View Full Version : [ISBoxer] Since 6.0 Bad FPS
Meathead
10-19-2014, 08:06 AM
Since the update of 6.0 in WoW I have been getting some really bad fps with isboxer. I have everything on low and still get bad frames. anyone else getting this?
Vociferate
10-19-2014, 08:24 AM
My FPS actually improved considerably sinc 6.0
Have you tried deleting your cache? Or removing all non-essential files?
Meathead
10-19-2014, 11:05 AM
hmmm, I have not deleted my cache in wow itself will try that.
Ughmahedhurtz
10-19-2014, 05:07 PM
Try turning off the new character models. That seems to help mine a good bit. My FPS is pretty much unchanged, except that it now takes a LOT longer to zone/port into a busy city (like Shrine of the Two Moons).
zonorf
10-20-2014, 06:15 AM
same here, my fps dropped dramatically to around 3-4fps on all 5 windows.
Only way to play with 5 toons
- reduce resolution to 1680x1050
- settings low
- disable new models
My specs:
16bg ram,i7 2600k,gtx470
rfarris
10-20-2014, 08:42 AM
I fired up 6.0 for the first time yesterday and ran through all the 6.0 Blasted Lands quests, and was running between 150 and 170 fps. This was on a single instance. I have a 4930 and a GTX 780 ti. After playing WildStar at 20 - 40 fps for a few months, 150 fps was a rush.
MiRai
10-20-2014, 10:27 AM
Blizzard has changed the rendering engine of their game (http://us.battle.net/wow/en/blog/15936285) and it's now much less CPU-bound, and much more GPU-bound. So, even if it costs 5-10% more to run each character, that's 25-50% more GPU load required to run a 5-man team (just throwing out some arbitrary numbers for the sake of discussion).
zonorf
10-20-2014, 12:01 PM
Blizzard has changed the rendering engine of their game (http://us.battle.net/wow/en/blog/15936285) and it's now much less CPU-bound, and much more GPU-bound. So, even if it costs 5-10% more to run each character, that's 25-50% more GPU load required to run a 5-man team (just throwing out some arbitrary numbers for the sake of discussion). oh ok ... time for an upgrade ;)
Ughmahedhurtz
10-20-2014, 12:12 PM
Yeah, I can confirm the GPU-bound nature of things now. Where before I was having no issues at ~60% CPU in Org/Dalaran/Two Moons, I'm now seeing ~38% CPU and awful stuttering in these towns. I'm running it in DX11 mode because I have rendering issues in DX9 mode (smoke/etc.).
Benjii
10-22-2014, 03:08 PM
Same here here, my HD5870 can't handle 5-box team properly, particularly in Vale Shrines, and my 8-box teams are unplayable atmo. Everything on Lowest settings ofc. ... time to spend some money, got 2 Asus Strixes 980 inc in few days with an i7 5960X, can't wait :o
Dadjitsu
10-22-2014, 03:38 PM
I have had the same problem, I was down 55 fps to 5fps on 2 of my 5 man team after around 30 mins play in the Klaxxi area of wow, I uninstalled my drivers and reinstalled using the custom installation of the nvidia installer for a clean install.
It seems to have resolved my issues, I ran around for 30 mins taking in lots of areas at speed and never dropped below 45 fps
I used Open Hardware Monitor to watch my loading and vram usage, LOad on my Vcore gpu maxed at 87%, Vram maxed at 96.7% (tho most of the time Vram was around 75% average.)
I have GTX 670 SLI 2gb, Vram seems to have been the only issue for me , I will most likely go for a 4gb Vram setup at a later date.
JohnGabriel
10-22-2014, 05:35 PM
Has everyone opened IsBoxer Suite and exported again to InnerSpace? Probably wont help with lag but he updated the program to work with WoW 6 and you'll need to do that.
Andreauk
10-23-2014, 11:56 AM
I always say this but go into task manager and see if you have wowbrowserproxy running (it's the ingame web help browser and I go online usually rather than use it in game) - I had x5 running.. you can delete this file from the Utils folder in wow... this may help.
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