Ishar
05-12-2014, 12:37 AM
Method:
In order to round robin a skill your effective cooldown must at least be equal to the duration of the ability times the number of characters you have to round robin with. Ergo, for 4 characters and an ability with duration 10, effective cooldown must be 40 or less.
Given the following formula for calculating the effective cooldown (cooldown - reduction) of an ability:
Effective CD = CD - CD * (CDR/100)
This yields the formula:
CD - CD * (CDR/100) = duration * Characters
apply some simple algebra:
Characters Needed = (CD-CD* (CDR/100))/duration
CDR Needed = -100 * ((duration*Characters-CD)/CD)
Feel free to correct if I've mucked up the algebra somewhere. But I'm pretty sure it's right. Additionally, as there is an ability listed with a 7.5 second CD, I assume partial seconds are preserved when Diablo 3 calculates your effective CD.
See below for table form. Spreadsheet is here (https://docs.google.com/file/d/0B-yhEchT6_q8UUVhSXdFbXVqeTA/edit). Note that spreadsheet has a slot for inputting your current minimum CDR; which yields the number of characters you require to round-robin a given ability at that minimum CDR. It is not editable to avoid defacement; just download it and use it locally.
Note that total CDR is not additive; a calculator for it is here (http://bannedofgamers.com/index.php?cdr/).
Edit: Added link to CDR calculator, thanks Dev.
Edit: Updated for 2.0.5
Skill
Rune
Class
Dur
CD
1
2
3
4
Law of Valor
Crusader
10
30
66.67
33.33
0.00
0.00
Law of Justice
Crusader
10
30
66.67
33.33
0.00
0.00
Law of Hope
Crusader
8
30
73.33
46.67
20.00
0.00
Judgement
Crusader
6
20
70.00
40.00
10.00
0.00
Shield Glare
Crusader
4
12
66.67
33.33
0.00
0.00
Consecration
Crusader
10
30
66.67
33.33
0.00
0.00
Condemn
Vacuum
Crusader
3
15
80.00
60.00
40.00
20.00
Breath of Heaven
Zephyr
Monk
3
15
80.00
60.00
40.00
20.00
Breath of Heaven
Infused with Light
Monk
5
15
66.67
33.33
0.00
0.00
Breath of Heaven
Blazing Wrath
Monk
10
15
33.33
0.00
0.00
0.00
Blinding Flash
Monk
3
15
80.00
60.00
40.00
20.00
Blinding Flash
Self Reflection
Monk
6
15
60.00
20.00
0.00
0.00
Blinding Flash
Replenish
Monk
5
15
66.67
33.33
0.00
0.00
Epiphany
Monk
15
60
75.00
50.00
25.00
0.00
Serenity
Monk
3
20
85.00
70.00
55.00
40.00
Serenity
Ascension
Monk
4
20
80.00
60.00
40.00
20.00
Inner Sanctuary
Monk
6
20
70.00
40.00
10.00
0.00
Inner Sanctuary
Sanctified Ground
Monk
8
20
60.00
20.00
0.00
0.00
Frost Nova
Wizard
2
11
81.82
63.64
45.45
27.27
Frost Nova
Cold Snap
Wizard
3
7.5
60.00
20.00
0.00
0.00
Black Hole
Wizard
2
12
83.33
66.67
50.00
33.33
Ground Stop
Barbarian
4
12
66.67
33.33
0.00
0.00
Ignore Pain
Mob Rule
Barbarian
5
30
83.33
66.67
50.00
33.33
Avalanche
Snow Capped Mountain
Barbarian
3
30
90.00
80.00
70.00
60.00
Hex
Witch Doctor
12
15
20.00
0.00
0.00
0.00
Mass Confusion
Paranoia
Witch Doctor
12
60
80.00
60.00
40.00
20.00
Horrify
Witch Doctor
3
12
75.00
50.00
25.00
0.00
Horrify
Phobia
Witch Doctor
6
12
50.00
0.00
0.00
0.00
Big Bad Voodoo
Witch Doctor
20
120
83.33
66.67
50.00
33.33
In order to round robin a skill your effective cooldown must at least be equal to the duration of the ability times the number of characters you have to round robin with. Ergo, for 4 characters and an ability with duration 10, effective cooldown must be 40 or less.
