Log in

View Full Version : Strongarm bracers stack



Ellay
06-06-2014, 09:52 AM
From what I have read.. I should probably actually test it, but Strongarm bracers 20-30% damage debuff stacks. This makes an all monk team much more attractive, especially with the potential buffs of patch 2.1 this could be the real winner where you can add 120% bonus damage with one piece of gear since they have so many skills that enable the effect.

Devile
06-06-2014, 10:03 AM
Remember that u need to move the mobs for the debuff to work. If this is for multboxing, this means u need to pull them, move your party, pull them again, move, etc. in order to stack that many times. Also, we need to know how long the debuff lasts cause I'm pretty sure it doesn't last forever. By the time u are done with the second pull, the first debuff prolly ran off.

Requires testing, but I dont see it very practical since not only will take time to move around for the debuff to work, but monks are the worst DPS chars right now. The only scenario I find it viable for now is Tempest Rush monks with the Fire rune that knocksback so eventually I will get a few stacks fast.

Ellay
06-06-2014, 02:09 PM
I was thinking of using Deadly Reach - Piercing Trident, as the knock up effect also counts towards this. The debuff is for 5 seconds but that should be maintainable using this method and only using the cyclone strike monk with crippling wave for the 10% increase in damage that gives.

Kicksome
06-06-2014, 07:17 PM
I also think certain skills don't work when the mob is in the air - or are harder to pull off. Some elites don't seem to move either. The effect lasts for 5 seconds and most elites are dead in 5 seconds with the 1x monk and 3x crusaders zDPS, exploding palm build. I do use strongarms on my monk for sure.
http://us.battle.net/d3/en/profile/Kicksome-1212/hero/30050343

I tried this on my crusaders at one point (who don't have near as many knockback effects), It seemed better to just do 20% more holy damage and reaper wraps. I must have like 12+ pairs of strongarms.

Ellay
06-09-2014, 04:19 PM
I tried to make the full monk party work and it just isn't in the cards right now, even with a bunch of strongarm bracers. Their damage output is terrible compared to other classes.
Hoping 2.1 will make this a viable option :)

Devile
06-09-2014, 05:40 PM
This :D

http://savepic.net/5445634.png

Maybe 2.1 fixes this, maybe not. Until then, there's no point.

Ellay
06-09-2014, 09:40 PM
I just had one of those muffled laughs where it comes out in sputters and then I became sad. The monk class in concept is sooo flippin awesome. Teleporting around, moving super fast. Fighting with your bare hands and looking amazing in the process... and.. it never matches up.
Ah well. Great support =D