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Purpleflavor
12-04-2019, 08:08 PM
I havent stepped into a M+ since early mid BFA. What comp are you running? Are we still having a lot of trouble or has gear scaled enough to get some decent keys down? Which comps are viable and to what extent? Patch 8.3 is really looking interesting and i was curious what everyone else is doing.

Teams i'm currently mulling over.
5 pally
1 pally 4 dk
1 pally 4 disc
5 hunters
5 druids

MadMilitia
12-05-2019, 02:20 AM
For 8.2 I was running M+ on my BDK/RSHM/WW/BM/DEMO comp and at ~415 they were able to drop some 6 keys. Volcanic stopped me from doing a +7. I hit a wall with Operation Mechagon though and just stopped. M+ would still offer some gear gains for me no doubt but Operation Mechagon has some very hard mechanical requirements (x5) you will fail at regardless of 415 or 450 ilvl. SerScruffington did it I think ~405 per a video Mirai posted awhile ago but we're talking many hours of attempts.

I would advise just LFG Operation Mechagon to skip boxing that mess entirely and maybe just focus on the reasonable keys like WM. The dead keys like Siege and King's Rest are better abandoned. Operation Mechagon will also be a dead key when it lands.

Ellay
12-05-2019, 10:29 AM
They are currently trying to adjust the Mechagon key in preparation, but from what I have read it'll still most likely be a dead key. The mechanics are just over the top to finish it compared to others.

Currently running 5 druids and working on pushing my team more. For some reason I've been hesitant. I tried my first +7 last week (Freehold) with Volanic and finished with 5-6 minutes to go. Volcanic was a terrible affix though, and for my team which it's a massive loss of DPS due to not having good mobile DPS.

I think this week is a bit easier so hoping to give it a few more tries depending on how much time I get this weekend.
The other team I have which I've sort of benched is Brewmaster / 3x Hunter / Resto Shaman feels much stronger for Mythic +, but is literally only good for this type of content.

I think 4 Disc just won't have the DPS needed.
If your thinking about 5 hunters. I would consider leading with a Resto Shaman - it fills out the team so well. You can Target of Target your chain heals, and it bounces on all of the pets - keeping them alive + the hunter heal on them.

charly
12-05-2019, 05:27 PM
I check this forum everyday and I can't stop thinking that BFA is the less MB friendly expac for M+. I'm waiting for the first opportunity to jump back in. I'll take anything, less strategy for fights or longer timer, anything!

Ellay
12-05-2019, 05:58 PM
I don't think it's going to get any easier honestly. The trend is on the upward scale. Once a user gets the rotation of their dps down, the only difficulty to add is in the fight itself. A really large benefit to all would be if more classes could dps while moving and not having it only exclusive to Hunters.

Ellay
12-09-2019, 05:27 PM
I did a +9 Waycrest this weekend and even though I had 4 wipes on the first boss. I actually pulled out the W and finished with 5+ minutes to spare. I haven't tried a +10 yet but I really should!

Instead focused on Mechagon and got that out of the way, I'll need to run it again a few more times though to complete the essence as its a huge dps boost for Balance Druids.

At this point I feel like Druids in general are the most well rounded option out there if you want to do more than just Mythic +.
I'm able to PvP (this is subjective, it's no where near as clean as it was pre follow nerf, but its the best we can do).
For PvE world farming 5x Balance druids is nice and relaxing.
for Mythic + I enjoy 1 tank / 4x dps, but in a pinch you can easily swap it around and do traditional 1x tank 3x dps 1 healer. (This is required for one of the bosses in Mechagon that needs a dispel).
Timewalking still works.
Farming Herbs/Mining is the cleanest of them all using Travel Form.
Group Stealth saves a ton of time in certain situations.

Only bad items!!
Low mobility
Transmogs never show because your in form most of the time (Transmog is the real endgame).

Swapping to Tank + x3 BM Hunter + Healer fixes both the low mobility and Transmog issue but you lose out on:
PvP
Farming
Raiding as a whole team. (Swapping them all to range DPS makes this possible). Can join LFR or in my case my guild let me tag along on Heroic EP.

Lyonheart
12-09-2019, 06:20 PM
Dang it Ellay! Quit trying to make me use me free char boosts on my druids! Or maybe i should say thank you! I love druids but have not played them for much more than gathering. Nice to hear that they can be for more than that .. i just hope that remains true in Shadowlands.

Do you have your druid team build/macros you use posted someplace?

