View Full Version : Is there a class that can clear dungeon when 5 boxed?
Hiddenbrom
09-09-2019, 01:14 PM
I would like to play 5x of the same class to have things more easy (especially in pvp) so I wonder if there is any class that can clear dungeons if 5 boxed. I was thinking about 5x paladins as they are tanky enough and can heal if needed, what do you think?
nodoze
09-09-2019, 01:21 PM
Any true Hybrid class with Tank, Healer, & DPS specs (like Paladin & Druid) should be able to do it though it will be slow as their DPS is low.
5 Shaman can also do much. I am not sure about 5 Mages but they may be pretty capable also.
You likely will have many more options with 4 plus healer though.
Hiddenbrom
09-09-2019, 01:25 PM
Any true Hybrid class with Tank, Healer, & DPS specs (like Paladin & Druid) should be able to do it though it will be slow as their DPS is low.
5 Shaman can also do much. I am not sure about 5 Mages but they may be pretty capable also.
You likely will have many more options with 4 plus healer though.
I'm running 5 mages right now and at level 22 I still can't even get past the first boss of deadmines. They are just so squishy even if all of them got 600+ armor.
You mentioned 5 shamans, what specs do you think they should go to be able to solo clear dungeons? Maybe enhancement using shields?
nodoze
09-09-2019, 02:02 PM
I'm running 5 mages right now and at level 22 I still can't even get past the first boss of deadmines. They are just so squishy even if all of them got 600+ armor.
You mentioned 5 shamans, what specs do you think they should go to be able to solo clear dungeons? Maybe enhancement using shields?Doable?: yes.
Recommended?: no.
I think there are multiple all Shaman teams into their 40s at least and at least one of them stated it really shouldn't have been his first team (and he mains a Shaman and loves Shaman).
For dungeon clearing the best teams are likely Melee-Cleave setups or Spell-Cleave setups (or at least stationary Spell AoE setups) and all should have at least a Healer and it may well be that NONE of the ones having success so far are all of the same class. From memory the compositions where people are reporting success are:
-4 Warlocks+Priest;
-4 Mages+Priest*;
-4 Warriors+Healer;
-3 Warriors+2 Healers (less DPS but redundant healing for WPVP);
-Tank+3Mages+Healer;
-Tank+2Mages+Warlock+Healer;
-Tank+Mage+2Warlocks+Healer;
*At least so far can't do Timmy in Scholomance; Maybe Warlock+3Mages+Priest with pet tanking would be better (needs testing to confirm the Warlock pet can keep aggro);
Personally I think the team compositions in bold are likely best for most multi-boxers (especially new multiboxers) for many reasons (including the most utility). If I had to pick a best overall I would pick the last one bolded blue... For those last 3 teams I generally think Paladin Tank with Priest Healer are optimal for most people but any Tank and any Healer can be viable.
Having DPS of the same type helps but often it isn't a big deal to mix some classes and doesn't have to add much complexity depending on your approach. For example mixing a hunter with 2 mages is not very synergistic and definitely adds much complexity but mixing 1 Warlock with 2 mages is very synergistic as long as you don't plan to be AoE kiting (which is hard for multi-boxers to do) which is why most team are just healing through damage while doing stationary AoE (with or without a character tank &/or pet tanks).
For motivational purposes here is at least 1 team to 60:
https://www.dual-boxing.com/threads/56023-How-s-Everyone-Progressing-so-Far-and-What-s-Your-Group-Comp?p=422759#post422759
Hiddenbrom
09-09-2019, 02:11 PM
Doable?: yes.
Recommended?: no.
I think there are multiple all Shaman teams into their 40s at least and at least one of them stated it really shouldn't have been his first team (and he mains a Shaman and loves Shaman).
For dungeon clearing the best teams are likely Melee-Cleave setups or Spell-Cleave setups (or at least stationary Spell AoE setups) and all should have at least a Healer and it may well be that NONE of the ones having success so far are all of the same class. From memory the compositions where people are reporting success are:
-4 Warlocks+Priest;
-4 Mages+Priest*;
-4 Warriors+Healer;
-3 Warriors+2 Healers (less DPS but redundant healing for WPVP);
-Tank+3Mages+Healer;
-Tank+2Mages+Warlock+Healer;
-Tank+Mage+2Warlocks+Healer;
*At least so far can't do Timmy in Scholomance; Maybe Warlock+3Mages+Priest with pet tanking would be better (needs testing to confirm the Warlock pet can keep aggro);
Personally I think the team composition in bold is likely best for most multi-boxers (especially new multiboxers).
