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Mosg2
06-10-2015, 05:37 PM
http://www.mmo-champion.com/content/4946-Dev-Watercooler-Flying-in-Draenor

Well, I think this is well and truly the final nail in the coffin for me. I've flirted off and on as a subscriber for the past two years, but I think I'm too tired to dance any more.

I really enjoy open world pvp, and being able to fly in Tanaan Jungle finishes off this expansion for me. I guess they may do a better job with the max-level content in the next expansion with respect to open world pvp, but I think I'm done with WoD.

Lyonheart
06-10-2015, 09:11 PM
I can see your point of view, If WoW was mostly about PvP for me I 'm not sure I would like it either. But this is wonderful news to me. Its mostly about PvE with me in these games(MMOs).. and flying makes it a lot more fun IMO. BUT I 100% agree that the content should be fully consumed before you can fly over it, im ok with that the first time though.

ebony
06-10-2015, 09:37 PM
am all up for flying as most zones in wod are dead anyway, but having flying in Tanaan Jungle is silly, but then again the zone is not all that good anyway and been over buffed to look like timeless island and its far from that zone.

Ughmahedhurtz
06-10-2015, 09:51 PM
Well at least it's account-wide.

Andreauk
06-11-2015, 03:05 AM
Although having to get all those achievements before being allowed to fly is a bummer, I'm happy with the compromise.

ILikeTwins
06-11-2015, 08:58 AM
I have to say I like the compromise too. I love to fly but I can certainly see both sides of the argument. Having certain areas be disabled for flight would also make sense rather than all or nothing. It just makes me wonder how many subs they must have been hemorrhaging after the original announcement of "no flying now or in the future" in order to do a 180 degree change in philosophy. I can only imagine some of the internal meetings they must have had on this topic

Lyonheart
06-11-2015, 09:15 AM
I have to say I like the compromise too. I love to fly but I can certainly see both sides of the argument. Having certain areas be disabled for flight would also make sense rather than all or nothing. It just makes me wonder how many subs they must have been hemorrhaging after the original announcement of "no flying now or in the future" in order to do a 180 degree change in philosophy. I can only imagine some of the internal meetings they must have had on this topic

I think the polls were about 50/50. And it seemed like most people who were against flying, had PvP reasons for it. But the people who wanted it were the most "passionate about it" I would guess. I know one of the reasons i stopped playing in MoP was that last two updates having no fly zones. And when they said no flying in the future this time, I have not logged in since. Now i will have to fire up my team to get all the prerequisite achievements done.

ebony
06-11-2015, 09:22 AM
I think the polls were about 50/50. And it seemed like most people who were against flying, had PvP reasons for it. But the people who wanted it were the most "passionate about it" I would guess. I know one of the reasons i stopped playing in MoP was that last two updates having no fly zones. And when they said no flying in the future this time, I have not logged in since. Now i will have to fire up my team to get all the prerequisite achievements done.


But timeless island would of been the biggest fail if it had flying it would have no point at all.

i feel some zones need flying and others do not, timeless was made without flying at all and it worked great and that's what made it (or though a lot did not like it) i think flying should be out the game for a patch at least and when it does get added make players work for it. but no flying at all get boring in such a big world anyway.

Asterix
06-11-2015, 09:38 AM
imho flying should be available for
- all the "old content" (classic, bc, wotlk, ...)
- current content areas as soon as you get to max level and get the loremaster achiev
so you completed the quests in the way they designed it
- current daily areas and quest hubs as soon as they get outdated / replaced by
a new questhub or when they were designed for flying

this way would you'd explore the world and complete the quests the way the designers what you to do it and be able to farm herbs/ore/wood/... or travel the world faster in the areas after the PVE content is completed in there. Open World PvP can be done in the current quest hubs where flying is still forbidden. Only problem left are the lvl 100 player that fly through old content and farm low level ppl (what they call PvP), I think that's why they started giving out Tome of Cold Weather flying to prevent such behaviour.

Wubsie
06-12-2015, 12:43 PM
Well... This is rather dissapointing. Now to be on equal ground with others as far as major game mechanics, I'm forced to finish off running to every damn corner in WoD whether or not I already know what's there and have chosen not to go there as there is nothing of value in that area, start doing boring as hell daily quests that I stopped doing for the precise reason that they sucked ever so much, finish off boring, pointless quest lines in irrelevant, outleveled areas, rep grinding(?!) and maybe even do some treasure hunting (not sure how many I've collected).

I fail to see how any of these are in any way relevant to whether or not you should be able to have the flying talent on a max level character. Sure, now you get to (read: are forced to) experience all of the areas to the end. However, I submit that if one would find enjoyment in finishing those areas off, we would have done it on our own by now. So this does not give you a shortcut to any part of that content. What if you hate that part of the game and that is precisely why you've chosen not to do any of that content outside of what you absolutely have to? From a PVPers perspective, this is like requiring all the PVErs to grind to a certain arena rating before they can get the flying talent. It makes no sense.

And this is to be the way of things for every content patch from this point? I'm hoping the PVP community will have their voice heard as I'm sure I'm not the only one seeing this as absurd, and this will change. If not, I don't see myself continuing with this game.

