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Multibocks
11-26-2012, 12:51 AM
I don't understand why everyone is all over these guys for pvp? I have leveled 9 to 85 and I get wrecked when someone that can root/stun/fear attacks me. The hunters won't face the target without using follow to make the face the right way. Any melee class that gets up in my face means game over. At 85 I didn't have a hard time killing people with my 9dks, but 90s blow up my hunters np. They usually CC my main, which means I have to switch windows if I want the hunters facing the right way. It's all too much to do during a battle. I'm just not seeing where these guys are getting their props. Back to the shelf they go.

JohnGabriel
11-26-2012, 01:58 AM
I thought that hunters were the PvE flavor of the month. Might just be their dps that everyone likes.

I think they are very very fun to level up, but so far thats all I know about.

valkry
11-26-2012, 05:59 AM
I was quite angry as well when I started my hunter team and didn't immediately wipe the entire BG and get wrecking ball numerous times in a row... I thought this shit was meant to be easy.

ebony
11-26-2012, 07:29 AM
I was quite angry as well when I started my hunter team and didn't immediately wipe the entire BG and get wrecking ball numerous times in a row... I thought this shit was meant to be easy.

ya now my hunters are 90 there iffy but hunters taken a lot off hot-fixing on buggy pets (doing to much dmg).

the prob atm in pvp is the gear gap. they nufled the honor gear so much now that honor vs conquest players are so far out its unreal (on the ptr in full conquest gear i can take on 10+ players on live am lucky to kill one in the crafted pvp gear on am at 308k hp up with players at 390-420k.

but i can hit crazy numbers on dummy's with cool downs. still love the group pvp just feels wrong :S. then again i know i had prob in the 1st season in cata with my death kights being undergeared.

Dorutea
11-26-2012, 11:14 AM
Hunter is easy to play, but hard to master ;-)
Really good (single)hunters can deal with 2 and more people at the same time (Zumio and Brang for example).

But our mobility as multiboxers is pretty low, so we have to stand while casting. That makes us a prey for melees.
Narrow escape can help a lot.

Owltoid
11-26-2012, 01:29 PM
I never got the feeling that there was a multiboxing hunter bandwagon. I was under the impression that most thought it would be insane damage but lacks the survival tools in a multiboxing environment - ones that solo players can pull off but are difficult for us. Pretty similar to mages. If someone could effectively play D with a group of mages they'd be very strong.

Now ret pallies - that was a bandwagon without success (to date). I'd say current bandwagon is enhancement shamans. DKs are pretty much permanently on the list making them less of a bandwagon and more of a staple - kind of like elemental shamans.

Ughmahedhurtz
11-26-2012, 04:22 PM
Now ret pallies - that was a bandwagon without success (to date). Well, they worked great in PVE for me up until they nerfed the crap out of the off-heals.

Ellay
11-26-2012, 05:19 PM
I've leveled up hunters in the past to 65 in Burning Crusade and they didn't feel right. I just leveled up some more to .. 14. (Ya I know) and there was still that feeling of.. hmm something isn't right. It's important to try out the class and see if it feels right to you. The best reasoning I think is hunters are what Dorutea said, kiting kings. As a multiboxing team that is extremely hard to pull off. When you can face smash with so many other classes.

I imagine in a 5v5 multiboxer vs multiboxer, the one with the hunters has the potential to completely destroy the other player due to the fact all abilities are instant and at 40 yard range with an additional 15-20 yard jump back. Under normal circumstances though they will be at a disadvantage for multiple single players.

ElectronDF
11-26-2012, 06:39 PM
I have 5 hunters. If I had to do it again, I might, might put in a druid for heals, but I still like them as they are.

I use my pets as grenades. If people are up in your face, that is kinda (your fault/not good/not going to work). I have yet to be able to tank a person in my face. But I have yet to been unable to kill a person that doesn't burn almost most all cooldowns and still die if I catch them at 50+ yards. Use humanoid tracking on your main. Add beast if you are scared of druids/shammy (wolf). Make sure hidden tracking is on. It won't show up too far away, but anything helps. If you are standing still guarding, you can use camoflauge (spelling, sorry).

