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heyaz
11-15-2012, 07:49 PM
So I now have 10 90s and am looking to 10 box on a single machine.

I'm still using my old q6600 from 2008 that I bought to box in BC. Goes without saying it struggles to five box even with all settings on low, and low resolution.

I've already got plenty of monitors (several 27" LEDs). So I need the box.

I'm understanding more and more how CPU bound WoW is, so I'm thinking of putting more money into the CPU than into the GPU, and upgrading the GPU later if need be.

I've read over Tom's hardware and all their machine setups, but none are wow specific or especially not multiboxing specific, they mostly focus on showing you the FPS you get.

I want to go with at least 32GB RAM, and more than enough CPU power. But I don't know how important the RAM speed is; you can go with the fast stuff and be limited to 16GB or the slowest stuff and easily get 64GB on the cheap. Also with the several variations of i5s/i7s, what with ivy and sandy bridge, or go server-grade stuff.

I'm not asking anyone to teach me everything but just point me in the right direction so I don't make costly mistakes (like going for some super video card and a certain generation of CPU that limits me).

Again I want to run all 10 clients on one machine. Just some pointers would be nice, I can figure out the rest I think. :)

--

so tl;dr, want to 10 box on one machine, want to know things like:
1. best CPU setup, which generation of i7, dual CPU even or higher core setups (more than 4), best option
2. RAM setup, how much the speed of the ram matters and whether I'd go 16GB fast ram or 64GB slow ram or somewhere in between
3. GPU ideas, my understanding is one beefy one is better for boxing than 2 in SLI, if I understand things correctly with ISBoxer.
4. Any other ideas

MiRai
11-15-2012, 09:36 PM
1. best CPU setup, which generation of i7, dual CPU even or higher core setups (more than 4), best option
The answer to this comes down to how pretty do you want each of your clients to look. The more cores you have available to you the higher you'll be able to turn up the video settings on the slaves; and keep in mind DX11 takes more horsepower than DX9.

A current generation Intel 4-core with hyper-threading should be able to make this happen just fine if you lower your settings on your slaves (I have no hard evidence to back this up), otherwise you're looking at a 3930K.


2. RAM setup, how much the speed of the ram matters and whether I'd go 16GB fast ram or 64GB slow ram or somewhere in between
Old, but still relevant:
http://www.anandtech.com/show/4503/sandy-bridge-memory-scaling-choosing-the-best-ddr3/6

I personally wouldn't spend money on memory over 1866 unless it was cheap and had a CAS of maybe 10 or lower.

The benchmarks in this next article do not pertain to what you want, but the first page of it breaks down MHz, timing, and overall latency when looking at memory:
http://www.anandtech.com/show/6372/memory-performance-16gb-ddr31333-to-ddr32400-on-ivy-bridge-igp-with-gskill


3. GPU ideas, my understanding is one beefy one is better for boxing than 2 in SLI, if I understand things correctly with ISBoxer.
A top-tier single card with a single GPU will always get my vote. AMD currently offers cards with 3GB and nVidia currently offers cards with 4GB. If I really had to make a decision right now as to which manufacturer I'd choose based solely on hardware, I'd probably go with AMD.

While a few others have reported an increase in performance while using SLI (no idea how much), I personally don't see it (at least since I last tested it). I will test it out again in the future, but not anytime soon.

If you want the very most eye candy on your slaves, then you could always buy multiple GPUs and split the load between them; but that opens up a whole other can of worms...

Ualaa
11-16-2012, 02:37 AM
I personally went with:

OS: Windows 7 Professional 64-Bit
Case: Antec Eleven Hundred Gamer
PSU: Corsair Modular, 1050 Watts
Motherboard: Asus Sabertooth X79
CPU: i7 3930K, 6 Cores/12 Threads
Cooler: Noctua NH-D14 (Air Cooler); will likely OC CPU to 4.5GHz.
Memory: 32GB, Corsair Vengeance 1600MHz, CL8, Low Profile
Video: eVGA GeForce GTX670 4GB, Superclocked
OS Drive: 2x OCZ Vertex 3, 120GB SSD, striped (in Raid 0).
Storage: 2x Seagate Barracuda 3TB
Optical: Asus 12x BD Writer

I've not actually 10-boxed yet.