Purpleflavor
12-09-2019, 06:47 PM
I was leveling my new druid team around level 50 atm, and i noticed that feral pvp talent leader of the pack stacks, it's soooo good. Makes me wonder what other class/abilities are stacking and this strong. Reminds me of TBC Wrath of Air totems.

On another note, i noticed holy pallys doing 80k dps on boss fights in high mythic+ topping the meters easily. Maybe 1 prot- 4 holy pally could be a thing?

Ellay
12-10-2019, 05:17 PM
Balance druids had a pvp talent that seemed to stack well but it has since been fixed. Leader of the Pack stacking looks amazing but since it's only used in open world you can't build a playstyle around it. If I could use it for Mythic + would be a huge new option.
If Holy Paladins can burst that high it is interesting but I don't tink the window is that long. Their ability Glimmer is pretty nice but its getting a nerf in the next patch. It should still be viable but less so.
5 Paladins may work for Mechagon though now that I think about it further.
I'll work on moving this conversation to a new topic so it stays relevant.

I haven't posted my macros but their not super amazing - additionally if you can the AV event Korrak's revenge is supposed to be amazing EXP if you want to level that way, also since druids can queue up as a group for dungeons it may not be worth the boost.

Ellay
12-15-2019, 10:17 AM
I just tried out Resto Shaman + 4 BM Hunters and while their ilvl isn't amazing (415-425) the pets just didn't seem to hold up for me. Maybe when over geared it works but I couldn't tank a dungeon properly with them for some reason. So at this point it seems they are amazing for the filler but using the pet as a tank isn't as effective as it was in Legion.

Ellay
12-15-2019, 09:41 PM
For reference the clefthoofs has between 165-195k hp. Using Mechagon as the barometer. They just couldn’t keep up with it.
I went to the drawing board today for classes trying to figure out if there is any other team out there that can do what we need and excel and it seems limited.
every combo works but if your going to push mythic + ... I think I just need to level all the options to 120.
which I think Shadowlands is going to be the answer. The levels experience is supposed to be much quicker. So I may expand then but that’s a year away.

z0k
12-17-2019, 01:50 PM
... I think I just need to level all the options to 120.
which I think Shadowlands is going to be the answer. The levels experience is supposed to be much quicker. So I may expand then but that’s a year away.

After reading a lot of different stuff posted on these boards that's the assumption I arrived to as well. I'll try to get a few teams up to 120 just to burn some time, but with the shadowlands changes to leveling I don't want to waste too much time leveling now and am bumming around on Classic in the meantime. I'm looking forward to trying to figure out how to do M+ or Torghast.

These are the two comps I'm going to enter SL with. I'm really struggling on finding a third (have a set of 110 tokens laying around).
5x Druids - Too versatile to not. I've raided as rdruid in the past and I'm not a huge fan of the idea of healing with one, but anything could change/happen and I won't write it off too quickly.

PALx2 HUNTx3 - Unless hunters are put in a bad place they've been too mobile to ignore as being potential frontrunners. I don't think we'll ever be back to the days of hunter pets being actual tanks, but hunters survivability has always been superior.

Third team is still up in the air. I'm currently leaning towards doing some sort of trinity to balance things out, but I'd like a caster group, even though I think melee cleave or hunters will still be go to.
WMMMP or WLLLP (priest)
I could even do both and level the inverse team up once Shadowlands hits.

I would really like to see Paladin + DKx4 make a comeback. I considered leveling up Priest + Warrior x4. I may wait until beta to see how classes break down a little further.

Andreauk
12-17-2019, 06:28 PM
I always view the Hunter pets in my team as offtanks. My fave grp is Prot Pally x3 BM with a Disc Priest. Need to dust them off again as I have had a few months off.

I have tried other teams and haven't found anything else as yet that I love as much.

Diwa
12-18-2019, 05:33 AM
Reading through a lot of threads here it seems that other DPS is not viable anymore due to constant moving mechanics.

I want to roll all level 1s in Sargeras as Alliance and it seems that if I want mixed team, the safest route will be Paladin (Utility and Aoe Threat) + 3 Hunter(moving DPS and off tank) + Resto Shaman (for anti CC and chain heal)

I want to experience M+ boxing and also the goal of most effective farming for WoW tokens

Should I consider DK and Monk or Priest healer instead?

Ellay
12-18-2019, 10:48 AM
That team comp should work great!
The user (SerScruffington) that has done the best so far in mythics, and made some youtube videos/twitch streaming used that layout except has a Monk healer instead.
The benefits of the monk are 5% more physical damage (this includes all hunter damage) with their mystic touch passive ability ,so as long as the monk hits the mob once, you'll be doing 5% more.
He has some great uses of Ring of Peace as well.

