View Full Version : Toggle IWT
Hiddenbrom
09-07-2019, 03:34 AM
Hi, as title, is there a way to toggle the Interact With Target hotkey?
Right now I gotta spam it to make my melee team follow and attack the target, so a way to toggle it on and off with a key would be really appreciated. I tried with my mouse macros but for some reason it only works on my current active window, wich is pretty weird.
rleur
09-07-2019, 03:59 PM
I think EMA with strobing works great to follow and follow after combat for melee teams. Seems like the default follow didn’t work as well.
Wubsie
09-08-2019, 02:20 AM
What do you mean by toggle? As in set it to be automatically spammed after you press a hotkey? If so, then no, that would be automation and against the rules.
Hiddenbrom
09-09-2019, 02:58 AM
What do you mean by toggle? As in set it to be automatically spammed after you press a hotkey? If so, then no, that would be automation and against the rules.
Yes, I meant exactly that. Didn't know it was against the rules, so I won't do it.
Sorry.
The Crowd
09-09-2019, 06:09 AM
What do you mean by toggle? As in set it to be automatically spammed after you press a hotkey? If so, then no, that would be automation and against the rules.
Does that apply to setting IWT to the upstroke of a key, while the action is on the downstroke. I know isboxer has a upstroke downstroke element to it. I’ve never played with it so I don’t know how it actually works though?
Wubsie
09-09-2019, 11:06 AM
Does that apply to setting IWT to the upstroke of a key, while the action is on the downstroke. I know isboxer has a upstroke downstroke element to it. I’ve never played with it so I don’t know how it actually works though?
As far as I understand no, as Keydown and Keyup are both understood as different inputs.
Imposibil
09-09-2019, 11:26 AM
There are 2 ways to "try" to toggle off IWT but both comes with it's drawbacks ....
One way would be to set a mapped key to toggle off the IWT key map, you have to press that key to toggle on and off IWT .....
The other way would be to add a step to the key you smashing, set an action to the new step, tick the "do not adcance to the next step", and have the mapped key reset to step 1 from how many seconds you want (advance tab) ...
But again both have they're drawbacks ...... and no you cannot automate it ....
EDIT: Or you can disable auto-IWT and have IWT on a separate key....
Ughmahedhurtz
09-09-2019, 06:23 PM
Well, if you wanted it to be doable without having to reload anything or make changes to your config:
* Create new ATG called e.g. "IWTSPAM"
* Create a button that joins all melee chars into the IWTSPAM ATG on step 1 and leaves IWTSPAM ATG on step 2 (or with a modifier)
* Set up your melee DPS spam keys to send the IWT keypress to All Of: others in IWTSPAM.
* Just press the join/leave ATG button and voila.
This is similar to what I did for spec switching on certain classes in my combat macros.
!if (character in "Monk" and character in "Tank") /castsequence [nochanneling] reset=combat Keg Smash, Keg Smash, Expel Harm
!if (character in "Monk" and character in "DPS") /castsequence [nochanneling] reset=15 Expel Harm, Tiger Palm, null
!if (character in "Monk" and character in "Healer") /castsequence [@targettarget][@{SLOT1}][] reset=15 renewing mist, null
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