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View Full Version : Multiboxing 4x Barbarians: Whirlwind builds patch 2.2.1



Devile
05-23-2015, 10:20 PM
Intro
Been looking for a class/build to exp to paragon 1000. Obviously efficiency is the main goal here since I don't have much time to play the game and also I rather do this while watching TV so it had to be nothing too complex and easy to play. Tried different classes and builds and while Condemn Crusaders were pretty good, they kinda suck once u hit GR40+. Wizards can deal a huge amount of damage but they have pretty bad mobility and they require a sequence of skills in order to be efficient, not to mention they can be squishy so they have to rely on CC to survive. Sure they can prolly do GR60, but for speedfarming they kinda suck unless u pair them with a zDPS Crusader to speed things up. DHs are pretty good as well, but they are squishy even with the new UE set, but the fact u have to stop to kill stuff, makes u waste time. Monks have only 1 competitive set now and it's a pain to multibox. Condemn Crusaders lack damage unless u add a Roland's Crusader, but then again, u have to stop to kill stuff. WDs are fun, but again, u have to rely on CC, stop to cast, etc. That leaves us with Barbarians.

Patch 2.2 brought back spint to win Barbs. They buffed Immortal King and Bulkatho's Oath sets and introduced a completely new set, the Wrath of the Wastes set. These 3 sets gave some much needed build diversity to the class and now is probably the best class for multiboxing speedfarming on single class party. In the past, multiboxing whirlwind Barbs was possible but had several issues with desyncs, those are gone now. U can perfectly spin all 4 barbs with little desync issues and full speed and clear entire floors in seconds. Speedfarming GR40-43 can go down easily in less than 4 minutes with Ruby in gem for exp. By far is the best class I've tried for exp.

I've divided this give into different builds depending on what u are looking for. They are all Whirlwind based builds:

Speedfarming GR40+ (non season) build
It's a simple build with just a couple round robins:

http://www.d3planner.com/354880400

Basicall WotW 6 piece with BK weapons and F&R rings. Reaper Wraps for the fury regen and Chilanik's Chain belt for the movement speed. For GR40+ elites and RG, u will need some sort of immunity and damage reduction or u will die. Ignore Pain will make your life a lot easier since it will duplicate your toughness and provide immunity to CC. If u feel like u dont need this, u can go with Sprint + Witching Hour or Overpower for even more damage. Since I care more about efficiency and dying makes u waste a ton of time and EXP pools, I rather go with Ignore Pain.

Ignore Pain is in round robin for 5 secs so I can literally have it up for 20 secs. For GR40-43 u dont need 100% uptime since trash and elites die really fast and even RGs are not a big problem. U can actually play with 0% CDR tho I don't recommend it since more CDR will help your WotB uptime. CDR is recommended but not mandatory for this build. Use Ignore Pain during difficult fights or whenever u get CC, thats about it.

War Cry runes stack so u can use the 4 useful runes to get a lot more toughness. I also round robin this every 5 secs so I keep the movement speed buff 100% of the time. If u have more CDR, u can lower the time between War Cries. Since War Cry lasts 60 secs, u will have all 4 runes less than 20 secs and perma 30-40% movement speed buff from the belt. If u have high toughness already and u dont need all 4 runes, go with 2 or even 1 and replace War Cry with Overpower + Witching Hour.

Battle Rage Bloodshed is probably the best rune for speedfarming but if u find yourself having Fury issues, change 1-2 Barbs to Swords of Ploughshares rune and that should take care of the Fury issues. U will get a lot of health globes. That's what I use right now and I never run out of Fury. I'm usually at max which is important so u benefit from your Berserker Rage passive. Best option would be Hellfire amulet with Weapon Master passive or any of the damage passive so u can have Weapon Master as passive. That will take care of you Fury issues and focus on damage.

To proc F&R buff, I use Weapon Throw to avoid dsyncs. Best choice would be Bash Punish for the additional damage buff, but it causes problems so I rather go ranged. Just be careful whenever u stop to attack with Weapon Throw since u will lose the 40% damage reduction WotW set provides when u are using Whirlwind. Use Ignore Pain if needed or just go to a safe spot.