The 3930 is the previous generation, but none of the current generation CPUs have more than 4 cores.
My plan is a Core + Logical Core per two game clients, with the first core/logical core for everything else; either that or have 5 Cores/5 Logical Cores, each on everything game related... or all cores/logical cores on everything... will see what is smoothest in mass PvP.
I typically have fifteen Firefox tabs, iTunes playing, and stream my play with XSplit Broadcaster, plus whatever Windows wants to do... while I play... sometimes have a windowed movie going, if I'm farming something or otherwise running repetitive/boring content.
I haven't overclocked the CPU yet, but 4.5GHz is a fairly modest overclock; will try 10-boxing without an OC first, if its smooth enough then I won't need to OC, but an OC (to 4.5GHz each time) on both my i5 2500K and i7 2600K was no issue and a significant boost.

Unless you're overclocking your Ram, I'd go for 1600MHz.
The 3930 doesn't support faster than 1600 base, but you can overclock; my motherboard supported up to 2133 I believe.
From what I read, 1600 CL8 is very comparable to 1866 CL10; price-wise they were the same... but I don't need to overclock the ram, to get equal performance.
I needed low-profile ram, with a maximum height of 22mm (or maybe it was 28mm), because of my cooler (which is one of the best Air based coolers).

I would recommend DX9 for 10-boxing, just because it will require quite a bit less video ram across 10 clients.
For five clients, you needed 1GB of video ram with DX9 and 1.5 GB of video ram with DX11; a rough guess is double that for 10-boxing.
My GTX670 4GB Superclocked actually ran 3 clients on DX11 and 2 clients on DX9 (I thought everyone was DX9, until I checked), everyone on Ultra settings and that never used more than 65% of the graphics card according to GPU-Z; on lower settings, I'm not using more than 30% of the card for five-boxing... so it should be fine for 10 boxing.
Aside from view distance (of players and objects, which I like to max), I'm personally quite content to play on low-medium settings on the slaves and medium settings on the main; the closer the settings are (between main and slaves) the faster IS Boxer can switch via Do Mapped Keys on a region swap (Window: Current > Do High Settings & Window: All without Current > Do Low Settings).

You don't need an SSD for the Operating System, but it is nice to have.
The gaming folder can go onto a cheaper SSD, and you'll notice a performance gain anytime textures (armor in particular) loads... whether in Org, a BG, or upon zoning or entering the world.

heyaz
11-16-2012, 05:53 PM
Sounds great. About how much would all of this run? And you say 1GB ram per character which would put me at 10GB video ram to 10 box? I'd need two 4GB cards at least?

I'm fine with low settings on all slaves, I don't care about shadows or super textures but one thing I do want is view distance. Obviously on my old machine even the main has view distance at like 0, I can't even see where I'm going. I at least want med/high on the main and possibly medium on the slaves. I could care less about ultra anywhere, but I want high FPS even say at the worst place for me now - Docks in IOC where I get <1 fps.

As far as RAM - I'm finding 1600 is Very cheap to where I could get 32GB or even 64GB... 1833 is running a bit more

CPU - nothing more than 4 cores on the latest gen? I'd have to pay a premium for the newest kit anyway. Would rather have 6 or more cores. Any good setups maybe dual 6 core 3930Ks?

EDIT: I just noticed the hex core 3930k is twice the cost of the 4 core but I don't know if multi-cpu motherboards are readily available in the consumer market, if they were I'd put in two 4 cores

MiRai
11-16-2012, 07:13 PM
CPU - nothing more than 4 cores on the latest gen? I'd have to pay a premium for the newest kit anyway. Would rather have 6 or more cores. Any good setups maybe dual 6 core 3930Ks?

