View Full Version : Xeneres Mythic+ Videos
Xeneres
10-03-2016, 09:58 AM
Update: Ran a few more difficult dungeons checkout here:
http://www.dual-boxing.com/threads/53323-Xeneres-Mythic-Videos?p=407051&viewfull=1#post407051
I ran a few more Mythic+ over the weekend. I also got my first 2 legendary out of one Mythic+1 Neltharions Lair(finally!). I got the DK cloak that increases AMS duration by 100% (10 seconds!) and it also makes any magic damage taken heal you. I also got the ring that increases my damage and healing while standing in DnD by 5%. These are some of the 3 legendary that I wanted. The other one I want is the one that refunds a portion of your runic power spent when your Death Strike heals you for 15%. I'd take either 3 but have a preference for the cloak due to increased ability to cheese fights.
I also stopped being cheap and bought the mark of the hidden satyr neck enchant. It did about 5% of my damage on each toon. So it helped offset the tank nerfs. It has a fairly high proc rate maybe 4-5 a minute? I've seen it Crit for almost 300k on the paladin. There is another enchant that does the same thing but with a volley of arrows on a target. I believe both of them do the same thing just looks different. I think the Nightmare bolts look pretty cool.
Several of my guildies have gotten their legendary out of mythic+ and their weekly chests. Maybe it has some kind of pity timer that increases your chance to get them the more mythic or mythic+ you do?
I was able to get 2 chests out of every mythic+1 I ran. I ran 2 Maw of Souls+1 and finished them both in around 15-16 minutes. I also ran Neltharions Lair+1 and was able to get 2 chests despite pulling a trash pack + the last boss at the same time and I also did not kill enough trash so I had to die and run back towards the start to kill enough trash to complete it. I may of been able to get a 3rd chest out of that one had i cleared more trash. I was able to get a +3 keystone and skip+2 because of clearing +1 so fast.
I got Blackrook+3 hold and Dark Heart Thicket+3 both had the affixes of Sanguine and since those dungeons are more heavy on the trash and difficult trash it made it more difficult to speed pull the trash. I was not able to beat the timer on any of the Mythic+3 that I ran. At +3 the bosses and trash had +26 % life and damage. Sanguine makes a pool of blood after each non-boss mob dies that damages you for 200k a second damage and heals other trash mobs that stand in it. The pools can stack so you have be careful on some packs. So I had to kill stuff and then kite the others out of the pools. They start small but grow about 6 yards wide. They didn't seem to despawn either for quite some time. Not all trash made the puddles swarm things like the fel bat pup gauntlet in blackrook did not spawn them or the bloods before Dresaron. However the whelps did spawn them and since you are in water and everything in that dungeon is red it makes the sanguine pools difficult to see.
It took me about an hour to clear blackrook hold +3 and about 40 minutes to clear Darkheart Thicket. I maybe could have gotten DHT within the timer if I skipped more trash. I ran it right after messing up the trash Neltharion's lair so I was pulling more trash than was needed. I underestimated how much trash DHT has after the first boss. I did not wipe on any bosses in DHT. Some of the bosses in DHT were not scaled fully in HP, I suspect this was due to their mechanics being too healer intensive. The Archdruid and Oakheart seemed to have lower hp than what I was expecting at +26%. I struggled with the first boss in Blackrook hold all other bosses were mostly 1 shots. On the first boss I had to do my always moving strategy. The worst part was the swirling scythe I had to make sure I positioned myself so that I would not have any toons trying to follow me and run into it as it did a fair bit of damage. I also had a few messups with the reap soul and I did not kill enough sprits and got one shot when it did the AoE. It didnt help that on one attempt I mass gripped them into the boss; I meant to grip them out further. I started to kill at least 2 and then try to mass grip and finish off as many of the others as I could. I got lasered on the dreadlord but that fight is stupid easy aside from that. The only difficult part was surviving until Ravencrest gives you the buff. I'm not very good at predicting where the laser will be during dreadlords guile...it always seems like the first one is right on top of my toons or just behind me. Fun fact it does 6 million damage at mythic+3
https://www.youtube.com/watch?v=OPosgZSjOYo
Timeline:
Maw of Souls+1
Ymirion :https://youtu.be/OPosgZSjOYo?t=121
--Well not quite at Ymiron yet. I wanted to show off that DK AoE DPS. They can do some very serious burst AoE with double Dancing Rune Weapon.
Harbaron: https://youtu.be/OPosgZSjOYo?t=444
Helya: https://youtu.be/OPosgZSjOYo?t=765
Blackrook+3 Start: https://youtu.be/OPosgZSjOYo?t=1557
Amalgam of Souls:https://youtu.be/OPosgZSjOYo?t=2572
Evil Spiders (almost always lose most of my team to them):https://youtu.be/OPosgZSjOYo?t=2805
Illysanna Ravencrest:https://youtu.be/OPosgZSjOYo?t=3362
These guys were fun with Sanguine and Mythic+3...https://youtu.be/OPosgZSjOYo?t=3631
Smashspite the Hateful:https://youtu.be/OPosgZSjOYo?t=4333
Ravencrest/Dreadlord:https://youtu.be/OPosgZSjOYo?t=4870
Neltharion's Lair+1:https://youtu.be/OPosgZSjOYo?t=6879
Rokmora:https://youtu.be/OPosgZSjOYo?t=7055
Ularogg:https://youtu.be/OPosgZSjOYo?t=7494
Naraxas:https://youtu.be/OPosgZSjOYo?t=7799
---Note: I was pretty nervous about Naraxas. It always feels like I'm right on the verge of wiping but some how survive. This may be a fight like Odyn that turns into a nearly impossible fight on a higher difficulty. It's very melee unfriendly due to always having to bathe in the poison.
Accidental Dargrul Pull + Trash Mobs Somehow Survived (Mythic++?!):https://youtu.be/OPosgZSjOYo?t=8073
Oops I need more trash(rip my timer...): https://youtu.be/OPosgZSjOYo?t=8319
A wild Legendary appears - One in Each Chest (2/5): https://youtu.be/OPosgZSjOYo?t=8660
Darkheart Thicket+3 Start: https://youtu.be/OPosgZSjOYo?t=9765
Archdruid Glaidalis: https://youtu.be/OPosgZSjOYo?t=10415
Oakheart: https://youtu.be/OPosgZSjOYo?t=10967
Dresaron (Non Optional in Mythic+):https://youtu.be/OPosgZSjOYo?t=11276
Shade of Xavius:https://youtu.be/OPosgZSjOYo?t=11647
Maw of Souls+1 (Round 2) Start: https://youtu.be/OPosgZSjOYo?t=12371
(https://youtu.be/OPosgZSjOYo?t=12371)
Ymirion : https://youtu.be/OPosgZSjOYo?t=12502
Harbaron: https://youtu.be/OPosgZSjOYo?t=12810
Helya: https://youtu.be/OPosgZSjOYo?t=13135
davidmage
10-03-2016, 10:50 AM
Very impressive!
Many of the mythics you are running in + I have some serious problems with just in regular mythic.
For example the third boss in Neltharion's lair. I cannot handle the mechanics and end up getting eaten and/or dying from all the AoE. I got that keystonex5 this week, so that sucked.
Was hoping to get a Maw of Souls keystone, because I am confident I can beat the timer now.
Xeneres
10-03-2016, 12:08 PM
Very impressive!
Many of the mythics you are running in + I have some serious problems with just in regular mythic.
For example the third boss in Neltharion's lair. I cannot handle the mechanics and end up getting eaten and/or dying from all the AoE. I got that keystonex5 this week, so that sucked.
Was hoping to get a Maw of Souls keystone, because I am confident I can beat the timer now.
Yea the AoE sucks on the worm boss. Even if you try to stay stacked and move out of it it will still eventually cover the entire front of the boss. I found that you can melee a bit back from the front which may help but IWT always wants to run right up to the bosses face. Still it takes this boss next to no time to cover anywhere your toons are with posion.
I found it best to just slightly spread out for the AoE so that any of the targeted AoE volley it does doesn't hit all your toons at once x5. When the adds come I MUST kill them on any mythic difficulty unless the boss it at under 5 million health. The adds spawn in the back and if you are fast enough you can get a bit of cleave onto them before they go to the left and right side. I found that having BoP on the toon that is about to get eaten/spiked tongue is very helpful. I do enough damage that I only typically have to deal with 1 or 2 spiked tongues. As long as I don't screw up killing adds 1 or 2 stacks of its damage buff is somewhat manageable.
Neltharion's Lair+1 isn't that bad for me. It's actually one of the ones I may even be able to get a 3rd chest if I would of have killed enough trash.
