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Hksix
09-13-2019, 08:55 PM
I just hit 60 on all 5 of my characters! Wow, what a grind!

Team comp:
Paladin (tank)
Paladin (healer)
Mage x3

Things I accomplished along the way:
5x mooncloth cooldown
Max level alch, engineer, and enchanter
Almost full BiS on my main (mage)
Have earned well over 2000g

Feels great to be a multiboxer :D

Anyone else there yet?

Purpleflavor
09-13-2019, 09:06 PM
grats, dude. i'm a late starter, my team is level 10. you're wrecking it.

Lyonheart
09-13-2019, 09:28 PM
I just hit 60 on all 5 of my characters! Wow, what a grind!

Team comp:
Paladin (tank)
Paladin (healer)
Mage x3

Things I accomplished along the way:
5x mooncloth cooldown
Max level alch, engineer, and enchanter
Almost full BiS on my main (mage)
Have earned well over 2000g

Feels great to be a multiboxer :D

Anyone else there yet?


Nice, not a comp i would have thought of. How is the paly aoe thret? did you most AoE grind via dungons?

Proxxee
09-13-2019, 09:35 PM
Nice, not a comp i would have thought of. How is the paly aoe thret? did you most AoE grind via dungons?

I am curious about the viability of dungeon grinding with that comp as well... I've went back and forth between Warrior Tank / Priest Healer and rolling double Pally.

Great job getting to 60 and maxing your professions!

Hardcore Scape
09-13-2019, 09:35 PM
Grats man, did you record anything since your last youtube video? I would be interested in seeing more. How long did you stay at ZF for?

pinotnoir
09-13-2019, 10:04 PM
Tell us how to earn 2000g.

Seekah
09-14-2019, 05:34 AM
Whats your /played?

Hksix
09-14-2019, 05:37 PM
I am curious about the viability of dungeon grinding with that comp as well... I've went back and forth between Warrior Tank / Priest Healer and rolling double Pally.

Great job getting to 60 and maxing your professions!

It's quite viable. The only issues I have had so far are the first and last bosses in LBRS. Both bosses do a knockback which wipes threat and (I think) actually lowers threat which makes it impossible to grab them back without taunt. I should be able to burst these down with better gear. The level 60 dungeons I have not attempted to clear yet are: Scholo, UBRS, Strat UD, and BRD Emp (I've cleared BRD just haven't tried up to Emp yet). Strat live is great to farm as well. I wiped a few times learning it but now it's pretty easy. Some of it can be AoE'd but mostly I just sheep and single target.

How to make the most money? LBRS speed farming to the robes of the archmage pattern is extremely profitable. I had 3 drop in a matter of a few hours and they sell for 200g+ each. I'll post a video on this at some point.

My /played is around 8 days. I spent a lot of time setting things up and AFK trying to avoid queues (doesn't work)

Leveling route was:
20-24: Deadmines
24-30: Stockades (I recommend going to gnomer at 28 or 29)
30-31: Gnomer
31-42: SM
42-50: ZF (I recommend staying in ZF until 51 or 52. BRD was tough at 50)
50-54: BRD
54-60: LBRS

Proxxee
09-14-2019, 08:55 PM
Thanks for the info! Hope you'll keep ups updated as you go through Scholo, UBRS, Strat UD, and BRD Emp. According to WoW Pro, Overlord Wyrmthalak does indeed have a threat wipe when he tosses you into the air. http://wow-pro.com/dungeon_and_raid_guides/5261_jame039s_lower_blackrock_spire_guide

Appreciate the leveling ranges as well. I plan on dungeon leveling extensively with your comp or something close.

Boostab
09-14-2019, 09:24 PM
Congrats I have 2 rouges at level 18 and 5 shamans at level 18 as well been working some long hours and just have not had the time to play much as well but still loving it ..

Kurkis493
09-14-2019, 10:12 PM
Hksix and I are in the same guild. I'm boxing warrior, hunter, 2 mages, priest. I watched him. What he did in the time he did it was nothing short of amazing.

I've got as much played as he does and I'm only level 48. I'd have to say there is probably not a better 5 man comp than what he is running.

smk
09-14-2019, 11:53 PM
Hi Guys,

I have been leveling slow, but my warrior team (3 war, 1 pally, 1 priest) are about to hit 40. Im looking forwarding to joining everyone at 60. I have been considering for fun building a 2 druid 3 rogue team for some different fun.

Mercbeast
09-15-2019, 12:12 AM
I'm 55 running 4 warriors and 1 priest.

It's awful. I'd be chugging along doing 30-33k an hour in ZF on GY pulls, and watch as mages advertised 70-80k/h groups :(

BRD has been a slight speed improvement, but not much.

Proxxee
09-17-2019, 12:38 AM
Well, those of you at 50 or 60 are light years ahead of me so I wouldn't be too hard on yourselves lol. I've been going back and forth and am finally going to jump in and roll a 2x Pally 3x Mage comp. Tips on the challenges you guys faced and general pointers being shared with the community are much appreciated. Hopefully since I've taken a lot longer to get going you guys will already have the dungeons mastered by the time I catch up, that way you can share all the best strats for handling annoyances in the higher end dungeons like UBRS, DM, etc.