EDIT: I just noticed the hex core 3930k is twice the cost of the 4 core but I don't know if multi-cpu motherboards are readily available in the consumer market, if they were I'd put in two 4 cores
There is close to zero demand for more than 4 cores in the consumer market, let alone dual-CPU motherboards. If you want that stuff you need to dish out the money for it.

Ualaa
11-16-2012, 10:09 PM
Per 5 clients, close to 1GB of video ram with DX9 or close to 1.5GB of video ram with DX11.
So with 10 clients, aim for 2GB minimum, with DX9 or 3GB minimum with DX11.

heyaz
11-16-2012, 10:59 PM
Ohhhh... 1.0 - 1.5GB per FIVE. I'm all thinking I need 10-15GB of video ram to make this work.

Thanks guys. I think I have a good idea of what I'll build.
I love RAM. Always have. I may throw in a little extra to try to get up to 64GB with at least 1600, 1833 if I can.

CPU is gonna be a tough decision... wow is so CPU bound, I don't know whether - older hex core, or newer quad core. I looked at some of those crazy xeons - octo/deca cores... nah, not spending $2-$5k on the cpu alone.

case, SSD, main HD, PSU, GPU, no problems there.

Now.. to reduce latency further. I'm always hard wired, I hate WiFi. Only one network device (direct link to the modem itself). I'm not sure how much these flashy NICs help. I'm looking at 40-80ms ping on Chicago servers. I was on New York servers before and had 8-20ms ping, but, those servers suck. I hate lag. I hate follow lag, I hate IWT lag, etc.

Ishar
11-17-2012, 01:06 AM
My setup for 10 boxing is:

Case: Corsair 800D [I previously had an Antec 1100]
GPU: MSI Lightning Radeon HDR7970 [In eyefinity 6, mostly cause I had 6 monitors from my hardware boxing days].
CPU: Intel i7 3930k
RAM: G.SKILL Ripjaws Z Series 32GB (8 x 4GB) DDR3 1600 (PC3 12800)
HD: OCZ Agility II 90 GB SSD for Win (7, x64) and WoW only.
PSU: CORSAIR Gold Series AX850 [850 Watt]
MB: ASUS P9X79 LGA 2011 Intel X79
CPU COoler: Corsair H100

Other Thoughts:
My previous 3d card, a Radeon HD 6850 was up to the task but had a few issues.

My case is a 'water cooling' case. I only have water cooling on the CPU though. This probably means things run a little unnecessarily hot, but I haven't noticed anything outside tolerances. If you don't want to mess with water, the 1100 is probably a better case; tho its hard to fit the H100 in it. [my motivation for changing away from it]

One thing I've found, is all my beastly builds have stability issues for awhile. And then once stable, if I change things [e.g. upgrade a component], things get unstable again. Go figure. Definitely not a build and forget experience for me, but your mileage might vary. Most of my issues stemmed from either Eyefinity 6 driver issues [getting stuck in non-HW accel mode, or driver BSODs, etc] or my MB [automatically [and poorly] overclocking things with default settings] Eyefinity is getting better with time, though. [and 3x is way less picky, with tons of screen real estate as well]. And the MB issues have gotton better with time [Bios updates and such].

I love the 3930K. Zero regret from getting it.

I don't really have any FPS issues in WOW, not even in docks in IOC. You will probably have to tweak slave video settings a bit though for optimal performance; and be mindful of addons x10.

Edit: Per fancy NIC; I currently use onboard. the fancy NIC [VisionTek Bigfoot Killer 2100] didn't seem to really help, and took system stability to absolute crap. Initially bought because I thought it might offload a little bit of CPU utilization, but with 3930K, my CPU has no issues handling 10 clients.

Ualaa
11-17-2012, 01:14 PM
For system Ram, I'd imagine stick with 1GB for the OS plus 1GB per client.
So somewhere around 11GB or more, for Warcraft and not much else.

