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View Full Version : [WoW] Ip blocks can happen with more then ten acconts. [Battle.net] change.



ebony
03-06-2014, 07:43 PM
From the looks off there new Rules this been posted this can happen or though this is for Tournaments it has some information that might help you out if playing a lot from the same ip.

Am posting this as the UNI my uncle works for got blacklisted late last night blocking all there stunts from access blizzards servers this has come up a today. They where unable to get this fixed as far as I know today and he know I play wow so he needed some help for me to get access to blizzards support. and if I know of any changes they done.


http://us.battle.net/hearthstone/en/blog/13184832/community-tournament-license-update-3-6-2014




Step 2: Get Whitelisted

In order to ensure the safety and security of Battle.net for all players, we have implemented mechanisms to detect and block specific IP addresses if too many connections are being made from a single source. This can occasionally cause problems for organized tournaments where many computers on a local network are all connected to the Internet using the same external IP address. Registering your tournament with Blizzard will allow us to add the IP addresses to the appropriate whitelist for the machines you intend to use for the duration of the tournament. If you’re running an on-site event that will have more than ten (10) people connecting at once from a limited range of IPs, send us an email with the subject Whitelist Request to tourneyinfo [nospam] blizzard.com and include detailed information about your event as well as your venue’s IP information.

moog
03-07-2014, 06:28 AM
wow... students playing from halls will have to find something else to do when they get up this afternoon :)

"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror, and were suddenly silenced. I fear something terrible has happened."

Starbuck_Jones
03-08-2014, 02:05 PM
This is lazy policy making by blizzard.

EaTCarbS
03-08-2014, 04:46 PM
This is lazy policy making by blizzard.

and oddly enough, its more work for no gain.

Ughmahedhurtz
03-08-2014, 04:59 PM
Hmm... Let's blizzard ban mass logins from a single public IP: check. Facility for notifying Blizzard it's legit so it doesn't inadvertently impact valid users: check.

Looks like a pretty reasonable change, with the proviso that they staff enough people to process requests for whitelisting within a reasonable response time.

Sam DeathWalker
03-08-2014, 06:47 PM
I had a problem a few days ago when there were all those disconnects but early morning today was just fine. I have 28 accounts on 6 Bnets.

Starbuck_Jones
03-08-2014, 07:50 PM
It's absurd on several levels. Someone at bliz is tired of fighting gold farmers so here comes a relatively easy policy to implement. Exceed 10 simultaneous logins and poof, ip ban. Great!

Wait, what? So now the burden is on us players? We have to call them up and let them know that there might be more than six accounts logging on at our lan party. These are BNet accounts not just wow so if 4 guys are playing SC2 and two others are playing WoW then some other guy fires up Diablo and poof were all down. And we're going to have to do this every time we want to have a lan party, just in case?

We have about 2-3 large lan parties a month. 10-50 people depending on the location. Guess now it's bring your own box, oh and make sure you call blizzard. You need to let them know that we might be playing their games. Bull S**t.

luxlunae
03-08-2014, 08:05 PM
You can probably talk to them and get on a permanent whitelist starbuck? You're a US company that hosts lans right?

JohnGabriel
03-08-2014, 09:07 PM
Wasn't this just for their card game? Not for WoW.

Starbuck_Jones
03-08-2014, 11:58 PM
No, I volunteer for part of a student union group at the local college. We do a some fund raising and host events with the various public schools in the area. We also do a lot of private lan parties between the members and student body. We make an annual trip to Vegas for DefCon. In the last few years the program has become really successful getting kids fresh out of High School all of their certifications for Microsoft and Cisco. Were also getting a pretty good network of employers who grab these guys up quick.

Recently we started partnering with some teachers at the high schools and help them with the programming side of robotics.

Anyway, my beef is that Blizzard is pushing this burden onto it's customers. I find it hard to believe that the botters have gotten so sophisticated that they can't figure out who they are themselves. Instead we have to ask them if we can play in a group.

http://socialgeeks.com/index.html

ebony
03-09-2014, 02:36 AM
Wasn't this just for their card game? Not for WoW.

its talks about all bizard games

zenga
03-09-2014, 09:04 AM
I remember that some of their devs talked about this after blizzcon in a recap interview. They were testing in the morning the setup on the main stage for the live raid, and all in a sudden all those players got banned cause bnet didn't like so many logging in from the same place.

edit: found the video (http://www.youtube.com/watch?v=KCH4XPhI-yI) (5:10)

JohnGabriel
03-12-2014, 11:41 PM
Someone may need to give me a quick lesson.....

So driving around I see alot of big apartment complexes that say "Free Wi-Fi", so everyone living there will no longer be able to play WoW? They wont even have the option to call up and get on the list since they are individuals and not running a contest.