Depending on your gear, GR40-43 will go down very fast, so u should time your WotB in order to be up for the RG. I usually cast it for the first elite pack and depending on how fast I'm progressing I will either save it for the RG or use it again.

Items

Weapons: STR, %damage, VIT/CDR/AS. U want Ancient BK weapons but u can still make it to GR40 without them. I only have Ancients on my main account. The other 3 Barbs have non ancients and I do fine.
Helm: STR, VIT, CC and Ruby. Don't go with Whirlwind damage since it only affects Whirlwind itself and not your Dust Devils (the tornados) which are your biggest source of damage.
Shoulders: STR, VIT, AR and CDR.
Gloves: STR, VIT, CC and CD.
Chest: STR, VIT and elites damage reduction, %life or AR. Most ppl prefer %life since your WW Blood Funnel heals more with more health, but I rather go with damage reduction.
Pants: STR, VIT, AR.
Boots: STR, VIT, AR, Whirlwind damage.
Bracers: Reaper Wraps or if u dont have Fury issues, Lacunis. Physical damage, STR, VIT, CC.
Belt: Chilanik's for the movement speed buff or anything u want. STR, VIT, AR and %life. Witching Hour if u are going full dps.
Amulet: Physical damage or STR, CD and CC. Hellfire is BiS.
Rings: F&R with STR, CC and CD. If u are lucky u can go with CDR, CC and CD, but good luck finding those.


Gems

Taeguk: pretty much mandatory. It gives a huge toughness and damage bonus.
BotT: bets damage gem there is.
Toxin: 40% damage debuff.
Pain Enhancer: It''s ok for the damage but it relies on density, so it may not help againts RG.
Gogok: If u want more CDR.


It's a very straight forward build. Here's a video of GR43 under 4 minutes:



https://www.youtube.com/watch?v=k-1mF-TbqZk

In order to optimize each Barb''s damage, u should check whirlwind breakpoints and how much attack speed u need to add in order to get the most damage from each. To maximize damage, u can go with Brawler instead of Nerves of Steel but survivability could be an issue.

Dust Devils travel towards your path so in order to do more damage to elites and RGs, u should go back and forth in straight line and not in circles like in the videos (sorry, old habit -_-). If u can corner them, even better. U might want to have 1 Barb with the Hurricane rune in order to suck trash into your Dust Devils.

This build is very good against multiple targets but not so great against single target. U might wanna skip all elites and focus on trash until u get to the RG. If u get a Channeling or Power pylon, clear some elites or save them for the RG fight.

Sadly there are some bugs with Whirlwind and some items so it's important to consider these tips:


U need to stack the element your Whirlwind rune has in order to optimize your damage. Your 6 piece WotW set Dust Devils will benefit from whatever element your WW rune is. So if u go with Blood Funnel then u need to stack Physical. But if u run 1 Barb with Hurricane which is Cold, u need to stack Cold and not Physical on that barb.
CoE is a very good ring but it's kinda bugged. Even if u go with a Cold or Fire rune on WW, CoE will always buff your Dust Devils when the ring is in the Physical fase. Not that it really matters, but it's important when u are kitting a boss and u wait for the right fase to attack.
Whirlwind is bugged and it snapshots your attack speed. This could be good or bad depending on the situation. A lot of ppl are abusing this to snapshot the attackspeed buff from Pain Enhancer and keeping it thru the whole Rift. U might wanna read this topic in reddit (http://www.reddit.com/r/Diablo/comments/37s0xq/barbarian_whirlwind_snapshot_bug_and_possible/) about it to fully understand the pros/cons of this bug. Important to know all this to fully benefit from your WotB.

Devile
05-23-2015, 10:20 PM
GR50+ (non season) build
This build is based on 4 pieces Immortal King set + 6 pieces Wrath of the Wastes set. I'm sure most have seen Barbs doing GR58, tanking shit without problems... well, that's because they using Unity ring + Follower. Without that, u will get destroyed unless u add a lot of damage reduction. This build is based on 100% uptime of Ignore Pain and WotB in order to survive.

http://www.d3planner.com/675830267

We will use Call of the Ancients Ancient's Fury for Fury generation and Rend Bloodbath for additional damage. 1 Barb can use Rend Mutilate to add the 10% additional damage from all sources.