Having DPS of the same type helps but often it isn't a big deal to mix some classes and doesn't have to add much complexity depending on your approach. For example mixing a hunter with 2 mages is not very synergistic and definitely adds much complexity but mixing 1 Warlock with 2 mages is very synergistic as long as you don't plan to be AoE kiting (which is hard for multi-boxers to do) which is why most team are just healing through damage while doing stationary AoE (with or without a character tank &/or pet tanks).
For motivational purposes here is at least 1 team to 60:
https://www.dual-boxing.com/threads/56023-How-s-Everyone-Progressing-so-Far-and-What-s-Your-Group-Comp?p=422759#post422759
Thanks for the detailed reply. I was on the edge of making a 4 warrior + healer and after this I think I will definetly do it.
I'm curious about the 3 warriors + 2 healers setup you mentioned. Would you mind expanding that a bit more? Should the 2 healers be the same class? What about the warriors specs?
Also this may sound dumb, but what about replacing the 3 warriors with 3 rogues for more dps burst while still having much survivability thanks to the healers?
nodoze
09-09-2019, 02:16 PM
Thanks for the detailed reply. I was on the edge of making a 4 warrior + healer and after this I think I will definetly do it.
I'm curious about the 3 warriors + 2 healers setup you mentioned. Would you mind expanding that a bit more? Should the 2 healers be the same class? What about the warriors specs?
Also this may sound dumb, but what about replacing the 3 warriors with 3 rogues for more dps burst while still having much survivability thanks to the healers?If your goal is clearing dungeons a Tank really helps smooth things out.
Generally speaking people recommend at most 1 rogue in a group assuming you drive from that rogue. Rogues are typically included in multibox groups only if you plan to main one (or if you want to try a stealth WPVP team).
The 3+2 is generally referenced toward 3Warriors+2Paladins as Paladins are the most survivable healers when focused in PVP... Note that this is likely the most viable melee WPVP setup (which may be great for small scale WPVP) but melee setups are not really optimal for large scale WPVP... If your main goal is WPVP many people are thinking that optimal team compositions are either 5 shaman or 4 Warlocks+Priest or maybe Mages (with/without a healer).
Hiddenbrom
09-09-2019, 02:21 PM
If your goal is clearing dungeons a Tank really helps smooth things out.
Generally speaking people recommend at most 1 rogue in a group assuming you drive from that rogue. Rogues are typically included in multibox groups only if you plan to main one (or if you want to try a stealth WPVP team).
The 3+2 is generally referenced toward 3Warriors+2Paladins as Paladins are the most survivable healers when focused in PVP... Note that this is likely the most viable melee WPVP setup but melee setups are not really optimal for WPVP... If your main goal is WPVP many people are thinking that optimal team compositions are either 5 shaman or 4 Warlocks+Priest or maybe Mages (with/without a healer).
My ultimate goal is to do lot of pvp, but I will need the gear from dungeons first so I must be able to clear them. I'd really like the 5 shamans team for Chainlighting ownage, but I won't do it if they are not able to clear dungeons on their own. What do you think? Being PVP the ultimate goal would you suggest me 4 warriors and 1 healer or 5 shamans? And if it's doable with 5 shamans, what specs would you recommend?
nodoze
09-09-2019, 02:28 PM
My ultimate goal is to do lot of pvp, but I will need the gear from dungeons first so I must be able to clear them. I'd really like the 5 shamans team for Chainlighting ownage, but I won't do it if they are not able to clear dungeons on their own. What do you think? Being PVP the ultimate goal would you suggest me 4 warriors and 1 healer or 5 shamans? And if it's doable with 5 shamans, what specs would you recommend?I would not recommend 4 Warriors + Healer for WPVP... 3Warriors+2Paladins is best with maybe shaman or priests being second for a melee team...
I would wait for someone like Zal to give feedback on 5 Shaman as I am pretty sure he is one of the people doing that for WPVP and wishes he had done a different team to cap first for dungeon clearing... It think it is doable but slow on an all Shaman team.