</rant>

Mosg2
06-12-2015, 02:19 PM
They potentially disallow flying in Ashran and Tanaan Jungle, but it sounds like it's just gonna' happen.

Kimchee
06-12-2015, 03:29 PM
They potentially disallow flying in Ashran and Tanaan Jungle, but it sounds like it's just gonna' happen.
I wonder if they screwed themselves over. it might be that when they created WOD the intent was to not allow flying so all zones were set up as one. Now that they are back pedaling theres no easy way to allow fly zones for just main content area and not the pvp zones? this is just a guess...

Ughmahedhurtz
06-12-2015, 03:54 PM
From a PVPers perspective, this is like requiring all the PVErs to grind to a certain arena rating before they can get the flying talent. It makes no sense.
Conversely, if you're trying to make it difficult for peeveepeen punks to harass people on the ground that can't fight back, it might make sense. Of course, that assumes that the "ganker" types would tend to be people that would never waste their time doing Loremaster/etc. to get these achievements... Just a thought.

Wubsie
06-12-2015, 04:34 PM
Conversely, if you're trying to make it difficult for peeveepeen punks to harass people on the ground that can't fight back, it might make sense. Of course, that assumes that the "ganker" types would tend to be people that would never waste their time doing Loremaster/etc. to get these achievements... Just a thought.

This would be fine, if incidents of PVP were an issue. But since we have designated PVP and PVE realms and hardly any reason outside World PVP to move from our instanced gold factories to begin with, I don't see the point. I wouldn't mind needing to unlock it if it was somehow relevant and made sense. A week long daily grind would be perfectly fine to me IF it actually related to how you would gain your flying mount/learn the flying skill. The only reason I can come up for this is that they're caving in to people's wishes to have flying back, and could not think of a reasonable way to reintroduce it. That and stretching what was initially only leveling content to extend to max level.

It really just seems to me like someone went: "Hey, Bill! You know how no one does the rest of the quests in an area when they outlevel it or cares about exploration achievements? Yeah, well, we just made them mandatory, lol."

Ughmahedhurtz
06-12-2015, 07:04 PM
That and stretching what was initially only leveling content to extend to max level.

It really just seems to me like someone went: "Hey, Bill! You know how no one does the rest of the quests in an area when they outlevel it or cares about exploration achievements? Yeah, well, we just made them mandatory, lol."

You might just be onto something. ;)

luxlunae
06-14-2015, 10:47 AM
Hey this doesn't make a lot of sense for most pve'ers either. if you look at the mmo champ post those achievements are mostly wildly unpopular. Most pve people are instance people not "quest and explore" people (nothing wrong with questing and exploring, but it has been 6 months, if I was interested in doing that I would have).

luxlunae
06-14-2015, 11:15 AM
BTW my macros say that the beginner zone in tanaan jungle is zoned [flyable]. only place in draenor where that happens.

MiRai
06-14-2015, 01:11 PM
I don't mind staying on the ground, and I doubt I'll bother to do these prerequisites for flying anytime soon (or even at all).


BTW my macros say that the beginner zone in tanaan jungle is zoned [flyable]. only place in draenor where that happens.
The [flyable] flag was "bugged" as always true in Draenor up until 6.1 was released, and I guess it was fixed everywhere except that area.

Finney
06-28-2015, 10:05 AM
Does anyone know if this is battle-net account bound, or just subaccount bound? Everything I've seen says "account," and I'm not sure which one that refers to.

Since humans gather rep faster, I've put a level 3 trading post (+20% rep) in my human's garrison, but I only have 1 human on my main team.

I guess the question could be phrased "are achievements (including the meta-achievement Draenor Pathfinder) shared across all your accounts?"

Lyonheart
06-29-2015, 09:19 AM
Does anyone know if this is battle-net account bound, or just subaccount bound? Everything I've seen says "account," and I'm not sure which one that refers to.

Since humans gather rep faster, I've put a level 3 trading post (+20% rep) in my human's garrison, but I only have 1 human on my main team.

I guess the question could be phrased "are achievements (including the meta-achievement Draenor Pathfinder) shared across all your accounts?"

All i know is when im boxing and i complete an achievement, all my toons get it at the same time..even if only one toon actually competed the requirements..so i am hoping so. I just got the explore one the other day, yet only one of my guys had actually explored all the areas.

ebony
06-29-2015, 10:29 AM
Does anyone know if this is battle-net account bound, or just subaccount bound? Everything I've seen says "account," and I'm not sure which one that refers to.

Since humans gather rep faster, I've put a level 3 trading post (+20% rep) in my human's garrison, but I only have 1 human on my main team.

I guess the question could be phrased "are achievements (including the meta-achievement Draenor Pathfinder) shared across all your accounts?"

yes like all achievements (and stuff that is sorted at battle.net level) and newer stuff is allways sorted at email, and the game does not really understand what is subaccount bound is really (apart from a game time) its character or account level there is not middle

anyway a blue post.

https://twitter.com/WarcraftDevs/status/609192147619725312