Ignore Pain goes in a round round every 5 secs for 100% uptime. I have it every 5.1 secs cause sometimes it just doesnt cast cause the 33.3% CDR gives exactly 15 secs downtime. Still it's good enough I don't sacrifice that much damage for CDR. Only 2 parts with 8% are needed.

No need to round robin War Cry, u can cast it all at once.

WotB can be tricky with this build since the cooldown is reduced by 3 secs when 10 Fury is spent. Just spinning with Whirlwind will not be enough to have 100% uptime of WotB. Use Rend a few times in order to reduce more your cooldown. It's not rocket science but u need to pay attention, otherwise u will run into problems. Also, don't go crazy with Rend since it costs 20 Fury and your Ancient's may not give u enough Fury to sustain Whirlwind.

Items

Weapon: STR, %damage and VIT. U want an Ancient IK Boulder Breaker dropped in this patch because it has Call of the Ancientes as 5th affix.
Helm: STR, VIT, CC and a Diamond. Don't go with Whirlwind damage since it only affects Whirlwind itself and not your Dust Devils (the tornados) which are your biggest source of damage.
Shoulders: STR, VIT, AR and CDR.
Gloves: STR, VIT, CC and CD.
Chest: STR, VIT and elites damage reduction, %life or AR. Most ppl prefer %life since your WW Blood Funnel heals more with more health, but I rather go with damage reduction.
Pants: STR, VIT, AR.
Boots: STR, VIT, AR, Whirlwind damage.
Bracers: Reaper Wraps. Physical damage, STR, VIT, CC.
Belt: STR, VIT, AR and %life.
Amulet: Physical damage or STR, CD and CC.
Rings: CoE with STR, CC and CD. RoRG with STR, AS and CDR.


Gems

Taeguk: pretty much mandatory. It gives a huge toughness and damage bonus.
BotT: bets damage gem there is.
Toxin: 40% damage debuff.
Pain Enhancer: It''s ok for the damage but it relies on density, so it may not help againts RG.
Gogok: If u want more CDR.


Gameplay video:



https://www.youtube.com/watch?v=CBWygtpYtaE

Devile
05-23-2015, 10:28 PM
Reserved for WotW + BK + ORotZ build (season only).

Pazgaz
05-25-2015, 03:39 PM
Trying that out myself.
I'm using Gizzard though... kinda scared to replace it with toxin. I don't feel like I lack damage (not too high yet, low 40's), but gizzard gives so much sustain and shield is very nice as well.
I love how the cry stacks and when taeguk is charged my toughness is pushing 100mil.

Edit:
I missed the ignore pain round robin.... gonna test that.

Edit2:
Isn't Rampage kinda useless on RG?

Devile
05-26-2015, 12:07 AM
With Ignore Pain, u really dont need more toughness. Well, some RGs hurt a lot and u may need some more or u will die every now and then. Yes Rampage is going to be useless with RGs that dont spawn adds, but for trash is amazing and it will help u get faster to the RG fight, so it's still very good.

I still need to try some CDR builds in order to get high uptime on WotB and maybe replace Ignore Pain for Call of the Ancients Together as One. Maybe not replace it but have them both for really high toughness and some more damage. That would really help with some annoying RGs. At least til S3 ends and I can get Zodiacs for perma WotB with WotW + BK sets.

Right now I'm farming keywardens for Hellfire amulets. Some builds just don't work properly with only 4 passives, not just for Barbs but for other classes like DHs. They are kinda mandatory for high GRs. A fifth passive its just too good to ignore.

Pazgaz
05-26-2015, 11:36 AM
farming those as well. Although my wizards do that so much better. and they kill the ubers in like 10-15 seconds (except diablo that can be a bitch sometimes).
anyway, if you take CotA TaO you lose the fury from the other rune, not sure you can afford that.
I think I'll try something else instead of rampage, even if RG spawns adds, they die so fast and give you 3-5 stacks, and these stacks usually fall off before the next batch of adds comes.