Depending on the number of channels of your Ram, you'll want to use in multiples of two, three or four.
So likely 12GB/16GB as the minimum.

But Ram is dirt cheap; I went with 32GB, which was 8 sticks of 4 GB each.
The ram has 8-8-8-24 timings, so is considered CAS 8 (CL 8) timings.
Quite a few people with faster ram, overclock it by reducing the frequency but also tightening the timings.
Others overclock by increasing the frequency, which generally loosens the timings.

If you're thinking of a Ram Drive, more Ram is better than less.
Also higher frequency, is likely better for the Ram Drive.
If you'll just be playing the game, especially on an SSD, then choice on your Ram isn't going to be a huge deal.



In the past, I have used a Killer NIC.

The largest benefit seems to be, if you plug an external hard drive into the card.
It will prioritize your gaming bandwidth, over your download of other stuff such as torrents.
You need (or at least for the generation of Killer Card I had) the external drive plugged in through the Killer Card, for this feature.

Ping in game didn't really change any.
Nor did my latency, as reported in warcraft, change all that much.

In my current set up, I've just opted for the fastest internet available in my area.
With Shaw Broadband 250 (15Mbs Upload, 250Mbs Download, 1TB Data Transfer), I can essentially do whatever and not care about the bandwidth.
For example, downloading three torrents each at 1.5 MB/sec and in turn uploading at 1.3 MB/sec (in total, across the three torrents), did not at all reduce the quality of my play or my stream.
I was looking at upgrades over my Broadband 50, mainly to increase the quality of my stream... and Broadband 250 was only $40 more than what I was paying already; the download speed is an added bonus.



I would be very surprised if I needed a PSU as powerful as mine.

When upgrading a system, I generally try to get more than I need.
To kind of future proof the system.

I was looking for the Corsair Modular 1200 Watt, but that wasn't in stock at my local store.
The 1050 (also by Corsair) was (it was the highest rated Watt system, of the Corsair PSUs in stock).
My old 850 Watt PSU would have easily had the juice for the system, but with the new case & PSU that left me with enough components for my old system to run too (which I ended up giving to my mother).



Looking at components, available...
I am tempted to add a more powerful SSD to the system next summer.
Still, $800 (for the 480GB version) is a fair bit; I like that that includes the four year IPR (warranty, with new parts if anything expires/goes... rather than refurbished).

It's not something that is needed, as 2x 120GB SSDs in Raid0 is likely as fast as I'd ever need...

Still, I like that an OCZ RevoDrive x2 supports the TRIM command.
It is essentially, multiple SSDs in RAID format.
But done in such a way that the overall drive is treated as one drive in windows, and support Trim + SCSI Unmap options.
And it is bootable, so I could put my OS on it.

230,000 IOPS, 1500MB/s Read and 1250MB/s Write.
Nothing really compares with this, currently.

heyaz
12-20-2012, 11:17 PM
Are any of you able to stream with 10 clients running with these setups... specifically the 3930K w/ 670/680 4GB or equivalent ATI?

Loading up XSplit on my current machine, which runs 5 no problem.. and it's game over. Instant 50% reduction in performance, 75% reduction or more when I start streaming.

I was wondering if similar performance hits happen 10 boxing even with much better hardware.

I've only seen one 10 boxer stream consistently without performance hits but this particular boxer is running server grade components, like 24-32 cpu cores, two 690s, etc.

Ualaa
12-21-2012, 01:24 AM
Haven't gone beyond five yet.
In the long RAF process.

There was no hit on performance with XSplit and graphics cranked to Ultra across the board.
But that is not ten-boxing or streaming with ten accounts.
Cannot really say how the performance will be in that regard.

Multibocks
12-21-2012, 09:01 AM
With 64GB you could do a RAM drive. I stand by two medium level computers for 10 boxing. It's so much easier to get 5 clients up to a nice level than 10 on one machine.

