PDA

View Full Version : 2-5 Priests



xandorz
06-01-2019, 04:40 PM
Hi. I am going to play classic and I am sure I will have a shadow priest as a main. Used to play it in vanilla.

Would multiple priests be fun?

Blackout, fear (not dispellable before tbc I think), defensive and offensive dispel, silence, VE, Devouring Plague, WotF, Mind Control.

Pain, DP and Mind Flay might work well on feared targets if this is true in vanilla: "Mind Flay also counts as a dot and has a reduced chance of breaking the fear."
Might still break quickly when multiple characters dots are ticking.

I intend to get Anathema + r10-13 (the higher the better, but 12-14 is probably a bit too hard without premade bgs). I have plenty of time, but I think faster honor in bgs than in world pvp is a bigger issue.
Might have to join 3 seperate guilds to do MC until I get Anathema, and maybe more.

Would also have to buy water from mages, but that will probably work fine and I can lvl a 2nd team with 1 or more mages in it to make my own water.

How high ranks in pvp do you think is reasonable to get (without bgs)?

How many characters do you think would be good and fun?
2 might be too few. Can't counter cc that well then, especially rogue. The reduced ability to move and act like a solo player would be able to is pretty bad with not too much gain so might not be worth it.
3 might be enough to get a lot of value of all abilities.
5 might be excessive, bothersome to lvl and to gear up. More damage because more but mostly too many of same abilities to use them all in 1 fight.

Apatheist
06-02-2019, 09:32 AM
Not my cup of tea. Squishy, poor burst damage and run OOM very quickly.

Xyl41
06-02-2019, 06:59 PM
Honestly, the amount of characters you play and what you want to accomplish are going to go hand in hand.
Since you're planning to main shadow priest, I assume you're wanting to raid/pvp solo some. Given this, honestly I would not play 2 priests in your duo box set up. With shadow priest being required, I would suggest dual boxing with either a mage (free water, portals) or warlock (shadow buffing each other, voidwalker). For 3 boxing, mage and warlock would be very good as you get both of the gains. Once you get to a 3 or 5 box set up, especially in classic, certain quests become very time consuming. My personal opinion is, for a person playing mostly alone, doing either 2 or 5 boxing is going to be the best in classic.

sethlan
06-02-2019, 07:57 PM
Having a Mage is nice, Food and fast travel,-

I'm sticking to 3x Warlocks, 1 Priest and 1 Mage. - Priest will be disc. Stamina buff plus fear, shackle, extra heal.

xandorz
06-03-2019, 04:51 PM
Priests going oom so easily is a big problem...
Maybe 2 priests, 1 druid, 1 mage, 1 warlock?

Having a druid to tank could be really good to be able to do dungeons and things like that.
Tanking for dungeons. Could go Moonkin or resto in pvp. Motw. Can AoE. 2 dots. Thorns (I guess 30-50 dmg per hit). I think stun doesn't share DR with blackout. Having Battle Ress is also useful although 2 sec cast is quite long in pvp fight.
If I have 1 priest heal and other dps, then I can use innervate on the shadow priest if it runs oom too much.

Mage is probably best to have also since I need hundreds of water every session I play.
Doesn't feel like it would perform too good, mana efficient but hard to kite properly while multiboxing and hard to make use of shatter.
With ice block it could survive being nuked.
Maybe play from mage and use a mouseover polymorph macro, otherwise it would be hard to use polymorph and try to kite and control enemy movement with mage.

Having a warlock might be worth it. Soulstone on the character that tend to die first. Dots so goes well with priest and druid damage.
Could use Felhunter to add another way to dispel magic and to silence enemy and find rogues. Could use Voidwalker it to tank elites when I am not feral as druid. Imp could also be good to add some burst protection with some more hp.
Don't think Death Coil share DR with any other spell.
Curse of tongues is a pretty good anti healer ability.
Can make Healthstones for everyone (1440 heal I think)

Apatheist
06-03-2019, 05:28 PM
Just to clarify; priests are pretty efficient while healing. They only go OOM quickly while trying to DPS.

Druids are solid dungeon tanks but there's no reason I can think of to have two priests in a group unless you just really want to priests for some reason. A second mage or warlock would make more sense.

margulda
09-02-2019, 08:53 AM
Is Vampiric Embrace x4-5 enough to keep priests alive while multidoting ?

nodoze
09-02-2019, 03:29 PM
Unless I was leveling a solo character or a class which is optimal for leveling solo (like a Hunter or maybe a Druid) I would level a full group of 5 characters as it just seems like a waste not to...