Pazgaz
05-26-2015, 12:03 PM
what's going to be the 5th passive?

Devile
05-26-2015, 12:37 PM
For keywardens, Barbs are perfect. For Ubers, I think DHs or Wizards.

5th passive? Brawler mostlikely. U won't find many passives that add damage and not having all of them, will hurt your GR times. Most passives are focused on damage reduction and resources. U really cant afford losing those just cause they are not great against single targets. Sure, the RG fight may take less time but maybe it will hurt your clear times to get to the RG in the first place. It's all about trade offs. I rather have Rampage, Berserker Rage, Ruthless, Weapon Master and Brawler. Nerves of Steel if I'm dying, but for GR41-43, those are the 5 passives I prefer.

Once I get decent Hellfires for all 4, I'll go the CDR path and use CotA+WotB.

Pazgaz
05-28-2015, 02:43 AM
farmed 40 hellfires (10 each char) and only 2 (!!!!!!!) had crit chance :(

also, ubers died in 10 seconds with barbs (even using BK instead of IK weapon - not ancient)

Devile
05-28-2015, 03:29 AM
Drop rates for keys are horrible. I can prolly craft 30+ for each char, but I'll farm some more, get 50+ at least.

Changed my build a little bit and improved considerably my survivability. I have War Cry Impunity and Hardened Wrath on 2 Barbs in a 10 secs round robin (a bit less if u have some CDR) with Chilanik belts and Threatening Shout Falter on the other 2 Barbs in a 5 secs round robin (less if u have CDR) with Witching Hours. That helps a lot against RGs. I dropped some toughness but got 20% reduced damage and reduced attack speed from mobs, and got some DPS boost as well.

Pazgaz
05-28-2015, 04:27 AM
the 30% move speed is nice, but you lose 10% life and 15% dodge. not sure it's worth it.

Devile
05-28-2015, 10:07 AM
IMO, 20% less damage > 15% dodge + 10% life, not to mention they hit 20% slower too. I'm consistently doing 42s in 3 mins now with just a few exceptions. I'm dying considerably less times in RG fights which really helps a lot for exp runs since I don't lose my pools. I'm skipping most if not all elites with the exceptions of the ones around Pylons or when I'm in WotB. The 30%+ movement speed helps a lot to skip those annoying packs.

Considering the fact I only have 3 Ancient weapons (not 3 pairs, 3 weapons), I'm doing pretty good.

Devile
06-01-2015, 11:12 AM
I end up switching my speedfarm build to these:

http://www.d3planner.com/534788540
http://www.d3planner.com/317456616

I was hesitant about CoE ring but it works very good. Also, having CotA really helps on those tricky situations were u are getting hit hard and also the RG fight. Doing back to back GR37s and getting a ton of exp and items. It's the fastest I've ever done exp since I started playing D3. Once I get more Ancient weapons, I'll move up in level. I really wanna do 41s to hit the shard cap.

I would love to make WotB + IK set build work for speedfarming. I already have 4 good ancient IK Boulder Breakers while I'm still missing 4 BK ancient weapons and the 4 I have are not great :/. BK is amazing not just for the movement speed but because they give a ton of Fury and attack speed to get higher breakpoints. Besides perma WotB is amazing. I'm going to do some testing to see if I can make it work.

PS: nvm, can't make IK for speedfarming since I can't use Leoric's Crown. Without Leoric's, there's really no point. If I use Leoric's then I'll have to use just 2 piece IK instead of 4, meaning no perma WotB which is the whole point of using IK. I'll just wait til S3 ends so I can use ORotZ for perma Ignore Pain + WotB. That seems to be the best build so far.

Kicksome
06-08-2015, 01:39 PM
Thanks Devile,
This was great info.

I decided to dust off the barbs and give them a shot after reading the thread. I had 0 set items on my barbs.

I just ran normal rifts with the WW build, and slowly started getting some decent drops. I really liked the play style compared to the crusaders.

Then I started doing GR's to get more shards and hopefully better drops.

It took a while, but I was finally able to complete a Wastes set on one of the guys, then it got a lot easier. Yesterday I was able to complete all 4 of the wastes sets, and it's pretty awesome. I got to the point where I was doing GR40's pretty quickly, so I would wait like 5 minutes before killing the guardian so it wouldn't skip a couple GR levels on the key.