It depends on the place you are playing at (defending a flag, guarding an entrance, etc). But you have traps, 5 of them, put them on round robin and lay them in a circle around you about 15 yards out. Have a flare handy to put down if you get spooked or see a stealther coming (he stealths on his way up to you). You can't have pets on auto-aggro anymore, but Blizzard thought that was too good. At least make sure on auto-assist.

You can see people coming at least from 60+ yards on mini-map or main screen. Turn down ground clutter and turn up viewing distance. I can't be sure, but I think viewing distance might have to be done in config file. Throw pets at person, but don't hunter's mark yet, don't give them a chance to auto-target you, make sure they target pets first from the pets attack. If they close to 45 yards, get ready to put in a rotation of concussive shot, tranq shot (for buff removal), serpent sting (to get a DOT on them so they can't get out of combat/stealth) and fill in with kill command/arcane shot. Constant concussive shots with pets intimidations should keep them at least at some range. Next if you have room to move back, do so, you have aspect of the pack that doesn't daze anymore, just looses speed with glyph. You also have 5 traps waiting for them between you and them, so even if you back out of your circle of traps, they will run right into them.

For pets, make all ferocity, you can change specs of pets from anything to anything (ferocity croc, ferocity buzzard, ferocity snake, etc). Look for one that does a slow, it used to be hyena, then changed to croc. You can get a buzzard or bear (I like buzzard for annoying sound and flapping in their face), to lower damage and get multiple people tagged for HKs. I like a stam buff and webbing of silithid. I like webbing and stats buff of shale spider. I have multiple sets of pets for different things. I like 5 wyverns (sorry for spelling) for cold slow and AOE. I like 5 spirit beast cats, both for stat buff (mastery) and heal and stealth. You can just use 5 cats at first until you get Gondria(s). I like a mixed pets for not thinking situations. I put them in a [nopet] situation so it calls them if I have no pets out of they despawned, etc.

I will throw my pets at people that are 80+ yards away sometimes to make them think about it. Sure my pets will despawn at 75 yards, but they don't like to think about trying to get to me, slowed and having 5 red ferocity kill commanded pets in their face all the way to get to me. They sometimes turn around and try a different way.

Yeah, stealthers will piss you off. No way around that. Use freezing traps. Use flares. Use disengage and deterrance. I like having draenei for thier GotN. 4 of those rolling on you is nice. Intimidate is your friend. And just backup with your other 4 chars if they are already facing the right way. It isn't for a fast get away, it is just to keep them from AOEing you or making you face the wrong way.

I am not an arena player, so sorry if you can't back up and see people that far away. I am mostly a BG player or world PVPer. I don't get to world PVP much, so I have to accept AV as my open world stuff. If you close on me from 80 yards to 10 to beat my face in, that is my bad. Either I was busy killing your friend and didn't watch or just got out played.

ebony
11-26-2012, 07:37 PM
I have 5 hunters. If I had to do it again, I might, might put in a druid for heals, but I still like them as they are.

I use my pets as grenades. If people are up in your face, that is kinda (your fault/not good/not going to work). I have yet to be able to tank a person in my face. But I have yet to been unable to kill a person that doesn't burn almost most all cooldowns and still die if I catch them at 50+ yards. Use humanoid tracking on your main. Add beast if you are scared of druids/shammy (wolf). Make sure hidden tracking is on. It won't show up too far away, but anything helps. If you are standing still guarding, you can use camoflauge (spelling, sorry).

It depends on the place you are playing at (defending a flag, guarding an entrance, etc). But you have traps, 5 of them, put them on round robin and lay them in a circle around you about 15 yards out. Have a flare handy to put down if you get spooked or see a stealther coming (he stealths on his way up to you). You can't have pets on auto-aggro anymore, but Blizzard thought that was too good. At least make sure on auto-assist.