I've used both and the Resto for me felt cleaner and less focus needed. They excel when a group is stacked and that's how our style is played. (It really comes down to user preference though).
For Alliance, Sargeras is also a great choice, it's one of the more populated realms.

Diwa
12-18-2019, 12:58 PM
Thanks Ellay! I will most likely go with monk for those factors and it seems he has a better mobility than a shaman

Paladin + 3 BM Hunters + Monk

I will most likely shift to DK at 55 for self heals. Or should I stay Paladin?

I like all the benefits that you've listed about 5 Druids which made me rethink my composition but you're right transmog is the end game

Diwa
12-21-2019, 09:32 AM
I just tried out Resto Shaman + 4 BM Hunters and while their ilvl isn't amazing (415-425) the pets just didn't seem to hold up for me. Maybe when over geared it works but I couldn't tank a dungeon properly with them for some reason. So at this point it seems they are amazing for the filler but using the pet as a tank isn't as effective as it was in Legion.

Do you think 5 hunters can run all dungeons from level 1 to 120 in normal mode or you still need a healer?

Tin
12-22-2019, 01:05 PM
Do you think 5 hunters can run all dungeons from level 1 to 120 in normal mode or you still need a healer?

I did it with 4 hunters - and used the crap (https://www.wow-petopia.com/family.php?id=crab) as hunter pet

Diwa
12-22-2019, 11:44 PM
I did it with 4 hunters - and used the crap (https://www.wow-petopia.com/family.php?id=crab) as hunter pet

Great to know thanks!

Ellay
12-23-2019, 11:36 AM
Been working on a secondary team that is potentially better for Mythic + than an all druid team and have been stuck trying to decide.
the 3x Hunter is a given.
I have Prot Paladin / Mistweaver Monk - and have been overall happy. I did a +5 yesterday with the prot paladin and monk being both under 400 ilvl. I tried to take the tank into Mechagon and got blown away though. Damage is a bit spikier. Team damage feels low too - but trying to work on it.

Other option is Brewmaster Monk / Resto Shaman - this team is very solid for damage intake, but 8.3 is nerfing the brewmaster a bit to be more in line with the rest of the pack.

I've really don't want to lose the 5% dps bonus by not having a monk, but the Prot Paladin giving offheals and helping out makes the group so much more stable. So while the dps seems lower - staying alive is much easier.
The Resto shaman seems to be able to top off the group much quicker, runs out of mana less and actually does a little bit of DPS through Flame Shock / Lava Burst.

The final item to note, is for PvP / potential Raiding, the Brewmaster Monk can go heal, and the Resto Shaman can go Ele - allowing for 1 healer/4x ranged dps. (just trying to get more out of the team than a specific niche.)
While a Prot Paladin could go Holy but the MW monk would also need to stay healer, making a 2x heal/3x dps kind of odd (we typically want high burst). Realistically would just drop it to 4 for pvp / raiding.

That's my mind dump, if I can decide on how to proceed with this comp, I think it'll go places.

Lastly Prot Paladin / Resto Shaman could be the real winner but no 5% melee bonus!

Peregrine
12-23-2019, 12:53 PM
I am focusing on my DH's 5x and prepping them for mythic!
This includes having 5x trinket sporepods (for self healing), the 5x urchin from Ashvane hc. Additional things include, r3 essence that restores hp along with lucid dreams. Also, wanna have leech in upcoming corruption. This increases healing incredibly well during Meta, plus leech that's immense (can be with new corrpution effects up to 50% leech during meta meaning if you do 40k dps (doable with nemesis), you will just do incredibly well, along with 5x darkness.

Still testing it,but so far, it's easy as well (non M+). Takes me few hits per mob to kill it. Bosses usually die within 10 sec (4 mil hp).

Will provide videos once I complete the gearing (prolly in few weeks).

Ellay
12-23-2019, 02:27 PM
DH have been able to do some crazy things. Someone has already solo'd a +10 as DH this season, and in legion one did a +22 Court of Stars.
If they could pull off a +10 as a group mutlboxed. I think I'd have to play them lol. I did try both 4x DH + monk healer and it was decent. Their natural AoE damage on trash mobs is insane.

