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View Full Version : Wow Classic - beta stress test report - follow in pvp / iwt work!



Moorea
05-23-2019, 07:34 AM
After a chaotic start I was able to finally dual box in the classic beta stress test

I was very happy to see that IWT, follow, isboxer addon in general worked perfectly.
EMA had some lua error which I'm sure will get fixed soon (filled an issue already)

But the big news for me was... fighting in PVP mode in the Gurubashi Arena and having follow continue to work !

Oh and also, I won the fight at level 3 against a level 5 (well ok... I was 2 level 3s with heal vs a mage... but... I won!).

For your pleasure of seeing follow working in pvp:

(https://www.twitch.tv/videos/428676439)
https://www.youtube.com/watch?v=uSmNqNju614

youtube takes a while to process in 1440p so meanwhile,

https://www.twitch.tv/videos/428676439

Apatheist
05-23-2019, 09:24 AM
That's pretty cool. Hopefully it stays this way. I guess we'll see!

Assami
05-23-2019, 12:11 PM
Oh nice, I think it'll be removed after some time but hey, let's enjoy it.

pobdoq
05-23-2019, 12:13 PM
Nice! Thank you for testing /follow in pvp. I needed to know this so bad :)

Kruschpakx4
05-23-2019, 12:27 PM
ok now keep this low profile, if the devs dont recongnize it now they might hesitate to fix it post release^^

Apatheist
05-23-2019, 01:02 PM
ok now keep this low profile

Not much chance of that. As soon as people see boxing in BG's there'll be a billion tickets and forum posts with people whining.

Still, I haven't had much hope that Blizzard would keep it genuine but there's always the chance that the change was deliberately reverted and will stay this way. This is how it should be in 1.21, after all.

Yeti Detective Agency
05-23-2019, 01:07 PM
Awesome man!

That's great news!

ebony
05-23-2019, 01:52 PM
if they want follow in pvp we have if not we will not doing it at any time will not matter i can not see them getting us to level and then a few weeks later making us move realms from a pvp server, rember on live they removed pvp servers just my opt

MiRai
05-23-2019, 02:39 PM
Upon closer inspection, Ebony has confirmed that neither of the PVP_COMBAT flags exist in the current Classic client (I've re-confirmed that, as well).

However, with how several people have now said something along the lines of "KEEP THIS A SECRET," only reinforces the idea that you know it could just disappear in the blink of an eye with a quick hotfix. While most multiboxers can handle themselves with such power, you know that the same people who potentially ruined it for you in the first place, are likely to be back at it again. So, yeah... should we start a pool to see how long /follow continues to function while in PvP combat? :)


Not much chance of that. As soon as people see boxing in BG's there'll be a billion tickets and forum posts with people whining.
We don't know if /follow works in battlegrounds or not, since /follow was disabled on the entire battleground map, and so we won't know until battlegrounds are released (unless they beta test them beforehand).


This is how it should be in 1.21, after all.
I've seen you say 1.21 before and thought it was a typo for 1.12, but now that you've said it again I assume I am wrong. So, to clarify, the Classic client is 1.13, not 1.21.

ebony
05-23-2019, 02:50 PM
here the commands if anyone like to test them there selfs



/run print( ERR_INVALID_FOLLOW_TARGET_PVP_COMBAT )
/run print( ERR_INVALID_FOLLOW_TARGET )
/run print(ERR_INVALID_FOLLOW_PVP_COMBAT )


the middle one is what it says in Bg's as well as Trying to follow npcs/pets other faction etc.

here what u get in game

LIVE: 8.0 to 8.1.5

https://i.imgur.com/KBdcee0.jpg

classic Beta

https://i.imgur.com/4rmCoJN.jpg

Peregrine
05-23-2019, 03:04 PM
In end it is up to them, and while the BG follow can be understood if not condoned the world pvp follow I hope it will make it to live and be officially allowed (without going into cloak and daggger stuff).

Should be fairly soon before this is leaked and Blizz gives us an official stance.

If nothing else, we still have IWT (not ideal, but better then nothing).

Keep ya hopes up!

ebony
05-23-2019, 03:09 PM
i will keep u updated and players in beta know how to test if them strings was to show up then its likely follow will not work in pvp

Fat Tire
05-23-2019, 03:09 PM
here the commands if anyone like to test them there selfs



/run print( ERR_INVALID_FOLLOW_TARGET_PVP_COMBAT )
/run print( ERR_INVALID_FOLLOW_TARGET )
/run print(ERR_INVALID_FOLLOW_PVP_COMBAT )


the middle one is what it says in Bg's as well as Trying to follow npcs/pets other faction etc.

here what u get in game

LIVE: 8.0 to 8.1.5

https://i.imgur.com/KBdcee0.jpg

classic Beta

https://i.imgur.com/4rmCoJN.jpg

I saw those strings as well in game when I tested. I am thinking that non-bg follow is still/will be enabled because it seems it was removed only for war mode. Classic has no war mode.

