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Jyger
10-09-2018, 06:33 PM
Hello,

I have some questions about a Trinity Composition I was thinking of making.

My goal with this is to have a viable comp for level 120, but also using Allied Races so that I can unlock the heritage armor.

The comp I was thinking about was:
* Protection Paladin (Dark Iron)
* Holy Priest (Lightforged Draenei)
* 3x BM Hunter (Void Elves)

I'm considering switching the Priest and BM Hunter races.

I've seen a lot of posts on this forum about Resto Druids being the best healers for multiboxing due to their mobility. So I am unsure whether I should switch out the Holy Priest for a Resto Druid or not.

My end goal is to be able to clear Mythics and Mythic + at level 120.

Please let me know your opinions, and any advice at all is extremely welcomed.

Thank you!

JohnGabriel
10-09-2018, 08:11 PM
I think that would be strong.

Hunters and Paladin tanks are very easy to multibox and I prefer the holy priest for heals as I use click healing. Restro druids are a good choice as well I believe you can macro the heals into your dps rotation.

Jyger
10-09-2018, 08:18 PM
I think that would be strong.

Hunters and Paladin tanks are very easy to multibox and I prefer the holy priest for heals as I use click healing. Restro druids are a good choice as well I believe you can macro the heals into your dps rotation.

How strong do you think this lineup would be:
* Brewmaster/Guardian Druid tank
* 3 BM Hunters
* Resto Druid/Holy Priest

Only difference is really the tank, but just curious as I was thinking I may go horde for a change of scenery...

Kojiiko
10-09-2018, 11:49 PM
There is a boxer on the eu servers doing

Dk tank
3 hunters
1 druid healer
his itemlevel is around 343 to 348

his twitch steam is

https://www.twitch.tv/serscruffington

check it out

Jyger
10-10-2018, 04:30 AM
There is a boxer on the eu servers doing

Dk tank
3 hunters
1 druid healer
his itemlevel is around 343 to 348

his twitch steam is

https://www.twitch.tv/serscruffington

check it out

Thanks for this, I really appreciate it! Will definitely be checking this guy out more.

Ellay
10-10-2018, 09:05 AM
I've toggled around with the different options as much as I can and currently DK is hands down the best tank for mythic dungeons. Perhaps in the raiding scene it is not as powerful but for what we intend on doing, it's the winner.
You get -
Incredible self sustaining heals.
Battle Res
Group Water Walking
Grip and AoE Grip
On top of the usual tanking things.

BM hunters are the definitive choice for DPS. It's ranged, they are mobile and they come with amazing utility.
You get a dispel on a 10 second cooldown per pet (Spirit Shock).
You can have a heroism/bloodlust if you want
Their pet heal (Spirit Mend) is insane honestly and probably needs a bit of a nerf.
You have an oh crap button if things go sour which is Aspect of the Turtle (8 seconds of practical immunity to damage)
Their interrupt is on a low CD.
Going from Single Target dps to AoE DPS is very fluid and easy and does not require a change in talent choices
Misdirect means your tank will always have aggro regardless.

The final choice is a healer, this is the one that is currently up for grabs.
Resto Druid has been the popular choice on here, Void who I play along with prefers Resto Shaman, and I prefer Mistweaver Monk.
They all bring their own flavor.
Resto Druid is technically the most mobile of the group.
Mistweaver is a mix of stationary and mobility
Resto Shaman is more stationary

My case for why Monk is amazing,
You gain the 5% increased physical damage mystic touch debuff on whatever you fighting. All BM Hunter damage is considered physical in BFA, so boom 5% more dps.
Renewing mists is equivalent to Rejuvenation, except this one lasts longer and is a Smart hot. If the target is full hp it jumps to a different target, and the best thing about it, it has a cooldown - which means you can spam the ability instead of overdoing it and blowing all of your mana.
at my ilvl which is about 338-345 on this team, I can just do that + Essence Font + refreshing jade wind, and it provides a consistent AoE heal to the entire group that feels to me stronger than the kit Resto Druid is offered. This entire rotation is completely mobile which is important.
When you actually need to heal, their single target Vivify is decent but where it shines is that it also heals anyone who has renewing mists as well for 70% of the heal. It's essentially a Chain heal but faster cast. If you combine it with Soothing Mists, it's instant cast.

My biggest gripe on this team?
They all wear different armor classes, I have 1 plate, 3x mail, and 1 leather. Gear sharing is a bit more difficult, but this is a minor concern and is mostly a cosmetic issue to me as I like my team to "look" the same. It's a powerhouse and I expect Blood DK at some point to get a nerf. BM hunter is not scaling as well as other DPS in the raiding scene so they should be ok for the future, and Mistweaver is pretty strong but shouldn't have any changes.

My fun team that I wanted to work? 1 Demon hunter tank and 4x Balance.
I was able to do a +2 key faster on this team than DK/BM x3/ Mistweaver, but DH are extremely squishy, Balance DPS is lacking especially with movement involved and due to mechanics some fights are not doable on the druid team where the latter team has no issues.

Jabberie
10-10-2018, 09:33 AM
You'll be having to micromanage the healer in those.
I'd use Disc or Shaman myself.