Peregrine
12-23-2019, 03:42 PM
DH have been able to do some crazy things. Someone has already solo'd a +10 as DH this season, and in legion one did a +22 Court of Stars.
If they could pull off a +10 as a group mutlboxed. I think I'd have to play them lol. I did try both 4x DH + monk healer and it was decent. Their natural AoE damage on trash mobs is insane.

That is so true, while bursting I can pull 60k dps on each of DH's (Leggins of Abberant Tidesage, Rusty scrap, undulating tides etc).
But, I am deffo aiming for max hp, and preferably 6% leech on pants. While, in this current season I'll not be able to pull 10 due to them being undergeared and pushing glad (nearly done), next season I'll start fresh with pvp (super easy to reach 2100 as dh, for me at least) and work it from there.) and with pve with guildies (15 keys on main, 10 on alts preferably).

That way, I can get mythic rewards on main, and hc on alt. Plus, the timewalking will rewards hc rewards so there is big chance of getting some really nice items!

Ellay
12-23-2019, 04:17 PM
You won't be able to queue as the entire group, will have to swap something out for a healer ;/
Overall though it sounds fun. There is some mythic bosses that might not work - but can just skip those.

Peregrine
12-23-2019, 04:29 PM
You won't be able to queue as the entire group, will have to swap something out for a healer ;/
Overall though it sounds fun. There is some mythic bosses that might not work - but can just skip those.

OH yeah, I know :) Atm, the Waycrest is omega ez mode. Then there is a Tol Dagor that is also uber easy. Ur is also kinda easy, apart the last boss, he seems tricky,but doable I guess. Atal is medium hard(only the rot boss), rest is super duper ez mode.

Kr is incredibly hard with 3rd boss (was undergeared at a time, will prolly try it soon, that was only Mythic). Shrine seems like super complicated, Mechagon is super complicated, Didn't try siege of boralus, but possible to cheese it with Darkness, and pirate dungeon is super easy as well. Rest is not worth tbh.

T>ime walking I'll do 4x and just replace one after 5x ,then do again. (fk it). It's kinda super fun to do the legion mythic runs :)

Purpleflavor
12-23-2019, 09:33 PM
Lastly Prot Paladin / Resto Shaman could be the real winner but no 5% melee bonus!There is a guy(Zmok on twitch) that runs +20's as prot pally and 4 dps, no healer. The prot self heals and spot heals the dps.

On a different note, i think the biggest issue i have is adapting to the fact that tanks have to kite so much at high keys and it takes most of your focus. This is the biggest hurdle for me so far with high mythic+.

Diwa
12-24-2019, 06:12 AM
There is a guy(Zmok on twitch) that runs +20's as prot pally and 4 dps, no healer. The prot self heals and spot heals the dps.

On a different note, i think the biggest issue i have is adapting to the fact that tanks have to kite so much at high keys and it takes most of your focus. This is the biggest hurdle for me so far with high mythic+.

Does this mean the Paladin + 4 Shaman is back?

Toned
12-24-2019, 06:15 AM
I'm doing 9/10+ with my undergeared groups (Been back about a month)
Prot Pal + Druid or Priest + 3 Hunter
Prot Pal + 4 Rets

Ellay
12-24-2019, 10:22 AM
I swapped my build to Prot Pal / Resto Shaman as the Resto was pumping more DPS without the 5% damage bonus for the group and it feels quite solid. Ran two different +5's (Tol Dagor and Waycrest) and timed them both +2, but need more gear.

@Diwa - there could be potential in 4 Ele Shaman - but their overall healing they contribute is a bit weak. No chain heal, and no healing rain. They have a talent that converts 25% damage into a heal - but after doing the math it wasn't too strong.

@Toned - did a +9 with 4 rets?!

Purpleflavor
12-24-2019, 06:48 PM
Healers (minus Mistweaver) are doing so much damage now when they dont need to heal, and tanks are self healing monsters.

Diwa
12-24-2019, 08:30 PM
Healers (minus Mistweaver) are doing so much damage now when they dont need to heal, and tanks are self healing monsters.

I have a 120 Disc Priest and given that this class needs to DPS to heal, I want to know if I should push on leveling a Shaman from 110 instead?

So far my 120s are
Priest, Warlock and Hunter.

Not sure about Warlock when it comes to M+ but it seems 3BM are highly favorable for mobile DPS

Based from YouTube DK seems to be favorable for 8.3 and Vengeance DH seems to be next. But can't deny the utility and multibox friendly of Paladin

Holy Paladin and Disc Priest got nerfs and Mistweaver got reverted. So I guess it's Shaman

lol at the intro of this video
https://www.youtube.com/watch?v=kgeXAVaqbA8

Ellay
12-24-2019, 08:52 PM
I would try the disc priest if you already have it leveled. Another bonus is you have holy as an option as well, which for all intents and purposes should be pretty strong.
DK’s seem to go in swings compared to other tanks. When I used mine, perhaps my gear wasn’t the best but their health pool spikes a lot. Which is how they operate but it takes more focus compared to other tanks.