I still need some IK pieces and I still need to get the 6th Wastes piece on 3 guys. I also still need 2 of the 1H BK-Sol. Vow before I can use them on my guys.

So a bit more farming and it should get interesting.

Thanks for the info, these guys are so much more fun than the crusaders.

Ishar
08-23-2015, 11:20 AM
This post sucked me back into D3. Well, reading about 2.3 helped too. For me the build really took off when I completed BK; before that I had fury issues sometimes. In fact, I can't really contemplate going back to a WW based build that doesn't include BK.

That said, some speculation regarding 2.3; I'm thinking of cubing Leoric's and going with 2 pieces of IK's so pets are up full time [because of together as one] and to improve uptime on WotB with ORotZ. Just wanted to throw that out there as food for thought.

The other thing I thought about was, given CoE, we aren't quite as locked into a single damage type; which makes Razor Strop kind of potentially interesting to me. Even if not part of my current build, I was wondering if anyone had experimented with 4x Swords to Ploughsares + razor strops. Seems like it'd yield quite a few health globe pickups. There's also Solanium and Rakoffs, I suppose.

Edit: Typos.

Devile
08-24-2015, 01:39 PM
This post sucked me back into D3. Well, reading about 2.3 helped too. For me the build really took off when I completed BK; before that I had fury issues sometimes. In fact, I can't really contemplate going back to a WW based build that doesn't include BK.

That said, some speculation regarding 2.3; I'm thinking of cubing Leoric's and going with 2 pieces of IK's so pets are up full time [because of together as one] and to improve uptime on WotB with ORotZ. Just wanted to throw that out there as food for thought.

The other thing I thought about was, given CoE, we aren't quite as locked into a single damage type; which makes Razor Strop kind of potentially interesting to me. Even if not part of my current build, I was wondering if anyone had experimented with 4x Swords to Ploughsares + razor strops. Seems like it'd yield quite a few health globe pickups. There's also Solanium and Rakoffs, I suppose.

Edit: Typos.

Well, dont think IK compares to WotW, at least for speedfarming. BK + WotW are just too damn good. I didn't test the PTR but from what I see, mobs in general do less damage and RGs take far less time so low 50s with my current gear + cube are a possibility with just that. I don't like 2 IK + 6 WotW cause of the movement speed I lose wthout Chilanik's. Sure Together as One is nice, but will we really need that much mitigation? Guess tomorrow we will find out. I rather have Together as One on demand + perma Ignore Pain than perma Together as One and sprint to cover the lack of movement speed and no ignore pain. I'll share my tentative 2.3 builds in the next post.

CoE only applies the physicial buff to WW. It's a bug I guess. WW + WotW benefits from the element used for the skill rune, but CoE will only apply the physical buff regardless of the element seen on screen. Don't think they have fixed this yet.


https://www.youtube.com/watch?v=TbRJlKS-Mlk

Ishar
08-24-2015, 08:01 PM
Yeah the prospect of dropping the movement buff from Chilanik's bugged me a little. I dunno. Maybe swap it out depending on what GR level I'm aiming at; in upper 30's currently I'm basically immortal already, but in low 40's I have to be careful. I'm sure 2.3 will shift that number up a few ranks. Also, as I go up in ranks, it seems like whirl winding through packs at a slightly slower rate equates to more dead monsters. That might be subjective, though.

And yeah, BK + WOTW is mandatory.

Huh, didn't know about the CoE mechanics.

Devile
08-25-2015, 02:24 AM
These is the build I'm aiming for 2.3 speedfarming:

http://ptr.d3planner.com/868680157
http://ptr.d3planner.com/274926593

Going for full dps. May change Weapon Master for Boon of Bul-Kathos if I can't get 100% uptime for WotB.

joes
08-25-2015, 06:40 PM
So right now I'm thinking if I should do Season 4 or just go with normal character.

Are there any legendaries that worth doing season for barbarians?

