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View Full Version : 4x Hunters What specs do I make them all?



betrayed
03-24-2008, 11:42 PM
Right now I just dinged lvl 50 w/ 4x hunters. I have a few Q's The 1st Question is Should I make them all BM spec?

They will me my main pvp crew. No so sure about arena just yet but I will do bg's w/ them and world pvp. Terrorizing alliance cities etc.. I will also do some pve instances. So I also have to keep that in mind.. Right now I have them all BM spec and the dps output is insane. I have 2 boars 1 Cat 1 Wolf for extra dps. I may throw in another pet for debuffing, but i like the speed I get from this combo. So right now Im luving the 4x Ferocious inspiration that stacks + the buff from the wolf.. This defintely adds dps to all of my pets. I was wondering if I made 2 BM spec 1x Mark 1x Survival. Marksmanship will get me the Trueshot aura & Survival will get me Expose Weakness. Anyone have any suggestions?



The 2nd Q I have is ATM I have a lvl 50 Paladin leading the group. He is main healer. However he just stands there because he doesnt ranged. I barely have to heal thus far doing anything... Even going through ZF i rarely had to heal. Which would be my best choice for pvp and some pve instances? I have a 50 paladin. I have a 56 resto druid waiting. I also have a 70 resto shaman. Which will be the best fit for the 4x hunter I have? Any input is appreciated.

Betrayed / The Venture Co. / Horde

Bongo2k
03-25-2008, 12:08 AM
NOT markmanship. Aimed shot forces the camera and your character to face towards your target, in turn turning follow off. Unless you only make your main char aimed shot there is no way to solve this issue.

marvein
03-25-2008, 12:12 AM
they are fixing that turning thing in 2.4 btw.

as for specs i would say do make one of them marks to give your group TSA. the rest go BM for dps and pet tanks (or leet pet dps)

*edit* this is pertaining to PvE, in PvP all should be BM or you will get rolled.

TMNT
03-25-2008, 12:23 AM
All BM for pvp imo.
Fear will tear you a new one but with BM you wont need to worry about any of that.

thinus
03-25-2008, 12:31 AM
NOT markmanship. Aimed shot forces the camera and your character to face towards your target, in turn turning follow off. Unless you only make your main char aimed shot there is no way to solve this issue.

Steady Shot does the same thing as Aimed Shot so don't base your spec decision on the above.

Lyonheart
03-25-2008, 03:08 AM
NOT markmanship. Aimed shot forces the camera and your character to face towards your target, in turn turning follow off. Unless you only make your main char aimed shot there is no way to solve this issue.

Steady Shot does the same thing as Aimed Shot so don't base your spec decision on the above.Both aimed shot and steady are getting fixed so you do not turn while casting them, this patch!

Jaws5
03-25-2008, 11:24 AM
For PVP all must be BM. this allows you 18secs of no fear or cc. when rogue/wars get on you you need. SL locks are a must for BM. have some get improved traps, they will help much more than TSA in pvp.

My 2 cents

marvein
03-25-2008, 11:56 AM
That sucks actually.

I really liked the way aimed shot would "track" the target... made perfect sense in regardes to real life mechanics. (although I'm sure that statement is lost on a lot of folks here).

What does it do now?

how it currently works is like any channeled spell where the moment you start to cast your character will turn to follow its target until the shot is fired or they get out of range.

now (after 2.4)it works like a non channeled spell, where if your target is able to get out from in front of you before you finish the "channeling" then you will fail with a message saying the target must be in front of you. Which really sucks.

Gallo
03-25-2008, 01:06 PM
BM is the way to go for PVP and PVE grinding. 4 Big Red Kitties of Death!