Purpleflavor
12-24-2019, 10:51 PM
Not saying a shaman cant work, i dont know, but the M+ community hates them they seem almost non-existent, and they seem bad for raiding in 8.3. Then again, class rankings for boxing is a lot different than solo.

zenga
12-25-2019, 04:33 PM
Not saying a shaman cant work, i dont know, but the M+ community hates them they seem almost non-existent, and they seem bad for raiding in 8.3. Then again, class rankings for boxing is a lot different than solo.

What you posted earlier about this dude doing 20+ as prot paladin without a healer: I quickly went through his VoDs and 3 big nuances afaik:

1) he is not multiboxing
2) I only found him playing holy paladin and not prot
3) those guys are pretty much BiS

Purpleflavor
12-25-2019, 05:29 PM
What you posted earlier about this dude doing 20+ as prot paladin without a healer: I quickly went through his VoDs and 3 big nuances afaik:

1) he is not multiboxing
2) I only found him playing holy paladin and not prot
3) those guys are pretty much BiS
Yah, he doesnt box at all, i was just looking for possibilities and theorizing.

He's a healer about 90% of his playtime. So it makes it even more impressive to me that he is able to do it, really shows how easy yet strong prot pally is.
Search "Zmok no healer" and you'll get better results. Most of his No healer runs vary between 17's and 20's. He has about 6 vids on youtube and his stream vods probably have 50 runs.
https://www.youtube.com/user/PvPvidios/search?query=no+healer

He doesnt raid outside of pugs, so he could definitely have much more optimal gear. He does try to get better gear, but pugs are terrible. He also plays so many alts he wastes time on too many characters. Last night he was 4th on dps as holy pally in his heroic pug. Definitely not out of reach for the average multiboxer.

Ellay
12-25-2019, 06:38 PM
Glimmer paladins are a bit OP right now and are getting a nerf in 8.3 (about 2 weeks)
It looks like a fun build has gotten out of control in terms of HPS and DPS for a fairly easy rotation.
If it wasn’t a melee build I would jump all over it.

Diwa
12-25-2019, 08:29 PM
Not saying a shaman cant work, i dont know, but the M+ community hates them they seem almost non-existent, and they seem bad for raiding in 8.3. Then again, class rankings for boxing is a lot different than solo.


Maybe the Shaman love will come back given that tremor totem can cancel the mind control mechanic of 8.3

https://www.youtube.com/watch?v=x9qMCljcZnc#t=4m38s

Purpleflavor
12-26-2019, 06:50 PM
Maybe the Shaman love will come back given that tremor totem can cancel the mind control mechanic of 8.3

https://www.youtube.com/watch?v=x9qMCljcZnc#t=4m38s
i would love for prot pally - 4 Ele to be a thing again. Actually excited hoping for classic TBC in a year or two.

Diwa
12-28-2019, 02:14 AM
I will most likely roll Vulpera Brewmaster + 3 BM Hunters + RShaman. Hope the Brewmaster nerf will not be that bad, at least I will have an option to switch to 4 range DPS and Monk healer too. Currently grinding my way to Vol'dun exalted

Ellay
12-30-2019, 08:08 PM
As a follow up on Resto Shaman. While it does contribute to DPS. The offset is that their healing is pretty weak. I tried a +8 with Grievous and it just wasn’t fun at all. I ended up stopping half way through on that run and knocked out a +6 on my Druids to ease the frustration.
I think Mistweaver monk pulls ahead on this affix since you have strong single target heals to top everyone off. Also this just may be an overall bad combo to win against. So I’m still at the drawing board for the best combo.

Diwa
12-31-2019, 01:28 AM
As a follow up on Resto Shaman. While it does contribute to DPS. The offset is that their healing is pretty weak. I tried a +8 with Grievous and it just wasn’t fun at all. I ended up stopping half way through on that run and knocked out a +6 on my Druids to ease the frustration.
I think Mistweaver monk pulls ahead on this affix since you have strong single target heals to top everyone off. Also this just may be an overall bad combo to win against. So I’m still at the drawing board for the best combo.


Do you think RDruid, Holy Pally or Priest can work on the +8?