Vipeax
09-19-2019, 12:29 PM
I've got as much played as he does and I'm only level 48. I'd have to say there is probably not a better 5 man comp than what he is running.
That depends on the purpose of the team. For leveling speed, gold farming or world PvP it probably isn't. Is it for farming dungeons at 60? Most likely, but only if you play the wrong faction. ;)

Kraxx
09-19-2019, 01:28 PM
That depends on the purpose of the team. For leveling speed, gold farming or world PvP it probably isn't. Is it for farming dungeons at 60? Most likely, but only if you play the wrong faction. ;)

I think thest best dunegon farm Group is 1 Pala(Tank), 3 Mages and 1 Priest.

A reflect Paladin-build is very good in tanking multiple Mobs (AOE-threat). Put blessing of salvation on all mages and the priest and they will very rarely get any aggro.

I don't see the benefit of a second paladin (healer). Priest is much better in my opinion.

nodoze
09-19-2019, 02:33 PM
I think thest best dunegon farm Group is 1 Pala(Tank), 3 Mages and 1 Priest.

A reflect Paladin-build is very good in tanking multiple Mobs (AOE-threat). Put blessing of salvation on all mages and the priest and they will very rarely get any aggro.

I don't see the benefit of a second paladin (healer). Priest is much better in my opinion.edit2: Paladins can now AoE Shout for aggro wipes....

We learned later that 2 Paladins (one tanking and one healing) allow the Tankadin to "shout" by casting Greater Blessing of Kings on the Mages while allowing them to still have 100% uptime on the -30% Aggro from Greater Blessing of Salvation from the Healadin...

I think both compositions are viable and each with their pros/cons but from a Dungeon Grinding standpoint I would go Paladin+Priest+3Mages over Paladin+Paladin+3Mages (unless there are other goals that take priority).

For the record I am running 2 Paladins on my team so obviously I like them but think the other comp is more optimal for dungeon grinding...

edit: The above being said, for most muliboxers, I would recommend to swap out at least 1 or 2 Mages for Warlocks. Better than the above composition would be:

Paladin+Priest+2Warlocks+Mage;
Paladin+Priest+Warlock+2Mages;

If it were me I would do 2 Warlocks.

Mercbeast
09-19-2019, 02:52 PM
I'm 55 running 4 warriors and 1 priest.

It's awful. I'd be chugging along doing 30-33k an hour in ZF on GY pulls, and watch as mages advertised 70-80k/h groups :(

BRD has been a slight speed improvement, but not much.

I'd like to update this, with clearer info, and not recommend BRD for melee groups until 55. When I went into BRD the demoshout nerf wasn't yet live, so aoeing was a little more viable. Instead I recommend sunken temple, the upper ring with the 6 mini bosses. I was able to push over 40k an hour from 52 to 55 there, which was considerably better than ZF and then BRD at 50-52. I did not do the mini bosses beyond a couple of times when I killed some bosses in the dragonkin area.

I went between ZF and BRD at 50-52, testing the waters and it was rough in BRD for a melee team. I also tested BRD at 53 and 54, and Sunken Temple was still superior.

Cryptide
09-22-2019, 06:08 AM
Hi! Would you give us some insight in the macros you use in this setup?
A newbie (me) would be grateful! :p

Lyonheart
09-22-2019, 06:24 AM
This thread has turned into a "how do i get to 60 the fastest" and not WHO has hit 60. I keep checking it to see who made it to 60 lol.

Raugonar
09-25-2019, 10:45 PM
Hi! My mixed team is 60 as well.
Warrior, Priest, Mage, Warlock and Hunter.
Horde - Mirage Raceway EU.

The leveling route was following:
1 Durotar
10 Barrens
14 RFC
18 WC
22 SFK
26 RFK
30 SM GY
32 SM LIB
36 SM ARM
40 RFD
41 SM CATH
44 ULDA
45 ZF
48 MARA
49 Jintha'Alor
50 BRD
58 LBRS

Mercbeast
09-26-2019, 12:32 AM
I hit 60 on my warriors/priest last night.

nodoze
09-26-2019, 03:55 AM
Hi! My mixed team is 60 as well.
Warrior, Priest, Mage, Warlock and Hunter.
Horde - Mirage Raceway EU. ...
I hit 60 on my warriors/priest last night.GRATZ Mercbeast & Raugonar!

nodoze
09-27-2019, 07:48 PM
I hit 60 on my warriors/priest last night.How are you feeling about your team now?

Have you been able to get much of the pre-raid BiS gear?

Are you able to buzzsaw through any key "at cap" dungeons?

Mercbeast
09-27-2019, 08:08 PM
I don't like it. I've gotten some BiS stuff for my priest. I'm not able to buzzsaw anything really. The amount of damage 4 melee take, makes it rough. Any boss that does a lot of unavoidable aoe is very difficult due to threat issues on the priest having to overheal.