MiRai
12-21-2012, 11:43 AM
There was no hit on performance with XSplit and graphics cranked to Ultra across the board.
I must ask that you stop leaving out the fact that you're using DX9 when you say you're using Ultra on all of your clients. The difference of load placed upon your hardware between DX9 and DX11 are light years apart, and multiboxers who expect to get any type of performance out of their machine won't be multiboxing while using DX11 and Ultra on five (or more) clients.

Five clients using Ultra/DX9 probably use up less than 1.5GB of video RAM, where as, a single client using Ultra/DX11 can take up to an entire gigabyte of video RAM by itself. In fact, as I write this post I'm flying just outside of Niuzao Temple using Ultra/DX11 and some MSAA on a single client, and I'm sitting at 1.45GB of video RAM. I like this to be clear for current and new multiboxers who might get their hopes up when building a new machine or are being introduced to this new style of gameplay. I know that I love cranking up my settings in game and I don't like to use DX9 unless it's absolutely necessary since DX11 looks much better to me when I play.

heyaz
12-21-2012, 12:38 PM
I'm going to build a machine that runs 10 clients on ultra with DX11, 60 fps, while streaming....
in shrine of two moons

ON ILLIDAN... DURING PRIMETIME

MiRai
12-21-2012, 12:44 PM
I'm going to build a machine that runs 10 clients on ultra with DX11, 60 fps, while streaming....
in shrine of two moons

ON ILLIDAN... DURING PRIMETIME
796

Multibocks
12-21-2012, 09:11 PM
Good luck! :P

Ualaa
12-21-2012, 09:38 PM
I must ask that you stop leaving out the fact that you're using DX9 when you say you're using Ultra on all of your clients. The difference of load placed upon your hardware between DX9 and DX11 are light years apart, and multiboxers who expect to get any type of performance out of their machine won't be multiboxing while using DX11 and Ultra on five (or more) clients.

Five clients using Ultra/DX9 probably use up less than 1.5GB of video RAM, where as, a single client using Ultra/DX11 can take up to an entire gigabyte of video RAM by itself. In fact, as I write this post I'm flying just outside of Niuzao Temple using Ultra/DX11 and some MSAA on a single client, and I'm sitting at 1.45GB of video RAM. I like this to be clear for current and new multiboxers who might get their hopes up when building a new machine or are being introduced to this new style of gameplay. I know that I love cranking up my settings in game and I don't like to use DX9 unless it's absolutely necessary since DX11 looks much better to me when I play.

Three of the five clients were using DX 11.
Two of the five clients were using DX 9.

Saying I was using Ultra is true.
I did not say I was using Ultra and had them all set to DX 11.
My answer was actually in regard to the question immediately preceding it, in which they had asked if XSplit was a strain on the system; I replied that for my 5-boxing, XSplit did not make a noticeable difference in terms of performance.
I currently have the first core & logical core, not assigned to anything in warcraft... so XSplit is entirely separate from the CPU resources used to play Warcraft.
None of the other components are strained, for five-boxing; I did specifically mention, I had not 10-boxed with XSplit running.

With 3x DX 11 and 2x DX 9 (I had thought they were all DX 9), the graphics card was at 60% utilization according to GPU-Z.
Since setting them all to DX 9, and reducing my settings to medium the graphic utilization has not been more than 30% with five clients.

Ualaa
12-21-2012, 10:51 PM
http://www.twitch.tv/ualaa/b/350065263

Here is a short video (9 mins, 21 sec) with DX11 x5, everyone on Ultra.

Was in and around Orgrimmar, which wasn't overly busy at the time.
18:40pm Friday the 21st December, 2012; maybe people were doing other things.

FPS ranged from 22-60, depending.
Follow was fine, with 310% epic mounts.
Region swaps were basically instant, because settings were the same across the 5 accounts.