I read somewhere that you need to be at 81% trash (if I'm remembering it correctly) completion before you do the worm boss for there to be enough trash. I just need to make sure I hit that point before I drop down to Dargruls area.
Mokoi
10-03-2016, 12:08 PM
Has anyone tried using 5x DH tanks? I am curious how they stack up against DK and Paladins.
Xeneres
10-03-2016, 12:17 PM
I need to be careful next week when opening the weekly chests at reset since they will give you keystones slightly lower than your best run. So I imagine they will give me Mythic+2 keystones. I'd probably rather start at +1 and work my way up in case I get some difficult dungeons.
Its just very tempting to open that 860+ loot chest x5 each week (I should get 860 loot for doing +3). Last week I only completed Mythic+1 so it gave me +1 keystones from the chest.
I have a +4 Blackrook w/ Sanguine and a +1 maw of souls and Court of Stars+1 Left. I'll do the Blackrook 1st and then Maw of souls and see what I get. I don't think I can beat Court of Stars+1 within the timer there is too much randomness to that dungeon such as playing clue and dealing with the trash to fight the 2nd boss. If I have time I'll at least give it a try and see how it goes. My paladin legendary allows me to cheese clue but I need to typically get 2 clues before I can do it. I have difficulties with the last boss also. I have never one shot it as of yet and 8% health and damage probably will certainly not make it easier.
I'll be streaming tonight around 6-8 Eastern Standard Time after I do my world quests, and finish up the Mythic+. Hopefully I'll get another easy +3 dungeon from my remaining +1 Maw of Souls.
Xeneres
10-03-2016, 12:31 PM
Has anyone tried using 5x DH tanks? I am curious how they stack up against DK and Paladins.
I don't think it would work. You need some type of a heal on the toon that is tanking or spikes low. So you would have to run with some type of a healer. DKs and DHs are very spikey.
I did think about going 1x Monk/Druid and 4x Demonhunter but decided against it due to lacking multiple battle rez, death grip and not being all plate for loot trading (they also have a much smaller radius AoE grip). Death Grip really is one of the best abilities for boxers to have as it is the best gap closer for us. DKs are also slightly more self sufficient than DHs and have the ability to cheese many mechanics. DHs do have cool downs that actually reduce the amount of damage taken which is nice. DKs just take nearly full damage but at least have a crap ton of self heals and % hp increases. Still DHs are probably 60-75% as much self healing as DKs. I'll admit I found myself wishing I had the mobility of a DH at times.
Some bosses I can get by without the paladin or if the paladin dies but it requires almost perfect taunt swapping to not get whittled down to 0. You also do not have a dispel if you run 5x DH. Not having a magic dispel makes fights like Mythic Shivermaw almost impossible. I find the paladins disease and poison dispel quite helpful. Luckily in this expansion no boss has actually required me to dispel other than maybe Mythic Shivermaws breath.
If I do make another team It would be a Druid or Mistweaver + DH team. (Probably druid for brez). I'll only make it if I get bored which probably wont happen for quite some time.
Xeneres
10-04-2016, 12:00 AM
https://www.youtube.com/watch?v=0wAex-CR1ng
Blackrook Hold+3 (Sanguine)
Amalgam of Souls: https://youtu.be/0wAex-CR1ng?t=308
(evil spiders after 1st boss are still evil)
Illysanna Ravencrest: https://youtu.be/0wAex-CR1ng?t=1286
Smashspite:https://youtu.be/0wAex-CR1ng?t=2002
Ravencrest/Dread Lord:https://youtu.be/0wAex-CR1ng?t=2542
--I had technical difficulties with the laser for a few attempts so I had to solo a good bit of the Dread Lord with one DK. I really need to figure it out. I don't think I've ever not wiped to it at least one on Mythic Difficulty.
Maw of Souls+1 (I was very sloppy and tried some big pulls that backfired horribly still got 2 chests)Ymiron:https://youtu.be/0wAex-CR1ng?t=3813Harbaron:https://youtu.be/0wAex-CR1ng?t=4096
--I tried to save my CDs on this boss and pull a lot of trash after which I learned was a bad idea as it made the boss slower and more annoying
Helya:https://youtu.be/0wAex-CR1ng?t=4563
Court of Stars+1 It Wasn't too bad a lot of trash can be skipped and you need to know what you can skip
Captain Gerdo https://youtu.be/0wAex-CR1ng?t=5843
Talixae Flamewreath:https://youtu.be/0wAex-CR1ng?t=6432
--I decided to pull her back so I didn't have to clear more trash
Advisor Melandrus:https://youtu.be/0wAex-CR1ng?t=6793
--Truthguard lets you cheese clue a bit by identifying the group with the demon in it but I messed up the sleeves or no sleeves part but luckily I have 5 toons to guess correctly. This boss I feel like I'm on the verge of wiping within a few seconds. I saved my CDs till about the middle and hoped I could survive.
Heroic Daily Neltharion's Lair (I made it my goal to not move out of anything and to see how many mobs I could
pull at once) - https://youtu.be/0wAex-CR1ng?t=7323
The Arcway+2 (Trash the dungeon) - Timer was 45 Minutes. I got 2 chests out of it. Somehow I didn't wipe to any bosses. Hopefully by now I'll be a bit better on these bosses. It takes 3-4 runs for me to get comfortable with a dungeon. I've only run Arcway one or two times before this. This place would be much more difficult with Sanguine due to all of the trash. I guess I was lucky I got it on +2.
Ivanyr:https://youtu.be/0wAex-CR1ng?t=8801
Corstillax:https://youtu.be/0wAex-CR1ng?t=9066
General Xakal: https://youtu.be/0wAex-CR1ng?t=9893
--Note I fought Spider Boss first
Nal'tira:https://youtu.be/0wAex-CR1ng?t=9281
-Not the exact start of the boss but I did some very risky pulls by pulling that entire room of exploding spiders and stunning spiders. Was fun!
Advisor Vandros: https://youtu.be/0wAex-CR1ng?t=10164
Vault of the Wardens+4 (Sanguine) - This my was my first +4 dungeon. It honestly was not that bad. I barely felt that it was that much more difficult than regular Mythic despite being +36% more hp and damage. I even made it to Cordana before the timer expired with 2 minutes left. I had a reset on Ash'Golm and could have been more aggressive on my trash pulling and it may of been possible but I wiped on Cordana a few times. All of the other bosses were 1 shots.
Tirathon Saltheril:https://youtu.be/0wAex-CR1ng?t=11406
Imp Mother (sometimes the hardest thing in this dungeon): https://youtu.be/0wAex-CR1ng?t=11598
Inquisitor Tormentorum:https://youtu.be/0wAex-CR1ng?t=11711
Glazer:https://youtu.be/0wAex-CR1ng?t=12046
Ash'Golm:https://youtu.be/0wAex-CR1ng?t=12368
--Reset on me when one of my toons tanking got knocked off the platform
Cordana Timer and 1st Attempt:https://youtu.be/0wAex-CR1ng?t=12882
Cordana Kill:https://youtu.be/0wAex-CR1ng?t=13658
-I Had almost 2 minutes left on the timer when I reached Cordana. Need to clean up a few things and it is possible to multibox this one within a timer. Cordana can always be tricky. That Glaive does a stupid amount of damage when I run to kill the Avatar of Vengeance while grouped up.
I think I'm going to run Halls of Valor Mythic to get my +1 Keystone (I have a quest for that dungeon) and see where they take me instead of getting my +2 or +3 from my chest. I'm trying to avoid halls of valor on Mythic+ as it was pretty rough and long when I did it on +2. My gear has gotten better and I've gotten 2 legendary since then so maybe I'll give it another shot.
Xeneres
10-05-2016, 04:57 PM
I opened my weekly mythic+ chests last week after doing Mythic+4 and they were mythic 5(+4) 865 loot which are equivalent to the base ilevel of heroic raids. A few toons got some sockets and extra stats. My toons are now around 854-857 ilevel. Regular Mythics are starting to feel more like heroics after doing a several Mythic+3 and 4's. As I get more legendary and more titanforged/warforged pieces I expect eventually Mythic+4 will feel like regular mythics.
I ran mythic Halls of Valor this week and it gave me mythic+4 keystones. I guess misunderstood how it works. It apparently gives you the same keystone of the highest difficulty that you were able to clear. I was hoping to start at +1 and secure 1-2 extra chests by plowing through+1 and for the extra loot and legendary chances.
I got some pretty good Mythic+4s this week:
Eye of Azhara (Serpentrix will be rough but doable)
Vault of the Wardens
The Arcway
Darkheart Thicket
Maw of Souls
The affix this week is Teeaming which just increases the amount of trash you have to do and increases the trash mobs in a pack by one or two. This is a very good affix for tank multiboxers because trash is typically not a problem for our team and not having to move after every mob we kill (sanguine) will make clearing trash much easier than last week.
