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View Full Version : Best Class To Multibox GR50 Quickly



Doom1332
05-07-2015, 08:13 PM
What class/build do you guys think would be the best to do GR50s relatively quickly (sub 10 mins atleast) without using a zDPS? Just by stacking the same class/build 4 times.

I've been doing low 40s with WW barbs and I don't think they'd be good for 50s since they lack survivability and single target DPS (boss kills take ages).

Devile
05-07-2015, 10:43 PM
Wizards and probably Sweep Attack Crusaders.

Cmoidudu
05-08-2015, 12:09 AM
(...) do GR50s relatively quickly (sub 10 mins atleast)
At the moment nobody is doing GR50 in under 10 minutes while multiboxing, so quit dreaming ;)

Devile
05-08-2015, 10:48 AM
Nobody in this forum that we know of, but clearly others are:


https://www.youtube.com/watch?v=wO_7eCuUVJU

Not single class, but still, quite fast for 50+

Cmoidudu
05-08-2015, 12:42 PM
Nobody in this forum that we know of, but clearly others are:
Dude you are linking to my face a video that I linked myself a few days ago ;)

The problem I have with that setup is that I have all of those classes available but my zDPS Monk and my zDPS Witch Doctor are on the same account and I'm lazy building another one. Plus, I'm not farming for an ancient Golden Flence :(

Devile
05-08-2015, 12:59 PM
LOL

I have pretty much everything but the Golden Flense. Guess its just a matter of time :D

Ellay
05-08-2015, 01:09 PM
Also to note, the video is non seasons. It's still very smooth though, but paragon 1k + BiS gear.

Devile
05-08-2015, 01:19 PM
The Paragon clearly helps, but is not BiS gear. Sure, some ancients here and there, but its more about the classes synergy and stacking that many buffs/debuffs than BiS gear. His gems are 50+ for all 4 chars too.

Zwizm
05-08-2015, 01:32 PM
With Wizards, I've pulled off a 52 thru 54 in 3 consecutive rifts and I believe the 52 was under 10 minutes. I then tried 2 55's and both were horrible rift layout with terrible progression mobs thus spectacular fails. Of course this was non-season with 730-ish paragon and I haven't attempted anything that high since. Once I'm out of speed farm keys I'll revisit the 50's and check average clear times. Also able to pump out 53-55 keys in trials consistently but I think I'm going to try a Tiki WD since it's the instant wipe from leaping mobs that end the trial sessions. Perhaps I can lock them down with fear before I'm beheaded.

Ellay
05-08-2015, 03:51 PM
that's really good to hear Zwizm :) I feel the Wizard powerful itself is just massive.
On that note, I also think Triple DH / 1x Wizard might be the ticket for easy grift 60. DH's clearly do the most DPS, get a Wizard to lock down the range with some stun bubbles and add their debuff %'s to the mix - got a strong combo.

For some reason I don't feel like leveling DH's though :)

Cmoidudu
05-09-2015, 12:25 AM
The problem with DH is that at high GRs, they will be constantly one-shot by every ranged spell. However, I haven't tried the updated sets with 30% damage reduction (Natalia) or 20% (Hellborn).

Ellay
05-09-2015, 09:12 AM
Wizards feel like the exact same way though being 1 shot.

Cmoidudu
05-09-2015, 03:28 PM
Right now, my Wizard team is incredibly much tougher than my Demon Hunter was.

First, when you have 4 stacks of Tal Rasha, it means that you have 100% more resistance to Fire, Cold, Arcane and Lightning. And, since Wizards have high Intelligence, they are already in the 1.5k+ range, so we're talking 3.3k+ resistance there. That helps a lot.

Then Energy Armor + Force Armor, a no-brainer for high GRs.

But once again, I haven't tried the new DH sets...

