View Full Version : I have an occasional runner
Sctwhit
03-23-2008, 01:11 AM
First of all, great site and source for information, really glad I found this site!
Secondly, my problem. I dual-box, different computers, linked with Keyclone. My 'slave' seems to occasionally run off and I can't seem to stop him. I have entered w,a,s,d, and shift/ctrl/alt variations thereof, as well as the arrow keys in the do-not-pass section. What I've noticed through some testing is it seems to happen when the toon is moving and starts a cast-sequence macro. I've noticed he stays on follow, but whatever direction he's moving when the macro starts seems to be where he heads off to, forwards or backwards. So this may not even be a Keyclone question, as it may be just be a timing issue moving and starting the macro, but perhaps more of a general for those with Warlocks as secondary toons (or any caster with cast sequence macros), what do you do to combat this? Have I set something up incorrectly?
Thanks in advance!
Temor
03-23-2008, 05:45 AM
First of all, great site and source for information, really glad I found this site!
Secondly, my problem. I dual-box, different computers, linked with Keyclone. My 'slave' seems to occasionally run off and I can't seem to stop him. I have entered w,a,s,d, and shift/ctrl/alt variations thereof, as well as the arrow keys in the do-not-pass section. What I've noticed through some testing is it seems to happen when the toon is moving and starts a cast-sequence macro. I've noticed he stays on follow, but whatever direction he's moving when the macro starts seems to be where he heads off to, forwards or backwards. So this may not even be a Keyclone question, as it may be just be a timing issue moving and starting the macro, but perhaps more of a general for those with Warlocks as secondary toons (or any caster with cast sequence macros), what do you do to combat this? Have I set something up incorrectly?
Thanks in advance!
For the record, I have this exact same problem. I tried what another member suggested which was to change my /assist macros from /assist (main) to a preconfigured /target (main), /focus, and using /assist focus but that didn't fix the problem. I used to have 6 clones and one main. But recently tried setting up a second main, i.e., one that I can also use for /assist focus from. By doing that, the problem has doubled. Now I can have this problem from either main. And the problem is not just with forward keys, it's also with left and right. With my configuration, I only use the arrow keys for movement in WoW. What I mean is that inside the game, only the Up Arrow, Down Arrow, Left Arrow and Right Arrow keys are for moving forward, backward, left and right. But occassionally, when I hit my left arrow, all clones will spin to the left. It will do that for about 15 or 20 seconds, I can't stop them, I try but they will keep spinning. The same with forward or backward, they will all move forward for about 15 to 20 seconds. It's as though not only did Keyclone prevent the key from being sent, it was buffered some where and then all of a sudden let them all through. After the 15 or 20 seconds, or whatever time it is, might be 30 seconds, all is back to normal, except that I'm usually dead and need to rez all of my guys in the battleground. By the way, I don't see this problem when I'm not in the battlegrounds. At least not yet. Recently started a new character levelling him and using Keyclone with my high level guys to heal and stuff with him, but haven't seen this problem there.
By chance, are you seeing this problem only when you are in a battleground?
pinotnoir
03-23-2008, 09:41 AM
Sometimes I get a runner as well. I spam the follow key when it happens. It has caused several wipes while clearing instances. Happened twice yesterday where one of my toons ran into 2 more groups and we all died.
Kedash00
03-23-2008, 09:48 AM
I had that same problem, but i would catch the toon running off, lets say he went running straight ahead, i would click on his window so i could get the wasd keys to work (since they are on do no pass) and simply press w once and he would stop running, same thing for turning, you just press the key for the direction that the toon is running or spinning and it will stop...as for the cause i dunno, but you can catch it in time, hopefully before it wipes you.
Sctwhit
03-23-2008, 10:34 AM
By chance, are you seeing this problem only when you are in a battleground?
No, I can recreate the problem in both battlegrounds and pve situations. I played around with it a bit more last night and it's definitely something that happens if the toon is moving and starts the cast-sequence macro. Whatever direction he's moving, he will continue, and again, it's not a 'follow' issue. He shows to still be following, and spamming my /follow macro won't stop him. The only thing that will is tapping the movement key in the direction he's running. If he's spinning left, the a left-arrow tap will stop him, running forward, an up-arrow tap, etc. It's a big issue, but since I'm dual-boxing on two machines it just means I have to put my hands on the other keyboard for a second. Obviously if I was using one machine and one keyboard I could see this being a real problem. I was just curious if I was the only one, and obviously I'm not.
Also let me clarify when both toons are still when I start the cast-seqence everything works great. It's only when I'm moving, which is a big issue in BG's/Arena, and somewhat of a pain when 'speed farming'.
keyclone
03-23-2008, 04:48 PM
do you use synergy?
could you be 'in' one screen holding down a key.. and your mouse moves to another screen... and the 'key up' never gets transmitted?
Sctwhit
03-23-2008, 05:57 PM
do you use synergy?
could you be 'in' one screen holding down a key.. and your mouse moves to another screen... and the 'key up' never gets transmitted?I hope I'm not misunderstanding your question, but I don't use Synergy, and I'm using two totally separate machines to dual box. I'm not familiar with Synergy but perhaps it allows control of two machines with one mouse? I use a mouse on each one. The only program I'm using to assist me is Keyclone, and loving it, thanks for sharing it with the masses.