Still, it would suck to have to deal with extra trash on that Stormdragon pack in halls of valor, before Hymdall. Hopefully blizzard shows mercy.
Serpentrix with 36% more health and damage is going to suck but it should be doable with good RNG on where it emerges from after submerging.
My plan this week is to clear all the regular Mythics for any extra loot chances and then to work on Mythic+ dungeons. I may be able to get a few within the timer.
I'll be streaming the regular and mythic+ most nights 7-11ish (Eastern Standard Time) and if anyone wants to watch. I'll probably wait until the weekend to start the Mythic+ dungeons and will be streaming until I fall asleep those nights. There will probably be lots of frustration with some of the more difficult dungeons. http://twitch.tv/xeneres00
Ughmahedhurtz
10-05-2016, 05:19 PM
Did I miss it or do you have a vid of Serpentrix in there?
Pazgaz
10-05-2016, 05:41 PM
I've seen his vid of Serpentrix (kill + tries). So many CRs :)
Can't do that with a pala team.
Xeneres
10-06-2016, 09:15 AM
I've seen his vid of Serpentrix (kill + tries). So many CRs :)
Can't do that with a pala team.
Did I miss it or do you have a vid of Serpentrix in there?
Nah,
I haven't done Serpentrix on Mythic+ yet.
I will be trying it out on Mythic+4 this week.
Paladin teams can do Mythic Serpentrix too because they have more mobility to kill the heads and have two immunities and can heal without needing to melee something like the DKs. I bet its actually even easier as a paladin team.
That fight like Cordana can vary attempt to attempt depending on good or bad rng. I believe I can make it much easier if I kill Serpentrix 2nd so that I do not get the winds debuff and lightning from killing the other bosses 1st.
Multibocks
10-07-2016, 03:46 PM
You know people say that but when I kill Serp 2nd in just heroic pugs I still get wind/lightning. No idea. That said I caught you streaming one time and enjoyed watching, basically satisfies any desire I have to box dungeons. :)
Xeneres
10-09-2016, 01:51 AM
I finished up my regular mythic dungeons today.
I also for the first time was able to one shot Serpentrix on Mythic difficulty and I had no toon deaths. I killed Serpentrix first in that dungeon and did not have to deal with either winds or lightning which made the fight way easier. As I killed the other bosses it activated the seagulls, winds and finally lightning. I also changed my tier 1 talents up on my DK so that I can get some damage at range by using Bloodrinker instead of heartbreaker.
I did not use heart strike very often on bosses and I don't really need help clearing trash but I can definitely feel the loss of 15 runic power each heart strike when I'm cleaving 5 targets down. It takes me slightly longer to fill up my runic power for bonestorm on trash but its managable. Blooddrinker made killing Serpentrix heads quite easy as I was able to start doing damage at 30 yards away. It does about 2 million damage and healing (about 500k per dk) with all 4 dks while giving me some healing on the move. If I'm far enough away I can get nearly all of the 3 second channel off before I get into melee range to resume my normal attacks. There are several bosses where it really helps me out and helps fill in the gaps when im running to a target or running around doing mechanics or dodging cleave or trail effect debuffs.
I also got to run most of my Mythic+ dungeons today. My affixes were teaming. Which makes more trash mobs throughout the dungeons. Some dungeons were better without sanguine some were worse. I was very close on the timers on these within 0.5-3 minutes on the ones I beat. Teaming gives you a few extra minutes on the timer due to all the increased trash.
I was able to beat timer on 3 of the +3 dungeons but was not able to get any extra chests.
Mythic+3 Darkheart Thicket - Bosses were easy as always but that place has some rough trash made worse by teaming and it already has a lot of trash in general.
Mythic+3 Maw of Souls - It was actually quite close on the timer. I only had 2-3 minutes left, usually I can get 2-3 chests on +1.
Mythic+3 Vault of the Wardens - After a few bad trash pulls and wipes was sure I would fail the timer. I did very well on the bosses and actually one shot Cordana with around 30 seconds to spare on the timer. It was pretty intense.
I was somewhat close (within 10-15 minutes) on The Arcway +3. I had a few wipes on the spider boss. You have to run all the way through that dungeon if you wipe. So wiping in the arcway is almost a guarantee that you will fail the timer if you at at least a few bosses in. That dungeon has the most trash and most annoying trash of any dungeon, so it did make it take a lot longer and was more difficult. I had been able to beat the timer last week on Arcway+2 and even got 2 chests but it didn't work very well on +3 with the Affix. The first pack had 3 purple oozes that separate and leave shadow shit on the ground and keep seperating along with a green add.
The other dungeons I ran teaming actually made them way worse than I would imagine. On some pakcs it adds 2-3 extra mobs in a pack which becomes very difficult to deal with.
The most brutal dungeon with teaming was Blackrook Hold+4 with teaming. It was awful with Sanguine too. There was a patrol mob that had 5 mobs in it... There were also extra councilor adds and extra demons to deal with. I don't think I'll ever be able to beat a blackrook timer with those two affixes on anything higher than mythic+1 for now. The bosses were still as easy as they always are. I don't think I wiped on any of the bosses.
I have 3 keystones left Eye of Azshara+3 and +4 and a Halls of Valor +4.
I'm not going to be running the halls of valor+4. I wanted to get a +2 or +3 in halls of valor before I try it again. That first pack of trash in there with the dragon teaming will be very frustrating so I'm just gonna not do that dungeon. My very first Mythic+2 was halls of valor and I was not able to beat Odyn. I gave it over 2 hours of attempts. Odyn, his add, the stunning spears and the AoE was simply too much damage to deal with. I have gotten 10-15 more item levels since the I ran it so It may be easier now. I just don't wanna spend 1-2 hours in there only to find out I cannot beat Odyn.
I'm going to try Eye on the +4 difficulty first and see how it goes. I'm probably not going to be able to beat the timer on any difficulty because I need to kill Serpentrix first to make that fight easier. Serpentrix is still the hardest regular Mythic dungeon boss for me so it will will be rough.
I streamed all of the Mythic+ dungeon. The entire video is 6 hours long. I don't think I'm going to export it to YouTube but it will be on my stream past broadcasts if anyone wants to watch. I have a holiday on Monday so I may have time to create a few videos for each of the +3 dungeons I beat the timer on.
Let me know if anyone wants me to make the +3 videos or simply export the stream to YouTube. They will probably just be me taking my raw stream and re-rendering it or adding new audio. Maybe Monday will be a good day to setup an intro video and a system to make videos.
Lyonheart
10-09-2016, 07:44 AM
Holy poop Xene! Are you an author? You write some long ass posts! BUT they are well written and great to read! Started my DKs last night, inspired by you of course!
Andreauk
10-09-2016, 10:40 AM
Holy poop Xene! Are you an author? You write some long ass posts! BUT they are well written and great to read! Started my DKs last night, inspired by you of course!
Are you you going all dk's or 4 with a healer?
Fat Tire
10-09-2016, 12:23 PM
Holy poop Xene! Are you an author? You write some long ass posts! BUT they are well written and great to read! Started my DKs last night, inspired by you of course!
If dual boxing had a rep system I believe him and davidmage would be getting massive rep for their posts over the last few months.
Xeneres
10-09-2016, 06:31 PM
Holy poop Xene! Are you an author? You write some long ass posts! BUT they are well written and great to read! Started my DKs last night, inspired by you of course!
Lol.
Part of my Job is to write tutorials and guides for people where I work. I'm an IT Analyst/Sys Admin and wear many hats so I do a bit of everything. I also do like to write long winded stuff!
Xeneres
10-09-2016, 06:35 PM
Here is a Mythic+3 Vault of the Wardens Video with Teaming I ran last night.
Its just a raw export of my stream that I cut out from my stream recordings then I cut out the dungeon and rendered using Sony Vegas. I also made a crappy 5 second intro with After Effects using a template.
Now that I have a system hopefully I can use it to make videos.
https://www.youtube.com/watch?v=pL03Aw_qnBg
Lyonheart
10-09-2016, 06:53 PM
Are you you going all dk's or 4 with a healer?
Im going to level 5 Dks and then add a paly when they all hit 110.
I really want to try Vengeance DHs as well.. i have soloed one to 110 and i feel he self heals better/more reliably then my DKs. I was taking on groups of 10 mobs ( and more with glyph of misery ).. And he tanks like a champ in dungons. And fun to play solo as well. I'm betting with a prot paly for back up heals they will do good..dps is insane as well. I know people have said it wont work..but has anyone tried it?