Ultimately it comes down to whether you care what character is your main... If you don't really care then personally I would look at 4 Warlocks+Priest as you should be able to clear everything and be great for WPVP... Personally I have 5 teams of 4 Warlocks+Priest that I am working on periodically when not focused on my main 3W+2P team... They are easy to level and I plan to use them for passive crafting cooldowns at level 35+ and likely will take at least one to 60 for Large Scale WPVP (and with 3-4 pet tanks should be able to clear all dungeons).
The following is a good discussion of optimal options for large scale WPVP teams:
https://www.dual-boxing.com/threads/56097-5-ORC-Shamans-or-1-Priest-4-Warlocks
Note that I boxed 10 Shaman in BC for WPVP but in Classic I am thinking Priest+4Warlocks is simpler and maybe overall better for most people. If I understand the pros/cons correctly the big reason that compositon is better for many people is because Warlocks can cast more while on the move and don't need to be facing their target.
Personally if my brother and I didn't want both Paladins & Warriors for mains I likely would be just doing Priest+4Warlocks.
Jofogutt
09-09-2019, 03:21 PM
I've been running 5x hunters and cleared every dungeon so far with not many problems what so ever (currently level 54) not sure how the lvl 60 dungeons will go tho
nodoze
09-09-2019, 04:04 PM
I've been running 5x hunters and cleared every dungeon so far with not many problems what so ever (currently level 54) not sure how the lvl 60 dungeons will go thoHave you had much issues with pets dying?
Do you sometimes wish you had Healer+4Hunters instead?
Please also report back once you reach cap and have a chance to try to clear all dungeons. So far at least 1 team has reported problems taking down Timmy but not many people have capped yet (or at least given much feedback yet).
Jofogutt
09-09-2019, 04:38 PM
Have you had much issues with pets dying?
Do you sometimes wish you had Healer+4Hunters instead?
Please also report back once you reach cap and have a chance to try to clear all dungeons. So far at least 1 team has reported problems taking down Timmy but not many people have capped yet (or at least given much feedback yet).
Pets don't rly die no they mostly die if i don't pay attention and a mob gets low health and run off into other mobs while the pets are following it
If i could go back and do it all over then i'd probably throw a Shaman healer inn there yeah just to make it faster to get pets hp and my own mana up again
Ill post an update once im running 60 stuff
nodoze
09-09-2019, 05:34 PM
Pets don't rly die no they mostly die if i don't pay attention and a mob gets low health and run off into other mobs while the pets are following it
If i could go back and do it all over then i'd probably throw a Shaman healer inn there yeah just to make it faster to get pets hp and my own mana up again
Ill post an update once im running 60 stuffThanks so much. When I boxed 4 Hunters in the past I did a druid as the Healer just so it seemed like a full pack of animals. I guess a Shaman could go Ghost Wolf and fit that theme :-). IIRC that was BC and both Druid and Shaman were stronger than they were in Vanilla.
Thanks and look forward to hearing back regarding the hardest dungeons at cap.
Andreauk
09-09-2019, 05:52 PM
I will add from testing that if you go with a Priest, Power word: shield wont work on Hunter pets for me, but it did for Voidwalkers (weird)
Nandus
09-10-2019, 02:15 AM
I have also some questions to your interesting setup:
All Hunters are beast mastery and you go for one target with the hole group ? Or every hunter attacks a specific target ?
Do you work with 5 Tank pets or also dps?
how does a boss fight looks like?
Do you mainly quest or do dungeon grinding ?
I've been running 5x hunters and cleared every dungeon so far with not many problems what so ever (currently level 54) not sure how the lvl 60 dungeons will go tho
Hiddenbrom
09-10-2019, 03:18 AM
I have also some questions to your interesting setup:
All Hunters are beast mastery and you go for one target with the hole group ? Or every hunter attacks a specific target ?
Do you work with 5 Tank pets or also dps?
how does a boss fight looks like?
Do you mainly quest or do dungeon grinding ?
I would also like to hear more about this 5 hunters setup. I'm really curious about it and it was one of the comps I was considering.
Purrowl
09-10-2019, 08:34 AM
Have you had much issues with pets dying?
Do you sometimes wish you had Healer+4Hunters instead?
Please also report back once you reach cap and have a chance to try to clear all dungeons. So far at least 1 team has reported problems taking down Timmy but not many people have capped yet (or at least given much feedback yet).