Ellay
12-31-2019, 01:46 PM
Well there is others doing +10 or so and making it work using RDruid or Priest or Monk, so I'd say so. I think grevious is just a tough affix for us in general.

Ellay
01-21-2020, 09:36 AM
So this past week was somewhat decent, Tyrannical / Teeming / Volcanic / Beguiling, and I had managed to work up to a +12 key and tried it for the first time. The problem was it was King's Rest. The HP on the bosses was just gigantic and did not finish the key. If this was a fortified week, would have been no problem though. The bosses had 12.5 million HP and being able to do complicated mechanics for that long wasn't working. I went and did a +6 afterwards and it felt like I was doing a heroic run at 4 million HP a boss.
A different dungeon may have worked out better as well. There's always next week! but I think the season has now reset so working up to a +10 will take a bit again.

Purpleflavor
01-21-2020, 06:47 PM
So this past week was somewhat decent, Tyrannical / Teeming / Volcanic / Beguiling, and I had managed to work up to a +12 key and tried it for the first time. The problem was it was King's Rest. The HP on the bosses was just gigantic and did not finish the key. If this was a fortified week, would have been no problem though. The bosses had 12.5 million HP and being able to do complicated mechanics for that long wasn't working. I went and did a +6 afterwards and it felt like I was doing a heroic run at 4 million HP a boss.
A different dungeon may have worked out better as well. There's always next week! but I think the season has now reset so working up to a +10 will take a bit again.
Nice. When do they squish the difficulty and up the rewards? Mythic raiding gear for Mythic+ 15. Is that this week?

Ellay
02-03-2020, 02:42 PM
For some reason I am hesitant on really pushing Mythic+ dungeons. I feel like I take it too easy. I did a +6 this week as my only key and didn't try any further. The team was solid and had no hiccups but only +2'd it. Bolstering really slows the overall flow down.
There's actually a lot of affix's that just kill the speed. Hoping next week will be an easy week.

I also did a +4 on the all Druid team that also ended up as a +2, and it felt clunky but I keep trying to make this team work. Doing world quests/farming is so much smoother and quicker with war mode on using this team. It's a bummer because I just want 1 team and to put everything into them.
I know the holy trinity works and is very stable and will be better for Mythic+ but for literally everything else the Druid team excels at. It's really hard to justify the trade off.

Purpleflavor
02-03-2020, 06:59 PM
For some reason I am hesitant on really pushing Mythic+ dungeons. I feel like I take it too easy. I did a +6 this week as my only key and didn't try any further. The team was solid and had no hiccups but only +2'd it. Bolstering really slows the overall flow down.
There's actually a lot of affix's that just kill the speed. Hoping next week will be an easy week.

I also did a +4 on the all Druid team that also ended up as a +2, and it felt clunky but I keep trying to make this team work. Doing world quests/farming is so much smoother and quicker with war mode on using this team. It's a bummer because I just want 1 team and to put everything into them.
I know the holy trinity works and is very stable and will be better for Mythic+ but for literally everything else the Druid team excels at. It's really hard to justify the trade off.
Same, i'm stuck on 3 teams. 5 Paladins, 5 Druids, 5Hunters. I only want one for the rest of the expansion, but i'm undecided and keeping alts is worse now than ever.
-Paladins are just a rock solid choice. They cover all bases and do it well.
-Druids are beyond good in the open world, and we spend most of our time there. They are just so convenient it's the best quality of life class.
-Hunters are the dark horse here. With the current corruption meta, they can stack so much with their class kit and be safer than most other classes. Dps is through the roof, and hunters are just great for boxing.
-DethKnights well just thought i'd throw them in the mix because i saw a Blood DK doing 90k dps in a boss fight and wearing 130 corruption. wut.

I'm going to finish gearing my paladins, bench my druids, and level some hunters (need new hunters since i RAF'ed new accnts) on my downtime. I'm trying really hard to stick to this. Even this morning i was contemplating warlock capability. I wish there was a class spec i couldnt be without.

Lyonheart
02-04-2020, 12:28 AM
Same, i'm stuck on 3 teams. 5 Paladins, 5 Druids, 5Hunters. I only want one for the rest of the expansion, but i'm undecided and keeping alts is worse now than ever.
-Paladins are just a rock solid choice. They cover all bases and do it well.
-Druids are beyond good in the open world, and we spend most of our time there. They are just so convenient it's the best quality of life class.
-Hunters are the dark horse here. With the current corruption meta, they can stack so much with their class kit and be safer than most other classes. Dps is through the roof, and hunters are just great for boxing.
-DethKnights well just thought i'd throw them in the mix because i saw a Blood DK doing 90k dps in a boss fight and wearing 130 corruption. wut.