Xeneres
10-09-2016, 07:03 PM
Im going to level 5 Dks and then add a paly when they all hit 110.
I really want to try Vengeance DHs as well.. i have soloed one to 110 and i feel he self heals better/more reliably then my DKs. I was taking on groups of 10 mobs ( and more with glyph of misery ).. And he tanks like a champ in dungons. And fun to play solo as well. I'm betting with a prot paly for back up heals they will do good..dps is insane as well. I know people have said it wont work..but has anyone tried it?
I think DHs could work just as well as DKs. They are similar tanks in that they both have a lot of self heals. I think DK will still be stronger because of the higher self heals, grips and battle rez. Still DHs have actual % damage reduction CDs and more mobility.
I love being 5x plate I trade loot almost every boss I kill and its fun knowing that every boss you kill has a potential upgrade. Its invaluable for keeping your toons geared you always have those ones who have bad luck and need a bit of help. I heard on the Exorsus stream with fatboss today that druids were the best 5 man healers. It would give you an all leather team so you could trade loot and give you a battle rez.
Andreauk
10-10-2016, 04:20 AM
The only thing that puts me off DH is all those target aoe abilities...I heard they are quite squishy too?
I guess it working depends how far you are trying to go.. I have zero interest in Mythic+ (leaving that to the pros here!) could 5 dh tanks work with that in mind?
Edit: found the aoe thing has a talent - http://www.wowhead.com/spell=207666/concentrated-sigils
Lyonheart
10-10-2016, 06:31 PM
I'm looking forward to trying it out.. but I'm in no hurry. I love the paladins a lot! If i used a druid healer, i would probably have to drive from the healer.
Xeneres
10-11-2016, 02:12 PM
I'm looking forward to trying it out.. but I'm in no hurry. I love the paladins a lot! If i used a druid healer, i would probably have to drive from the healer.
At least if you drove from a druid you could heal on the move since almost every ranged mechanic would target you. You would be moving a lot. That's one thing that turned me off of my holy paladin where I have to cast for most of my heals. It at least has bubbles and various blessings to ignore mechanics if you need a break to catch up.
Xeneres
10-11-2016, 03:31 PM
Some Mythic+ Updates and old Mythic WoD bosses.
I was able to clear all Mythic+4 Eye of Azshara.
I used the same strategy as I have been using on regular Mythic Eye of Azshara of clearing Serpentrix first. On Mythic+4 Serpentrix has 85 million life(vs 63 million life on regular mythic) and each head has about 4.5 million life. The damage output is insane, the lowest I was able to get him to, by using a typical strategy, was 28% but by then all my toons were dead shortly after killing the 2nd set of heads or I would wipe trying to kill the first two heads.
I discovered during a "wipe" that if you do not stop moving during rampage it will never hit you so you can actually solo that boss as a tank, if you trigger rampage and never interrupt it. He will still apply the poison debuff with the trail effect but he will never melee you or apply the targeted AoE posion debuff while rampage is going off. If rampage is canceled just move away and he will start rampaging again. I decided it was best if I run the poison trail debuff away from the edge of the water pools so that I'm able to strafe around the pool and melee the boss while kiting the rampage debuff. It looks like rampage is just the targeted AoE debuff that the boss casts, that you can dodge, but it just happens a lot faster during rampage. Each targeted AoE debuff also deals more damage the more toons you have stacked up as it is applied at the location of every person in the party. This is not too big a deal on regular mythic but on mythic +4 I was getting hit for 1-1.5 million damage on my toons if they were all stacked. You will not be able to deal with rampage on your slaves if you follow your leader as your leaders rampage would kill your slaves. I also accidentally pulled a few crabs and had to deal with the final set of heads + 3-4 crabs + Serpentrix on my paladin.
I did end up killing him that attempt but the fight took 15 minutes (the crabs probably added 4-5 minutes onto it), which means I would never be able to beat the Mythic+ timer. I gave it maybe 10 attempts before I discovered this strategy on a wipe. I tried various methods of dealing with the poison both targeted AoE and trail effect debuff and I found I just couldn't handle the mechanics and damage going out especially during the transition to kill the heads as follow would make me group and stop for a few moments to kill the head. Once I stopped moving the rampage combined with the poison trail and the heads was too much to deal with. Since the boss has higher HP you have to deal with more poison debuffs before each submerge which wall off most of the safe area to melee around the boss. I did feel pretty dirty doing the fight using a kite strategy. I did do some searching the wow community sites and other people have suggested to let her rampage go off in higher levels of mythic+ so as to not have to deal with the stupid amount of melee damage and AoE that the boss throws out.
I one shot all of the other bosses without too much difficulty. King Deepbeard did kill a 2 of my toons at the end when he does the slight enrage below 20% but I was able to beat it. Deepbeard had the highest hp at 90+ million life. I was out of battle rezzes on Deepbeard as I had just used them on that really difficult pack of 2 giants. Those things do stupid damage.
I also had some time and went back to see how far I could get in Blackrock Foundary Mythic. I was also after some Transmog gear. I was able to clear every boss that I was able to kill 8/10. I was not able to kill the Blast Furnace encounter due to not having a priest for mind control. I also couldn't get to Blackhand since I didn't clear all of the other bosses. Most of the bosses were just as difficult if not more difficult than Mythic+ dungeon bosses due to needing to handle way more mechanics that rely on a 20 man group. Most of the bosses had 70-120 million life and were somewhat difficult for just 5 toons.
If you want a real challenge try to 5 man the Iron Maidens Mythic fight. That has to be the most difficult thing I have ever 5 man multiboxed. I spent like 2 hours in there and in the end had to use flasks and drums to beat it. The 3 bosses had 63 million life of non shared HP. There was a tornado that I forgotten about that spawns in melee and stuns you for a few seconds if you get hit by it. At 20% or 20 energy the bosses start going crazy with extra damage and fully activate their abilities. Its a mad rush to get them down before the shadows on the ground cover the entire deck of the ship. I took a screenshot when I killed the bosses but sadly did not record it.
I believe Mythic HFC has lower boss HP than Mythic Blackrock foundry because blizzard made targeted nerfs to it at the end of WoD, once the pre-patch hit. Some people were saying that BRF bosses became harder than Mythic HFC bosses after that nerf and I believe it having done both with my guild.
Xeneres
10-17-2016, 01:03 PM
Time for some new videos:
Maw of Souls+2 (2 chests!)
https://www.youtube.com/watch?v=WYAVKV2x5B0
Comments:
I multiboxed Maw of Souls+2 and got an extra bonus chest.
This is the first time I've had a Maw of Souls+2 keystone. I have gotten 3 chests when it was a +1 keystone.
I can't get +1 keystones anymore since I typically get at least +2 out of my weekly cache.
My gear is getting better allowing me to do higher difficulty mythic+ dungeons.
I could of maybe been a bit more aggressive with my trash pulling but I find its best to play it safe.
Blackrook Hold+4 (Completed within timer!) - First ever for mythic+4 - Raging Affix (I think this is one of the better affixes)
https://www.youtube.com/watch?v=qK-Y5GGRyJg
Comments:
This is the first +4 dungeon that I have completed within the timer.
I think the run went pretty good overall but that laser on the last boss is always a headache. Its easy to solo that boss once you have the buff as a Tank but it makes it take way longer since you are stunned a lot from the Stinging swarm. Running into a sleep cloud and having a toon still have the stinging swarm did not help.
My affix was raging. This was actually a pretty nice affix for a multiboxer. It did not involve any extra trash or annoying blood pools to keep moving mobs out of after every trash mob death. I hate moving as a multiboxer especially one playing 4 DKs. Blackrook hold with extra trash was a nightmare especially the first part and the demon part before the bat gauntlet.
Halls of Valor+2 (2 chests!)
https://www.youtube.com/watch?v=nblc2QXq-IE
Comments:
First time successfully completing halls of valor+2 and I got 2 chests!
Halls of Valor was one of the first mythic+2 dungeons that I tried to run after successfully beating my first mythic+ maw of souls. At the time, I was unable to beat Odyn I tried to beat him for over two hours. I wasn't sure if its the gear difference (+15-20 item levels) or just getting better at the fight. I have to eat the AoE because my dks simply do not have the ability to run out in time and to kill/interrupt the add at the same time.
The loot was poor. I ALWAYS get that damn trinket with the stun on use. Its not very useful.
I was very sloppy on Hyrja. I should have just stayed on the lightning side. I messed up the timing and she did not lose her lightning stacks and then I had to deal with the AoE debuff and her still having the full lightning damage...I was able to recover thanks to my battle rezes.