I mainly stuck with it because I committed to it, but my intent was never to really 5 box for a length of time. It was just a delivery mechanism for a single character to 60. If I was committed to long term 5 boxing, I'd probably drop 3 of the warriors and boost 3x mages or 3x warlocks up to replace them. That said, it's something I am considering since I do have the 5 box, which makes it convenient to do stuff when I want, at my own pace, especially if my bros are not around.

I stuck with the 4 cleave style, with no dedicated tank. It might be better with a dedicated tank, but there are just a lot of bosses where, you're going to take a lot more aoe damage. The Princess in Maraudon leveling up, is one example, where I made a couple of attempts and just had to make a hard NOPE call on that. I tried to do her at 52 and it was just never going to happen. AOE fear + pulsing aoe knock back that did damage. Bael Gar was another difficult one that is no doubt trivial for a ranged team having to pull all 4 characters out of the flamestrikes is an enormous loss of DPS which lets more and more lava slime guys spawn. The bats in the arena in BRD, again, incredibly difficult for all melee due to the incoming unavoidable aoe damage. Golemlord in BRD, another brutally difficult boss while leveling up, and still hit or miss at 60. Did it last night with me just playing my warriors and a friend playing a level 50 priest, and we almost wiped because the priest had to toss an aoe heal which pulled agro and got him killed. I ended up killing it with 2 of the 4 warriors, but I'm sure you get the picture.

It's not just warriors, it's any melee group, it could be 4 feral druids, warriors and rogues, whatever. Aoe damage comes in, heals go out, healers more likely to get threat. I'll say this, Paladins MIGHT rectify this because of their toolkit, but I had a priest. It wasn't usually a healing issue, it was a threat issue. Too much incoming damage too soon, and one crit heal and boom priest has to pop fade, and if priest ends up on top of threat again, they are in trouble.

Madsage
09-27-2019, 08:14 PM
You should have gone with a paladin, their heals cause 50% less threat compared to other healers and can be further reduced with blessing of salvation making them able to heal 3 times as much without pulling aggro.

Its kinda funny how very few people understand how threat works in classic and end up with horrible teams.

Mercbeast
09-27-2019, 10:39 PM
You should have gone with a paladin, their heals cause 50% less threat compared to other healers and can be further reduced with blessing of salvation making them able to heal 3 times as much without pulling aggro.

Its kinda funny how very few people understand how threat works in classic and end up with horrible teams.

Nice dig. Thanks for the hot tip, but I do understand how threat works. I chose a priest for other reasons, namely I was playing on one of the 2 most populated PvP servers, as alliance, that was outnumbered 3.5:1. Fear ward was more important to me for dealing with hypothetical PvP situations than blessing of salvation.

If I were to go back and do it again? First, I wouldn't roll 4x warriors, so it's a moot point. Multiboxed warriors are a terrible team choice to begin with. For a lot of the reasons I've elaborated on in these forums over the last month. The DPS component of your group would be better off being anything ranged, but for obvious reasons mage/warlock are the best.

nodoze
09-27-2019, 10:59 PM
I don't like it. I've gotten some BiS stuff for my priest. I'm not able to buzzsaw anything really. The amount of damage 4 melee take, makes it rough. Any boss that does a lot of unavoidable aoe is very difficult due to threat issues on the priest having to overheal.

... I'd probably drop 3 of the warriors and boost 3x mages or 3x warlocks up to replace them. ... I'll say this, Paladins MIGHT rectify this because of their toolkit, but I had a priest. It wasn't usually a healing issue, it was a threat issue. Too much incoming damage too soon, and one crit heal and boom priest has to pop fade, and if priest ends up on top of threat again, they are in trouble.I am very sorry to hear that. I was actually hoping it would be the opposite so it would motivate me to get my melee team up to cap also.

StingraY
09-29-2019, 12:33 PM
I don't like it. I've gotten some BiS stuff for my priest. I'm not able to buzzsaw anything really. The amount of damage 4 melee take, makes it rough. Any boss that does a lot of unavoidable aoe is very difficult due to threat issues on the priest having to overheal.

I mainly stuck with it because I committed to it, but my intent was never to really 5 box for a length of time. It was just a delivery mechanism for a single character to 60. If I was committed to long term 5 boxing, I'd probably drop 3 of the warriors and boost 3x mages or 3x warlocks up to replace them. That said, it's something I am considering since I do have the 5 box, which makes it convenient to do stuff when I want, at my own pace, especially if my bros are not around.

