View Full Version : Would you?
Schwarz
03-31-2008, 07:57 AM
Well I started boosting 4 shamens through instances with my Warrior. I have a pretty geared out warrior and I am thinking it would be stupid to drop him on the side of the road just to do 5 shamen. With my current warrior I should be able to tank just about any heroic while all my shamens are still in quest gear.
My warrior has 16.7k health unbuffed (no commanding shout either) when speced prot. I have full frost/nature/fire/shadow resistance for him also. I know there was a recent thread that said warriors sucked as tanks. When running with a normal group I generally don't have a problem with 4 mobs on me at once. ThunderClap,Shield Slam,Demo Shout throw in a couple cleaves and you are golden. I have a feeling that people were getting chain lightning happy on the mobs. I would think if you generally stick to lightning bolts you should be good. Any thoughts?
Poolboy
03-31-2008, 08:46 AM
IMO - If your Warrior is well geared, and you sound like you actually know how to play him.. you'd be better off keeping him than rolling a Paladin for the sake of better min/max theorycrafting mumbo jumbo.
You will have to be more patient I would imagine, but I'm sure you'll do just fine.
Dezeral
03-31-2008, 08:55 AM
Shamans have pretty much zero crowd control (stoneclaw totems aren't much more than a speedbump at the higher levels). Shamans can use fire nova/magma/chain lighting to down large packs. These two things combined means the tank has to use "AE" type of tactics to hold agro on all the mobs.
The warrior requires much more micromanagement to get and hold agro on multiple mobs than a paladin. Yes, you can probably do a fairly good job focus firing single mobs down, but it will take longer and in some cases, the fights might last a lot longer than they would if you used all of your shamans AE spells. The longer the fights last, the more opportunity for things to go wrong. Longer fights also mean more damage taken by the tank.
I can usually down the packs in the first room of Shadow Labyrinth without the paladin ever needing a heal. The packs in Blackhearts room usually require 1 to two heals unless something goes a bit off kilter. If you try to focus fire down the packs in Blackhearts room, you're going to have to heal a lot more than 1 or 2 times.
I don't think anyone here thinks it's impossible to play 1 warrior and 4 shaman, but I think most would agree that it is easier to play 1 paladin and 4 shaman (and more effective/efficient to play a paladin over a warrior).
I'm definitely a pally tank fan, but with a warrior that well geared (and that much experience playing him) I'd say stick with him. You'd burn a lot of time trying to gear up the pally, leveling aside. So basically paladin > warrior for MB Shaman, but given what you've already invested your ROI on switching would not be very good.
Though, depending on how far you are with the shaman, you might do better to roll the 3 mage, 1 priest combo to back up the warrior. But really it all comes down to what you're wanting to achieve with this group.
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