I have a halls of valor+5 keystone to do but I'm not sure if I really want to do that or will be able to. A few times I was close to dying on Odyn. I'm not able to brute force that fight with battle rezes or to save a toon that gets gibed, since the valkyr take you out of the fight if you die.
I think I would also lose my timer just trying to deal with that dragon pack and hymdall without CDs. I'm not sure I want to deal with that trash with raging.
I have a few other keystones left for this reset that I'm going to work on tonight first.
Xeneres
10-17-2016, 01:51 PM
More comments after most of this weeks Mythic+:
I think I'm going to start making use of Invis pots. If you use them in the correct locations you can shave 3-5+ minutes off of your dungeon.
My toons are getting stronger they now range from 857 to 862 item level. Most of them are 860 with the exception of one unlucky toon (or is lucky as its one of 2 with a legendary). I've gotten my 3rd golden trait unlocked on all toons now and am working towards unlocking the rest of the traits. My order hall is now fully upgraded so I can equip another legendary that I still don't have on the majority of my toons.
My toons are doing much more damage and are much more durable. I made a change on my DKs runeforging to use Stoneskin Gargoyle from Fallen Crusader and I believe it has helped my survival quite a bit. It also cuts down on an RNG aspect in favor of a static buff.
I'm also exalted with every legion faction as of this week. I also recently got the 5000 world quests achievement. Ugh 1000 per toon that's kind of a lot when you think about it, as this expac has only been out for 6 weeks. All those damn emissary caches and not a single legendary across 5 toons! Some napkin math 1000/45 days = ~22 world quests completed a day since expac launch. I also have 650% artifact knowledge, which I believe is AK 9?
I think I'm starting to slow down on gear acquisition as I approach the base ilevel of heroic raids. I guess you cannot ever be fully geared unless you are full 895 as there is always a chance anything you do will titanforge to some stupid level. I got 2 860 and 870 pieces out of my heroic daily this week. To quote Forrest Gump (who was quoting his Momma) "Life was like a box of chocolates" "You never know what you gonna get." I guess as long as I keep getting more gear I'll eventually be able to beat the timers of Mythic+5-6. That 2nd affix may be a curve ball but I guess I'll have to see how it is when i get there.
I was watching streamers with 870+ item level getting 2 chests at Mythic+6. So I think I'm doing very well for being a 5 tank multiboxer at 860 and getting +4 timers completed.
I still have a +4 Blackrook Hold, +4 Court of Stars, a +4 Eye of Azshara and a +5 Halls of Valor. I'm going to at least do the Blackrook and Court of Stars. I can probably beat the Blackrook timer again if I don't mess up on any of the bosses. I ran a +2 Blackrook after these other mythics+s and did horrible on the 1st boss and wiped. I'm getting very burnt out of Blackrook hold and Halls of Valor as I keep getting them with my keystones and upgraded keystones. They are some of the longer dungeons with more difficult trash. So after a few hours of that I start getting wore out and sloppy.
I also was able to run Timewalking and found them to be a gigantic joke. I plowed through all 5 in about an hour. I know people mentioned you can equip your order hall set and get the extra 500 stats as it doesn't scale down. This would of doubled my STR for timewalking. I think that's too much effort unless you are already using that set. Surprisingly, the loot cache on the quest were all 850+ items even through they stated they were of LFR quality. I actually got a few upgrades from it. They are also really good source of Ley shards. It seems like most bosses dropped 2 pieces of loot instead of 1 on heroic. They also gave you some Artifact Power. I wonder if it would be worth it to grind timewalking for AP, as I got around 1200-2000 per dungeon.
Mokoi
10-17-2016, 02:15 PM
Do you have any videos of your setup? are you using ISboxer? You are amazing and I can appreciate all the hard work you do here! Inspiring! I have druids, DKs and now DHs at 110 and I want to try and gear a bit in instances but have no idea where to start. I died in a huge fire on my first normal runs after hitting 110.
Teach me Obi Wan!! :)
Xeneres
10-17-2016, 02:43 PM
Do you have any videos of your setup? are you using ISboxer? You are amazing and I can appreciate all the hard work you do here! Inspiring! I have druids, DKs and now DHs at 110 and I want to try and gear a bit in instances but have no idea where to start. I died in a huge fire on my first normal runs after hitting 110.
Teach me Obi Wan!! :)
I don't have any setup videos but I do have a guide over in the new boxers forum, (It's a work in progress)it tells you how I play my toons with some of their controls, GnomeSequencers and talent and artifact traits. I also include some comments about why I have chosen certain things or do things a certain way.
I do use ISboxer.
The best way to do dungeons is to just dive in and to optimize your toons to the strengths of your team/comp. What bosses and dungeons are giving you difficulty?
There are also some comps that will be more difficult than 5 tanks. I would make sure if you want to be serious about mythic+ dungeons to make sure your comp is solid. Some just do better than others.
There will be lots of wipes. Hell, some of the bosses took me 2-3 hours to beat the first time. When you do wipe don't give up and say its too hard. Instead, sit down and think about what you could have done differently. I'm always criticizing myself and thinking of new ways to tackle difficult bosses and trash packs.
I also have to change how I do things for certain bosses. It really just comes with practice. You can easily get 800+ item level without setting foot into normal dungeons after only a few days (or even a day) of being 110. Once you have 800+ item level you should be able to easily do normal's and at 810-815 heroics. You shouldn't have to overgear dungeons or be at an equal ilevel from what they drop baseline in order to complete them.
Start with some of the dungeons we have identified as having easy bosses like Darkheart Thicket and work your way up from there until you clear all of the dungeons. If you can do it on normal heroic is only a little bit harder and may add 1 mechanic. Then once you start to get through heroics mythic is only a little bit harder than heroic.
Eventually Mythic dungeons will feel like heroics the more gear and experience you obtain. At my ilevel most mythic and mythic+1 dungeons feel like heroics to me.
Xeneres
10-17-2016, 11:41 PM
Welp...I just one upped myself tonight. I multiboxed Court of Stars+4 within the timer and got a +5 Blackrook Hold and was able to beat that one within the timer!
Court of Stars+4 Within Timer:
https://www.youtube.com/watch?v=zyf5OpFrgyE
1790
Comments:
This dungeon went fairly well. I had to make extensive use of battle rez from time to time on trash and a lot on the last boss. The trash would simply gib a toon especially when the 2nd bosses area was one staggered giant pull, surprise patrol trash and mini bosses one after the other.
I think raging is my favorite tier 1 affix so far as a multiboxer. This dungeon does not have that much trash but it has some nasty trash mobs with higher hp than most trash in other dungeons. With raging and the nature of all of the patrols in this dungeon it led to a lot of unexpected pulls and very damaging abilities at the end. The imps and arcane anything mobs were annoying. Thankfully, I play 5x master race for all of those AoE silences and interrupts.
I was very sloppy on the last boss and hit way more wind lines than I should of have. I was not able to spread out because its easier to dodge the wind lines if I'm clumped. Any fight with DoTs severely punishes my DK by removing bone shield stacks faster than I can apply them which lowers my damage and overall mitigation/healing. The last boss is one of the more difficult mythic bosses. (still no where near as awful as Serpentrix)
Blackrook Hold+5 Within Timer (Got Keystone from Court of Stars)
https://www.youtube.com/watch?v=-y8t5BNE4X8
1791
Comments:
This dungeon went better than my +4 a day earlier. It was a lot cleaner, especially on the last boss. I didn't beat the timer within as high of a margin but 11% more damage and health will do that.
I am sick of Blackrook hold I ran it 5x this week on Mythic+2 or higher. I also got it at least 4x this week as my heroic daily.
I had to use a brez from time to time as the trash did a lot of damage especially on special attacks at low hp with raging. +5 was 47% more hp and damage which is basically the same as the difference between Normal to Mythic, not even factoring in the affix.
I hate those damn Felguards with the Scavangers and Trickster demons. If I got 2 scavengers that enrage they would almost insta gib a toon with raging and their damage buff they get. The felguards and their brutal assault even with 5x stuns I could not keep them both locked down.
I largely laugh at the bat gauntlet with 5x tanks as It is super easy and those felguards do like 0 damage even with 2-3 stacks of their empowerment buff.
It was a fairly close timer. I didn't expect to beat the timer and was more interested in the next step up 855 loot. I also ran a +4 a bit before this and it went horribly wrong on the first boss and demon trash. I don't think I was very focused.
In the coming weeks I'm going to start using combat potions and invis pots. I believe I will need these to beat any higher timers than +5 with my 5x tank damage. Hopefully I'll get some good loot this week. I gained about 5 item levels across the board and my 3rd golden relic slot on all of my toons this past week which helped tremendously.