Devile
05-10-2015, 10:43 AM
The only thing I know is u need at least 1 Crusader in your party. I'm farming Golden Flenses with my Condem Crusaders with the only difference of replacing SoJ with CoE. F&R is too painful to keep up permAC so I went with RoRG + CoE which is far better than SoJ. Had the idea to add 1 Roland's crusader with Shield Bash. Holy shit! I'm spamming 8b crits on elites depending if I have AC up. RG fight went down from a minute to a few seconds. It's CRAZY single target damage. RG for GR37 literally goes down under 10 secs. The charge sucks but if u get used to moving to your targets instead of aiming at them, its fairly easy to deal with. The main problem with it is survivability since it doesnt have permaAC and no APD but at least for low GR40s is perfect.

Devile
05-11-2015, 10:36 AM
Well, got sick of farming Golden Flenses. Not a single one, not even non ancient for a week. Is it really that rare? I remember I had 1 on each char but when I cleaned my stash, decided to get rid of all of them since it was a useless weapon :/ I was even spending all my shards on 2H weapons and nothing.

Anyway, took a break of farming that thing and started playing DHs. Already got full sets for UE and I'm doing pretty good. The only problem ... fucking Dead Man's Legacy is as rare as Golden Flenses!!! I can't believe I haven't got a single one. Is not just the amount of GR40+ that I've done but the amount of shards invested is just insane. I remember Bombardier's Rucksack was pretty rare and hard to get but I've got like 5 of those yesterday alone but not a single Dead Man's.

Even got a few Kridershots, 1 Ancient for a nice Lightning UE build, but no Dead Mans. Really weird RNG.

Ellay
05-11-2015, 03:37 PM
How much more damage do DH's pump out than Crusaders?
I'd love to be able to push Crusaders or something else higher in the grifts but it seems DH's are far and away the damage kings. Especially on boss fights.

Zwizm
05-11-2015, 07:04 PM
I dunno. I'll revisit 54+ GR's tonight but I'm pretty sure the RG only takes 2-2.5 minutes to kill with Wizards at that level, which seems pretty decent to me.

Devile
05-12-2015, 01:02 PM
How much more damage do DH's pump out than Crusaders?
I'd love to be able to push Crusaders or something else higher in the grifts but it seems DH's are far and away the damage kings. Especially on boss fights.

Well, DHs have like 3 different builds for GR and Multishot is great for speedruns but not that great for GR50+. I can see 1b+ crits but I don't have all the gear for this build. With the quiver I should be doing almost twice the damage. It's very good AoE damage and single target too. Besides u play very far and safe (in most cases). Can't compare with Crusaders cause this build is not the best for higher GR and also I dont have all items needed, the quiver being the most important and also multishot damage everywhere. My Crusader has a Furnace and shield bash damage ... hits like a truck.

I think Multishot is very good for GR40-45 speedruns, but dont think it will work for anything higher than that. Natalya's or UE Lightning are prolly the best for GR50+ and comparable with Crusaders, specially the Lightning build.

I think I have everything for a Natalya's Strafe build but that thing has desync written all over! It should work much better than multishot, but I'm not sure. I even have several ancient weapons for that build, but I dunno. Haven't got much time to play these past few days.

Ellay
05-12-2015, 01:27 PM
I'm wondering if somehow a full crusader build can pull off high grifts. Their damage capable and they can log down everything they are hittingwith 4 constant 50% chance stun.
Been toying with the idea of trying out 3 Saders + a monk for the exploding palm goodness, using shield bash. You get that massive single target and the aoe comes naturally. Although thinking out loud on a boss, there is nothing locking it down.. hmm.
At least there is options and Blizzard posted recently they plan on fixing perma CC, most assume from WD. I'll be happy when that style is taken out.

Devile
05-12-2015, 04:28 PM
I think it can work but it will all come to survivability. The stun is not reliable, alltho is very good, but in high GR, white mobs hurt so u will need a good amount of damage reduction to survive. Iron Skin + Laws of Justice Immovable Object + Consecration + APD will be kinda mandatory. With some CDR, I'm pretty sure it can work.

Ellay
05-13-2015, 09:51 AM
Well I thought the 50% chance stun for 2 seconds would lock stuff down if you used 4 of them, but on a rift guardian - it doesn't do diddly and the boss moves around freely. Kind of confused.
2 of the 4 crusaders are using a Golden Flense with 6 piece, I would of thought it was enough for it to never move.