Ughmahedhurtz
10-10-2018, 07:08 PM
You'll be having to micromanage the healer in those.
I'd use Disc or Shaman myself.
I never had much luck with disc priests being able to keep up with incoming damage. Of course, I wasn't outgearing the content by 50 iLevels, either, so there's that.

Jabberie
10-10-2018, 07:28 PM
I never had much luck with disc priests being able to keep up with incoming damage. Of course, I wasn't outgearing the content by 50 iLevels, either, so there's that.


You need to know the damage is coming to be able to counter it for sure.

Jyger
10-10-2018, 11:51 PM
I've toggled around with the different options as much as I can and currently DK is hands down the best tank for mythic dungeons. Perhaps in the raiding scene it is not as powerful but for what we intend on doing, it's the winner.
You get -
Incredible self sustaining heals.
Battle Res
Group Water Walking
Grip and AoE Grip
On top of the usual tanking things.

BM hunters are the definitive choice for DPS. It's ranged, they are mobile and they come with amazing utility.
You get a dispel on a 10 second cooldown per pet (Spirit Shock).
You can have a heroism/bloodlust if you want
Their pet heal (Spirit Mend) is insane honestly and probably needs a bit of a nerf.
You have an oh crap button if things go sour which is Aspect of the Turtle (8 seconds of practical immunity to damage)
Their interrupt is on a low CD.
Going from Single Target dps to AoE DPS is very fluid and easy and does not require a change in talent choices
Misdirect means your tank will always have aggro regardless.

The final choice is a healer, this is the one that is currently up for grabs.
Resto Druid has been the popular choice on here, Void who I play along with prefers Resto Shaman, and I prefer Mistweaver Monk.
They all bring their own flavor.
Resto Druid is technically the most mobile of the group.
Mistweaver is a mix of stationary and mobility
Resto Shaman is more stationary

My case for why Monk is amazing,
You gain the 5% increased physical damage mystic touch debuff on whatever you fighting. All BM Hunter damage is considered physical in BFA, so boom 5% more dps.
Renewing mists is equivalent to Rejuvenation, except this one lasts longer and is a Smart hot. If the target is full hp it jumps to a different target, and the best thing about it, it has a cooldown - which means you can spam the ability instead of overdoing it and blowing all of your mana.
at my ilvl which is about 338-345 on this team, I can just do that + Essence Font + refreshing jade wind, and it provides a consistent AoE heal to the entire group that feels to me stronger than the kit Resto Druid is offered. This entire rotation is completely mobile which is important.
When you actually need to heal, their single target Vivify is decent but where it shines is that it also heals anyone who has renewing mists as well for 70% of the heal. It's essentially a Chain heal but faster cast. If you combine it with Soothing Mists, it's instant cast.

My biggest gripe on this team?
They all wear different armor classes, I have 1 plate, 3x mail, and 1 leather. Gear sharing is a bit more difficult, but this is a minor concern and is mostly a cosmetic issue to me as I like my team to "look" the same. It's a powerhouse and I expect Blood DK at some point to get a nerf. BM hunter is not scaling as well as other DPS in the raiding scene so they should be ok for the future, and Mistweaver is pretty strong but shouldn't have any changes.

My fun team that I wanted to work? 1 Demon hunter tank and 4x Balance.
I was able to do a +2 key faster on this team than DK/BM x3/ Mistweaver, but DH are extremely squishy, Balance DPS is lacking especially with movement involved and due to mechanics some fights are not doable on the druid team where the latter team has no issues.

Thanks for this reply, was really nice to hear such an informative opinion on group composition.

I think I'll definitely be using one of my boosts on a monk, I'm keen to try out mistweaver now.

I will definitely be rolling Blood DK also, as I agree that they seem to be extremely good for 5 man content at the moment. (Although then again, I really can't think of a time that they haven't been good for that).

Ellay
10-11-2018, 10:12 AM
It's absurd honestly. I messed up on a mechanic for a boss fight doing mythic 0 keys. The boss was at 50% hp and instead of wiping I had DK tank +1 hunter, and proceeded to down it with just that.

For the raiding, Void and myself both did normal Uldir first boss Taloc, we had a bit of a hiccup at the end and our team wiped except his Blood DK and mine, the boss was at 3-4% hp left and we proceeded to down him with just that.

For the Healer aspect, just trying to make sure you have as many options as possible. The Monk if it doesn't pan out could technically be a tank if you had another account that can heal.
Whereas a druid allow for tank or ranged dps for more flavor.

Ellay
10-11-2018, 08:38 PM
I called it! Latest Q&A with developers said they are nerfing Blood DK and Brewmaster Monk, both have higher than expected survivability.
I'm sure it'll still be good, but hot dog it's a little bit much at the moment.

Kojiiko
10-11-2018, 08:44 PM
Booo!!! always spoil the party blizzarD!

Ellay
10-11-2018, 10:27 PM
I should update this further, the quote was:



Brewmaster and Death Knight have too much survivability compared to other tanks.





Protection Warrior and Guardian Druid are lagging behind. Some of that is numerical tuning, some (with Prot Warrior) has to do with rotational flow. Changes coming to the PTR in the not so distant future.



So Blood DK may not get a nerf, the other classes will get a bump up. which would be nice instead.

Gid
10-12-2018, 10:41 AM
I am hoping that they go down the path of bumping up the other classes instead of nerfing Blood DK to make more viable options for group compositions.