I'm going to finish gearing my paladins, bench my druids, and level some hunters (need new hunters since i RAF'ed new accnts) on my downtime. I'm trying really hard to stick to this. Even this morning i was contemplating warlock capability. I wish there was a class spec i couldn't be without.

How are your paladins speced? Prots? Holy trinity?

Also, I love the druids for WQs and anything open world as well. But I cant figure out how to DPS with them. My bear out DPSs my balance druids.. they are all 405ish.

Purpleflavor
02-04-2020, 01:43 AM
How are your paladins speced? Prots? Holy trinity?

Also, I love the druids for WQs and anything open world as well. But I cant figure out how to DPS with them. My bear out DPSs my balance druids.. they are all 405ish.
Paladin are all prot atm, but i will try out both 4Ret-1prot and 4holy-1prot and test out survivability vs damage when i get the gear.

Boomies in WQ's is kinda awkward in a way that everyone does it their own way. Nobody has time to go through the eclipse mess on easy mobs. I go about it using a front-loaded talent setup. I approach a pack and target the highest health elite or whatever and pop starsurges immediately. Then i dot everything up and then depending on their health i'll either spam moonfire or wraths into more starsurges.

Natures balance in tier 1 talents will let you open most every fight with a Starsurgex5 which deletes most elites. In warmode Moonkin Aura will stack crit quick and immediately because of opening with Starsurges. Crescent Burn ups moonfire spam damage and paired with Twin Moons talent and Sunfire it really clears trash fast. None of this has casting time so you are very mobile.

For empowerment cycle, i dont know how any boxer could optimize 5 boomies at once choosing which to cast between Solar and Lunar, so i just made a simple rotation macro like this.
/castsequence reset=combat Solar Wrath, Lunar Strike
So that it will just rotate and use up as much empowerment as i can.

Lyonheart
02-04-2020, 11:29 AM
Paladin are all prot atm, but i will try out both 4Ret-1prot and 4holy-1prot and test out survivability vs damage when i get the gear.

Boomies in WQ's is kinda awkward in a way that everyone does it their own way. Nobody has time to go through the eclipse mess on easy mobs. I go about it using a front-loaded talent setup. I approach a pack and target the highest health elite or whatever and pop starsurges immediately. Then i dot everything up and then depending on their health i'll either spam moonfire or wraths into more starsurges.

Natures balance in tier 1 talents will let you open most every fight with a Starsurgex5 which deletes most elites. In warmode Moonkin Aura will stack crit quick and immediately because of opening with Starsurges. Crescent Burn ups moonfire spam damage and paired with Twin Moons talent and Sunfire it really clears trash fast. None of this has casting time so you are very mobile.

For empowerment cycle, i dont know how any boxer could optimize 5 boomies at once choosing which to cast between Solar and Lunar, so i just made a simple rotation macro like this.
/castsequence reset=combat Solar Wrath, Lunar Strike
So that it will just rotate and use up as much empowerment as i can.

Thanks for the advice! Ill give it a shot!

Ellay
02-04-2020, 12:12 PM
How are your paladins speced? Prots? Holy trinity?

Also, I love the druids for WQs and anything open world as well. But I cant figure out how to DPS with them. My bear out DPSs my balance druids.. they are all 405ish.

A large chunk of Druid DPS comes from Streaking Stars talent, you want 3 of that and 1 arcanic pulsar for your azerite pieces. Even if its an ilvl downgrade, you want this no matter what. So when you pop their 3 min cooldown or visions of perfection essence triggers you get a massive dps boost. You also want to stack as much haste as possible.

If I open up on a boss popping cooldowns and hero, my characters will each jump to 45-50k dps or even higher. If the fight ends in under a minute and I didn't have too much movement they'll all have over 40k DPS. I checked a freehold last boss log and I was at almost 200k total DPS as a group.

The problem comes in that their AoE is lackluster when mobs are clumped. Hunter BM just churns through AoE. Easily seeing 75k+ on packs for a brief window. While the druids I usually never see better than 35k. Add onto the fact that its hard to macro in Moonfire/Sunfire without wasting lots of recasts on it, and the ramp up for aoe is also slow.
Movement is the biggest killer for dungeons though, any boss fight with lots of mechanics and it falls apart. So on freehold while the last boss had this amazing DPS, the 3rd boss the Ogre Shark guy, you basically have to be moving non stop after the opener. I'll end that fight with 20k dps each. Whereas hunters can easily maintain 32-33k.