Devile
08-25-2015, 06:44 PM
Nop, not at all. There aren't legendaries for ANY class but Wizard. Everything else is crap.

joes
08-25-2015, 06:49 PM
Thanks!

I have some barbarians I did for S2 with crappy gear, so I'll just start later today (waiting for EU release).

Devile
08-26-2015, 02:11 AM
Did 58 on first try and failed 2 60s because of MASSIVE lag. It's UNPLAYABLE for me. Never seen this kind of lag with my Barbs before. Whenever there's some density, the whole screen goes in slow motion and I can't see where my team is at. I keep WW and eventually after a half minute of a completely frozen screen, I show up dead. It's simply impossible to play like this. I can prolly do 62 but not with this horrible lag. Guess the dust devils + bloodshed explosion are just too much for the game and freezes completely.

joes
08-26-2015, 10:23 AM
Try running CPU and GPU monitoring tools side by side and see what's a bottleneck. Or it is server-side issue?

Ishar
08-26-2015, 10:38 AM
I've been having some lag with my barbs too, but not that bad.

I've cubed furnace and yans but been more focused on cubing quasi random legendary affixes than pushing grifts. I sort of hoarded various things of questionable usefulness in anticipation the cube and I want my stash back. Not that I think this is a great use of time. I'm weird.

Sent from my SAMSUNG-SGH-I747 using Tapatalk

Devile
08-26-2015, 01:36 PM
Try running CPU and GPU monitoring tools side by side and see what's a bottleneck. Or it is server-side issue?

Seems server side cause my PC is pretty good for D3, besides it's clear this is not visual lag cause it's not like my fps drop to 0 or something. Nope, it's network cause my ping goes over 2000+ and everything freezes. This happens when there's a lot of density and I try to gather more trash to get more progress. Could be server side or maybe my internet connection???? I dunno, but whenever the screen is packed, I just die. Reminds me of the old days when doing Crypt Runs and someone pulled all Fields of Misery ... everyone will lag the hell out, ping will go up to 2000+ and everything will freeze for a long time. It's exactly the same case here. I saw this same thing with streamers playing the PTR but I thought that wasn't gonna happen on live, but it is, at least for me when there are a lot of mobs.

I'm doing T10 bounties for now to get more mats for the cube and testing different builds. BTW, I don't think I posted this, but they changed Pride of Cassius belt effect with Ignore Pain Mob Rule. Now the effect applies to the whole party which is huge for multiboxing cause now it's very easy to achieve perma Ignore Pain with the belt. Now u apply 11 secs Ignore Pain to the whole party. Haven't done the math, but with just 2 barbs with 27.54% CDR (8% shoulders + 10% paragon + 12.5% diamond in helm) and 2 barbs with 6sec belts I have 100% uptime.

I'll try to update this guide for 2.3 and add a little more info about breakpoints as well. If u have BK weapons, u might wanna add 12% IAS in gear on top of the 10% from paragon to hit the 5 dust devils per sec breakpoint.

joes
08-26-2015, 05:23 PM
I read somewhere that Diablo 3 uses UDP for game-related activities and some routers choke on large number of UDP packets due to slow CPU, etc. Maybe when lots of stuff starts happening around you, D3 server starts sending more data and router starts to misbehave.

I had this problem with uTorrent some time ago with first implementation of uTP protocol which was also using UDP.

On other hand, D3 servers had problems with certain effects (reflect damage) and huge crowds, they were certainly server-side and led to hardcore character deaths. So I dunno.

Kicksome
08-26-2015, 05:52 PM
Seems server side cause my PC is pretty good for D3, besides it's clear this is not visual lag cause it's not like my fps drop to 0 or something. Nope, it's network cause my ping goes over 2000+ and everything freezes. This happens when there's a lot of density and I try to gather more trash to get more progress. Could be server side or maybe my internet connection???? I dunno, but whenever the screen is packed, I just die. Reminds me of the old days when doing Crypt Runs and someone pulled all Fields of Misery ... everyone will lag the hell out, ping will go up to 2000+ and everything will freeze for a long time. It's exactly the same case here. I saw this same thing with streamers playing the PTR but I thought that wasn't gonna happen on live, but it is, at least for me when there are a lot of mobs.