I stuck with the 4 cleave style, with no dedicated tank. It might be better with a dedicated tank, but there are just a lot of bosses where, you're going to take a lot more aoe damage. The Princess in Maraudon leveling up, is one example, where I made a couple of attempts and just had to make a hard NOPE call on that. I tried to do her at 52 and it was just never going to happen. AOE fear + pulsing aoe knock back that did damage. Bael Gar was another difficult one that is no doubt trivial for a ranged team having to pull all 4 characters out of the flamestrikes is an enormous loss of DPS which lets more and more lava slime guys spawn. The bats in the arena in BRD, again, incredibly difficult for all melee due to the incoming unavoidable aoe damage. Golemlord in BRD, another brutally difficult boss while leveling up, and still hit or miss at 60. Did it last night with me just playing my warriors and a friend playing a level 50 priest, and we almost wiped because the priest had to toss an aoe heal which pulled agro and got him killed. I ended up killing it with 2 of the 4 warriors, but I'm sure you get the picture.

It's not just warriors, it's any melee group, it could be 4 feral druids, warriors and rogues, whatever. Aoe damage comes in, heals go out, healers more likely to get threat. I'll say this, Paladins MIGHT rectify this because of their toolkit, but I had a priest. It wasn't usually a healing issue, it was a threat issue. Too much incoming damage too soon, and one crit heal and boom priest has to pop fade, and if priest ends up on top of threat again, they are in trouble.

It's not easy, but it certainly is doable if you remain aware of what's going on. Haven't bothered with Princess (anything with a fear is cancer, really), but Bael Gar is easy (just have your warriors follow you away from Bael during the summon to mitigate the damage there). Bats is easy (just tank them at the entrance and spin to win, but you probably need to be around 56-57). Golem is easy (just gib him unless he runs away, if he runs then focus the flame golem). I am using a 4 warrior/Paladin setup, though.

You really need to perfect the charge, bloodrage, demo, battleshout into sweeping strikes to zerker whirlwind on this team. If you can't do that you'll run into a lot of issues. Also, 4 ravagers for trash with binds to not cancel the channel.

Regardless, I'd say that a Warrior + 3 mage + Priest is probably the best bet.

nodoze
09-29-2019, 01:32 PM
It's not easy, but it certainly is doable ... Regardless, I'd say that a Warrior + 3 mage + Priest is probably the best bet.Lots of things are doable...

I definitely do not recommend a melee team to anyone new to multiboxing or new to WoW and agree that Tank+Healer+3Ranged DPS is more advisable unless other factors trump (like you want to main a rogue and don't want to level 2 groups or the Rogue solo).

Of the Tank+Healer+3DPS combos I don't think that Warrior+Priest+3Mages is ideal for most new boxers and think Paladin+Priest+Mage+2Warlocks is more forgivable due to having more survivable toons with the best overall utility of built in tools (including multiple off-tank options).

I remain hopeful that once the Warriors are at least in full pre-raid-BiS gear that they can buzz-saw through the end game instances (likely at most 1 of my warriors will have any raid gear for quite awhile).

StingraY
09-29-2019, 01:45 PM
Lots of things are doable...

I definitely do not recommend a melee team to anyone new to multiboxing or new to WoW and agree that Tank+Healer+3Ranged DPS is more advisable unless other factors trump (like you want to main a rogue and don't want to level 2 groups or the Rogue solo).

Of the Tank+Healer+3DPS combos I don't think that Warrior+Priest+3Mages is ideal for most new boxers and think Paladin+Priest+Mage+2Warlocks is more forgivable due to having more survivable toons with the best overall utility of built in tools (including multiple off-tank options).

I remain hopeful that once the Warriors are at least in full pre-raid-BiS gear that they can buzz-saw through the end game instances (likely at most 1 of my warriors will have any raid gear for quite awhile).

The grass is always greener...

Pally would make for a good tank, but then I hear issues with mitigation on larger pulls. Makes me wonder, since I know the AOE threat from a paladin can't be matched. And having his blessings would be awesome.

Hopefully the pre-raid BIS make it a buzz-saw.

Moorea
09-30-2019, 02:49 PM
You should have gone with a paladin, their heals cause 50% less threat compared to other healers and can be further reduced with blessing of salvation making them able to heal 3 times as much without pulling aggro.

On the other hand, not having no aoe heal is quite a pain in my team and my pally healer so far does negligible damage too in between slow heals (but then she is only level 37 so maybe stuff changes once she gets holy shock?)

Madsage
09-30-2019, 04:02 PM
You can spec into reckoning and put blessing of sacrifice on your tank, every time a tank gets crit it is transfered to your pally and she gets a reckoning charge, so you could heal and every few seconds land 6 attacks with seal of righteousness

Holy shock is really weak

Mercbeast
09-30-2019, 10:37 PM
It's not easy, but it certainly is doable if you remain aware of what's going on. Haven't bothered with Princess (anything with a fear is cancer, really), but Bael Gar is easy (just have your warriors follow you away from Bael during the summon to mitigate the damage there). Bats is easy (just tank them at the entrance and spin to win, but you probably need to be around 56-57). Golem is easy (just gib him unless he runs away, if he runs then focus the flame golem). I am using a 4 warrior/Paladin setup, though.

You really need to perfect the charge, bloodrage, demo, battleshout into sweeping strikes to zerker whirlwind on this team. If you can't do that you'll run into a lot of issues. Also, 4 ravagers for trash with binds to not cancel the channel.

