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WinconGaming
12-17-2017, 12:11 AM
I'm so excited to 5 or maybe even 10 box a team when Classic comes around. Being able to solo level 60 pre-raid dungeons is such a cool concept. Going to try something drastically different then what I've done in the past to maximize the loot tables and prevent wasted gear.

Plan on running a Warrior - Druid - Shaman - Priest - Mage team, not entirely sure about the mage yet but we'll see. The survivability from 3 different healing classes that can all do decent range DPS is going to be a lot of fun. :)

So, what's your plans?

moosejaw
12-17-2017, 02:55 AM
I think including a Mage in most teams will be a must, for faster traveling. I'll definitely be doing a mixed team of some type. Honestly it is still too early to nail down teams for myself. I want to know more details on the final configuration of the server rule set. I.e. addons, client version (important for IsBoxer support), talent tree and many more.

Mosg2
12-17-2017, 04:58 PM
I think there's still too much information outstanding to make solid plans. Will we get any QoL changes? Balance across classes? Will we have auto loot, area loot, interact-with-target?

Hell, we don't even know if there will be pvp/pve servers or if they'll use the new toggle they're planning?

Ughmahedhurtz
12-18-2017, 06:49 PM
Assuming the only long-range travel options are blimp/boat, then yeah, I'd expect mage portals will be a hot commodity.

WinconGaming
12-19-2017, 11:10 AM
Assuming the only long-range travel options are blimp/boat, then yeah, I'd expect mage portals will be a hot commodity. True that. I think it will be a lot more helpful than Warlock Cookies and Soul Stones. The real question, is it worth dropping a healing class for a Warlock? The versatility of 3 classes with the ability to heal will be really nice at 60, hell I could realistically multi-box all of MC with three healers (Sha-Priest-Druid).

Ughmahedhurtz
12-21-2017, 07:21 PM
True that. I think it will be a lot more helpful than Warlock Cookies and Soul Stones. The real question, is it worth dropping a healing class for a Warlock? The versatility of 3 classes with the ability to heal will be really nice at 60, hell I could realistically multi-box all of MC with three healers (Sha-Priest-Druid).
Depends on how they deal with Paladins, I think. They were all over the map back then. If they keep current talent trees and just revert content (which I expect to be the plan), prot paladins will still be pretty nifty.

Light of the Protector will be good. Sadly, consecrated ground is 90, so that won't apply. :(

[edit] Guardian druids will be good, too, I suspect.

Pocahuntess
12-21-2017, 09:56 PM
True that. I think it will be a lot more helpful than Warlock Cookies and Soul Stones. The real question, is it worth dropping a healing class for a Warlock? The versatility of 3 classes with the ability to heal will be really nice at 60, hell I could realistically multi-box all of MC with three healers (Sha-Priest-Druid).


Wayyyy too early to start planning anything really. It'll only set you up for disappointment when things don't align with how you're envisioning it.


Actually, that may happen regardless!! ;)

Eckhe
12-25-2017, 11:31 AM
Hunters or Warlocks because i like pets :)

ragni
12-25-2017, 10:04 PM
What were some ideal group composition s for vanilla wow?

I've scrolled the Internet and could barely find any group setups for vanilla wow. The ones I mainly seen was for TBC or later.

So far I think I am going to go:

warrior(prot at 30+)
Rogue (combat)
Priest (holy/disc)
Shaman (enhance/resto)

The rogue in the group is a must since when I decide to stop multiboxing, that is the character I would want to play.

I am unsure what I want for a 5th. This group is mainly for instance running with very little world pve and no pvp.

Any suggestions for a 5th member? I was thinking of mage for sheep/water, arms or fury war for extra windfury dps or maybe another rogue for the same.

Edit: thank you Mirai.

MiRai
12-25-2017, 10:53 PM
I've merged two classic threads. I don't feel that we need multiple threads about classic servers at this time because it's all just theorycrafting and guesswork until Blizzard releases details about these servers.

UnknownsTM
12-26-2017, 10:06 AM
im just gonna wait and see how blizzard will do this it all depends on how original they gonna make it

Example 1. only Alliance paladins & only horde that can be shamans or not
2. texture updates or not cause original mean less loading stress on pc means more accounts we can run

but i would prolly at least have 1 of each class in my team for buffs/portals etc then add as much ranged classes as possible

Bigfish
01-20-2018, 10:53 AM
Plan on running a Warrior - Druid - Shaman - Priest - Mage team, not entirely sure about the mage yet but we'll see. The survivability from 3 different healing classes that can all do decent range DPS is going to be a lot of fun. :)

So, what's your plans?

That sounds just about right. I started boxing with 5 hunters back in classic, and went with Paladin - Priest - Mage - Druid - Shaman when BC came out. Replace Paladin with Warrior and things should be fairly similar outside of warrior tanking at the time being significantly different from Paladin AOE spam. Will probably go with that again since melee teams were such a pain. I recall Xzin(sp?) being fairly effective at PvP with his 4 mages and a Priest.

Then again, I could go alliance and go Warrior - Priest - Mage - Druid - Warlock. Like everyone else has said, kind of depends on what this whole thing shakes out looking like. Would LOVE to have the Flex Raid mechanic make it in and be able to theoretically 10-box everything, but odds of that happening seem small.

valkry
01-20-2018, 01:26 PM
The real question is, will /follow be allowed in BGs!!!?

Sservis
01-20-2018, 05:11 PM
The real question is, will /follow be allowed in BGs!!!?

It'll last until people realize that there are some changes to Vanilla that must be done. Also, consider taint weren't a thing either and a lot more of WoW was accessible from Lua.