wakasm
12-07-2014, 06:12 AM
Let's pretend I have a character with this simple macro set in my Game Helpers in ISBOXER:
!if (character in "TESTING MACROS") /party Using Conflagrate
!if (character in "Class Warlocks Destruction") /cast Conflagrate
By default, this character is set in the Action Target Group - "Class Warlocks Destruction" through the IsBoxer toolkit, but there are no characters in "TESTING MACROS" by default. I then have a keymap set to toggle that character to join and leave the Action Target Group "TESTING MACROS".
Should I be able to toggle on/off that testing macros part with this setup? Or do they have to be in the ATG when exported to innerspace to work?
Edit: After another hour of testing this and reading about it, I am guessing that the macros are only generated when you export, and thus, why it's not working. At least, that's my best guess.
!if (character in "TESTING MACROS") /party Using Conflagrate
!if (character in "Class Warlocks Destruction") /cast Conflagrate
By default, this character is set in the Action Target Group - "Class Warlocks Destruction" through the IsBoxer toolkit, but there are no characters in "TESTING MACROS" by default. I then have a keymap set to toggle that character to join and leave the Action Target Group "TESTING MACROS".
Should I be able to toggle on/off that testing macros part with this setup? Or do they have to be in the ATG when exported to innerspace to work?
Edit: After another hour of testing this and reading about it, I am guessing that the macros are only generated when you export, and thus, why it's not working. At least, that's my best guess.