Regardless, I'd say that a Warrior + 3 mage + Priest is probably the best bet.

You no doubt benefited from having a paladin to heal, so you could pop salvation. None of the fights you listed are easy for a priest. Spin to win? WW hits 4 targets, each bat does 110ish damage to all targets, there are like 10-12 if not more bats that come out, that's a lot of aoe damage that a priest has no way to deal with in terms of threat mitigation. By level 57-58, it was trivial, trying to do it at 52-55 was a bad joke. Likewise with Bael Gar, with 4 warriors running every flame strike, you're dumping your DPS into the dumpster. Yea, I'm sure it's a joke at 60, I haven't gone back since like level 55, but, at level 55 or so, it was NOT easy, let alone safely clearing through all of the 5x elite packs. Yes, it's doable, unless you're massively overgeared, I wouldn't exactly call it "easy". The point was, a ranged team would find it trivial, an all melee team is going to lose a lot of DPS jumping in and out of the flame strike. In the end, when I was doing Bael Gar, I had to settle on eating about half of the flamestrikes. If I ran out of all of them, my DPS loss was too great, and too many slimes spawned. If I tried to brute force, I'd fall short just outside execute range. Each persons mileage may vary on that due to DPS, if my characters were using 50+ DPS weapons and not 43 DPS weapons when I was attempting it, maybe I would have gotten through with the brute force approach.

I went back to do Princess at level 58 to get Thrash Blades, and I fretted over how to best approach it before I said "fuckit" let's see how it goes and adapt if something goes wrong. Turned out, what was basically an instant wipe at 52 with fear + dust push back, was trivial at 58. On my attempts at 52, the group got split up off of the fear, and there was no way to run the warriors out of the push back, and healing pretty much instantly pulled threat onto priest. At 58, when I got feared and the push back hit I thought "great" and then I saw that my HP was barely moving, so I said "aiiiiiiieeeee" popped reck and yolo'd in for the win. Blew her up in like 30s.

Golem Lord, again, maybe with a paladin it's different, but with a priest, with all the AOE damage that is coming in, it's very easy for the priest to pull threat and then you're boned. Like I said, I ran 4x DPS warriors, maybe running a tank would be different in this case, but, you have to weigh that lag time before your DPS ramps up, with the extra aoe dps that is incoming on the team, and the fact that you have to heal it somewhere. My mentality on the group changed in the 40's when the Ravager Axe started to fall off. I no longer really considered the team capable of AoE, and rather just a single target + cleave team, and figured that 4x DPS warriors doing individual packs would be more effective that running a tank, building threat, and then trying to aoe down 8+ mobs with a 10s CD 4 target max WW ability. Just didn't seem or feel efficient to me. That said, it wouldn't shock me at all if a paladin healer or tank, could make 3 ravager warriors work for real AoE warrior grinding.

As I said, and as another poster said, yea, Paladins are almost certainly the superior choice in this case due to their toolkit, but if you're not using a paladin with the team, it's very rough. Nodoze, you're using a paladin healer, if I am not mistaken, if you're not noticing this issue with healer pulling threat early and often, then you probably won't notice it at 60 as much either. This was an issue I've had all the way through while leveling. Priest is a threat magnet due to 4 melees eating all of the aoe/cleave/mechanics.

nodoze
10-01-2019, 08:40 AM
... As I said, and as another poster said, yea, Paladins are almost certainly the superior choice in this case due to their toolkit, but if you're not using a paladin with the team, it's very rough. Nodoze, you're using a paladin healer, if I am not mistaken, if you're not noticing this issue with healer pulling threat early and often, then you probably won't notice it at 60 as much either. This was an issue I've had all the way through while leveling. Priest is a threat magnet due to 4 melees eating all of the aoe/cleave/mechanics.I haven't had much issues with my 2 Paladins taking aggro. Note that my healing threat is split relatively evenly across 2 characters but even then I don't think a single Paladin would take threat either.

I start off most fights with all 3 Warriors charging in and the 2 Paladins are following in after and both Judge as soon as they get into range (and I often round-robin hammer stun on cool-down) which sometimes causes them to briefly get aggro but being they are mainly wearing mail (later Plate) it actually helps a little as it spreads out the initial damage. Even when they do get aggro it is fairly brief and the 3 Warriors easily take it back. In large packs where the Warriors aren't damaging some mobs or when there are ranged mobs hitting from afar the Paladins do get some focus but again it isn't usually a problem as they can tank the incoming fire due to their high mitigation.

Note that is even with me currently running -30% Threat on both Arms Warriors from level ~32-36 because via Blessing of Salvation I have been trying to feed Aggro to my single Fury Warrior. I have been doing that for some testing between Arms/Fury and there really isn't an opportunity cost for me at these levels as don't have a 2nd Blessing that helps Melee anyway yet (I likely won't get Kings until level 51 as both of my Paladins are going 31 Holy first before branching out).