/shrug

Kruschpakx4
05-23-2019, 03:13 PM
overall vanilla will still have less complains about pvp boxing imo. Its honestly not that good with no resilience gear and harder acess to quality pve/pvp gear you will have a bad time against aq/naxx/r12 geared ppl in later stages. Unless you join a hardcore pvp group solo with each toon you might have a hard time getting r13/14. And even if you have that gear you wont be as invincible as in other expansions.



However, with how several people have now said something along the lines of "KEEP THIS A SECRET," only reinforces the idea that you know it could just disappear in the blink of an eye with a quick hotfix.

which would be a complete dick move after you farmed months in vanilla. But as i think of it, that company doesnt care anyway, maybe we should really try to get an answer from devs on that subject before ppl establish their pvp teams.

Peregrine
05-23-2019, 03:21 PM
If they disable the pvp follow in the world, then I'll most likely go with the mixed team for solo dungeons and farming mats and playing the game on main character.

Perhaps, as the Kruschpak said, we should ask Blizz directly the stance on the follow in world pvp so we can have a peace of mind.
And ofcourse, then we can start planning ahead.

Apatheist
05-23-2019, 04:01 PM
I am thinking that non-bg follow is still/will be enabled because it seems it was removed only for war mode.

That's what I originally assumed but people were saying it was an independent change and had nothing to do with "warmode." I haven't played in several expansions so I have no idea.

1.21.

Just me typing too fast and not paying attention :)

Follow existed in BG's during vanilla so the correct course of action if they're going to retain their purist ideology would be to allow it. I assumed they wouldn't previously, but if they're willing to revert one change there's a chance at least. We'll have to wait and see.

Not a huge fan of BG's either way. World PvP is where it's at in classic.

Then again, there's a chance not disabling follow in world PvP was just an oversight to begin with, I suppose.


overall vanilla will still have less complains about pvp boxing imo. Its honestly not that good with no resilience gear and harder acess to quality pve/pvp gear you will have a bad time against aq/naxx/r12 geared ppl in later stages. Unless you join a hardcore pvp group solo with each toon you might have a hard time getting r13/14. And even if you have that gear you wont be as invincible as in other expansions.

Yes and no. I definitely can't see myself ever getting R14 because I just can't grind BG's for 16+ hours per day and that's literally what you have to do. On the other hand, vanilla raids are relatively simple and with the population of classic servers I can see it being much easier to find a guild that raids 2/3 times per week and will clear AQ/Naxx so you'll get gear eventually.

I'm pretty sure all classic raids are boxable to an extent. At the very least, if we have enough people boxing we should be able to clear quite a few bosses with 8*5 groups. We just need enough players that will actually stick with classic to roll on one server/faction together. Even grinding Naxx trash is profitable. There is a lot of good gear that drops including a super high DPS 1h mace, fire damage ring, plate spellpower gear, etc.

MiRai
05-23-2019, 04:24 PM
overall vanilla will still have less complains about pvp boxing imo. Its honestly not that good with no resilience gear and harder acess to quality pve/pvp gear you will have a bad time against aq/naxx/r12 geared ppl in later stages. Unless you join a hardcore pvp group solo with each toon you might have a hard time getting r13/14. And even if you have that gear you wont be as invincible as in other expansions.
I was thinking the same thing, in that I would expect multiboxers to be much more of a glass cannon than anything else, at least, until you really had the proper gear, and that is going to take quite awhile to get. Not only that, but you can expect there to be a very high number of Warriors, Rogues, and Mages on those PvP realms, so, in theory, that's only going to add to stifle multiboxer effectiveness.


which would be a complete dick move after you farmed months in vanilla. But as i think of it, that company doesnt care anyway, maybe we should really try to get an answer from devs on that subject before ppl establish their pvp teams.
Well, /follow was blocked from use in battlegrounds in patch 5.2, so they certainly are willing to make a change like that in the middle of a timeline, rather than only at the beginning or end.


That's what I originally assumed but people were saying it was an independent change and had nothing to do with "warmode." I haven't played in several expansions so I have no idea.

Follow existed in BG's during vanilla so the correct course of action if they're going to retain their purist ideology would be to allow it. I assumed they wouldn't previously, but if they're willing to revert one change there's a chance at least. We'll have to wait and see.
The current assumption is that those flags were removed along with the War Mode related API, and so it could've been an oversight in the process. As always, for everyone, I will continue to link my follow flowchart (http://multiboxology.com/wow_follow.jpg) to show that the lack of /follow in PvP combat, in Retail, is not tied to War Mode.

