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View Full Version : [WoW] puzzling over formations - question for coders



offthebus
09-26-2020, 07:09 AM
Hi

I'm new here, hello and thank you for this wonderful community!

I've just knocked up a noddy C++ key broadcaster and it works fine. I'm puzzling over formations though. To get the slaves to move to a particular spot that is.

I figured I would turn on click to move and post WM_RBUTTONDOWN and WM_RBUTTONUP to the slave, with client coords corresponding to the click position in the master window.

The messages are being posted, the coords are correct, but the toon either does nothing or zooms off in runaway mode. Nix that idea then.

I am thinking of sending an automated stream instead, such as turn, turn, turn , start autorun, wait, stop autorun. Would that break Blizz ToS though?

Any coders out there have any idea how the pros do this?

Cheers!

Teknetron
09-26-2020, 05:36 PM
I am thinking of sending an automated stream instead, such as turn, turn, turn , start autorun, wait, stop autorun. Would that break Blizz ToS though?



Hello and welcome!
I think you just answered your own question with your description. "Automation / Automated" = Bot & definitely not allowed here and would break Blizzards TOS.

1 keypress = 1 action x clients

MiRai
09-27-2020, 06:56 PM
I figured I would turn on click to move and post WM_RBUTTONDOWN and WM_RBUTTONUP to the slave, with client coords corresponding to the click position in the master window.
That's against the rules of the game.


I am thinking of sending an automated stream instead, such as turn, turn, turn , start autorun, wait, stop autorun. Would that break Blizz ToS though?
That's against the rules of the game.


Any coders out there have any idea how the pros do this?
The "pros" do it the same as everyone else: They press and hold down keys tied to movement to move their characters, and release the keys when they wish for their characters to stop moving.

offthebus
10-02-2020, 06:41 AM
That's against the rules of the game.


That's against the rules of the game.


The "pros" do it the same as everyone else: They press and hold down keys tied to movement to move their characters, and release the keys when they wish for their characters to stop moving.

yeah, I was over thinking it as usual. Sticking with arrow keys, works well enough.