Celosar
10-01-2019, 10:24 AM
Priest

I don't know what faction you rolled but 4x warrior feels like it's made for Horde. WF totem and Chain Heal+Healing totem should completely change the dynamic of this comp. I know priest is the best healer in a vacuum but so far I hate them in comps that have a tank or access to a shaman.

I haven't run every possible comp obviously but my mental model looks like:
Alliance - Team has a tank -> paladin
Team has no tank -> priest
Horde - Team isn't melee -> priest
Team is melee -> shaman

Dawkinz
10-01-2019, 10:51 AM
I hit 60 this morning on my 3x war 1x pally 1x priest. I agree some bosses are aids for a melee time (Bael'gar is especially rough), but for the most part my guys slice through mobs like butter. If any boss is hard I pop reck and just nuke it before it has the chance to be difficult. Pally always puts salv on my priest for hard boss fights for that exact reason. I'm really excited to get some good weapons on my melee now as well, since I imagine that will make dungeon running for gear/money ezpz.

Groene
10-01-2019, 12:20 PM
My team of Pala tank, priest heal, 2 mages and a lock is now 60 by doing dungeons farming.

During the lvling Pala tank is the best, just pull big and AOE all down without any one pulling aggro. Pala needs the drink just as much as the mages so they sinc well and you can loot with the warlock.

But now I started doing the end game dungeons to farm my teams pre raid BiS and i find that paladin lacks a bit of tanking capabilities for certain mechanics both on trash and bosses,
If i had to do it again I would change the paladin to holy and change the priest out for a warrior tank.

nodoze
10-01-2019, 12:46 PM
...
Alliance - Team has a tank -> paladin
Team has no tank -> priest
Horde - Team isn't melee -> priest
Team is melee -> shamanActually:

Alliance:
Team has a non-Paladin Tank -> Paladin Healer;
Team has a Paladin Tank -> Priest Healer;
Team has no Tank -> Priest Healer;

Peregrine
10-06-2019, 01:46 PM
Finally hit lv 60 on my 4x lock 1x disc. Last 10 levels were purely thru BRD Bael Gar gauntlent (not a single quest was done) trash mob farming.

Average time per level around 2.5 hours to 57- then 3.5 hours to 60.

catbert
10-06-2019, 06:48 PM
Finally hit lv 60 on my 4x lock 1x disc. Last 10 levels were purely thru BRD Bael Gar gauntlent (not a single quest was done) trash mob farming.

Average time per level around 2.5 hours to 57- then 3.5 hours to 60.

Grats man! Hellfire spam or dotting?

Peregrine
10-07-2019, 04:20 AM
Grats man! Hellfire spam or dotting?

Pure Hellfire spam, I am using something similiar as Apatheist, but given that runinng that gauntlent for 100 times I usually target the officer with my main void walker, and 2x footman/melee with other void and 3rd is healer/melee dps (they are random). The groups are in 5 and when i send my voids, i usually wait 5 sec and Hellfire.

On earlier levels I did use recklessness to avoid fleeing mobs (due to lower level of hellfire). Overall, i had wipes usually to my mistakes of trying to hasten it. I did run BRD on lv 50 for key initially (that took me 3 hours almost).

But it's been a blast so far. Finished Tailoring on my 1st lock (4 left). Will pl tailoring to 300 on all toons and then I'll get tank for gold and finish strat for head (first boss + skol for wand) on entranc and maleki for boots.

Takes time! :)

Played time was 11 days 17 hours but I afked 15 hours for sure. If i had known what I know now, it would prolly take me 9 days.

Lyonheart
10-28-2019, 12:37 PM
Just hit 60 on my team this morning, last one dinged after turning in the final BRD quest ( nice ring reward for that one ) 17 days, 11 hours!

Acidburning
12-23-2019, 11:03 PM
I am months behind, but checking in. Just hit 60 last night with my team (druid tank, holy priest, warlock, mage, ele shaman). Did 99% instance grind.
The last 10 levels involved Mara, ST, BRD, BRD arena runs, and DME.
Haven't been to Strat Live yet. Curious to see the difference between that and DME. Been following the other posts. Looking forward to it.
Cheers.

ExBox
12-24-2019, 07:32 AM
Gratz, same team comp as me :) Strath live is second most difficult after DM W and undead side for me. Farm the easy loot first, barthilas hat, hydro spawn neck, tribute staff etc then go for it. Saves rep cost and nerves.

working on MMMMP now, as for gold farming it’s just insane. But I love the diversity of my DPMWS team,


I am months behind, but checking in. Just hit 60 last night with my team (druid tank, holy priest, warlock, mage, ele shaman). Did 99% instance grind.
The last 10 levels involved Mara, ST, BRD, BRD arena runs, and DME.
Haven't been to Strat Live yet. Curious to see the difference between that and DME. Been following the other posts. Looking forward to it.
Cheers.