It happened to me with Wizards a while back. When a ton of stuff is happening it starts doing UDP and lags to hell. I was monitoring the connection, and all the sudden you see new connections open via UDP when the lag hits. I was positive, at the time, it was a server side issue.

Devile
08-26-2015, 08:23 PM
Could be, but this never happened before 2.3. It could be my ISP throttling my download. I'll try VPN and see if that helps. It's REALLY bad for me right now cause it doesnt need to be a lot of density. I die even doing the cow level :/ Hopefully I'll figure this out. On the meantime, I'm avoiding those high density maps.

PS: Figured out what was it. Battlenet was routing me thru fucking Brasil (I'm from Peru btw) instead of US servers. Brasilian servers SUCK so much. Changed the startup parameters so I would go to US servers and I'm back to normal.

Devile
08-27-2015, 12:28 AM
Without lag was able to do 60 at second try, no Conduit. Barely made it cause Saxtris was a real pain and map density was not great. I can prolly push if I start fishing but that's kinda boring. To get higher I need hellfire amulets for a 5th passive. I'm still using Toxin gem. Maybe Gogok is better, need to test if hitting the next breakpoint and 15% CDR for more WotB uptime is really worth losing the 40% debuff.

http://i.imgur.com/GioDFWF.jpg

AnNiMosSiTY99
09-07-2015, 05:50 PM
Without lag was able to do 60 at second try, no Conduit. Barely made it cause Saxtris was a real pain and map density was not great. I can prolly push if I start fishing but that's kinda boring. To get higher I need hellfire amulets for a 5th passive. I'm still using Toxin gem. Maybe Gogok is better, need to test if hitting the next breakpoint and 15% CDR for more WotB uptime is really worth losing the 40% debuff.

http://i.imgur.com/GioDFWF.jpg


Hey can you elaborate what your build\items are? I'm running WW build but having survival issues around GRIFT 40. I want to go full on XP with these guys now. I planned to try HOTA out this week since I got ancient HOTA hammers on 3 of my guys. I've been just playing them as a speed farm build which is pretty damn fun.

I want to get up to GRIFT 50-60 but not sure if I need to switch builds etc.. I was thinkin about throwing on pride of cassius on and round robbining ignore pain\rule of mob so it would be up permanently. Here are my characters.

http://us.battle.net/d3/en/profile/AnNiMosSiTY-1448/hero/65240514
http://us.battle.net/d3/en/profile/AnNiMosSiTY-1705/hero/65239931
http://us.battle.net/d3/en/profile/AnNiMosSiTY-1577/hero/65240431
http://us.battle.net/d3/en/profile/AnNiMosSiTY-1834/hero/65239816

Devile
09-08-2015, 12:53 AM
Check this thread:

http://www.dual-boxing.com/threads/52367-Buff-debuff-stacking-and-4-man-barb-xp-build?p=399846&viewfull=1#post399846

There's the detail u want. Not playing barbs right now cause I'm playing WDs on S4. Pretty sure u can optimize the build, but at least it worked for me. I use Call of the Ancients on demand only. Most of the time, Ignore Pain is enough as long as I don't stop WW. Keep an eye on the Physical fase of CoE cause that's when u will hit the hardest, no matter what rune u use for WW. If u are on Physical, try to kill elites, if not, just skip them unless u are doing low GR. Time your WotB and CotA for the RG + Physical fase of CoE.

PS: If u can't see cube options: Furnace + Leoric Crown + ORotZ

Devile
09-26-2015, 10:47 PM
For bounties I've been using these:

http://www.d3planner.com/668922290
http://www.d3planner.com/685387042

Pretty fast and no dsyncs. Ignore Pain is on demand since it relies on ORotZ to be up and sometimes there's no density. Last barb uses WW Hurricane with Stongarms.

For this bonus weekend, it's a LOT faster to just use your highest DPS barb and do T7 with it, leave the other 3 in town. Have it with max speed (Boon of the hoarder, Wreath of Lightning, Warzechian bracers, etc) and do everything "solo" but the act boss. U will dsync a little on the boss but T7 will die almost instantly. U get quite a few more caches per hour this way.