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View Full Version : Ideal group comp for buff synergy



nicbennett1
05-02-2013, 05:29 PM
I'm considering starting a new team and was wondering what the ideal group composition might be to maximise my buffs and synergy, as well as utility. Here is what I was considering:

Tank-Pally(Might)
DPS1-Warlock(Stam buff)
DPS2-Mage(Int+time warp)
DPS3-Hunter(Fill in whatever buff I need with pet.)
Heals-Druid(mark)

Suggestions? Alterations? Dire warnings?

I'm using the pro system for ISBoxer now, so I'm not as worried about mixed classes as I was before. I would like to stick with ranged DPS. simply because it seems simpler to me. I also rather like the idea of having a mage and a warlock for summons and portals, food and water, and healthstones.

My only other team is a paladin/2 shadow/2 disc priests. I'm having a lot of fun with the passive healing and having 3 interrupts is nice, but I'm also feeling the lack of quality cc in a few cases.

MiRai
05-02-2013, 05:56 PM
I use this guide/chart:

http://www.wowhead.com/guide=1100/mists-of-pandaria-buffs-and-debuffs

nicbennett1
05-02-2013, 06:10 PM
Thank you, that is definitely getting a bookmark.

Khatovar
05-02-2013, 11:14 PM
I use MMOChampion's RaidComp for de/buffs (http://raidcomp.mmo-champion.com/). Wowpedia has a good article on CC by class (http://www.wowpedia.org/Crowd_control).

MiRai
05-02-2013, 11:43 PM
Wowpedia has a good article on CC by class (http://www.wowpedia.org/Crowd_control).
Nice.

TRoN
05-05-2013, 12:58 PM
Good information pack here. Saved for future reference. TY.

noamchomsky
05-10-2013, 01:44 AM
Ele Shaman confers 4 buffs to party members and 1 debuff to the target. Hard to pass on one of those!
Mage confers 3 buffs to party members and 1 debuff to the target.
Hunter confers 1 buffs to party members and 1 debuff to the target, and it adds an additional buff or debuff depending on the pet and talent spec used.