Fuzzyboy
04-07-2019, 10:06 AM
I remember one of the most fun team compositions I played in TBC was Paladin + 4 holy/disc priests.
They were surprisingly fast to level because it will allow AEing of virtually all instances with holy nova once you outlevel it a bit (depending on when the next rank of holy nova would drop) and until mobs go grey.
Most instance trash mobs you can gather up on amounts of 10+ and holy nova spam. Paladin can round up mobs (blessing of freedom and divine shield works well). And bosses you can do with holy fire/smite. I don't recall if renew stack, but if it does, 4 renews on the paladin should keep him topped efficiently. Mind control works well for pseudo CC (and shackle of course when possible).
The paladin can be substituted for a warrior, although some synergy does go to waste (blessing, full res redundancy, DI, divine shield pulling etc.). Another advantage is that pretty much no mobs have resistance to holy spells. Threat is not an issue (since holy nova doesn't generate threat) and fade works as a backup in single target situations.
The composition worked for me well into TBC instances. I don't remember how it worked for endgame instances (Strath, Scholo, LBRS), but I do remember running BRD quite efficiently until I hit 60. It's also a spectacular farming setup, because of the speed you can clear instances with once properly geared.
Compared with a mage AE farming team, it actually works well because you don't have to keep distance (holy nova keeps you healed and never pulls aggro off the tank, since it doesn't generate threat).
It won't be my main team, but I do look forward to playing it!
(also, there's a good amount of fun to be had with both mind control and holy nova in world PVP)
They were surprisingly fast to level because it will allow AEing of virtually all instances with holy nova once you outlevel it a bit (depending on when the next rank of holy nova would drop) and until mobs go grey.
Most instance trash mobs you can gather up on amounts of 10+ and holy nova spam. Paladin can round up mobs (blessing of freedom and divine shield works well). And bosses you can do with holy fire/smite. I don't recall if renew stack, but if it does, 4 renews on the paladin should keep him topped efficiently. Mind control works well for pseudo CC (and shackle of course when possible).
The paladin can be substituted for a warrior, although some synergy does go to waste (blessing, full res redundancy, DI, divine shield pulling etc.). Another advantage is that pretty much no mobs have resistance to holy spells. Threat is not an issue (since holy nova doesn't generate threat) and fade works as a backup in single target situations.
The composition worked for me well into TBC instances. I don't remember how it worked for endgame instances (Strath, Scholo, LBRS), but I do remember running BRD quite efficiently until I hit 60. It's also a spectacular farming setup, because of the speed you can clear instances with once properly geared.
Compared with a mage AE farming team, it actually works well because you don't have to keep distance (holy nova keeps you healed and never pulls aggro off the tank, since it doesn't generate threat).
It won't be my main team, but I do look forward to playing it!
(also, there's a good amount of fun to be had with both mind control and holy nova in world PVP)