View Full Version : [WoW] MoP Macro's & Specs - Primarily Deathknight & Pally
Vociferate
11-25-2012, 11:41 PM
TL;DR - Looking for a balance in macro & specs for leveling a HPally/4xDK team. Or a thread that has the basic synopsis of them.
I have been glancing through the MoP Macro Thread (http://www.dual-boxing.com/threads/47938-The-MoP-Macro-Library?p=367930#post367930) and was looking for a few macros to get myself ready for coming back into MoP.
I Know a LOT has changed with the macro's and how they perform. So I am basically looking for some up-to-date macros. I have been having a hard time to find a few, or at least a decent bulk of them.
I am playing the typical Holy Pally/4xDeathKnight team. My focus is a mix between BG Leveling and RDF, with the easy quests in between.
If there is a thread that I missed, the search function hasn't yielded much success for me, I would love to read through it.
Ualaa
11-26-2012, 01:35 AM
I'd start with my adaption of Mosg2's manifesto.
http://www.dual-boxing.com/threads/37658-My-4x-Frost-DK-Paladin-Setup-Based-on-DK-Manifesto?highlight=mosg2
You'll basically use Howling Blast on groups.
And Obliterate for single target burst.
I haven't changed my Priority Spam much for Snuggles (who is boosting), but things like Mind Freeze would need to be adjusted with the longer cooldown, etc.
The Paladin can be the driver and use manual heals.
Have an easy method to focus, and the macros which heal very well on your focus target if it exists.
Vociferate
11-26-2012, 06:55 AM
Hmm, have the macros there changed much? Or are they still relatively current?
I am still not in the game yet, as I am waiting for my new PC parts to start my next build. So I am getting my plan all on paper to get myself ready for boxing again. Eeeeeep....
djensen2010
11-27-2012, 03:30 AM
If your still in Legion of Boom, whenever you get on hit me up. My toons are tease and sinsidis and ill lay it all out for you lol.
Vociferate
11-28-2012, 07:23 PM
Awesome djensen! I am waiting on my PC parts to rebuild, And my toons to transfer over to KJ. I
guess my basic questions will be so I can start theory.
For the DK's what is the priority for DPS? Single target to AOE (Obliterate vs Howling Blast) etc...
And for the pally, healing wise. It's been ages!
djensen2010
11-28-2012, 10:35 PM
Well single target i have a 2 step that uses obliterate and frost strike. I have a second 2 step that uses howling blast, plague strike, and frost strike for aoe/range/disease application. I haven't messed much with necrotic strike sense the change with runes but you could probably create a two step or seperate key to apply it. Removal of a free instant Blood tap kind of hurt too, but it can be compensated for with the blood tap talent in the tree. A lot has changed so you'll have to really look at it and think about it. but most of the stuff from mosq's manifesto still applies. I would look at the new dk talent trees and look up the skills so you can see whats changed and what not.
As far as the pally goes, i havent experimented much with. i have been running druid heals cus they're amazing. I still have the focus heal spam macros from mosq's manifesto. once again, alot has changed with mana cost, new spells, and changes to existing heals.
Ualaa
11-28-2012, 10:49 PM
I would generally use Outbreak, to apply both diseases.
That increases the damage on Obliterate.
And Frost Strike is the runic power dump.
For AoE, it is Howling Blast based.
A priority setup, not a two-step.
Press - Howling Blast.
Release - Howling Blast, Frost Strike, Plague Strike, and Death Coil.
Haven't bothered with Necrotic Strike, since they changed it from an Unholy Rune to a Death Rune.
In PvP, it might be worthwhile to work Necrotic Strike into the rotation...
I'm basically just boosting at the moment.
djensen2010
11-29-2012, 01:41 PM
I would generally use Outbreak, to apply both diseases.
That increases the damage on Obliterate.
And Frost Strike is the runic power dump.
For AoE, it is Howling Blast based.
A priority setup, not a two-step.
Press - Howling Blast.
Release - Howling Blast, Frost Strike, Plague Strike, and Death Coil.
Haven't bothered with Necrotic Strike, since they changed it from an Unholy Rune to a Death Rune.
In PvP, it might be worthwhile to work Necrotic Strike into the rotation...
I'm basically just boosting at the moment.
^ except why death coil on that second 2 step? arent u worried about them wasting good frost strike rune power on death coil?
Ualaa
11-29-2012, 09:38 PM
The Death Coil is set up as a toggle.
I can enable/disable it.
When it is enabled, there is an equal chance of HB, FS, PS, or DC.
When it is disabled, there is an equal chance of HB, FS, or PS.
Frost Strike is higher dps, when things are in melee range.
So that is when the Death Coil is disabled.
98% of my play was battlegrounds, and most of the time people were both ranged and melee.
It's better to use Death Coil, then to have Runic Power and not use it.
So DC was/is enabled most of the time, but not always.
heyaz
12-05-2012, 03:59 PM
why would death coil even be in your rotation if you aren't unholy? it hits for almost nothing as frost and cost a ton of runic power. you're better off gripping in ranged and using frost strike
Ualaa
12-07-2012, 02:26 AM
If you're in a situation where you don't want to Death Grip, and you're not in melee range...
You have the choice of sitting there with full runic power, or using it.
A great example will be holding a bunker in AV.
I position my guys around the donut ring (at the top).
Each with their back to a pillar, so they cannot be blown off of the edge and out of the bunker.
They are facing different directions (all inwards), so if any one is engaged they can either all engage, or all but one if the attacker moves behind the active toon.
IWT is disabled, because if it is enabled they will run off of the edge (towards the attacker) and fall down the stairs on the inside... at which point they die as I regroup them.
Death Grip is useless, because it brings the target to me, while I want to kill it as it moves up the stairs.
Similarly Frost Strike is at most going to be applied by one DK and not the others.
As you may note, Frost Strike is higher up in the priority than Death Coil.
Which means if a Frost Strike can go off, it will.. and not a Death Coil.
So what's better...
a) Use Death Coil, when Death Grip/Frost Strike aren't practical; or
b) Sit on your runic power and do nothing with it?
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