Acidburning
12-24-2019, 01:27 PM
Gratz, same team comp as me :) Strath live is second most difficult after DM W and undead side for me. Farm the easy loot first, barthilas hat, hydro spawn neck, tribute staff etc then go for it. Saves rep cost and nerves.

working on MMMMP now, as for gold farming it’s just insane. But I love the diversity of my DPMWS team,

thanks for the pointers. Already got all the hydro necks and wands. Just missing MH for shaman off last boss. Got mage water last night and DM North kicked my ass on some of the pulls to get to the library. I have just been leveling and mowing everything down. I need to rework my setup for some CC.
Since doing the DME runs since 58, I notice people selling the DMN tribute staff (Rod of the Orge Magi). Been thinking about doing that for the quick BIS upgrade to help with other stuff.
Working on getting the team attuned for Ony. The guild I am in helped with Rend last night. My main is my priest.
Kind of weird not seeing XP anymore, lol.

medivh36
12-24-2019, 02:13 PM
warrior
priest
3x mages

Completed every 5 man, almost 1,000 corruptor stones on my warrior, scholo staff on priest, 12k+ gold and 5 epic mounts all from vendoring trash. I haven't sold anything on the AH except for my runecloth. Have all my orbs and shards, epics etc. Have 3x 45 hunters for future UBRS and 5 summon alts since PvP server. Most of my gold came from using my main mage to boost my other chars in dungeons, mainly from clearing SM cath in 5 min with 2 pulls. 55+ days on my main mage but I'm afk logged in practically all day to avoid Q times.

game time runs out today on my mages and I'm going to take a break. Was fun!

BeefSupreme
12-26-2019, 10:12 PM
Finished!!!
I just finished levelling my MMMMP team. Took me just over 6 days played time and netted me almost 2200g. I was able to buy my epic mount for two of my toons right away.

Vivan
12-27-2019, 04:08 PM
I am months behind, but checking in. Just hit 60 last night with my team (druid tank, holy priest, warlock, mage, ele shaman). Did 99% instance grind.
The last 10 levels involved Mara, ST, BRD, BRD arena runs, and DME.
Haven't been to Strat Live yet. Curious to see the difference between that and DME. Been following the other posts. Looking forward to it.
Cheers.

That's an impressively versatile comp - how did you hande things like an AoE rotation and ST rotations given the huge variety in classes?

Purpleflavor
12-27-2019, 06:44 PM
uuuuugg, i'm joining the lvl 1 club again.

Going to set up 4 accounts to my main with the new RaF system since it looks much more beneficial in the long term unlike the old RaF.

nodoze
12-27-2019, 07:23 PM
uuuuugg, i'm joining the lvl 1 club again.

Going to set up 4 accounts to my main with the new RaF system since it looks much more beneficial in the long term unlike the old RaF.I did the same thing when I switched servers as the new RAF program came out right as I switched so I invited 5 inactive accounts from my old 10box days (I had only enabled 5 at launch). Since then I let 4 of the other accounts lapse for now so I have 6 active (5box + 60Mage for easy instance resets/water/food/ports/etc)

If we do indeed get 1.67 free subscriptions in perpetuity going forward for 5 accounts that is pretty great.

Hksix
12-27-2019, 09:08 PM
uuuuugg, i'm joining the lvl 1 club again.

Going to set up 4 accounts to my main with the new RaF system since it looks much more beneficial in the long term unlike the old RaF.

Can you explain how this works?

Purpleflavor
12-27-2019, 09:53 PM
Can you explain how this works?
The new RaF seems to be never ending, unlike the old RaF i think expired after 90 days. So the new RaF gives you 12 months worth of sweet rewards (transmogs, pet, mount, Free month subs x4, ect), but the kicker is it keeps going and for every 3 months paid after the 12th month reward by a RaF account you get another Free month sub, unlimited from what i can tell. But that's not even the best part, you get the exp bonus(worthless with heirlooms, but i think it will work during the shadowlands leveling) and summon RaF buddy button forever as well. At least as far as i can tell by the wording, there is no indication that i've found that it goes away.

It's not the holy grail, but i'm not attached to my 4 sub accounts so much that i'm not okay with having to re-level all my teams if i switch my main over with a new set of 4. It would bother me, but knowing the leveling process is being buffed to be 70% faster, put me at ease. My main account will retain everything i've ever earned account-wide. Losing my classic teams is the only painful part. The RaF bonuses and Shadowlands approaching are worth imo. Again, if RaF expired like it used to, i would not do it, but i cant find anything that says it does.


If we do indeed get 1.67 free subscriptions in perpetuity going forward for 5 accounts that is pretty great.it just seems to me that if they didnt intend it, then they would have definitely worded "Every 3 months after your 12 month reward, you’ll get 30 days of game time." differently, just to be safe. Kind of a big oof if they try to change it or any of the other RaF bonuses later, i'm sure there will be a huge outcry.

Big Ug... Not looking forward to scarlet monastery spam again. Probably going to wait for AQ before i try and level without rested exp again. I'll rush to lvl 10 and then every few days push through the rested.

