MiRai
12-21-2014, 08:41 AM
http://youtu.be/HPRGd-1HY88
I've decided to reboot my Multiboxing with MiRai video series, and while this might come as a surprise or even an annoyance, I made a video announcement (in addition to this thread) to help explain.
Why?
I feel that the stat squish warrants that I re-visit the instances I've already done in the past. I just started doing some low-level instances since 6.0 has been live, but overall I think it would be confusing if I kept with that series at the moment and starting fresh will allow me to do things "in order."
After playing with nVidia's new DSR feature (http://www.geforce.com/hardware/technology/dsr/technology) I found I was able to multibox, and record, in a 4K-compatible (3840 x 2160) resolution. I'd like to use this resolution for all of my gameplay videos moving forward so that they'll stand the test of time. Meaning, in the future, people will still be able to watch these videos at a resolution which gives nice, crisp playback quality.
Moving Forward
All of the current RaF Leveling series videos that were public are now unlisted -- They've not been deleted, just unlisted, and you can still find their original URLs in my original Multiboxing with MiRai thread (http://www.dual-boxing.com/threads/49827-Multiboxing-With-MiRai) in the Movie forum, if you so desire.
The Wrath heroics that were previously done will stay public on my channel, but will eventually be labeled as "Pre 6.0" as to not cause any confusion when I redo those instances.
Future Plans For The Reboot
I'd like to hear from others about what they might like to see in my videos, but I'd like to keep them more personal than technical. Here are some ideas that I had for the reboot of the series:
Artificially Increase Difficulty
No Heirlooms
Not everyone has access to a full set of heirlooms for each of their characters
Gives a more realistic idea on how difficult instances are when using a similar team composition
Lock Experience
Doesn't allow me to "out level" the dungeon while I'm in it, which would lower the overall difficulty
Only "Orange" Instances
Only enter dungeons which are colored orange (more difficult) in the LFD tool, as per my current level at the time
Why?
I feel that by artificially increasing the difficulty of a dungeon that I'm able to show the "worst case scenario" one might expect when playing through it. It also allows me to maybe show some of the boss's actual abilities rather than killing them after 15 seconds, which may be beneficial to someone who would like to see how someone else approaches it.
I'm not entirely sure whether or not orange-colored dungeons will be too difficult after the stat squish without a good amount of gear, but since Hit and Expertise have been removed these dungeons should be be less unforgiving -- Still deciding on this and I'll have to test the waters.
Run Two Team Compositions
All Ranged (Minus Tank) / All Melee (Minus Healer)
Allows me to show different perspectives on certain boss fights
Will not be uploading two entirely separate videos
Will maybe show bonus boss fights at the end of the video if I feel it's necessary
Heroics? (Feedback Required)
When reaching TBC, WotLK, Cataclysm, or MoP content, should I do the heroic version of each instance, or should I show what it's like at a lower level?
I'm leaning heavily toward heroics because that is where the biggest challenge should come from, but doesn't directly compare with the leveling experience.
Ultimately, this series was never really intended (prior or future) to be a leveling series which, again, is leading me toward doing the heroic versions of the dungeons, rather than the normal, of each expansion pack.
Changes Moving Forward
There will be no required order to watch the episodes
Allows people to watch the videos in whatever order they want without feeling like they've missed out on something
If UI/Profile Evolution videos become necessary they will be created separately, although I'd like to avoid them altogether for the reboot so that people aren't confused when something changes in the UI when it wasn't set up that way before
Cutting Down On Run Time
Some instances may be slightly edited to help speed up their run time because no one wants to watch, for example, a 40 minute run of Blackrock Depths or Wailing Caverns
Boss fights will not be cut out
More Changes TBD
With all of that said, I do realize this might be slightly annoying to some of the people who've watched this series in the past and don't necessarily want to re-watch the same instances over again -- I get that. I completely understand where you're coming from, but I think starting over will allow me to tackle the instances and the content in an order that makes a bit more sense to everyone. At the moment, I'm planning to start this up sometime in January, but I don't have a solid date on when people can expect to begin seeing the content on YouTube.
Would love to hear what others think about this!
