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View Full Version : auchenai crypts wtf



pinotnoir
03-28-2008, 02:58 PM
Ok doesnt look like I will be 5boxing this instances. First off all the assholes are casters and are a pain in the ass for a druid tank. Second I just had my 70 druid Mc'ed and watched as he killed my group. I do not think its possible to clear this instance with the setup I have. I have a druid tank, 3 shaman and a mage. If anyone has suggestions I am happy to hear but for now this instance can kiss my ass.

marvein
03-28-2008, 03:03 PM
Grounding totems are a big help to protect your tank from the casters. and LOSing the pulls is also important to get them grouped up and in range.. The MC comes from a totem that the mobs drop so watch for it and kill immediately.

aetherg
03-28-2008, 03:59 PM
Grounding totems are complete hax. I'm overjoyed when I have a group of all casters, because it means I can just stand there looking pretty without having to actually tank, while my shammies blast them down. All the damage they deal goes into the grounding totems.

If you're worried about casters standing still and pulling nearby groups, just position your shammies far enough away, aggro them, then run back. They will try to cast, realize that you're now out of range, then run over to you.

The mind control guys are just part of the zone; you have to deal with them even when you're not multiboxing. They have very low HP, and mind control takes a few seconds to cast, so you just have to be on the lookout for the mobs called 'Phantasmal Possessor' and get some frost shocks or lightning bolts out on it as soon as it spawns.

But mostly, don't worry so much about tanking everything. If you pick up the melee mobs, and remember to keep down grounding totems, the rest of the enemies can do whatever they want; it won't hurt you.

Biz
03-28-2008, 04:02 PM
I was dual boxing this with my 70 priest and warrior. The MC totem owned me more times than I'd like to admit. You just need to target it real fast and hope you can kill it before you own yourself. I suggest making a macro to target it with fast/instant nukes.

Biz
03-28-2008, 04:12 PM
Ah I was getting crypts and halls confused. I got owned by both a few times though.

Mosg2
03-28-2008, 09:32 PM
I did this with my Warrior at 70 (15khp, 510 defense) and my Shammies at level 67 in quest gear. Yes, the last boss blows but remember that you've got Elementals for him.

The second boss, however, was impossible. I duo'd him by bringing in my 70 Druid to heal. Such a silly encounter.

Lokked
03-29-2008, 02:39 AM
The Possessers in Achenai Crypts will cast the MC debuff (not dispellable iirc) which persists for either 1 minute or until the MCd char has his HP reduced to 50%, whichever comes first. Targets #1 on threat list.
They have less then 4000 HP (1 volley from 3 or 4 DPS). They are only summoned after engaging a Draenie for approximately 2-3 seconds. Nuke down your first target (should choose a caster) while checking for spawned Possessers, and then take down any that spawn.

The Timeless Controllers in Sethekk Halls will drop a MC totem after approximately 10 seconds of being in combat. They should always be your first target. Targets random person on threat list.

All that said, pulls in Sethekk Halls are MUCH easier then Achenai Crypts, and the first boss in Achenai is almost impossible at appropriate level (some have been able to kill it with 70s on normal while 5-boxing). Just skip AC and never look back.

Lokked