Lekritze
12-31-2019, 05:55 PM
Hit 60 on my toons yesterday. Was a long journey but fun and interesting. Managed to get bis from Maraudon and BRD ( missing chest from arena and mace from emperor ).

warrior, paladin healer, 2x mages, warlock

maxed out engineering, mining, tailoring 2, blacksmith, alchemy, herbelism. Need to max lvl only 1x alchemy and first aid.

I was questioning at the beginning of the journey to make 3 mages vs 2 + lock. Looking back now I never regret getting that lock ever. He brings a lot of utility and on day 2 after hitting 60 he had T2 legs and head. The utility this class brings is v good, soulstone, healthstone, banish, curses and all pugs want locks for this utility so he gets pretty fast geared.

After leveling professions and skills I was left with 1800g, still need to buy 100% mount on them.

I will use them to farm for gold in dungeons, help out guildies in dungeons and raids. My next project will be having melee comp if/when tbc comes out, shaman + melee comp.

happy new year to all of you!

Lekritze
01-02-2020, 09:57 AM
Anyone knows it you can accomplish anything with 5 man in ZG?

Lyonheart
01-02-2020, 10:08 AM
Anyone knows it you can accomplish anything with 5 man in ZG?

Not sure about 5.. might be tough. I know i used to farm trash with a group of 10ish for rep tokens to sell( not boxed ) when it came out. The main reason im leveling a second group atm is to farm that trash. The tokens sell very well for a long time due to the new recipes you get from the new faction.

Hksix
01-02-2020, 12:28 PM
Hit 60 on my toons yesterday. Was a long journey but fun and interesting. Managed to get bis from Maraudon and BRD ( missing chest from arena and mace from emperor ).

warrior, paladin healer, 2x mages, warlock

maxed out engineering, mining, tailoring 2, blacksmith, alchemy, herbelism. Need to max lvl only 1x alchemy and first aid.

I was questioning at the beginning of the journey to make 3 mages vs 2 + lock. Looking back now I never regret getting that lock ever. He brings a lot of utility and on day 2 after hitting 60 he had T2 legs and head. The utility this class brings is v good, soulstone, healthstone, banish, curses and all pugs want locks for this utility so he gets pretty fast geared.

After leveling professions and skills I was left with 1800g, still need to buy 100% mount on them.

I will use them to farm for gold in dungeons, help out guildies in dungeons and raids. My next project will be having melee comp if/when tbc comes out, shaman + melee comp.

happy new year to all of you!

Sweet, congrats! I just started my second team which is a melee team with a warlock and I’m loving the warlock as well. 2 paladin+ 2 warrior + warlock. The idea is to steer from the warlock and be a god in world pvp so I can easily farm the mats for the AQ mount when that comes out. Only level 20 right now but I was able to get that done in under 16 hours thanks to the hyperspawns

MrMorrigan
01-02-2020, 11:26 PM
Started with a Warrior Mage Shaman Team and now going strong with 4 mages 1 priest farming strath like its nothing. Endboss still gives me problems from time to time but will get easier as I gather more gear. Ubrs up to Rend is possible to farm the eyes for the Ony pre. Lbrs endboss also a b**ch rest was doable. DM North tribute also very easy.
Tip for sheeping. /targetlasttarget /cast poly. I select the mobs on every toon and then assist the leader. As long as the first mob is still alive everything works out and i rarely need to resheep.

Second thing is the 15% chance to freeze slowed mobs is extremely nice on all 4 chars + shatter.

Aoe macros with frostnova at different times for every mage is awesome.

Freez
01-03-2020, 11:19 AM
How many days for 1-60 you also need?

Freez
01-03-2020, 11:22 AM
Started with a Warrior Mage Shaman Team and now going strong with 4 mages 1 priest farming strath like its nothing. Endboss still gives me problems from time to time but will get easier as I gather more gear. Ubrs up to Rend is possible to farm the eyes for the Ony pre. Lbrs endboss also a b**ch rest was doable. DM North tribute also very easy.
Tip for sheeping. /targetlasttarget /cast poly. I select the mobs on every toon and then assist the leader. As long as the first mob is still alive everything works out and i rarely need to resheep.

Second thing is the 15% chance to freeze slowed mobs is extremely nice on all 4 chars + shatter.

Aoe macros with frostnova at different times for every mage is awesome.
What is your current level? And on what region do you play US or EU?

Drezden
12-01-2020, 05:54 PM
Started with a Warrior Mage Shaman Team and now going strong with 4 mages 1 priest farming strath like its nothing. Endboss still gives me problems from time to time but will get easier as I gather more gear. Ubrs up to Rend is possible to farm the eyes for the Ony pre. Lbrs endboss also a rest was doable. DM North tribute also very easy.
Tip for sheeping. /targetlasttarget /cast poly. I select the mobs on every toon and then assist the leader. As long as the first mob is still alive everything works out and i rarely need to resheep. Great raid help (https://overgear.com/games/wow/raids).

Second thing is the 15% chance to freeze slowed mobs is extremely nice on all 4 chars + shatter.

Aoe macros with frostnova at different times for every mage is awesome.
I just wanted to wonder how much time did it take you to get this level? That would be sort of a landmark for me :)