You can see people coming at least from 60+ yards on mini-map or main screen. Turn down ground clutter and turn up viewing distance. I can't be sure, but I think viewing distance might have to be done in config file. Throw pets at person, but don't hunter's mark yet, don't give them a chance to auto-target you, make sure they target pets first from the pets attack. If they close to 45 yards, get ready to put in a rotation of concussive shot, tranq shot (for buff removal), serpent sting (to get a DOT on them so they can't get out of combat/stealth) and fill in with kill command/arcane shot. Constant concussive shots with pets intimidations should keep them at least at some range. Next if you have room to move back, do so, you have aspect of the pack that doesn't daze anymore, just looses speed with glyph. You also have 5 traps waiting for them between you and them, so even if you back out of your circle of traps, they will run right into them.

For pets, make all ferocity, you can change specs of pets from anything to anything (ferocity croc, ferocity buzzard, ferocity snake, etc). Look for one that does a slow, it used to be hyena, then changed to croc. You can get a buzzard or bear (I like buzzard for annoying sound and flapping in their face), to lower damage and get multiple people tagged for HKs. I like a stam buff and webbing of silithid. I like webbing and stats buff of shale spider. I have multiple sets of pets for different things. I like 5 wyverns (sorry for spelling) for cold slow and AOE. I like 5 spirit beast cats, both for stat buff (mastery) and heal and stealth. You can just use 5 cats at first until you get Gondria(s). I like a mixed pets for not thinking situations. I put them in a [nopet] situation so it calls them if I have no pets out of they despawned, etc.

I will throw my pets at people that are 80+ yards away sometimes to make them think about it. Sure my pets will despawn at 75 yards, but they don't like to think about trying to get to me, slowed and having 5 red ferocity kill commanded pets in their face all the way to get to me. They sometimes turn around and try a different way.

Yeah, stealthers will piss you off. No way around that. Use freezing traps. Use flares. Use disengage and deterrance. I like having draenei for thier GotN. 4 of those rolling on you is nice. Intimidate is your friend. And just backup with your other 4 chars if they are already facing the right way. It isn't for a fast get away, it is just to keep them from AOEing you or making you face the wrong way.

I am not an arena player, so sorry if you can't back up and see people that far away. I am mostly a BG player or world PVPer. I don't get to world PVP much, so I have to accept AV as my open world stuff. If you close on me from 80 yards to 10 to beat my face in, that is my bad. Either I was busy killing your friend and didn't watch or just got out played.


wow what a post!

Ughmahedhurtz
11-26-2012, 09:48 PM
wow what a post!

Ebony, take notes. http://www.l00py.net/images/smilies/satan.gif

Multibocks
11-27-2012, 12:23 AM
I never got the feeling that there was a multiboxing hunter bandwagon. I was under the impression that most thought it would be insane damage but lacks the survival tools in a multiboxing environment - ones that solo players can pull off but are difficult for us. Pretty similar to mages. If someone could effectively play D with a group of mages they'd be very strong.

Now ret pallies - that was a bandwagon without success (to date). I'd say current bandwagon is enhancement shamans. DKs are pretty much permanently on the list making them less of a bandwagon and more of a staple - kind of like elemental shamans.


Well I was reading on here that hunters were awesome now in pvp with the range of their weapons not affecting them anymore (in close quarters). Many in my guild urged me to level them as well. They are awesome if you can catch someone 25-60 yards away. It's almost guaranteed dead in 1-2 seconds with 9 hunters. Just doesn't make up for the ones that make it through and embarrass you badly :(

Mokoi
11-27-2012, 12:24 AM
i have 8 hunters and 2 druid heals. all stealth defending = WIN.. and with the hunter glyph, you are like ranged stealthed rogues from BC. deadly. I love them. they have no gear, and destroy most groups of people.

