View Full Version : [WoW] Pre Xpac requirements (BoA)
ebony
01-11-2018, 05:01 PM
So the new ptr build is showing that it seems there axing DX9 and 32bit clients i find the 32bit client is easier on my system then the 64bit.
Warning: Your current graphics API will not be supported in future versions of World of Warcraft, which will require DirectX 11 or Metal.
Warning: Your current system will not be supported in future versions of World of Warcraft which will require a 64-bit operating system.
Warning: Your graphics card will not be supported in future versions of World of Warcraft, which will require a Shader Model 5 capable graphics card or better
MiRai
01-11-2018, 05:41 PM
The people who are just squeaking by on RAM using the 32-bit game client are likely going to need to upgrade their hardware come the BFA pre-patch.
luxlunae
01-12-2018, 07:46 PM
How do we figure out if we match:
Warning: Your graphics card will not be supported in future versions of World of Warcraft, which will require a Shader Model 5 capable graphics card or better
My graphics card is 6 or 7 years old and it wasn't cutting edge when I got it. Nvidia GTX 770
Ughmahedhurtz
01-12-2018, 09:26 PM
Shader Model support by DX version: https://www.lifewire.com/determine-directx-version-and-shader-model-812997
Pixel Shader support by graphics card family: http://ccm.net/faq/4226-identify-the-pixel-shader-version-of-your-graphics-card
NVidia was discussing Pixel Shader 5.0 support back in 2007 (http://vrzone.com/articles/nvidia-getting-ready-for-shader-model-5-0-gpu/4768.html)
NVidia 770 was introduced in 2013 and supports DX12.
luxlunae
01-13-2018, 10:56 AM
Shader Model support by DX version: https://www.lifewire.com/determine-directx-version-and-shader-model-812997
Pixel Shader support by graphics card family: http://ccm.net/faq/4226-identify-the-pixel-shader-version-of-your-graphics-card
NVidia was discussing Pixel Shader 5.0 support back in 2007 (http://vrzone.com/articles/nvidia-getting-ready-for-shader-model-5-0-gpu/4768.html)
NVidia 770 was introduced in 2013 and supports DX12.
Thanks! Ran that guide and it looks like I'm dx12 and fine.
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