I've heard voidwalkers are not holding threat the same as on PS. I like the idea of 4 warlocks and a priest but unsure If they will be able to clear 60 dungeons if the pet does not hold agro well
Noisia121
09-10-2019, 08:52 AM
I've been running 5x hunters and cleared every dungeon so far with not many problems what so ever (currently level 54) not sure how the lvl 60 dungeons will go tho
Anychance you could explain to me how you get your pets to attack diffrent targets on pull? I also am doing 5x hunters but im struggling to get my pets tanking individual targets straight away on pull.
nodoze
09-10-2019, 09:32 AM
I've heard voidwalkers are not holding threat the same as on PS. I like the idea of 4 warlocks and a priest but unsure If they will be able to clear 60 dungeons if the pet does not hold agro wellI don't know if any detailed testing has been done at cap in the hardest dungeons for neither Warlock nor Hunter pets (fully talented) but hopefully that will happen soon. It there are issues then folk hopefully will try pets round-robin-ing taunts and/or any aggro abilities and characters may have to try slow-steady DPS.
Kojiiko
09-10-2019, 07:31 PM
Thanks so much. When I boxed 4 Hunters in the past I did a druid as the Healer just so it seemed like a full pack of animals. I guess a Shaman could go Ghost Wolf and fit that theme :-). IIRC that was BC and both Druid and Shaman were stronger than they were in Vanilla.
Thanks and look forward to hearing back regarding the hardest dungeons at cap.
So ppl are suggesting that a 4 hutner team with a shammy would be easier than a 5 man team for leveling via dungeons?
Jofogutt
09-10-2019, 07:47 PM
I have also some questions to your interesting setup:
All Hunters are beast mastery and you go for one target with the hole group ? Or every hunter attacks a specific target ?
Do you work with 5 Tank pets or also dps?
how does a boss fight looks like?
Do you mainly quest or do dungeon grinding ?
Hey i go BM spec!
You wanna grab a pet with the spell called "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)" this works almost as a warriors demo shout so ur pet gets AOE threat
I also make sure i go into 5/5 Endurance training + 3/3 Thick hide in my talents, and i make sure all of my pets get maxed out with stamina + armor training from beast training!
As for the boss fights they have been rather simple so far, your pets are rly tanky and as long as u have mendpet macro's setup u should be fine. Struggled a bit with the stair event in ZF since hunters don't have much AOE apart from multishot (3 targets) or volly (1min cd)
I quested up to lvl 31 (grabbed the weapons from the STV chain) but i did do every dungeon quest in RFC,WC,SK, but once i got to SM i just started grinding that out from 31 to 40 (including a run into RFK and RD)
Anychance you could explain to me how you get your pets to attack diffrent targets on pull? I also am doing 5x hunters but im struggling to get my pets tanking individual targets straight away on pull.
Are u horde or alliance?
If ur alliance u can grab the "greater fleshripper" pet in Westfall at lvl 16 with an AOE spell to keep threat called "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)"
If ur horde i'd recommend getting the wind serpent and just have a /petattack macro and hit every mob until u hit level 32 and go grab the "salt flat vulture" pet from Thousand Needles with "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)" rank 2
Noisia121
09-10-2019, 08:16 PM
Hey i go BM spec!
You wanna grab a pet with the spell called "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)" this works almost as a warriors demo shout so ur pet gets AOE threat
I also make sure i go into 5/5 Endurance training + 3/3 Thick hide in my talents, and i make sure all of my pets get maxed out with stamina + armor training from beast training!
As for the boss fights they have been rather simple so far, your pets are rly tanky and as long as u have mendpet macro's setup u should be fine. Struggled a bit with the stair even in ZF since hunters don't have much AOE apart from multishot (3 targets) or volly (1min cd)
I quested up to lvl 31 (grabbed the weapons from the STV chain) but i did do every dungeon quest in RFC,WC,SK, but once i got to SM i just started grinding that out from 31 to 40 (including a run into RFK and RD)
Are u horde or alliance?
If ur alliance u can grab the "greater fleshripper" pet in Westfall at lvl 16 with an AOE spell to keep threat called "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)"
If ur horde i'd recommend getting the wind serpent and just have a /petattack macro and hit every mob until u hit level 32 and go grab the "salt flat vulture" pet from Thousand Needles with "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)" rank 2
Thank you so much for your reply. I completely forgot about screech.. This is going to be game changing for me now!