remanz
11-27-2012, 02:38 AM
hunters, i give them up half way through. The auto attack spam just doesn't feel right to me. Not very responsive. mage/warlock/elemental shaman,you get 1 press 1 action 1 feedback (big number poping on your target). Didn't get that feeling with hunters. As for being PVP op, boxing is more about arena. 5 stealthed BM hunters open with pre - 5.1 stamped pet will own. You target will die within 2 seconds unless he has BOP. Once patch 5.1 hits, I am not sure they can own anymore.

ebony
11-27-2012, 07:37 AM
hunters, i give them up half way through. The auto attack spam just doesn't feel right to me. Not very responsive. mage/warlock/elemental shaman,you get 1 press 1 action 1 feedback (big number poping on your target). Didn't get that feeling with hunters. As for being PVP op, boxing is more about arena. 5 stealthed BM hunters open with pre - 5.1 stamped pet will own. You target will die within 2 seconds unless he has BOP. Once patch 5.1 hits, I am not sure they can own anymore.


am not finding many probs with the changes in 5.1 (in fact better i can cast and move.) stampe x5 is a killer with or with the liux rush ya the pets can be feared. if the player is half good. but as u not got liux rush, the telport behind target seems to work well... or extra pets with the nice other summon bird spell.


Hunters going to be hard without a healer or even with a healer as its extra work adding in the healer. but i feel without the healer you just need something there to top up the hunters when there low on hp.

Shodokan
11-29-2012, 12:54 PM
Reason multiple hunters are not strong in arenas after 5.1 (even after stampede nerf it was basically game over)

1. Interact with target doesn't move you to face them
2. Anyone with half a brain when you pop stampede + beastial wrath will CC your pets; Shockwave, aoe fear, slow trap, remorseless winter, stampeding roar, ring of frost, earthgrab totem, capacitor totem, shadowfury, leg sweep, blinding light, typhoon (to delay damage)... Any two of those on the opposing team and your damage cds are useless (trinket doesn't get pets out of cc)
3. Lynx rush nerfed (blink strike can 1 shot people if you have EVERYTHING up... maybe)
4. So many immunities you can't get rid of as a hunter and completely negate burst (ice block, deter, die by the sword, monk damage redirect, life swap, dark bargain, bubble, dispersion)
5. Traps DR too fast, Silencing shot is basically an interupt... other than that you have pet stun which you get two of before it DRs
6. You cannot do damage during your defensives (not that every class can, very few can but unless you have multiple deter buttons it is a wasted defensive)
7. Even with a healer you have no real means of self heal outside of stampede + heal and your talent (which don't amount to much since you are normally stampeding for burst and not for defensives)
8. Their damage is pitiful outside of their pets.
9. Since you are bunched up any class with multiple AOEs can get you out of stealth very easily.

That being said, i see them being fun in world PVP.

ebony
11-30-2012, 03:04 AM
Reason multiple hunters are not strong in arenas after 5.1 (even after stampede nerf it was basically game over)

1. Interact with target doesn't move you to face them
2. Anyone with half a brain when you pop stampede + beastial wrath will CC your pets; Shockwave, aoe fear, slow trap, remorseless winter, stampeding roar, ring of frost, earthgrab totem, capacitor totem, shadowfury, leg sweep, blinding light, typhoon (to delay damage)... Any two of those on the opposing team and your damage cds are useless (trinket doesn't get pets out of cc)
3. Lynx rush nerfed (blink strike can 1 shot people if you have EVERYTHING up... maybe)
4. So many immunities you can't get rid of as a hunter and completely negate burst (ice block, deter, die by the sword, monk damage redirect, life swap, dark bargain, bubble, dispersion)
5. Traps DR too fast, Silencing shot is basically an interupt... other than that you have pet stun which you get two of before it DRs
6. You cannot do damage during your defensives (not that every class can, very few can but unless you have multiple deter buttons it is a wasted defensive)
7. Even with a healer you have no real means of self heal outside of stampede + heal and your talent (which don't amount to much since you are normally stampeding for burst and not for defensives)
8. Their damage is pitiful outside of their pets.
9. Since you are bunched up any class with multiple AOEs can get you out of stealth very easily.

