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beeq
03-15-2013, 03:39 AM
If you had 55 (11 on each account) toons and you could have granted 2 professions at 600/600 on each, then which professions would you choose and why?

My muppets are now at lvl 50ish and my goal is to level them at least to 80 before RAF runs out in 58 days, and then securing the gold income with daily CD stuff.
My original plan was to level at least 55 Scribes, but Darkmoon Cards are not worth much nowadays.. BS 5.2 revamp stuff maybe?

Chivalrous
03-15-2013, 07:43 AM
Nice job. I can't help you I have 5 90s and I don't have time to keep up with their professions. That being said, I'd go for something quick and easy like darkmoon cards or xmute masters.

Lyonheart
03-15-2013, 08:34 AM
Darkmoon cards are not easy when you do it multiple times. Unless you are on a server and can buy thousands of stacks easy, its a job to feed a lot of scribes. On my server, there was not enough herbs to get my 6 scribes the ink for a months worth of cards.. i have 69 scrolls of wisdom still. Scribes are good for the start of an expansion and as times goes by and patches raise gear level.. they become less so.

beeq
03-15-2013, 10:51 AM
On my server MoP herbs are cheap (1.4g each (https://eu.theunderminejournal.com/item.php?realm=A-Arathor&item=72234)) and great amounts.. but so are the Ghost Iron Ores (2.0g each (https://eu.theunderminejournal.com/item.php?realm=A-Arathor&item=72092)), too.
BS 5.2 revamp raised prices on Ghost Iron, naturally, but I'd consider them still cheap.

Currently I got on "old accounts" 13 scribes at 600 without problems receiving mats, and 5 transmute masters, but I'm gonna unsub those accounts soon, since they have just a few toons on them together.

luxlunae
03-15-2013, 12:09 PM
Darkmoon cards are not easy when you do it multiple times. Unless you are on a server and can buy thousands of stacks easy, its a job to feed a lot of scribes. On my server, there was not enough herbs to get my 6 scribes the ink for a months worth of cards.. i have 69 scrolls of wisdom still. Scribes are good for the start of an expansion and as times goes by and patches raise gear level.. they become less so.

During DMF week might I suggest you sell your scrolls of wisdom. On my server people were willing to buy your cooldown for 200g.


In response to the original question, 1) I wouldn't try to keep up with 55 professions. You're going to spend way too many materials getting their professions up and lets be honest you aren't going to keep up with using 55 cooldowns a day enough to make it worth it. Every non gathering profession costs thousands of gold to level, and you have to actually use that profession enough to break even to bother. If you have a "main team" I would try to have one of each thing except mining on that team so that you can make the best use of motes. No mining because your tank should be enchanting/tailoring and no one else wants icky mining anyway.

For other professions

I would probably suggest starting with 4 scribes, 4 alchemists, 3 jewelcrafters, 2 or 3 tailors, and then one of everything else. Level up a quick herbalism on anything that you want to do heroics on that isn't getting a crafted profession. The haste boost is decent and if you level each one trying to gather exactly the herbs for an alchemy guide it took about 4-6 hours pre-CRZ. Still not too bad now. Plan to buy the fucking goldthorn for 10g each rather than trying to gather it yourself, its ridiculously inefficient to gather last I checked and that was pre-CRZ. In an ideal world, btw, I think that every tank should have tailor + enchanting so that they can DE blues and benefit from scavenging. For inscription only level using appropriate level herbs once, for all subsequent toons just use the high level herbalist to convert the inks down (except the first tier).


Being Spreadsheet Girl (trademark pending) I actually have a table of where all of my professions are, basically a grid that goes like this



Classes along the side, and then one column for each account with


Name - Level
Prof1-ProfLevel
Prof2-ProfLevel

For each class.

Shodokan
03-15-2013, 12:46 PM
You'd need to park them in the silk fields but right now i feel the best are tailoring + alchemy if bags are expensive on your server and would move.

You can do scribe + alchemy and make shoulder enchants and vendor them as well as well the rare ink... don't make the cards yourself and sell the cooldowns. Your rare ink is at no cost if you make shoulder enchants with the normal inks (i did this for 3 months and made 4m gold).