Nandus
09-12-2019, 03:31 AM
First: Thanks for sharing your setup!
I have furthermore some question:
1)you work with one „screech“ pet or also other for different buffs/ability’s ?
2)which macros are you actually using?
3)what about your experience with pet happiness any problems ?
4) you are driving with only „main“ hunter and all abilities are copied or do you also work with round robin?
Hey i go BM spec!
You wanna grab a pet with the spell called "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)" this works almost as a warriors demo shout so ur pet gets AOE threat
I also make sure i go into 5/5 Endurance training + 3/3 Thick hide in my talents, and i make sure all of my pets get maxed out with stamina + armor training from beast training!
As for the boss fights they have been rather simple so far, your pets are rly tanky and as long as u have mendpet macro's setup u should be fine. Struggled a bit with the stair event in ZF since hunters don't have much AOE apart from multishot (3 targets) or volly (1min cd)
I quested up to lvl 31 (grabbed the weapons from the STV chain) but i did do every dungeon quest in RFC,WC,SK, but once i got to SM i just started grinding that out from 31 to 40 (including a run into RFK and RD)
Are u horde or alliance?
If ur alliance u can grab the "greater fleshripper" pet in Westfall at lvl 16 with an AOE spell to keep threat called "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)"
If ur horde i'd recommend getting the wind serpent and just have a /petattack macro and hit every mob until u hit level 32 and go grab the "salt flat vulture" pet from Thousand Needles with "screech (http://vanillawowhunter.com/vanilla-wow-pet-skills/#screech)" rank 2
Apatheist
09-12-2019, 06:44 AM
All Hunters are beast mastery
You don't need to go full BM to pet tank in classic. If you look at the BM tree, the first 8 points give your pet 15% HP and 30% additional armor. Nothing else in the tree increases your pets EH significantly. You also don't need to worry about threat as much on a hunter compared to warlocks since hunters can feign death to wipe threat every 30 seconds.
Hunter pets have always been tankier than voidwalkers. My issue is that boxing hunters is kind of a headache in PvE and PvP. Managing pet happiness, arrow supply and deadzone is a pain. Pairing 4 hunters with a shaman might help a little with being AE feared if you're quick to replace tremors but the deadzone makes boxing hunters really painful when you get jumped by a few melee and can't do any damage.
I definitely wouldn't recommend 5 hunters. Not having a healer severely limits your options. In fact, I don't see the point of the OP at all. Why do you want 5 of the same class? You don't gain anything and you lose a lot. It's not really "easier" to box 5 of the same class in classic. The rotations are generally so simple for caster teams that there's minimal difference between a single class group or multi class.
Hiddenbrom
09-12-2019, 08:57 AM
In fact, I don't see the point of the OP at all. Why do you want 5 of the same class? You don't gain anything and you lose a lot. It's not really "easier" to box 5 of the same class in classic. The rotations are generally so simple for caster teams that there's minimal difference between a single class group or multi class.
Having a mixed combination might have simple rotations if you are playing PvE and dungeons, but if your ultimate goal is PvP (like me) I think we all can agree that having 5 of the same class is much more simpler than trying to manage 5 different classes and rotations while you are fighting many players at once.
Apatheist
09-12-2019, 09:43 AM
Having a mixed combination might have simple rotations if you are playing PvE and dungeons, but if your ultimate goal is PvP (like me) I think we all can agree that having 5 of the same class is much more simpler than trying to manage 5 different classes and rotations while you are fighting many players at once.
Simple, sure. Effective? Not necessarily. Not having a healer in PvP is going to be worse regardless what class you choose.
I would never build a PvP focused group without at least one healer personally. That's one of the reason elemental shamans are so strong. They have great burst and solid cross healing.
Bradster
09-12-2019, 01:20 PM
I would like to play 5x of the same class to have things more easy (especially in pvp) so I wonder if there is any class that can clear dungeons if 5 boxed. I was thinking about 5x paladins as they are tanky enough and can heal if needed, what do you think?
Greetings,
Old school Vanilla Multiboxer here.
Up until 50 you can get away with almost anything, provided you have a way to heal and have some form of tank like a pet. Example my first group was 1 priest and 4 warlocks with pets. But post 50 once you enter BRD that's where your going to start to feel it. At this point a tank is needed. Even speccing in to Demo my lock tanking pets were no match, nor could I manage the control and placement that was needed to separate my group from the ads as pets don't always do what you want. Doesn't take two many cleave attacks from trash to mow down a cloth group.