Given the following formula for calculating the effective cooldown (cooldown - reduction) of an ability:
Effective CD = CD - CD * (CDR/100)
This yields the formula:
CD - CD * (CDR/100) = duration * Characters
apply some simple algebra:
Characters Needed = (CD-CD* (CDR/100))/duration
CDR Needed = -100 * ((duration*Characters-CD)/CD)
Feel free to correct if I've mucked up the algebra somewhere. But I'm pretty sure it's right. Additionally, as there is an ability listed with a 7.5 second CD, I assume partial seconds are preserved when Diablo 3 calculates your effective CD.
See below for table form. Spreadsheet is here (https://docs.google.com/file/d/0B-yhEchT6_q8UUVhSXdFbXVqeTA/edit). Note that spreadsheet has a slot for inputting your current minimum CDR; which yields the number of characters you require to round-robin a given ability at that minimum CDR. It is not editable to avoid defacement; just download it and use it locally.
Note that total CDR is not additive; a calculator for it is here (http://bannedofgamers.com/index.php?cdr/).
Edit: Added link to CDR calculator, thanks Dev.
Edit: Updated for 2.0.5
Skill
Rune
Class
Dur
CD
1
2
3
4
Law of Valor
Crusader
10
30
66.67
33.33
0.00
0.00
Law of Justice
Crusader
10
30
66.67
33.33
0.00
0.00
Law of Hope
Crusader
8
30
73.33
46.67
20.00
0.00
Judgement
Crusader
6
20
70.00
40.00
10.00
0.00
Shield Glare
Crusader
4
12
66.67
33.33
0.00
0.00
Consecration
Crusader
10
30
66.67
33.33
0.00
0.00
Condemn
Vacuum
Crusader
3
15
80.00
60.00
40.00
20.00
Breath of Heaven
Zephyr
Monk
3
15
80.00
60.00
40.00
20.00
Breath of Heaven
Infused with Light
Monk
5
15
66.67
33.33
0.00
0.00
Breath of Heaven
Blazing Wrath
Monk
10
15
33.33
0.00
0.00
0.00
Blinding Flash
Monk
3
15
80.00
60.00
40.00
20.00
Blinding Flash
Self Reflection
Monk
6
15
60.00
20.00
0.00
0.00
Blinding Flash
Replenish
Monk
5
15
66.67
33.33
0.00
0.00
Epiphany
Monk
15
60
75.00
50.00
25.00
0.00
Serenity
Monk
3
20
85.00
70.00
55.00
40.00
Serenity
Ascension
Monk
4
20
80.00
60.00
40.00
20.00
Inner Sanctuary
Monk
6
20
70.00
40.00
10.00
0.00
Inner Sanctuary
Sanctified Ground
Monk
8
20
60.00
20.00
0.00
0.00
Frost Nova
Wizard
2
11
81.82
63.64
45.45
27.27
Frost Nova
Cold Snap
Wizard
3
7.5
60.00
20.00
0.00
0.00
Black Hole
Wizard
2
12
83.33
66.67
50.00
33.33
Ground Stop
Barbarian
4
12
66.67
33.33
0.00
0.00
Ignore Pain
Mob Rule
Barbarian
5
30
83.33
66.67
50.00
33.33
Avalanche
Snow Capped Mountain
Barbarian
3
30
90.00
80.00
70.00
60.00
Hex
Witch Doctor
12
15
20.00
0.00
0.00
0.00
Mass Confusion
Paranoia
Witch Doctor
12
60
80.00
60.00
40.00
20.00
Horrify
Witch Doctor
3
12
75.00
50.00
25.00
0.00
Horrify
Phobia
Witch Doctor
6
12
50.00
0.00
0.00
0.00
Big Bad Voodoo
Witch Doctor
20
120
83.33
66.67
50.00
33.33