That being said, i see them being fun in world PVP.


this is how its like in pvp bg's for me anyway.

worldpvp there a lot funny kinda sucks am stuck to world pvp though. but then my deathkights just get nuked down in secs infact there so much CC in the game all just being a boxer now i feel is free kills to the other side for me anyway.


to be fair though for wpvp and notwhat i might as well play my locks i love them a lot more :D

Multibocks
11-30-2012, 07:40 PM
really really sad part is I bought all 10 epic flying skill. That's 45000g I wont get back lol.

valkry
12-01-2012, 01:10 AM
really really sad part is I bought all 10 epic flying skill. That's 45000g I wont get back lol.
Without trying to sound rude... play what you like, not what's OP?

ebony
12-01-2012, 02:44 AM
really really sad part is I bought all 10 epic flying skill. That's 45000g I wont get back lol.

i never get flying skills intill i tryed them out in full gear. or i really like the class hell my warlocks got 310% and they suck but there so fun to play just because i don't own does not mean i don't have fun playing them. Infact i like my warlocks better then my hunters to be fair :)

Multibocks
12-01-2012, 12:24 PM
Without trying to sound rude... play what you like, not what's OP?

I dont like being frustrated all the time. One 90 totally embarassed my guys, running circles around them and with their shitty lack of IWT I was taken down one at a time. I was trying to swap to different accounts, hit follow, get off one shot then had to swap to another account. It wasn't fun at all.

Ellay
12-01-2012, 01:13 PM
I figured at that point either turn on mouse broadcasting to all and hold down the back or forward button since you can shoot on the move now. Or use disengage. I think with talents you can get it down to a 15 second cooldown so it should be up quite often.

Ticks
12-01-2012, 01:41 PM
In this game it's all about tactics. If your mentality is that you're going to own everything you come across, you'll soon realize that's not going to happen. Even solo, you have to know when to attack and know when to run. My strategy is BGs is always to stay with the pack. (40 man BGs). I don't run to the middle and try to take on the opposing team. For example, in AV, there's always a few Horde that attacks as soon as we meet in the middle. I can easily dismount and wreck them but I don't. I keep going and help kill Galv as fast as possible. This will get half your team back out on the offensive. Then I protect what we've taken because the horde are sure to back cap. If all you want to do is get HKs then by all means, run around with your group but if you want to help win the match, then think about the best way possible your multibox team can help. Almost always, it means playing a support role rather than an offensive one.

Ualaa
12-01-2012, 02:24 PM
You could try something like the spread out key.
Except for turning.

Since you have ten characters.
Possibly have five turn left (not move, just turn) and five turn right.
You could go with multi-step.
1) A-E = Left; F-J = Right
2) D-H = Left; I-A = Right
Use 'Hold Keystroke while Hot Key is Held'.

That would ensure your guys are spinning about fairly randomly.
Meaning with a fairly decent firing arc, 3-6 toons would be able to shoot at any time.

It's not optimal; optimal would be everyone facing an enemy who is 30 yards away.
But it could be an emergency option, if someone is in your midst.

roddo
12-01-2012, 04:38 PM
Easier to swap tactics than level a new team. Ualaa's idea is pretty good, have a button that rotates everyone around and kill some shit. Also where the hell are your pets if 10 dudes are getting owned by 1 guy? Are there any pets with stun abilities or knockbacks? I'd think 10 pets and some kill commands/stampede should prevent any 1 or 2 characters from owning your team, even as your trying to target them with your team.
if your dead set on getting a new team, try warlocks, affliction doesn't need line of sight for most dots, and if ya get the boosted pet talent the pets can put out some serious dps also. Not to mention warlocks are just plain fun.