On my next play through BC came out and I did 1 Pally, 4 Shamans. That was very strong compared. Also with the tank I could pull a group exactly where I wanted them and had more control. Night and day really. Had everything to do with having a tank in the group.
I also ran 5 Shamans. This didn't do so hot in PVE. One of my accounts already had a capped Shaman so I'd just switch out the pally with the shaman. This was mainly for PVP purposes, however in PVE, it couldn't compare to having the pally tank, it was painful running 5 shaman. After putting in so much time leveling two groups to cap, I can tell you I would never, ever run another group again without a tank.
I've been toying with the idea of returning in the future to boxing. If I do, I'd most likely use a Pally for a tank. I don't play to raid and those pally buffs go a long way over battle shout for cloth.
Andreauk
09-12-2019, 03:09 PM
Hope I will be ok with Druid tank, Priest heals and x3 Mages..
Bradster
09-12-2019, 04:27 PM
Hope I will be ok with Druid tank, Priest heals and x3 Mages..
In PVE, you should be all set. While Warrior is "king" of tanking in classic, the reason for this is shield block for crushing blows. If were just doing 5 mans we have nothing to worry about. In truth, using a Druid tank has more value with your setup due to Buffs Druids bring the table in trade for a warrior shout buff for melee damage. I'd be totally content with your class selection :)
Andreauk
09-12-2019, 10:33 PM
In PVE, you should be all set. While Warrior is "king" of tanking in classic, the reason for this is shield block for crushing blows. If were just doing 5 mans we have nothing to worry about. In truth, using a Druid tank has more value with your setup due to Buffs Druids bring the table in trade for a warrior shout buff for melee damage. I'd be totally content with your class selection :)
Great thank you :) I am only doing pve 5 man stuff.
Jofogutt
09-13-2019, 01:36 AM
First: Thanks for sharing your setup!
I have furthermore some question:
1)you work with one „screech“ pet or also other for different buffs/ability’s ?
2)which macros are you actually using?
3)what about your experience with pet happiness any problems ?
4) you are driving with only „main“ hunter and all abilities are copied or do you also work with round robin?
Atm im running 5 Owls with Screech yeah, i am looking into maybe running a few others pets like a wolf for "furious howl". Also considering a turtle to just tank some of these higher up bosses (not sure if will be able to keep threat tho) and might throw in a cat for some dps boost. But i have cleared BRD with 5 owls and not been an issue as of yet. Might just consider carrion birds instead for they're higher base armor
Simple marco's such as Petattack/petfollow/petstay & a feed pet macro & feign death trap macros
No just use this macro (/cast Feed Pet /cast [pet] 0 1) Will feed your pet from first slot in ur bag
I do run round robin for a few spells such as "intimidation" "Concussive shot" & "Scatter shot"
nodoze
09-13-2019, 02:51 PM
Hope I will be ok with Druid tank, Priest heals and x3 Mages..Any Tank and any Healer should work.
For Dungeons I think Paladins are the best Tanks as they have unlimited target AoE Threat AND can reduce the threat of the rest of the party -30% via Blessing of Salvation and save a party member via Blessing of Protection. That being said both Warriors & Druids can also work fine as Tanks with their own pros/cons.
Priest is likely the best overall Healer though others can work as well.
Purpleflavor
09-13-2019, 07:47 PM
Atm im running 5 Owls with Screech yeah, i am looking into maybe running a few others pets like a wolf for "furious howl". Also considering a turtle to just tank some of these higher up bosses (not sure if will be able to keep threat tho) and might throw in a cat for some dps boost. But i have cleared BRD with 5 owls and not been an issue as of yet. Might just consider carrion birds instead for they're higher base armor
Simple marco's such as Petattack/petfollow/petstay & a feed pet macro & feign death trap macros
No just use this macro (/cast Feed Pet /cast [pet] 0 1) Will feed your pet from first slot in ur bag
I do run round robin for a few spells such as "intimidation" "Concussive shot" & "Scatter shot"
The rare gorilla in ungoro was very good for aoe tanking. He does thunderclap.
