Embodier
09-14-2019, 09:26 PM
Hello fellow MB mates, I am thinking about rerolling as my buddies switched servers and faction. Yeah, don’t ask... :rolleyes:
While leveling with 8 toons in a 2*4 setup is horrible as the XP malus is brutal and you don’t get the perks you get compared to retail (XP for gathering, area loot, multiple loot from rares etc), I still want to work through it and consider it as a long term payoff.
My picture is this: On one Blizzard account (read: I want to avoid a second Blizzard Account, and obviously 10 chars would be the overall best choice ) you can have 8 WoW licenses, and a 4Mage2Lock2Priest Cloth-Caster-Cleave team is the best Allround indoor and outdoor setup, and I am curious about your POV as I wanna build 2 teams with 2 Mages, 1 Lock and 1 Priest each. This would be my reasons:
The synergies of Shadowpriest DPS and Warlocks DPS are nice
I can combine Fire and Frost specs for burst+slow+shatter effects
insane AoE Power from 6 sources: 4 Blizzards and 2 Rain of Fires for cleaning large areas of fast respawning mobs
I got 2 Voidwalkers as tanks, and speccing the Locks to Demo makes this aggro Ping Pong viable and my casters can go to town and spam DPS
I got 2 priests so #1 can focus on shadows DPS and #2 on Holy or Disc
the priest hots and heals allow the locks pumping out way more mana and/or heal the Voidwalkers
almost all instances/dungeons, even the low level ones, can be entered with 8 chars, so 8 chars have it easier and they progress the dungeons faster or at least more comfortable than 5 chars
Disadvantage: Maximum loot for a 5 toon team. The 3 additional chars allow more DPS, an additional Voidwalker and/or a second Priest Healer or Priest DPS, so it’s about the killspeed and toolset.
Another disadvantage : No quests possible with 8 toons in a raidgroup.
I would like to read your thoughts, maybe I missed something ? Does it make “sense” to farm dungeons and outdoors elite NPC groups or high density mob areas with 8 toons, because my simple minded conclusion would be 8>5 when it comes to killspeed and firepower.
Does anyone else play with a similar setup? Do you slot a melee char in or a Paladin? I would love to play 8 cast chars, but I am open for ideas and different approaches.
Multiboxing is so much fun! Have nice Classic days, fellas!
While leveling with 8 toons in a 2*4 setup is horrible as the XP malus is brutal and you don’t get the perks you get compared to retail (XP for gathering, area loot, multiple loot from rares etc), I still want to work through it and consider it as a long term payoff.
My picture is this: On one Blizzard account (read: I want to avoid a second Blizzard Account, and obviously 10 chars would be the overall best choice ) you can have 8 WoW licenses, and a 4Mage2Lock2Priest Cloth-Caster-Cleave team is the best Allround indoor and outdoor setup, and I am curious about your POV as I wanna build 2 teams with 2 Mages, 1 Lock and 1 Priest each. This would be my reasons:
The synergies of Shadowpriest DPS and Warlocks DPS are nice
I can combine Fire and Frost specs for burst+slow+shatter effects
insane AoE Power from 6 sources: 4 Blizzards and 2 Rain of Fires for cleaning large areas of fast respawning mobs
I got 2 Voidwalkers as tanks, and speccing the Locks to Demo makes this aggro Ping Pong viable and my casters can go to town and spam DPS
I got 2 priests so #1 can focus on shadows DPS and #2 on Holy or Disc
the priest hots and heals allow the locks pumping out way more mana and/or heal the Voidwalkers
almost all instances/dungeons, even the low level ones, can be entered with 8 chars, so 8 chars have it easier and they progress the dungeons faster or at least more comfortable than 5 chars
Disadvantage: Maximum loot for a 5 toon team. The 3 additional chars allow more DPS, an additional Voidwalker and/or a second Priest Healer or Priest DPS, so it’s about the killspeed and toolset.
Another disadvantage : No quests possible with 8 toons in a raidgroup.
I would like to read your thoughts, maybe I missed something ? Does it make “sense” to farm dungeons and outdoors elite NPC groups or high density mob areas with 8 toons, because my simple minded conclusion would be 8>5 when it comes to killspeed and firepower.
Does anyone else play with a similar setup? Do you slot a melee char in or a Paladin? I would love to play 8 cast chars, but I am open for ideas and different approaches.
Multiboxing is so much fun! Have nice Classic days, fellas!