Darkheart Thicket+6 Raging and Necrotic Comments:
I got a +6 Darkheart Thicket with Necrotic and Raging from the Blackrook Hold+5. I decided to opt out of that, I've heard horror stories from darkheart with necrotic and raging and its getting close to my bedtime. I'm a bit scared of necrotic. I'll give +7 another go this week and hopefully I'll have more time and better affixes.
Necrotic is a particularly unfair affix for Death Knights as it combines a double whammy in awful for them. Sure, it sucks for other tanks too but sucks a lot more for deathknights. 1st, it lowers healing and absorbs they receive. So it affects their ability to self heal which in turn affects their mitigation and ability to not just be a meatshield. 2nd, its also a damage dot that causes them to lose bone shield stacks faster than they can gain them. Boneshield functions as an absorb for 16% or 24%, with a critical bone shield absorb, so it will also be lessened by anything that lowers our healing % absorbs as well it also gives us cheaper deathstrike and more haste so that also affects our damage and mitigation. Its amusing to watch other tanks try to tell DKs to suck it up on the forums when they have % damage reduction CDs and other forms of mitigation. A popular method of dealing with this affix is to kite, which is not a multiboxer strong suit. DnD has a nice 70% snare with a de facto talent "choice" but DKs themselves are very slow.
davidmage
10-18-2016, 02:59 AM
Welp...I just one upped myself tonight. I multiboxed Court of Stars+4 within the timer and got a +5 Blackrook Hold and was able to beat that one within the timer!
I'll render some videos and post them to YouTube Tomorrow.
Here are some screenshots in the meantime:
Court of Stars+4 Within Timer:
1790
Blackrook Hold+5 Within Timer (Got Keystone from Court of Stars)
1791
I then got a +7 Darkheart Thicket with Necrotic and Raging from this blackrook hold. I decided to opt out of that, I've heard horror stories from darkheart with necrotic and raging and its getting close to my bedtime. I'm a bit scared of necrotic. I'll give +7 another go this week and hopefully I'll have more time.
Very nice!
To beat these timers, you have to be putting out some fair dps. Are the paladin doing as much as the dks? And how do the paladin compare in single target vs AoE?
My team can't be very far behind gear wise - the limited gaming time I have I spend on doing what quick things I can to get gear and AP I need with nice world quests etc (also trying to advance on my hunters).
So it was a while ago I had time to work on learning/beating new things, last time was when I was home from work sick a whole week. I'm at 850 ILvl and I'm about 6-7 traits away from my third golden trait. What's your team at? Also do you use flasks or potions regularly? I guess the expensive potions can help a lot for a more difficult boss fight.
Andreauk
10-18-2016, 06:16 AM
You can see the dps on the screenshots :)
Xeneres
10-18-2016, 10:34 AM
Very nice!
To beat these timers, you have to be putting out some fair dps. Are the paladin doing as much as the dks? And how do the paladin compare in single target vs AoE?
My team can't be very far behind gear wise - the limited gaming time I have I spend on doing what quick things I can to get gear and AP I need with nice world quests etc (also trying to advance on my hunters).
So it was a while ago I had time to work on learning/beating new things, last time was when I was home from work sick a whole week. I'm at 850 ILvl and I'm about 6-7 traits away from my third golden trait. What's your team at? Also do you use flasks or potions regularly? I guess the expensive potions can help a lot for a more difficult boss fight.
My Paladin definitely puts out on single target. Probably more so than my DKs if it wasn't doing all the running around and guiding my dks through mechanics and being the battle healer. The nice thing about paladin is most of its damage is tied into shield of the righteous, judgement, and avenger shield. So it can get in do some damage and then run away, if needed, and not suffer a huge single target dps loss. The paladin has to be more careful about AoE mechanics as I'm trying to somewhat preserve light of the protector. The DKs have their leech, self heals, boneshield absorbs and higher HP so they can take handle AoE damage much better provided its not constant DoT damage. The paladin handles large spike damage mechanics a bit better due to actaully having a % damage reduction cds (a lot of them too!) On some AoE heavy fights I use light of the protector at least 50%+ on the Paladin. The DKs can survive a long time just taunt trading to keep their HP high.
My paladin does significantly less AoE damage than my DKs. The DKs have lots of burst AoE at the start of any trash pack but eventually it winds down the longer the fight goes on for. It has recently improved since I unlocked Tyr's enforcer and went back to having my avenger shield hit 3 targets. I'm hoping for the legendary on it to increase it to 5 targets or the 15% heal on lesser blessings.
I do use flasks and drums. I have not yet used any combat potions. I will probably try them out assuming they wont bankrupt me. One thing that is pretty cheap is invisibility potions. They can shave of a few trash packs in most dungeons. I will try to start using both potion types this week. I think I will need too it if I'm going to beat a +6 or +7 dungeon timer with tank DPS.
I also spent like 700k gold yesterday on 5x darkmoon cards: bought 35 Obliterum to upgrade them all and that took 14 blood of Sargeras per toon which dipped into my gold making. I believe these trinkets are a good investment as crit is my best stat on my Prot Paladin and my 2nd best for my DKs. This item will also be upgradeable to 855 in 7.1, a week from now. I'm hoping blizzard keeps letting the trinket be upgradeable throughout the expansion. The card itself is a raw str trinket with a varying crit buff proc that ranges from about 700 to 1400 crit. The trinket kicks in immediately in combat and every 20 seconds it shuffles giving a varying level of crit. While some trinkets have a static 930 or so crit at 850 ilevel, if you get crit as your secondary, this trinket has the potential to go up to 1399 crit and it has equivalent base strength.
I bought this trinket because I was tired of having to rely on RNG from world quests to give me and 850 warforge/titanforge with proper stats. I had 850 trinkets on most of my toons but they were not ideal stats. 2 of them still had 2x 840 trinkets so this was a good power upgrade for my team. Multiboxers cannot take full advantage of proc trinkets which are what most trinkets are in dungeons and raids. So basically world quests were my only source for a trinket upgrade and I'd have to get 2 of them, so this trinket I think is a good investment.
As for my toons ilevel:
Xenerys (paladin) 862 - No Legendary
Xeneres (858) - No Legendary
Xeneris (858) - Legendary Blood Queen Ring
Xeneros (862) - No Legendary
Xenerus (863) - Legendary Cape
Xeneres
10-18-2016, 12:05 PM
Added New +4 and +5 Blackrook Hold within timer videos to my post earlier in this thread with the screenshots for those dungeons.
I'll add some comments to that post too.
Xeneres
10-24-2016, 11:51 AM
I ran some other Mythic+3-4 this week. I think bolstering is my second lease favorite affix, after nectoric, and to make it worse I got some very unfriendly/long dungeons. Bolstering is very draining and annoying as you cannot kill the healer and annoying mobs in the pack first. When you have swarming mobs such as the mana worms in Arcway they all bolster and you pull both side in Ivanyrs room so they all bolster and become very dangerous. Even worse is when you get the forgotten spirits patrolling and forcing you to kill them because eventually you will not be able to heal.
Bolstering buffs every mob within 45 yards with 20% health and damage. Its very annoying. Some people in my guild didn't even bother to do them this week due to this affix. It makes it difficult to beat timers as it hinders your ability to chain pull.
I was able to beat the timer of every +3 dungeon I attempted but was not able to get 2 chests.
Arcway+3 x 2
Vault of the Wardens+3
Eye of Azshara+4 (Upgraded Arcway Keystone)
Darkheart Thicket+4 (Upgraded Vault of the Wardens Keystone)
Vault of the Wardens+4 (Was within ~30 seconds from beating timer - Upgraded Arcway Keystone)
My remaining Keystones are +3 Halls of Valor and +3 Eye of Azshara. I'm not really too keen on doing those dungeons with bolstering. I will most likely not be able to beat the timer on these I do not believe. I may do them just for the legendary chance.
It's been 3 weeks since I got my my first legendary for my team. 2/5 of my toons have one. I'm disappointed that I have not received anymore since.
I did record most of these dungeons but didn't bother uploading them to YouTube. I can upload them if anyone requests them.
daanji
10-27-2016, 03:46 AM
Xeneres, do you have a video of you Serpentrix kill? I don't see it listed.
Xeneres
10-30-2016, 03:03 AM
Xeneres, do you have a video of you Serpentrix kill? I don't see it listed.
I didn't make a video of my Serpentrix kill on Mythic+4. It was basically my paladin soloing and kiting the boss mehcanics for 10ish minutes. I one shot the rest of the bosses as they were not too bad. There is simply too much damage on mythic+4 going out for my slaves to have a chance at surviving. I basically try not to die and get as much damage out as I can but eventually the DKs will die and ill have to solo it with my paladin from then on.
