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View Full Version : Trouble telling isboxer to do a different keypress than the original game does



WOWBOX40
12-13-2018, 01:21 AM
Major brainfart right now /facepalms


Imagine you have a clump of characters standing on top of eachother.

Im trying to run along, then press "num 7" to have characters x, x, x and x press "arrow key down" (or "s") to break /follow.

Then carry on running along, pressing "num 8" to have another 4 other characters break /follow etc etc

For some reason i cant get it to work at all.

(yes it does work, under "steps", if i choose to have all or all without the current window, but not when i choose spesific target characters or even custom action groups i created).

All characters have assigned ingame: "WQEASD and arrow up, down, left, right" for movements. Numlock is ON.
And i export to all pc's and /reload ui's between attempts. But the characters just stand there still.

Any tips welcome :p

WOWBOX40
12-15-2018, 07:57 PM
Not sure what happened, could be a bug.

But i managed to fix this by opening another copy of isboxer toolkit, then opening a old profile i had, with a keybind that had some custom formation ingame, then copying that, then pasting it into the latest profile on the "main" isboxer toolkit.

Its a re-map.

In the lower left window in isboxer, it only shows 1 step. Re-map num 7

In the midle lower window in isboxer, it has actions: 4 steps:

arrow down -> nameofcharacter________________key combination: arrow down
arrow down -> nameoftheothercharacter_________ key combination: arrow down
arrow down -> nameoftheothercharacter_________ key combination: arrow down
arrow down -> nameoftheothercharacter_________ key combination: arrow down


Good times :)