Tailoring bags sell for like 4k on most servers and you get one per toon every 12 days... so you get about 3 a month per toon which is 165k or so (which honetly isn't a lot)

You're looking at about 200g profit per toon per day on average per profession... so 400 a day which will be about 22k excluding procs with prices of most server economies. (raw items, no decks or anything else)

IMO get a 90 blacksmith and engineer.... and get the mount on the engineer that requires the living steel and make belt buckles (normally a 200g profit over just selling bars) which can bring you up to about 33-35k per day worth excluding cards. Which would be close to 1m per month.

Processing time would just be for making cards and such which you can do all at once at the end of the 3 week period between faires (people will always need these and will still be worth about 3-4k per deck no matter what all expansion since it will be linear progression with no new instances being introduced for easier gearing)

IMO alch/inscription x 53 + 1 bs + 1 engineer is the best long term.

Keep one old account active because you can level 1-600 with 32 stacks of the current tier ink (cheaper to mill it yourself and you can make profit off of the other inks).... so you'd need 1760 stacks to get them all up.

JohnGabriel
03-15-2013, 04:35 PM
All of them can be skinners very easily, since you can level your entire team at the same time. Select the mob and spam IwT and all 5 can get the skill increase.

Skinning is easy and cheap profession to level for boxing, and provides crit so is better than nothing. But if you have the gold and lots of time there are more beneficial ones.

Shodokan
03-15-2013, 09:45 PM
All of them can be skinners very easily, since you can level your entire team at the same time. Select the mob and spam IwT and all 5 can get the skill increase.

Skinning is easy and cheap profession to level for boxing, and provides crit so is better than nothing. But if you have the gold and lots of time there are more beneficial ones.

He wants it for gold making, not to minimize the costs spent.

beeq
03-16-2013, 06:55 AM
Thanks a lot for the replies ;) I'll decide later the professions based on your comments, cheers!


Keep one old account active because you can level 1-600 with 32 stacks of the current tier ink (cheaper to mill it yourself and you can make profit off of the other inks).... so you'd need 1760 stacks to get them all up.

Yeah I leveled my current Scribes with just Ink of Dreams, since the MoP herbs have been cheapest for a long time ;) Also I got hundreds of stacks those already so that's why my old accounts will become useless

beeq
04-03-2013, 12:39 PM
Keep one old account active because you can level 1-600 with 32 stacks of the current tier ink..

Is there somewhere a guide how to do business with Ink Trader for not trading too much ink for certain inks.. and I'm in lvl 23 guild with the crafting perks. :P

luxlunae
04-03-2013, 04:43 PM
Annoyingly, no, I haven't seen an ink-only levelling guide for inscription (I think that's what you meant?). All of the existing guides seem to assume that you'll be making ink from herbs.

Levelling inscription is still ridiculously easy though, just make several hundred of the max level trading inks and send them to the alt. Do the ink exchanges as you need them, as you level up. That way you don't need to know an exact count of "32 midnight ink" beforehand, or whathaveyou. Doesn't take much more time than following a guide, tbh. The only tier where you want to make your own ink is the tier one herbs which are used for moonglow and alabaster inks (silverthorn, peacebloom, earthroot).

beeq
04-04-2013, 01:38 AM
Annoyingly, no, I haven't seen an ink-only levelling guide for inscription (I think that's what you meant?). All of the existing guides seem to assume that you'll be making ink from herbs.

Levelling inscription is still ridiculously easy though, just make several hundred of the max level trading inks and send them to the alt. Do the ink exchanges as you need them, as you level up. That way you don't need to know an exact count of "32 midnight ink" beforehand, or whathaveyou. Doesn't take much more time than following a guide, tbh. The only tier where you want to make your own ink is the tier one herbs which are used for moonglow and alabaster inks (silverthorn, peacebloom, earthroot).

Yeah ok, that's how I leveled my current scribes.. But while leveling the new ones, I might as well count the used inks and make them into a list :)

Shodokan
04-04-2013, 10:57 AM
Yeah ok, that's how I leveled my current scribes.. But while leveling the new ones, I might as well count the used inks and make them into a list :)

32 stacks of ink does it.

Tin
04-04-2013, 01:17 PM
http://stormspire.net/professions/7089-level-inscription-using-lots-uncommon-pigments-inks.html

- but i changed where I could make Scroll to glyphs - scrolls don“t sell