Lyonheart
10-30-2016, 10:15 AM
I didn't make a video of my Serpentrix kill on Mythic+4. It was basically my paladin soloing and kiting the boss mehcanics for 10ish minutes. I one shot the rest of the bosses as they were not too bad. There is simply too much damage on mythic+4 going out for my slaves to have a chance at surviving. I basically try not to die and get as much damage out as I can but eventually the DKs will die and ill have to solo it with my paladin from then on.
When i finally killed the Serp, i stopped trying to do the most dps and just focused on the "running away little girl" part. I just kept my eye on the damage and trying to avoid it, while doing "drive by" damage as i ran around the boss and adds as fast as i could. In my head i think i was screaming like a little girl the whole time as well..but in the end it worked..only one paladin died! ( the toon lagging the furthest behind.)
Xeneres
10-30-2016, 10:27 PM
Some updates from this weeks Mythic+'s
This weeks +3 Affix is Sanguine for the US and Volcanic for +6. This one is pretty bad but its far from the worst I've experienced so far.
I still may run a few tomorrow but with trick or treat tomorrow I wont have as much time because I'll be handing out candy to kids in my neighborhood.
Mythic+2 BRF 3 Chest:
1799
I did this dungeon 2x and got 3 chests both times.
Mythic+5 Blackrook Hold Within Timer:
1800
I got a few minutes faster on this dungeon but not fast enough to get a 2nd chest. Im getting closer each week.
Here are 3 of my toons getting there legendary for the first time. In US we had 3 emmisary caches on our Tuesday and i opened all 3 at once and they all now at least have 1 legendary. One toon has 2 Legendary (Xenerus). Xenerus and Xeneris got the legendary about 4 weeks earlier so I'm hoping to see Xeneris's 2nd legendary in the next few days. I do about the same # of dungeons each week.
1801
I tried to do Vault of the Wardens+6 with Volcanic and Sanguine. It was going pretty well until I got to the inquisitor boss... Volcanic happens because of the damn eyeballs he summons which you cannot do anything about. Worse yet he summons adds and you can get stunned if you don't face the eyeballs. Volanic was going out every 1-2 seconds. Each toon got their own placed under them. It does 1.5 million damage each time you get hit by it. It was too much to deal with and the more eyeballs that spawned the more volcanics. I was not able to beat this boss and got too frustrated and quit. The best I got him to was about 30%. Id wipe shortly after the 2nd set of adds spawned. The imp mother on +5 was interesting...
I think for future mythic+s I need to sit down and think how these affixes will work out.
I also did a Court of Stars+2 and got 2 chests from it. It was very close maybe 30 seconds off missing the 2nd chest. I forgot to take a screenshot of it.
My remaining keystones are Arcway+5, Halls of Valor+5 (not going to even bother with Sanguine) and Eye of Azshara+2 and Vault of the Wardens+2. I should be able to do Arcway+5 tomorrow but I may not be able to do any due to Halloween and trick or treat. I can basically 2+ chest any timer on any mythic+2 except maybe Eye of Azshara due to Serpentrix being well Serpentrix...
Next week my keystones will be +3 and will all have the first affix. Hopefully, I can get some good ones so I can keep securing that 865 ilevel piece out of the weekly chest. If I beat a +6 It turns the weekly cache into an 870 piece. I'm getting there but not quite strong enough to beat those +6 dungeons with difficult affix combos. I need to get to +7 to get that 860 baseline loot and need to go all the way to +8 bump the weekly chest up to 875.
For now I'm just gonna keep doing what I'm doing and keep attempting +6 dungeons as I get them. At least Karazhan will allow us some more loot options but I think those bosses are quite a step up over even Mythic+7-8 in terms of damage and HP. At least there are no awful affixes!
Toon ilevel Update:
Xenerys - 867
Xeneres - 867
Xeneris - 864
Xeneros - 865
Xenerus (2 Legendary) - 869
davidmage
11-01-2016, 08:56 AM
Nice going in BRH, some sweet timers. I have only barely managed a 2 chest timer on +1. Do you do any double pulls? Also you must be pulling some decent dps on the boss fights. Do you have any BRH 3 chest run recorded?
Xeneres
11-01-2016, 12:47 PM
Nice going in BRH, some sweet timers. I have only barely managed a 2 chest timer on +1. Do you do any double pulls? Also you must be pulling some decent dps on the boss fights. Do you have any BRH 3 chest run recorded?
I don't think that I did record it. I do largely the same route as my +5 video but may do my trash pulls a bit safer in +5 vs a +2. I may double up on a few pulls in +2. You can see my boss timers for when I killed a boss in the screenshots.
Here is an overview of how I clear the dungeon:
Before the first boss I always go for Lady Velandras. She may hit hard but its much easier to deal with her than to deal with the Soul Echos from the other mini-boss. I pull these packs one at a time I do not double up or mess around with the multiple councilors except for that 3 pack after the first 4-5 pack.
On the first boss I do enough damage that the boss only casts soul echos once and I immunity it with AMS and magic bop so I do not have to move except for the 1 swirling scythe. I always drums the 1st boss and save the drums for the last boss. He may cast reap soul but my damage is so high it pushes him to the ghost phase and he cancels reap soul. Its not that deadly anyway on Mythic+2 even if it did go out. I then continue dpsing the boss and get him to around 15-20% then I grip at least 3 of the ghosts up and kill them when they get close then I use a minor CDs to survive the explosion and go back on the boss. He typically dies right after that and may cast 1 more swirling scythe.
For Illysanas trash - I always separate the room into 4 pulls on Mythic+5. One at the start with the 2 melee mobs pat + the first 5 packs. Then the 2nd 5 pack pat with the cat pat then the 3rd group and then finally the 4th group with the guys that jump down. On Mythic+2 I have pulled the first two pulls together maybe 10-15 mobs and AoEd them down which saves a lot of time but is risky if you get AoE stunned. I have lost 3 chest before doing when this pull went wrong. With icebound back on DKs now I can use that to not get stunned or to break stuns and focus on killing the arcane adds and arcanists first. Deathgrip can interrupt the AoE stuns for both these commander mobs and the lancers going towards the last boss which is nice.
For Illysanna I have enough dps to ignore the adds and burn her down on Mythic+2 without lust. I may repentance the melee add but if I don't then I taunt with the pally to keep the melee add facing the pally so I can dodge its stuns. Illysanna dies 10-15 seconds after the adds spawn. I think I killed her in like 50 seconds on Mythic+2 this week. On mythic+4 or higher I have to kill the adds because she has a lot more health and everything does a lot more damage.
I 100% never ever screw with that Scavenger, Trickster and Wrathguard room. I pull those individually or at least get rid of the patroling Felguard and Felhound. I may double up 2 demon packs as they are not very dangerous without the threat of the wrathguards assuming I do not have an awful affix.
Smashspite is very easy with 5 tanks so nothing to do here but burn him down.
After that event there is the felbat and felguard gauntlet. I always pull 3 felguards at a time so there are only 2 pulls to do the gauntlet. The felguards do laughable damage even with 3 stacks of their buff the main threat for your typical group are the bats killing a squishy which is not a problem with 5 tanks.
For the lancer pulls I pull the two swords men at the start with the lancer and swordsmen togeather. Then I handle once lancer pull at a time which I believe there are two more lancer+ swordsman pull before the final pull. On the last pull it is possible to get 2 mobs only but it doesnt happen very often. Sometimes I'll repentance the close lancer and kill the other one that comes down. If icebound is up ill pull both and use icebound as soon as the first stun goes out so i can continue to dps.
For the last boss I've found its best to use drums midway through Kur'talos him and then to use CDs and potions as soon as you get the buff for the demon. There is no point waiting until the demon is out to use drums because it will go to waste when the boss is unattackable for the laser circle.
Overall, I've gotten more gear and started to use potions so its allowed me to do much better on timers. I pull about 350-500k burst on bosses on all of my characters while my old war potion is running with drums. My DKs essentially do triple damage + the echo from old war with double dancing rune weapon. My paladin actually can put out respectable ST burst but it is ultimately slightly lower than my DKs. The DKs demolish my paladin in AoE, its not even fair.
I think it is better to just use potions for damage than it is to invis pot since it puts your potions on cd for 10 minutes unless the pack you are skipping will save you a lot of time.
This week I'll get Mythic+3 chests with an affix so depending on what I get I will probably only beat the timer but on some I may be able to get 2 chests.
davidmage
11-02-2016, 05:38 AM
Thanks for a detailed answer :)
I have to say, damn! That is some crazy single target dps you are pushing on the bosses. I'm fully dealing with all mechanics, many times over, for all bosses. And if it is as you say that DK have much higher AoE damage, that must make trash go down very easy as well.