Open world though, the druids dotting and cycling through targets = amazing.
Also even Island Expeditions which I'm not a huge fan of because we can't bring all 5. I'm able to complete them way faster on druids, and my ilvl is a bit low on them too.

Basically the longer the fight takes, the higher the chance that Druids don't pan out - if it's a sub 90 second fight they win.

Purpleflavor
02-05-2020, 02:45 AM
The incoming corruption effect nerfs are gonna hurt my prots. 1 day of Echoing Void was nice. On the contrary i tried out Void Ritual and it was laughably bad, but they are going to buff that. Though they said "slightly" which means it will probably still be the worst of them. Leech is really good on dps though. Might go that route.

Ellay
02-15-2020, 09:59 PM
Just did a +8 on technically a bad week (Bolstering/Explosive). It was rough but it was doable. This was with all Druids, 1x tank 4x DPS. I'm gonna try my hand with my other team and see if it feels any easier.

Punix
02-16-2020, 06:31 AM
do you guys post videos on youtube of your runs? besides serscruffington and wubsie back in the day I see little to no activity from mythic+ multiboxing on youtube. very sad because I always liked it alot and I think there is actually a market gap for good multiboxing mythic content videos/guides/streams.

Wubsie
02-16-2020, 08:08 AM
I haven't recorded any runs in a while. With how little I am actually doing M+ I just feel the runs would most likely be rather sloppy, probably not high enough keys to be all that note worthy, and just overall not representative of what I could hope to do. If I end up doing anything "interesting" then I'll consider recording it.

Ellay
02-16-2020, 09:55 AM
I'll try and see how bad my FPS dips when I try to record/stream. I don't think my PC can handle it at the moment. My playtime is also not the best but I'll see what I can do.
Need to research what is best to record with these days!

Ellay
02-16-2020, 11:45 PM
Wow, I just streamed a full mechagon run, a Mythic + run, a Horrific Vision run and then did some pretty good PvP, and...I didn't have store past broadcasts on! So I don't have too much to show at the moment, but will try again tomorrow.

Diwa
06-18-2020, 01:37 PM
Mind to share some experiences in running M+ with these casters? What are the pros and cons? Is it really not feasible?

Ele Shaman
Mage
Warlock
Disc Priest

Ellay
06-18-2020, 02:58 PM
There's a few others doing high content with Disc Priest and I think potentially a Warlock or Mage. (Mage right now is insane DPS if you have the right gear). I just watched a +28 run where the Mage did 225k DPS average for the entire dungeon run, on short burst windows it was over 300k.

Ele Sham is in a bit of a pickle - I really want it to work but it's main form of AoE which is earthquake is a targeted. I did a few test runs with 1 tank / 4x Ele Sham and they just didn't pump the DPS like a Druid could. They would work but it felt less effective. The Druid was also able to heal up the team passively and actively, and while the DPS was lower could still dps while moving.

They are getting buffed for Shadowlands but that targeted aoe is a huge downfall. Comparatively Starfall is the same issue but has a much larger radius. The benefit is that Starfall is being changed in Shadowlands to be an AoE around the caster that moves with you and also refreshes your dots. So it's going to be an insanely good mechanic, and even for Farming.

Lyonheart
06-18-2020, 03:22 PM
They are getting buffed for Shadowlands but that targeted aoe is a huge downfall. Comparatively Starfall is the same issue but has a much larger radius. The benefit is that Starfall is being changed in Shadowlands to be an AoE around the caster that moves with you and also refreshes your dots. So it's going to be an insanely good mechanic, and even for Farming.

This is the way it was originally. I loved starfall back then.. and im sure it will be super fun again.. Im just hoping they will still be as good as they are now for instances. But they are my favorite all around team now.. fun in PvP and PvE. I want the ele shams to be great again as well.. BC/WotLK good. i miss them!

Diwa
06-19-2020, 05:48 PM
Thanks Ellay for the insights. I'm avoiding Druid due to the end game aspect of transmog and I'm focusing on 5 different classes to main. I'm gonna rush to level 71 for the June 23 timewalking. I'm not going to do any farming and gold making, just enjoy the entire WoW content and potentially upload all my progress in YouTube. I'm also considering the Shadowland changes in selecting my M+ team.

Does anybody do 10 man raids from low to current level like Naxx, Onyxia...etc?