This was a large post to create, so expect edits throughout the coming weeks.
I've decided to reboot my Multiboxing with MiRai video series, and while this might come as a surprise or even an annoyance, I made a video announcement (in addition to this thread) to help explain.
Why?
I feel that the stat squish warrants that I re-visit the instances I've already done in the past. I just started doing some low-level instances since 6.0 has been live, but overall I think it would be confusing if I kept with that series at the moment and starting fresh will allow me to do things "in order."
After playing with nVidia's new DSR feature (http://www.geforce.com/hardware/technology/dsr/technology) I found I was able to multibox, and record, in a 4K-compatible (3840 x 2160) resolution. I'd like to use this resolution for all of my gameplay videos moving forward so that they'll stand the test of time. Meaning, in the future, people will still be able to watch these videos at a resolution which gives nice, crisp playback quality.
Moving Forward
All of the current RaF Leveling series videos that were public are now unlisted -- They've not been deleted, just unlisted, and you can still find their original URLs in my original Multiboxing with MiRai thread (http://www.dual-boxing.com/threads/49827-Multiboxing-With-MiRai) in the Movie forum, if you so desire.
The Wrath heroics that were previously done will stay public on my channel, but will eventually be labeled as "Pre 6.0" as to not cause any confusion when I redo those instances.
Future Plans For The Reboot
I'd like to hear from others about what they might like to see in my videos, but I'd like to keep them more personal than technical. Here are some ideas that I had for the reboot of the series:
Artificially Increase Difficulty
No Heirlooms
Not everyone has access to a full set of heirlooms for each of their characters
Gives a more realistic idea on how difficult instances are when using a similar team composition
Lock Experience
Doesn't allow me to "out level" the dungeon while I'm in it, which would lower the overall difficulty
Only "Orange" Instances
Only enter dungeons which are colored orange (more difficult) in the LFD tool, as per my current level at the time
Why?
I feel that by artificially increasing the difficulty of a dungeon that I'm able to show the "worst case scenario" one might expect when playing through it. It also allows me to maybe show some of the boss's actual abilities rather than killing them after 15 seconds, which may be beneficial to someone who would like to see how someone else approaches it.
I'm not entirely sure whether or not orange-colored dungeons will be too difficult after the stat squish without a good amount of gear, but since Hit and Expertise have been removed these dungeons should be be less unforgiving -- Still deciding on this and I'll have to test the waters.
Run Two Team Compositions
All Ranged (Minus Tank) / All Melee (Minus Healer)
Allows me to show different perspectives on certain boss fights
Will not be uploading two entirely separate videos
Will maybe show bonus boss fights at the end of the video if I feel it's necessary
Heroics? (Feedback Required)
When reaching TBC, WotLK, Cataclysm, or MoP content, should I do the heroic version of each instance, or should I show what it's like at a lower level?
I'm leaning heavily toward heroics because that is where the biggest challenge should come from, but doesn't directly compare with the leveling experience.
Ultimately, this series was never really intended (prior or future) to be a leveling series which, again, is leading me toward doing the heroic versions of the dungeons, rather than the normal, of each expansion pack.
Changes Moving Forward
There will be no required order to watch the episodes
Allows people to watch the videos in whatever order they want without feeling like they've missed out on something
If UI/Profile Evolution videos become necessary they will be created separately, although I'd like to avoid them altogether for the reboot so that people aren't confused when something changes in the UI when it wasn't set up that way before
Cutting Down On Run Time
Some instances may be slightly edited to help speed up their run time because no one wants to watch, for example, a 40 minute run of Blackrock Depths or Wailing Caverns
Boss fights will not be cut out
More Changes TBD
With all of that said, I do realize this might be slightly annoying to some of the people who've watched this series in the past and don't necessarily want to re-watch the same instances over again -- I get that. I completely understand where you're coming from, but I think starting over will allow me to tackle the instances and the content in an order that makes a bit more sense to everyone. At the moment, I'm planning to start this up sometime in January, but I don't have a solid date on when people can expect to begin seeing the content on YouTube.
Would love to hear what others think about this!
This was a large post to create, so expect edits throughout the coming weeks.