Ive been having this same issue 5boxing on one machine with keyclone....
one tap of whatever direction they got stuck in fixes it, but def causes wipes
Buzzatronic
03-23-2008, 11:18 PM
I still get runaways as well.
Nothing is more terrifying than being a 3 boxer in a normal 5 man when your moonkin runs past everyone straight into 6 mobs in ramparts and before you can type "it's a runner, just let her die" into party, the tank goes to try and "save" her. :(
Olibri
03-24-2008, 01:04 PM
do you use synergy?
could you be 'in' one screen holding down a key.. and your mouse moves to another screen... and the 'key up' never gets transmitted?That must be it. I had the same problem and finally figured out that if I went back to the window and hit the same key for the direction I was running he would stop.
Gambler1971
03-25-2008, 10:05 AM
I use keyclone and love it. I used to get run aways until I put these keys in the Do-Not-Pass area:
..Q
..W
..E
..A
..S
..D
..UP
..DOWN
..LEFT
..RIGHT
..HOME
..END
And all combinations of those, e.g. ctrl+home, alt+home, shift+home, ctrl+alt+home, ctrl+shift+home, alt+shift+home, ctrl+alt+shift+home. This is a one time setup to stop the runaways, it was worth my time.
As we have the PIP function, and I choose to make my alts /follow, I saw no need to allow those keys to be passed. However, I have set up the following keymaps:
MAIN
====
key....................map
----....................----
ctrl+up.........all.forward
ctrl+down......all.back
ctrl+left........all.left
ctrl+right......all.right
ALTS
====
key....................map
----....................----
up............all.forward
down.........all.back
left...........all.left
right.........all.right
On the Main, I use Speedbar3 (Bongos2 is good as well for this), and make a bar with 4 buttons and bind:
crtl+up
crtl+down
crtl+left
crtl+right
I then just drag the bar (with hidden binds ticked) to say, on top of my portrait, or wherever, and it will not interfere with play.
Thus when I press for example, ctrl+up, my main stands still, whilst my alt will move forward. But I have only ever needed to do this when I am moving thru a portal such as the one from Darnasus to Rutheran Village. However, I find it faster to do most things by hitting my PiP key and switching the windows and then just using my mouse as needed. Again, this is only done when I pass thru mage type portals, get on routed flights, etc.
I also found that you cannot bind such things like the following to a Logitech G9 Mouse or it will also set it off:
..CTRL+ALT+SHIFT+HOME
..CTRL+ALT+SHIFT+END
This was done in windows using my mouse driver software, but it made a real mess in-game. Buttons 4 and 5 can stay Generic, but the scroll mouse tilt needs to be something like:
..left tilt..........CTRL+ALT+SHIFT+[
..right tilt........CTRL+ALT+SHIFT+]
and then put that combo in Keyclone Do-Not-Pass to be safe.
Hope that helps.
Gallo
03-25-2008, 01:10 PM
I used to have this problem when I 5 boxed with 5 actual machines. Ever since I switched to 1 machine with 5 WoWs, I haven't had a runner since. I'm not sure if this has to do with the beefiness of my current machine, or the simple fact that its 1 machine rather than 5. Either way, maybe this info could be useful to someone.
Thighs
03-27-2008, 11:42 AM
I had this problem too last night.
I didn't have auto-loot on, and was shift-clicking to get loot. I think I was moving forward a bit on my main toon while I finished looting and this made my 2 alts start running crazy, though my main did not move. I switched to auto-loot and haven't had the problem since.
But when this did happen, I had to do what the above posters have been saying, click to the alternate window and type "W". Hopefully if you do this fast enough, your "follow" macro will bring them back in line with out manually guiding them.
keyclone
03-27-2008, 12:48 PM
i have a thought that may resolve the run-aways... if it works, i'll put it in the next release
Eteocles
03-27-2008, 12:51 PM
As long as I can still type /DANCE while non-shift wsad e q r are on Do Not Pass go for it Key ;p
keyclone
03-27-2008, 01:15 PM
yup.. my idea should allow for it. i've been pondering the problem for a while...
i'll try it out and hopefully it'll work (i rarely get runaways anyhow... i'm guessing it relates to play style)
mrmcgee21
03-28-2008, 02:02 AM
I would really like to see it fixed myself. I know I spoke to you at some length on the phone actually about this one day and we decided on just putting WASD on the whitelisted DNP list so the other clones would be able to actually se me lifting those keys even if I had already let off of a mod key ( IE you hit shift W to move forward, let off shift, b4 W and so the other clones now cannot see when you let go of W because its not being passed, so move forward command is now jammed until u hold down shift, while lifting the W key ). Problem with putting WASD on the pass list is now, i have to unbind those movement keys on those windows which really isnt an option because now I have no individual controls on them if i actually need to reach over and move a bot quickly. So if there is someway to make clones recognize that if your passing shift+w and you let off shift first, that it still needs to check the w or something, I'm not sure. I would be most ... MOST greatful. I wipe myself SO many times a day on this now, I've tried so hard to condition my fingers to simply keystroking in such a way that I always let off the letter before the mod key but I just cant seem to reliably do it when I'm under duress ( clearly the best time to have a char go running off into the clear blue yonder, or start spinning in circles ).
Thext
Jubex
03-28-2008, 05:33 AM
This hasn't been mentioned yet but it fixed my problem. Buy some compressed air and clean out your keyboard. i worked out my keys were sometimes sticking...not actual software problems. I dunno just a thought.
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