You are pulling trash about the same way as I do, so I guess that it's just the sheer dps output which will speed me up in that (and probably most) mythic+ dungeons.
As mythic+ is all about the speed, and where AoE might matter more in the end than single target, DK:s should definitely have an edge.
You said you started using potions. I had a potion of old war in my bag, and tried it on a dummy. I logged that it did 2 mill damage in total. With Avenging wrath it should do 2.7, and with drums it should do like 3.3 and x5 its 17ish mill.Even with or without drums, that will lower the boss fight duration significantly.
However I'm not even fully enchanted and gemmed yet, and don't always use flasks. So before I start chugging the old war pots I should get those things sorted :)
daanji
11-07-2016, 01:10 AM
Xeneres, after watching some of your videos I've noticed you don't use Wraith Link (DKs) + Divine Steed (Paladin).
Wraith Link gives the DKs a 3 second 70% speed boost and Divine Steed gives the paladin a 100% speed boost. They are great to use in Black Rook Hold with the dread lord and to avoid Odyn's massive AoE in Halls of Valor.
Xeneres
11-07-2016, 01:44 AM
Xeneres, after watching some of your videos I've noticed you don't use Wraith Link (DKs) + Divine Steed (Paladin).
Wraith Link gives the DKs a 3 second 70% speed boost and Divine Steed gives the paladin a 100% speed boost. They are great to use in Black Rook Hold with the dread lord and to avoid Odyn's massive AoE in Halls of Valor.
Do you mean Wraith walk? I do not use it as often as I should. It's something I'm working on. Even with the glyph DKs have the worst mobility of any class in this game. Wraith walk is almost unusable without the glyph and people gouge the shit out of it on the AH and make it cost 10K+. The paladins divine steed syncs up with wraith walk but it is faster % movement speed so I need to be careful with it or I can break follow. It is nice that its 50% faster I guess since it can get my dks moving faster. I may setup some kind of a slightly delay 2 step in isboxer so my DKs fire off their mobility a bit after the pally so that they are guaranteed to be moving for the entirety of wraith walk.
Note: Divine steed is buffed by Heart of the Crusader (20% mount speed) since blizzard considered you to be mounted.
For Odyn I just eat the AoE so that I can kill the add faster. I can't run out and death grip it at the same time. Its not something you can instantly kill in mythic+ (~6 million + HP) and if it gets a cast off it can quickly wipe your group as each cast is faster. I don't know if wraith walk would even be up fast enough for each one. My dks typically have no chance of getting out in time unless my paladin is already far enough away to make them start moving as soon as odyn casts and since he grips you it takes a second or two for the slaves to be far enough from you to follow and by then wraith walk only has about 1 second of movement.
For the last boss in blackrook I'm not sure if its always the same laser placement but I just use a CD if I notice that I'm going to eat a tick. Its better to eat a tick with CDs and to get behind it than to try to outrun it if its ontop of you. Its often difficult to stick to the inside due to all the sleep clouds so you may fall behind if you are trying to out run it and due to the nature of follow your slaves will always be a few yards behind your mains. I've been trying to see where the best place to stand before the boss starts the lasers. So far I've determined that north on the minimap near the brazier/lantern on the edge of the room is what works best for me.
Xeneres
11-10-2016, 11:04 AM
I ran a few of these last week recorded but haven't yet made a video. I mainly was just doing the minimum to get the weekly chest. I'll make the video hopefully in the next few days.
I ran Neltharion's Lair+3 and got 2 chests the affix was teaming. I got a halls of valor+5 from this with teaming... So I ran another +3 dungeon for a new keystone.
I then ran court of stars+3 (also teaming) and got 1 chests from it (that dungeon is rough with teaming) as well and finally got a good Wardens+4 keystone for the 865 weekly chest.
I finally ran vault of the wardens+4 and got 2 chests from it for the first time. It then gave me a +6 darkheart thicket with teaming and necrotic (no thanks!)
I got some good keystones this week. I got Neltharion's Lair+2 x3 so I should probably be able to 3 chest that dungeon several times. I think I also got an Eye of Azshara and a Vault of the Wardens+2. It seems I can never go a week without a Eye of Azshara keystone...
I've been working on my herbalist and alchemy alt team of 5x enchantment shamans. They are all about ~108 today. I'm going to finish up their leveling and finish up their their order hall dungeon quests and profession quests this weekend before I start running my mythic+ and Kara this week. Just spending a few hours leveling in highmountain I have over 800 foxflower. It really is silly how many herbs you can farm while multiboxing it. I thought about making 10 shaman actaully but decided to just stick with 5 to make it easier to level. There was also a big bot ban wave which should drive herb prices up. I'm hoping to spend a few hours farming herbs each week to fuel my potions for progressing in higher level mythic+ and also to pay for my wow subs.
I probably should of gotten on the herbalism and alchemy bandwagon much sooner but I would not of given up my enchanting and engineering. I really miss my loot a rang, auctioneer in Dalaran and goblin glider when I play my shamans.
I do like the shamans but I feel their AoE (at least with my level of artifact traits) is quite low and more difficult to land since it only hits mobs in front of you. They also are quite squishy but do have excellent mobility and AoE stuns. Enhances healing rain does seem to be very powerful so maybe I'll be able to try my originally planned team comp for legion of 1x Blood and 4x Enhance or maybe 1x prot pally and 4x enhance. I still don't think it will do as well as my current comp but will be a fun side project.
Xeneres
11-15-2016, 03:44 PM
I only ran two Mythic+ dungeons this week. I was sick all weekend with bronchitis and also was working on finishing up my 5x enhancement teams order hall quest line so they can have mount speed ghostwolf via Rehgar.
I love running around as ghostwolf at 100% speed and its instant cast. They can be slowed some by daze but can not be dazed out of ghost wolf. They still move faster than normal movement speed even if they are dazed and once the debuff is gone they go back to being 100%. As long as they ghost wolf out of combat they keep the 200% movement speed even if they get in combat.
I made a few profession changes on my main team and turned my paladin into an alchemist and my "main" dk into a JC. I still have my other 3 dks as enchanters so I can de their world quest gear and upgraded items. I refuse to part with engineering x5 I love my glider (even if it was nerfed in instances) along with the loot a rang and Jeeves. I think I spent all of Sunday leveling my professions and working on the profession questline and their required dungeons. I'm now more self-sufficient and do not need to spend 500K+ a week on consumables for pushing Mythic+ and Karazhan progression on the last boss. I got rank 3 old war potion discovered and am now working on rank 3 str flask proc.
I use my blood of sargeras across my toons, with the exception of my JC toon, to buy the cheaper herbs so that my shaman can focus on farming Surumar for starlight rose and ore. I have not yet discovered the rank 3 starlight rose. I also still need to unlock rank 3 of Aethril so I can get extra herb harvests. Those are on my todo list this week.
I made a bit more progress in mythic+ by 2 chesting a +5 dungeon. It was Maw of souls so it wasn't too difficult but some of that trash gets harder at higher difficulties with raging.
I 3 chested Neltharion's Lair+2:
1808
I also 2 chested Maw of Souls+5 with raging with about 1 minute to spare:
1809
I didn't record the Neltharion's Lair+2 but did record the Maw of Souls+5
I got my very first +7 keystone but unfortunately it was Vault of the Wardens with raging and volcanic. I will not get past the inquisitor fight with volcanic as the eyeballs cause volcanic to spawn every few seconds during that fight.
I only cleared Kara to the Mana Devourer boss. I got my first set of the 2 minutes of +10% damage and healing after killing a dungeon boss. I'm hoping in the next few months I can get every toon with that set. I can definitely notice the damage from the toon who has it.
I also got one more legendary item to bring my total up to 7. Two toons have 2. It was that damn Sephuz's Secret. 3/5 DKs now have it...I guess it is technically bis for Mythic+ dungeons as it triggers from arcane torrent, deathgrips and stuns. The only downside is its 100% useless for boss fights as I can't trigger it unless that boss fight has adds.
Xeneres
11-17-2016, 12:06 AM
Here is the Maw of Souls+5 I ran a few days ago:
https://www.youtube.com/watch?v=ktdSrQavnxI
Apatheist
12-05-2016, 06:00 AM
The only thing that puts me off DH is all those target aoe abilities
Since a recent patch you can now macro GTAE skills on yourself or your cursor location -- which shouldn't be an issue on an all melee team.
/cast [@player] Death and Decay
/cast [@cursor] Death and Decay
Andreauk
12-05-2016, 06:57 AM
Yeah I know about that since the changes.
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