Yelgis
05-13-2015, 11:35 AM
I've explained the mechanics of CC in this game in other threads before, sorry you missed it.

You can never fully stun a RG or certain elites with a stun/CC of less than 3 seconds duration. There are two mechanics responsible for this fact.

The first is the CC resistance mechanic. For each second a mob is under a CC effect they get 10% resistance to further CC and for each second they are out of CC they lose 10%. I am not sure of all the caps for different monsters, but the most important one is the cap for elites/bosses because that is the highest cap. That cap is 70% for RG's. This means a 2 second stun at full resistance will only last .6 seconds and for comparison a 3 second stun will last for .9 seconds. These durations at max resistance will be important later.

The second mechanic of concern is what is called a Minimum Threshold. Min threshold is a value at which the CC has to be equal or greater to in order to effect a mob at all. If the duration of the CC after resistance is applied is below this threshold, it has no effect on the target. Minimum threshold for bosses is .85 seconds. Recall from the explanation of the resistance mechanic that a 2 second stun at full resist is .6 seconds so it is well below this threshold. Which is why you can't perma CC bosses with any stuns or freezes with a duration lower than 3 seconds since at 3 seconds the reduced value after resistance is at .9 seconds which is just above the minimum threshold.

Devile
05-13-2015, 11:45 AM
Well, tried Natalya's build and I'm sick of it. Worst game mechanics I've seen in my life ... at least for multiboxing. It's just too fucking annoying. Sure the damage is nice bla bla bla, but controlling that shit its beyond a NIGHTMARE. Lets assume for a second u wont be using any macros and manually cast everything ... u will literally DIE in 20 minutes. Trust me, its just too damn bad for your hands. Even with the NUMLOCK trick, its still too intense and not relaxing at all.

Besides that, as I thought its dsyncs all over the place. There are several problems with it for multiboxing. The first being Rain of Vengeance animation. It makes u stop when u cast, so that right there fucks u up. Sure its a short animation and its not like they are moving that fast to make them dsync "much". Well, it is that much when u consider the cooldown reduces when Natalya's proc (which is based on hit) and when mixed with Evasive Fire which also has animation, it's really bad. So, u need to Strafe and while strafing, mix it with EF. But not only that! In order for this whole mess to work, u need to HIT your target, otherwise F&R buff won't proc and also Natalya's bonus wont proc.

That makes it VERY VERY VERY HARD to keep your whole party doing damage and not dying. And 1 more thing that breaks this even more. Rain of Vengeance doesn't autoaim so u need to aim where u want Stampede to hit. So, that means u need to aim FORWARD to hit mobs which makes u MOVE FORWARD and guess what? U fucking die cause u get too close to mobs. U have to be in this endless loop of strafing backwards to stay at long range and aiming forward to cast EF Focus to get Hatred, proc F&R + Natalya's and cast Rain of Vengeance. Constantly moving backwards and forward to aim. And u need to do it fast otherwise u run out of Hatred and the whole thing stops. It's so easy to fuck up cause if u go backwards and cast Rain of Vengeance, Stampede hits NOTHING which doesnt knockback enemies and they get closer, u keep moving backwards, mess up again and dont aim forward, etc. U get where I'm going with this.

And since all chars are out of sync with Rain of Vengeance cooldown, most of its damage can get lost while moving backwards to avoid dying. So, in order to work, u need to do everything manual and be fast. Lot of of work, very stressing. If just 1 char is hard, imagine controlling 4 very squishy chars. IMO, not worth the effort at all. I may revisit this later on when I get like a crapload of CDR so I can spam RoV and even if I fuck up, I can recast it and keep going.

PS: Make sure u have a good mechanical keyboard with antighosting so u can push 100 keys at the same time and still work cause this thing needs several keys to be used.

Zwizm
05-13-2015, 01:13 PM
Hahahah, that post made my day. Shelving Natalya DH's and avoiding the stress on good advice from Devile!

