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View Full Version : need help with 2nd comp> pleease



Peregrine
09-18-2019, 09:02 AM
For my inital setup as I've said I am running 4x lock 1x disc for pvp and some pve farming.

For other team I am having trouble deciding:

I got 6x subs g oing so that leaves:

3x warr 3x disc(thinking of it highly-)
4x mage 1x disc
4x warr 1x sham

anything else?????

Can you give your inputs? I must be able to solo dungeons with 1 lock per time included as well swapping out something out .

Max subs I'll go is 6.


tyyyy

Barazanthul
09-18-2019, 01:11 PM
Personal opinion would be the 4 Warrior 1 Sham Combo. You have 4 Caster, why not take 4 melee now.

The Crowd
09-18-2019, 01:41 PM
Level your first team to 60, farm strat living. Farm up 4 times crusader. Put it on that lvl 15 blue boe axe, times four... run wild until you get to SM. Farm Herod. Rinse repeat on crusader. Huzzah! Lvl 60 awaits. Bonus points for that WF proc, which means your warriors should be getting a steady 350+HP a minute from crusader procs

nodoze
09-18-2019, 02:26 PM
Level your first team to 60, farm strat living. Farm up 4 times crusader. Put it on that lvl 15 blue boe axe, times four... run wild until you get to SM. Farm Herod. Rinse repeat on crusader. Huzzah! Lvl 60 awaits. Bonus points for that WF proc, which means your warriors should be getting a steady 350+HP a minute from crusader procsThis is a great idea. I think my melee team would have been more fun if I had some gold and mats to gear it better. With it being my first team I could barely afford skills and what not until SM. The above approach would likely make a world of difference.

As a side bonus, provided you do the 2nd Healer on a different account than your original healer is that you will now have to ability to mix/match multiple teams... You could try 2 Healers for PVP if you want and try Tank+Healer+3Ranged(Locks) for dungeons as well...