View Full Version : New to multiboxing, having issues
The420ShortBus
02-08-2020, 02:43 AM
Hey all, I recently decided to get into multiboxing using HotKeyNet. My goal is to use 2 of my characters to herb/mine and get enough gold for the longboi hopefully before it gets removed and sent to the BMAH. However, when trying to use HKN, I have a few issues I'm running in to. First issue is that the window I want to be WoW1(my main) always get moved to WoW2(where I want my alt) and vice versa, how do I stop that from happening? Second issue I run into is that when I go to herb a node, one character will always go and land on the ground to herb but the other always stays slightly off the ground causing it to not herb the node, how do I fix that? I should note I'm using the basic script from the HKN website, so any scripts/macros that I could use would also be greatly appreciated. Thanks in advance!
Wubsie
02-09-2020, 05:41 AM
First issue is that the window I want to be WoW1(my main) always get moved to WoW2(where I want my alt) and vice versa, how do I stop that from happening?
I never really had an issue with the ready made scripts renaming my game windows incorrectly. Are you launching them manually or having the script do it for you? I would recommend the latter option. I will also point out that the scripts on the site are about a decade old and, for example, do nothing to deal with the hidden duplicate WoW windows issue (https://www.dual-boxing.com/threads/55867-HotKeyNet-Issue-with-WoW-Stress-Test).
Second issue I run into is that when I go to herb a node, one character will always go and land on the ground to herb but the other always stays slightly off the ground causing it to not herb the node, how do I fix that?
Well, the answer is as simple as you might expect. You need to land the character. You can bind a key in WoW to Sit/ Move Down in the movement keys section. Then make a movement hotkey for it so you can send it to your characters to make sure they are on the ground. That, or drop form before interacting with the node I guess.
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