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View Full Version : [WoW] Trinket Burst Damage Adjustments



ebony
12-07-2012, 03:37 AM
http://us.battle.net/wow/en/forum/topic/7338813820

so what you think atm my hunters have been hit hard with the last Burst and this a big one for me. Am human and i use a double pvp trinkets.

I see this hitting shams are well is it going to be a nulf to stop them GCD a player?. i still don't see how this is going to fix the big parts off PvP its not the fact i get brust down its the fact that a few players can just CC bomb me and am standing about watching my char take crt after crt.

Why can we not go back to the BC days when pvp lowered what you get crted for it was such a better system. it worked in pve as the pve players stacked crt to get high dmg in pve and pvp did not matter if you did a 200k crt on a spell as u would resi the crt.


whats the point in resi if am going to take big hits for 200-300k crts on my 323k hp pool. ya will this fix the prob probs not.

Shodokan
12-07-2012, 09:33 AM
Plain and simple PVP is broken right now, this won't really fix any problems... an extra 200 stat nerf isn't going to make or break most class's burst damage.

zenga
12-07-2012, 09:43 AM
I kinda like the change, it still gives too much of an advantage to humans. And orcs blood fury is now really good. Though this won't be enough, it's one of the steps they 'll have to take. I see them bumping base resilience with 10-20% to be honest. Either way it shows they are committed to balance pvp, even though they haven't done the most brilliant job so far.

heyaz
12-07-2012, 10:05 AM
Beyond the on-use on trinkets, pvp power is a big factor. What exactly happened here with pvp power and resilience? It's the first season and you can already easily pack 50% pvp power yet resilience doesn't go much higher than 60% unless you're stacking gems.

I'm like half geared on my DK's, 3 epics, honor gear, t1 weapon first upgrade. 47% pvp power, 56% resilience.

What happens next season, or the next? 85% pvp power?

Even now I run into humans with over 55% pvp power that cut through me like 0 resil felt last season. It's like the stat was completely negated. All it accomplished is you can't use much pve gear unless it's ilvl 500.

PVP is never perfect but since vanilla I've seen it completely and utterly broken many times. Vanilla was terrible as far as balance - but it was so fun. Final seasons in almost every expansion were terrible due to legendaries and pve gear. And then there is the intermittent problem with invincible healers - how many times have paladins and druids gotten to the point of it requiring 5 dps to take them down?

Honestly I still find it fun. Less fun than when things are balanced, but ridiculous burst is at least more fun than invincible healers and overpowered self healing and defensive cooldowns. I'd rather be blown up by a warrior or make someone explode with obliterate than run around forever trying to kill super druid while he laughs and jumps around casting hots. That's probably just around the corner with all the qq about too much burst.

Fat Tire
12-07-2012, 12:05 PM
I like the change.

It may end up helping certain classes too much. It helps classes that have 1 min dps cooldown so now they will have a trinket everytime instead of once every 3 minutes. Classes like mage, BM hunters, dks(1 min pillar) and a few others it will help them alot. If they are human even better.

I know I dont pop my defensives until I see other players pop their dps burst cooldowns, this change helps in that regard. It helps diminish defensive cooldowns. By how much I have no clue.

Now if they add the extra 15% healing debuff on top to the 15% already in arena/rbg/not sure on randoms that gc mentioned in the pvp blog, I will be happy.

Kruschpakx4
12-08-2012, 08:20 PM
I'd prefer an overall burst damage nerf and more sustain damage, at the moment I can even oneshot demo locks with 420k hp (44% pvp power), warrior+x can also oneshot one of my toons. So if everyone takes like a 20% nerf on their burst cooldowns I could still oneshot everything except locks and classes with more than the usual 3% parry/dodge(I can but it seems like one stormblast gets ALWAYS parried/dodged), clearly I want more changes in that direction.

Fat Tire
12-11-2012, 10:30 PM
Mage

When Fire Blast modified by Glyph of Fire Blast is used to detonate a Frost Bomb, the resulting Frost Bomb now deals 50% less damage.

Warrior

Taste for Blood now only stacks 1 time versus other players (was 3 times).


PvP

The Battle Fatigue healing reduction debuff has been increased to 30% (was 15%).

Multibocks
12-11-2012, 10:57 PM
Ouch!

Owltoid
12-12-2012, 01:31 AM
What's your source, Fat Tire? I'm not seeing it on mmo champion

MiRai
12-12-2012, 01:34 AM
What's your source, Fat Tire? I'm not seeing it on mmo champion
Should always check the actual source:

http://us.battle.net//wow/en/blog/7922045

Owltoid
12-12-2012, 01:54 AM
Wow, that's a huge nerf to warriors. Pretty big hotfixes. I wonder if enhancement is on their radar or if it's fine for now since it's such a rare spec (plus lots of classes have sick 3-minute burst)

ebony
12-12-2012, 06:54 AM
Wow, that's a huge nerf to warriors. Pretty big hotfixes. I wonder if enhancement is on their radar or if it's fine for now since it's such a rare spec (plus lots of classes have sick 3-minute burst)

lot off ech shams leveling up in my guild and was on the ptr (ya 5.1 still on it) and a lot testing out ech shammys there going there op so a nulf probs on the way next patch. but there not all that great solo. so who knows

heyaz
12-14-2012, 08:22 AM
Wow, that's a huge nerf to warriors. Pretty big hotfixes. I wonder if enhancement is on their radar or if it's fine for now since it's such a rare spec (plus lots of classes have sick 3-minute burst)

I doubt it. I think solo, the crazy 3-minute burst window of enhancement shaman isn't really out of line at all compared to what other classes are capable of doing. I see them occasionally in BGs and although it's high burst they aren't going around 1-2 shotting people, which mages, spriests, and warriors are still doing more often and more consistently than enhancement. A 150-200k burst from an enhance during Ascendance doesn't one shot anything and that's about the extent of what you can get out of that window, maybe a second stormbolt and earth shock several seconds later if you haven't already been CC'd, killed, or your target healed back. They aren't really shining as the one shot spec until you have 4 of them :)

It's under control seeing how easily shaman are CC'd and shut down anyway, unlike some of the immunities provided during other classes' burst windows.

zenga
12-14-2012, 09:12 AM
If anything they will give enha/ele some sort of compensation for them no longer being able to use totems during blankets. Be that direct nerfs to blankets or a direct buff to shamans remains speculation. This is more or less what GC twittered. I don't think they will buff the enhancement shaman damage since they are really good in pve atm, just below the top specs (contrary to ele). But they might rework (shift around) some of the damage away from ascendance. Currently as ele (and also enhance) such a massive amount of your dps is decided during your ascendance in pve, and if you get any form of cc from a boss you are kinda fucked. That's my expectation for 5.2 at least.

Multibocks
12-24-2012, 02:08 AM
lot off ech shams leveling up in my guild and was on the ptr (ya 5.1 still on it) and a lot testing out ech shammys there going there op so a nulf probs on the way next patch. but there not all that great solo. so who knows

I'm sorry but I'm not sure what you are saying here. Is it that some people in your guild tested enh on the PTR and found them overpowered still or??

ebony
12-24-2012, 11:08 AM
I'm sorry but I'm not sure what you are saying here. Is it that some people in your guild tested enh on the PTR and found them overpowered still or??

was just saying the hole of the ptr when i was on it last patch they was rolling pemade ech sham in full gear there very op. in the cool down from they can take down players fast.

just seems a lot of players where rolling them.


and blizzard op class = nulfbat

Multibocks
12-24-2012, 03:16 PM
Oh ok, yeah if it's popular then nerf is inc.