Jofogutt
09-13-2019, 09:31 PM
The rare gorilla in ungoro was very good for aoe tanking. He does thunderclap.
yeah they are pretty solid, problem is that its on a 1min cd
Being macroed out the ying-yang makes hunters really easy and fun to box and very, very strong. With my 5x paladin team, they were not particularly effective - they could take 3-5 mobs (slowly, with pauses for healing) and be OOM halfway through, whereas with my 5x hunter team they're just tearing through stuff. Granted, still low levels, but now that I have my pets it's pretty ridiculous how effective I am.
Mercbeast
09-15-2019, 02:21 PM
Being macroed out the ying-yang makes hunters really easy and fun to box and very, very strong. With my 5x paladin team, they were not particularly effective - they could take 3-5 mobs (slowly, with pauses for healing) and be OOM halfway through, whereas with my 5x hunter team they're just tearing through stuff. Granted, still low levels, but now that I have my pets it's pretty ridiculous how effective I am.
With a dedicated healer in the mix, you could effectively dungeon grind. You might even be able to dungeon grind without a healer, but there will be a lot of battle ressing pets, tossing a mend and throwing them back mid fight I'd expect.
I'd also suggest, try bats for screech, since it's a mini demoshout, it might generate a moderate bit of aoe threat, or, run all wolves for stacking constant furious howl which should buff the overall dps of your puppers and hunters significantly. I'd actually put them into your dps rotation, on round robin, to prevent overlap!
With a dedicated healer in the mix, you could effectively dungeon grind. You might even be able to dungeon grind without a healer, but there will be a lot of battle ressing pets, tossing a mend and throwing them back mid fight I'd expect.
I'd also suggest, try bats for screech, since it's a mini demoshout, it might generate a moderate bit of aoe threat, or, run all wolves for stacking constant furious howl which should buff the overall dps of your puppers and hunters significantly. I'd actually put them into your dps rotation, on round robin, to prevent overlap!
I don't mind battle rezzing and mending - the only thing a healer might get me is rezzing, but I'm thinking of having everyone go goblin engineering for jumper cables in case a pull ends in a partial wipe. I've thought about adding a Druid if I need a really dedicated healer, and to keep in theme, but only if it turns out to be necessary.
Definitely, once I get to a level where I can get screech I'll give that a go - I've got my eye on some Greater Fleshrippers in Westfall...
Mercbeast
09-15-2019, 03:26 PM
Druid is a great choice as a healer, cause thorns will help your pets maintain agro if you ever dungeon dive.
nodoze
09-15-2019, 08:58 PM
I definitely would do a Healer with 4 Hunters. Druid fits thematically and has lots of options though likely Priest would make the Pets the most survivable considering shield+hots+heals.
I got my team of hunters to 15 and decided to try Deadmines - we got absolutely wrecked, thanks to my pets not being able to get group aggro.
So, went out and quested to get to 16 and got greater fleshrippers and then went back to DM. What a HUGE difference!
There were a couple of wipes - some rooms have a LOT of mobs in them and they are all chained (or at least, difficult to pull alone). I was able to kill the first two bosses without wiping on them, but then at the 3rd boss' room one of my pets pulled EVERYTHING IN THE ROOM and at that point I figured I was done. Managed to get to 17 in the instance a little before that 3rd boss' room, have a little gold in my pockets, and will be trying the instance again when I get some time to play.
Fun!
Mercbeast
09-18-2019, 07:45 PM
I got my team of hunters to 15 and decided to try Deadmines - we got absolutely wrecked, thanks to my pets not being able to get group aggro.
So, went out and quested to get to 16 and got greater fleshrippers and then went back to DM. What a HUGE difference!
There were a couple of wipes - some rooms have a LOT of mobs in them and they are all chained (or at least, difficult to pull alone). I was able to kill the first two bosses without wiping on them, but then at the 3rd boss' room one of my pets pulled EVERYTHING IN THE ROOM and at that point I figured I was done. Managed to get to 17 in the instance a little before that 3rd boss' room, have a little gold in my pockets, and will be trying the instance again when I get some time to play.
Fun!
With my 4x warrior team, I couldn't even really start until level 18, and at 18, getting to the third boss was extremely difficult, so I just farmed the first two for a few levels. I think I finally pushed past the 3rd boss regularly at like level 20 or 21. So you're well ahead of the curve compared to a melee team at least.
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