Multibocks
12-01-2012, 07:17 PM
Easier to swap tactics than level a new team. Ualaa's idea is pretty good, have a button that rotates everyone around and kill some shit. Also where the hell are your pets if 10 dudes are getting owned by 1 guy? Are there any pets with stun abilities or knockbacks? I'd think 10 pets and some kill commands/stampede should prevent any 1 or 2 characters from owning your team, even as your trying to target them with your team.
if your dead set on getting a new team, try warlocks, affliction doesn't need line of sight for most dots, and if ya get the boosted pet talent the pets can put out some serious dps also. Not to mention warlocks are just plain fun.

I have many groups at 90, so no I'm not going to level another. Was just saying that I'm not sure I'm going to do anything more with them. They seem pretty crappy right now. That may change with full arena gear, but I'm just not willing to try.

ebony
12-02-2012, 02:03 AM
http://www.youtube.com/watch?v=i-8gpFeMOTA

i find this on youtube looked up the guys stats and he looks like his doing well (with gear)

and when i played hunters on the ptr with full gear they really had good firepower not a nulf to get me from my locks though :D

Owltoid
12-02-2012, 03:33 AM
http://www.youtube.com/watch?v=i-8gpFeMOTA

i find this on youtube looked up the guys stats and he looks like his doing well (with gear)

and when i played hunters on the ptr with full gear they really had good firepower not a nulf to get me from my locks though :D

The dude has skills and it was a fun video to watch. It should be noted that the other team was absolutely horrible. There was barely any melee in his face, no AOE attempts, nothing. He certainly killed toons quickly and kept control of the situation, but I would like to see more videos before thinking hunters are viable. That opposition was REALLY bad.

djensen2010
12-02-2012, 04:58 AM
http://www.youtube.com/watch?v=i-8gpFeMOTA

i find this on youtube looked up the guys stats and he looks like his doing well (with gear)

and when i played hunters on the ptr with full gear they really had good firepower not a nulf to get me from my locks though :D
you will have to teach me the ways of the lock once i level up. being harrassed by them while on my dk's is quite annoying and i feel its about time to take a break from them anyways.

And as for hunters. once you get in their face, especiall now that pets can be CC'd in berserk, its pretty easy to take them down unless they have uber heals.

ebony
12-05-2012, 12:24 AM
WoW now i see where hunters are are coming into to play. stack some pvp power and the crts are so high ins cast even melee i can take down in secs a small little play with pets and you get your self a really fun group!,

http://eu.battle.net/wow/en/arena/grim-batol/5v5/We%20bought%20a%20zoo/ are my hunters. you wont to look under the hunter pet tab,


Quilen > (battle res) help when u lose one (though give it a slave and not a main)

SHALE SPIDER >
Web Wrap 3 sec stun
Strength, Agility, Stamina, and Intellect by 5%.

Silithid >
Venom Web Spray Sprays toxic webs at the target, preventing movement for 5 sec
Increases party and raid members' Stamina by 10%.


Cat >
The beast lets out a roar of courage, increasing the mastery of all party and raid members by 3,500 within 100 yards. Lasts for 60 sec.

CORE HOUND > A good AOE pet and offers the Hero/bloodlost/timewrap buff getting others to pop it at the right time can be a pain.


all in all this set off pets and Blink Strike really takes a takes a target down without to much work there CCed and its just a matter off a few spells and watching them die. most off them are on 40 sec's cool down's

now about melee i always try and take down warriors fast as i can using Aspect of the Iron Hawk has helped a lot! that 15% is a great help.

i been able to take down a few party off players where not god and even other classes going to down. its just a matter off take out what you can. ya without a healer it can stuck a lot but when i have a healer behind me i can really get players down

but now i got about full honor gear a lot more pvp power and really starting to be top off the KB's


been able to cap back towers with a good 6/7 players in.

DO NOT give up on this group if you just dinged they i can see with pvp weps this being one of the best classes to box.