With that said, I will try to contact Blizzard directly to see if they can give me a clear answer as to what their plans are in this area, since opening a discussion on their general forum is just going to be a shit show and difficult to get a proper answer.

Baltyre
05-23-2019, 04:48 PM
Can you test what happens with ITW + wand ? They stay at wand range ?

MiRai
05-23-2019, 05:07 PM
Can you test what happens with ITW + wand ? They stay at wand range ?
I tested this way back in my Classic Demo multiboxing video - Every class moves into melee range, as it was back when IWT was implemented.

Apatheist
05-23-2019, 05:21 PM
The current assumption is that those flags were removed along with the War Mode related API, and so it could've been an oversight in the process.

Sure but the decision to disable follow in world PvP combat was related to the introduction of War Mode, right? Perhaps Blizzard will reason that since there is no War Mode there is no need to reintroduce a change that isn't authentic to classic.

Any chance is better than nothing, I guess.

Also, you guys are only looking at half the picture when it comes to gearing. BiS geared characters do a lot of damage however it's actually much easier to deal with as a boxer than in more recent versions of the game that have healing reduction in PvP, PvP power and resilience (do those things even exist still in BFA? No idea.)

I remember a BiS PvP geared character in MoP being nearly impossible to kill if you don't have some decent PvP power gear. In classic, gear just gives you more damage and HP. 5 Dungeon geared characters can still one shot a high warlord mage -- gear doesn't reduce the damage they take at all.

If anything I'd say the lack of resilience-type stats helps us more than hurts us. Particularly if you're already playing a tanky composition of warriors, shamans, paladins or warlocks.

ebony
05-23-2019, 07:11 PM
The thing is to run even 5 clinets in classic you needed to run monster network i can run 2 wow beta great on my 8gb Amd bad laptop that does not run live and looking at how my system runs two 10 or 15 would be so easy on classic. And a lot of boxers now play with numbers then gear but it take them a lot of time to level i guess so i guess it might be ok!

Moorea
05-23-2019, 07:13 PM
I wouldn't use the presence/absence of strings in the client as an indication of anything either way, actual mechanic/behavior is what matters and for now it works... (there are other strings leftover for 8.x that are irrelevant to classic)

But yes I hope it'll work everywhere for a long time _and_ we don't get a griefer bad rep

I also agree it's easy to wipe a mboxer for any group of player, probably N-2 players can kill an N boxer easy

Getting an official statement from Blizzard about their intention would be nice though
(like a blue post "yes follow works in classic even in pvp, like it did in 2004, and it will work in BG too because we found better ways to identify botters" or some such... but I am maybe dreaming)

Kruschpakx4
05-24-2019, 03:06 PM
If anything I'd say the lack of resilience-type stats helps us more than hurts us. Particularly if you're already playing a tanky composition of warriors, shamans, paladins or warlocks.

also depends on your group size, with 10+toons it doesnt matter anyway what your opponent is wearing, but if you have cloths in your group then you might lose a toon before you can react so no resilience is definetly a nerf to larg scale boxers. Elemental shamans probably also suffer from it since lb/cl/shock combo kills anything in vanilla regardless of 25% more or less dmg, ret and warriors are probably the biggest winners from that.

MiRai
05-24-2019, 06:07 PM
They opened up Warsong Gulch for testing today.

https://i.imgur.com/KOGoXjK.jpg

Moorea
05-24-2019, 06:12 PM
:-( Thanks for having tested that for all of us hopeful!

I hope they fix that bug and it's a leftover from 8.x client

Moorea
05-29-2019, 11:19 PM
Update from 2nd stress test (when it's up for 2 minutes between crashes):

- castsequence works, rank is optional and defaults to best one if not specified
- IWT doesn't move or turn hunters (!)

MiRai
05-29-2019, 11:24 PM
- IWT doesn't move or turn hunters (!)
Just checked this, and Hunters work the exact same as retail (https://www.dual-boxing.com/threads/55625-BFA-PvP-Hunter-Interact-With-Target-not-working?p=419344&viewfull=1#post419344). Perhaps it's how they've always worked, since I honestly don't have perfect knowledge from Wrath.

Apatheist
05-30-2019, 06:12 AM
Just checked this, and Hunters work the exact same as retail (https://www.dual-boxing.com/threads/55625-BFA-PvP-Hunter-Interact-With-Target-not-working?p=419344&viewfull=1#post419344). Perhaps it's how they've always worked, since I honestly don't have perfect knowledge from Wrath.

IWT with hunters used to turn you and run you towards a target if it was out of bow range. If you were already in bow range it wouldn't turn you to face your target. However, you could bypass this weird behavior by spamming wing clip or some other melee skill with IWT to get it to turn properly.

Not sure if that's how it works currently on retail.

Shame about /follow in WSG. Spam them with bug reports saying /follow should be available in 1.12.