Devile
05-13-2015, 02:21 PM
As the "fun" episode of today:

http://i.imgur.com/NXf0pb1.jpg

Stupid RNG :)

Cmoidudu
05-13-2015, 03:13 PM
Well, tried Natalya's build and I'm sick of it (...)
I suspected that. And, I'm not too convinced about a Crusader team. You should focus on Wizards, as a described somewhere else, it's the combo that I'm most successful with. I don't have much time to play at the moment, but still, I achieved GR 50 with a lot of time, so I can do better.

I'll give more details later, but I use 3 Wizards (1 bubble guy and 2 dps) and 1 zDPS Witch Doctor that I modified so that he (or she rather) is useful for ranged damage. Profiles are above :

http://eu.battle.net/d3/en/profile/cmoidudu-2696/hero/31711726
http://eu.battle.net/d3/en/profile/Loup-2764/hero/23069299
http://eu.battle.net/d3/en/profile/Fango-2485/hero/23438644
http://eu.battle.net/d3/en/profile/Erha-2932/hero/48211560

Now look at the gloves and wand on character #3 and then you will really hate me :p

Pazgaz
05-13-2015, 03:17 PM
Congratz? :P

Devile
05-15-2015, 03:21 AM
I dont think Barbs are contenders for GR50+ but still very fun to play:


https://www.youtube.com/watch?v=CBWygtpYtaE&feature=youtu.be

U need 34% CDR or u are completely screwed. There's no way to do 50+ without perma Ignore Pain. Either that or go with WotB Striding Giant. U need that 50% damage reduction somewhere but if u go with WotB Striding Giant instead of Insanity, u will lose a TON of DPS and I don't think u can kill the RG without Insanity unless u have a lot of time. It works solo cause of Unity so they can focus more on DPS, but in a party u dont have that luxury. I have 2 Ancient IK Boulder Breakers ... having 2 more wont make me do GR55 any time soon. Pretty sure I can do 52 with decent mobs and an "ok" RG, but beyond that will be pure luck.

The Bul-Kathos weapons are great for speed farming but not that good for high GR. U will hit a wall around GR45 or so. Single target is pretty bad and if u go F&R, u dont have Ancients so u will need to use Rend to at least do some damage on the RG or will find yourself spinning forever and not doing any damage, not to mention Fury issues.

Still need to test this build with F&R with just 2 pieces IK and no WotB. Switch WotB for a generator and see if that works better, tho I doubt it, besides I'll be moving REALLY slow and that takes away most of the fun of playing with barbs.

So far Wizards are the best class for GR50+ for a same class party. Mixed party is the best overall.

Ellay
05-15-2015, 01:37 PM
As always appreciate the video. The barbs seem to excel really well in lower grifts where they can just literally sprint through floors and not have to stop. The boss fights are a bit brutal.

Pazgaz
05-15-2015, 03:30 PM
So wizards are currently best for boxing without mixing classes?

Devile
05-15-2015, 03:43 PM
In theory, Carnevil WDs can too, but dont think anyone has fully tested that. Lightning UE DHs too, but that is prolly harder to do it.

Zwizm
05-16-2015, 12:45 AM
Currently working on 56/57 GR with Wizards. Got a 55 clear in 12 minutes , best GR54 is 10 minutes, 52/53 8 minutes, 51 5 minutes (all are non-Stoneboy). I think Carneveil WDs could compete too but the lag from the piercing darts wont allow me to try anything above GR 39ish. I'll put more info in the Wizard section once I've got a 56 down :)

Kicksome
05-31-2015, 09:54 AM
I'm a little late to the party, I've brought back my Crusaders and I'm trying some GRs now with the lighting sweep build. I think I'm going to skip season 3 and just play normal.

I was barely able to clear a GR 40 - with 0 minutes and 0 seconds left. It clocked in at 14.59.5

I haven't been able to find 1 denial yet. Although 2 ancient golden flenses and the roland sets on my guys. Also one of the rings that rotates the elemental damage.