If I was doing a general purpose spell based group that was fully Dungeon capable (for an initial or only group at cap) I would include:


-1 Druid (for a true tank option that can also go ranged spells/heals);
-1 Mage minimum in the team (unless I already had an alt one at cap for free water);
-1 Warlock optional (summons and other nice synergy/utility);

You can somewhat solve at least one DPS Priest's mana problem if you make that Priest the "kill stealer" assuming you can control your damage... You basically would need to modify your setup to allow that priest to focus a target at low health while the rest of the group switches to another target so that your priest gets the kills to leverage both 'Spirit Tap' & 'Meditation' Talents to both double that Priest's Spirit and boost mana regeneration +65%.

The other Priest would focus on healing which is more mana efficient than DPS for a Priest... For really long fights where mana is an issue for both Priests you would prioritze kill stealing for the healer and only give the DPS priest any left-overs...

That kind of setup should help you to support 2 Priests (one as DPS and one as Heals) in Dungeons... I don't really see 3+ as being that viable.

eclipz8002
09-03-2019, 12:17 AM
Im currently running a 5 spriest box (lvl46 right now). I rarely run out of mana, so far it has been extremely fun and relatively easy to setup. Go for whatever u like.

nodoze
09-03-2019, 01:25 AM
Im currently running a 5 spriest box (lvl46 right now). I rarely run out of mana, so far it has been extremely fun and relatively easy to setup. Go for whatever u like.Have you been leveling solely in dungeons from level 20+ as a 5man shadow Priest team?

What dungeons have you fully completed (at least all main bosses) so far and what were your lowest levels when you completed them?

eclipz8002
09-04-2019, 10:30 PM
Have you been leveling solely in dungeons from level 20+ as a 5man shadow Priest team?

What dungeons have you fully completed (at least all main bosses) so far and what were your lowest levels when you completed them?

I haven't done any instance, just questing and grinding, but again I haven't had any issues with mana or wpvp-wise. Its the closest to 5 shamans (since I'm playing alliance)

sethlan
09-05-2019, 09:50 AM
I Started second team- 1 Priest 4 warlocks, so far so good! 5 Shamans sit at level 22. (They hit pretty darn hard) and did WC yesterday at level 22, easy! :)

nodoze
09-05-2019, 12:03 PM
I haven't done any instance, just questing and grinding, but again I haven't had any issues with mana or wpvp-wise. Its the closest to 5 shamans (since I'm playing alliance)OK thanks.

One outstanding question if whether 5 Priests can survive & DPS Dungeon Bosses down without going OOM.

Please report back if you do any dungeons at level.

Andreauk
09-05-2019, 12:08 PM
I Started second team- 1 Priest 4 warlocks, so far so good! 5 Shamans sit at level 22. (They hit pretty darn hard) and did WC yesterday at level 22, easy! :)

Which team did the instance?

I gave up on trinity - my x4 Lock, 1 Priest team are far better in rfc I actually managed to clear it

Kojiiko
09-05-2019, 10:15 PM
I Started second team- 1 Priest 4 warlocks, so far so good! 5 Shamans sit at level 22. (They hit pretty darn hard) and did WC yesterday at level 22, easy! :)

Them shammies all elemental not one sort of tanks? Where did u put ur first point in...


ive also created a shammy team but gonna play in rest xp they level 6. . Oh btw Undercity. There is no trainer. >.<

boxblizzard
10-08-2020, 01:21 PM
This is resurfacing an old thread, but as i am still experimenting with the team that works for me.

I have kept my paladin tank, and swapped out for 4x priests.

Im currently boosting the priests and then will go from there.

The paladin armor aura and buffs for priests should compliment each other etc, and in thoery i will be AOE spec the priests while grinding and gearing up to a certain point before i respec for shadow spec.

The purpose was to have a pve capable team but with pvp range ability, i have run hybrid healers and found them actually very effective when small heals are distributed to single targets etc, plus priests can aoe heal etc.

I do have fears of squishy cloth, but this can be mitigated with pvp focus, high stamina , armor aura + extra healing/CC

I will see how it goes, i am trying to avoid the shamans as i am just tbh bored of them from vanilla and tbc days.

So far the only classes i feel are explorable for me personally right now is: druids, priests, paladins.

:)

nodoze
10-08-2020, 04:08 PM
This is resurfacing an old thread, but as i am still experimenting with the team that works for me.

I have kept my paladin tank, and swapped out for 4x priests.

Im currently boosting the priests and then will go from there.