Nightworker
05-31-2019, 06:38 AM
I created a low level mage in the beta stress test. Unfortunately it only moved towards a mob (via CTM+IWT) as far as wand range :(. It did not re-orientate itself to face the target unless it was out of wand range.
Hopefully this is just a bug, so I reported it anyway.

...just in case you are wondering who I am (since I have never posted here before).
I played vanilla single player, and boxed through parts of cata and legion/BFA. Been around these forums for some time, but never posted up until now. The nostalgia for getting back into playing vanilla is huge for me :)
So disappointed about the no /follow in battlegrounds on the test server though. Hopefully this is just an oversight and we get a blue post regarding this since it will be a CHANGE from Vanilla.
Anyway, Hi all!

Moorea
05-31-2019, 07:13 AM
Something I'd love someone who does have beta access to test is to /follow in WSG someone that they partied/queued with I have the hope that maybe that would work (vs what mirai above tested as not working when you /follow a random bg member)

Either way a blue post about follow and classic would be awesome

Baltyre
05-31-2019, 07:14 AM
I'm gonna miss the focus too. I didn't see it coming.

Dawkinz
05-31-2019, 08:45 AM
Something I'd love someone who does have beta access to test is to /follow in WSG someone that they partied/queued with I have the hope that maybe that would work (vs what mirai above tested as not working when you /follow a random bg member)

Either way a blue post about follow and classic would be awesome

I was able to dual-box on the stress test. I can confirm there is no following in BGs, even if you queued together.

MiRai
05-31-2019, 09:44 AM
I created a low level mage in the beta stress test. Unfortunately it only moved towards a mob (via CTM+IWT) as far as wand range :(. It did not re-orientate itself to face the target unless it was out of wand range.
Hopefully this is just a bug, so I reported it anyway.
Yep, I've confirmed this with Warlocks, as well. It was obviously different in the BlizzCon demo, as I multiboxed it and showed that it was using its original 3.x behavior, but now we're back to the post-4.x behavior with this beta, which is certainly frustrating for ranged. However, to be fair, I did have a wand equipped at the time of the BlizzCon demo, so I will need to re-test once I finally equip something in that particular slot.

Peregrine
05-31-2019, 12:42 PM
What about Egan's Blaster quest item that automatically turns you towards your target?

ebony
05-31-2019, 02:49 PM
Something I'd love someone who does have beta access to test is to /follow in WSG someone that they partied/queued with I have the hope that maybe that would work (vs what mirai above tested as not working when you /follow a random bg member)

Either way a blue post about follow and classic would be awesome

its broken at MAP level ifit works it works if they could do it with party "members" am sure we see it in live

don't get your hopes up

Boostab
05-31-2019, 02:58 PM
Swifty was saying he is going to mulitybox and was in WSG and was testing to see if follow works in BG's and it did not work. so I am pretty sure that is will remain the same like live .

MiRai
05-31-2019, 03:40 PM
What about Egan's Blaster quest item that automatically turns you towards your target?
We're missing quite a few details here...

What quest is this from? What level? Can both factions obtain the quest?

Peregrine
05-31-2019, 04:04 PM
It's the quest in the Eastern Plaguelands that gives you a quest item that replaces your wand/totem/relic slot that when used(can be spammable) autmatically turns you towards your target. Available for both factions / https://wowwiki.fandom.com/wiki/Quest:The_Restless_Souls_(2)

It can be used indefinitly. Lv 60 quest.

MiRai
05-31-2019, 04:18 PM
It's the quest in the Eastern Plaguelands that gives you a quest item that replaces your wand/totem/relic slot that when used(can be spammable) autmatically turns you towards your target. Available for both factions / https://wowwiki.fandom.com/wiki/Quest:The_Restless_Souls_(2)

It can be used indefinitly. Lv 60 quest.
Well, I don't think anyone's going to be testing that one out in beta. ;)

Peregrine
05-31-2019, 04:19 PM
I no, sadly .P But I do get my hopes that this will work and if this work bascially any comp can work with this (dependsin how this item will function)

Xixillia
06-02-2019, 12:52 PM
I can confirm there is no following in BGs.

I am actually super depressed by this news. Oh well.

Moorea
06-02-2019, 02:33 PM
it's not too late to file a bug report, and post on the classic beta forums, I would if I could

Apatheist
06-02-2019, 03:50 PM
It was obviously different in the BlizzCon demo, as I multiboxed it and showed that it was using its original 3.x behavior, but now we're back to the post-4.x behavior with this beta

Even though it would be nice to be able to box BG's, the fact that they "fixed" follow in BG's but left it alone in world PvP gives me some hope that it was deliberate. Surely if follow was supposed to be removed in world PvP as well they would have made that change at the same time.

stubbadub3000
06-02-2019, 10:17 PM
Great news about /follow working in wpvp, hopefully it makes it to full release.