The paladin armor aura and buffs for priests should compliment each other etc, and in thoery i will be AOE spec the priests while grinding and gearing up to a certain point before i respec for shadow spec.

The purpose was to have a pve capable team but with pvp range ability, i have run hybrid healers and found them actually very effective when small heals are distributed to single targets etc, plus priests can aoe heal etc.

I do have fears of squishy cloth, but this can be mitigated with pvp focus, high stamina , armor aura + extra healing/CC

I will see how it goes, i am trying to avoid the shamans as i am just tbh bored of them from vanilla and tbc days.

So far the only classes i feel are explorable for me personally right now is: druids, priests, paladins.

:)I would love to see videos of Paladin Tank+4Priests running dungeons at cap and see how things go. It would be great to see if 4 shadow priests with vampric healing can keep the paladin up.

boxblizzard
10-08-2020, 07:12 PM
I would love to see videos of Paladin Tank+4Priests running dungeons at cap and see how things go. It would be great to see if 4 shadow priests with vampric healing can keep the paladin up.

this would be an interesting factor, it’s 100% viable team to end dungeons.

however there are some issues in PvP with IWT facing targets on priests. Flay doesn’t target mobs unless within 90 degree angle. So this is my only issue, has anyone done priests and solved this issue for targeting moving objects outside of 90 angle?

I was hoping like locks health funnel, they face target at any angle, but they do not!

priests have a lot to offer and strong dps in the field, but it’s critical I have good crowd control to manage a gank.

besides setting up binds to turn inwards, and/or spin and spam mind flay “ you must be facing your target” I can’t see how else I can IWT with enemies say with a gank or fear.

any tips?

nodoze
10-09-2020, 09:38 AM
... there are some issues in PvP with IWT facing targets on priests. Flay doesn’t target mobs unless within 90 degree angle. So this is my only issue, has anyone done priests and solved this issue for targeting moving objects outside of 90 angle?

I was hoping like locks health funnel, they face target at any angle, but they do not!... besides setting up binds to turn inwards, and/or spin and spam mind flay “ you must be facing your target” I can’t see how else I can IWT with enemies say with a gank or fear.

any tips?Sorry I don't know of any tricks for Priests like I denoted previously for Warlocks. In future expansions there are items (https://www.dual-boxing.com/threads/33874-Facing-Target-With-Orb-of-Elune) that will allow multiboxed toons to face targets but I don't know of any for Classic nor likely for Classic-TBC.

Your best bet may be to have a macro that does a 360 spin spamming Flay till you acquire the target and stay on target. Not sure if that is doable or not but if you could do it to where it stops trying to turn once it reaquires it's target and starts channeling then it may work. Maybe try to check if not channeling swing 45% and try to channel, then if not channeling another 45% until it fires... Not sure if this can be done but worth a shot.

boxblizzard
10-09-2020, 11:23 AM
Sorry I don't know of any tricks for Priests like I denoted previously for Warlocks. In future expansions there are items (https://www.dual-boxing.com/threads/33874-Facing-Target-With-Orb-of-Elune) that will allow multiboxed toons to face targets but I don't know of any for Classic nor likely for Classic-TBC.

Your best bet may be to have a macro that does a 360 spin spamming Flay till you acquire the target and stay on target. Not sure if that is doable or not but if you could do it to where it stops trying to turn once it reaquires it's target and starts channeling then it may work. Maybe try to check if not channeling swing 45% and try to channel, then if not channeling another 45% until it fires... Not sure if this can be done but worth a shot.


This is my thoery on how to counteract it, but its very unrealistic.

Yes i can setup the team, the pve side will be OK, some spells dont require facing the target.


I wonder if penance can face target as disc?


Sorry I don't know of any tricks for Priests like I denoted previously for Warlocks. In future expansions there are items (https://www.dual-boxing.com/threads/33874-Facing-Target-With-Orb-of-Elune) that will allow multiboxed toons to face targets but I don't know of any for Classic nor likely for Classic-TBC.

Your best bet may be to have a macro that does a 360 spin spamming Flay till you acquire the target and stay on target. Not sure if that is doable or not but if you could do it to where it stops trying to turn once it reaquires it's target and starts channeling then it may work. Maybe try to check if not channeling swing 45% and try to channel, then if not channeling another 45% until it fires... Not sure if this can be done but worth a shot.


Dont get me wrong, love the locks way of facing people. This makes locks very viable from a simple press of a button!

My mission is to build a hybrid healer team that off heals the tank, without a resto.