Resource monitor opened at 3m55s:
Used almost 10GB of ram, around 30%.
CPU was up to 60% utilization.
Was using Firefox (w/ NoScript & Addblock, 13 tabs open including watching my stream in one of them), had iTunes going, XSplit broadcaster (1080p HD, 29.97 FPS), Resource Monitor/GPU-Z and IS Boxer Toolkit.

GPU-Z (4m35s) showed around 70-90% (average around 80%) on the GPU load, and used ~3.6GB of 4GB of graphics ram.
Temperature was 77c (ambient room temperature is 25c).

For some reason, changing to DX11 was not saving.
So I made a new character set with the existing toons, and chose DX11 as the wow profile for them; after doing that, they would launch with DX11.

MiRai
12-22-2012, 01:00 AM
Look, it seems like you're really trying to prove something here, so I'll say this... I'm really happy for you, and Imma let you play at Ultra using DX11 all you want, but from what I can see in your video, it shows that you're completely maxing out your system and it's really struggling to keep the game at a playable framerate.

The recorded stream does not look fluid or smooth, it looks very choppy because your framerates are all over the place (as is expected when running all of your clients on Ultra) -- Your main client is literally bouncing around from 20-60 FPS and there is no fighting or any action happening on screen. When you're directly outside of the entrance/exit of Orgrimmar, and there aren't that many people around (maybe 15 at most?), your main screen is hovering around 20-30 FPS and only goes back up to 60 FPS when they're out of sight or when you're in the tunnel.

There's no doubt in my mind that your GTX 670 has more GPU power (and more video RAM) than my GTX 580, but 1GB of video RAM is 1GB of video RAM across video cards no matter what. After I made my post earlier I went back and re-measured my video RAM out in Pandaria just to double-check myself. At the very minimum, the Ultra preset using DX11 was taking up 800MB of video RAM (no MSAA, just the Ultra preset). I did a fresh login and spun my camera around so that everything in the scene could be fully load into memory -- No moving and no fighting. I measured both DX APIs in this fashion and DX11 used up 400MB more than DX9 did. Here's some math:

800MB x 5 clients = 4,000MB (or 4GB) at the very minimum. In your video, you show you're running at 3.6GB and there's hardly anything going on in your video (low pop inside and outside of Orgrimmar).

400MB x 5 clients = 2,000MB (or 2GB) - This is how much more video RAM is required to run Ultra/DX11 over Ultra/DX9 across 5 clients where I was in Pandaria.

The point of my post was that you tell people you're able to play using Ultra on all of your game clients at once, and while you technically are able to (your clients aren't crashing), I think you'd be crazy to find those framerates as acceptable. I don't think anyone wants their main client to be maxing out at 20 FPS during a big fight whether it's PvE or PvP. So, let me ask you this...

Do you find the performance you displayed in your video acceptable and would you take your 5-man team into a large-scale battleground or into a typical Zerg world PvP situation (e.g. Stormwind takeover) with all of your clients set to Ultra/DX11?

If the answer is 'yes', then feel free to keep telling people you're able to multibox using the Ultra preset across all of your game clients, but I ask that you include what API you're using, what framerates you're getting (be honest!), and what video card you're using.

By the way, your GPU and CPU loads were lower in the Task Manager and GPU-Z because your main client was out of focus and therefore locked at your background framerate with the rest of the clients at 20 FPS.

--------------------

Now, here's a little hardware science for everyone...

Note: The screenshots below are from some old Cataclysm tests I had ran. You can completely ignore the FPS in these screenshots because the framerates were all over the place and the numbers you see in the screenshots represent nothing of value.

Exhibit A:
http://i.imgur.com/nOvBz.jpg - CPU 51% // GPU 81% - Ultra Video Preset (No MSAA) (5 Clients @ 1920x1080)

If I was experiencing bad framerates with my setup while multiboxing five clients using the Ultra preset and I was instructed by someone to check my load percentages by running the Task Manager and GPU-Z, I would report back that my CPU was at about 51% load and my GPU was at about 81% load (screenshot provided above). Given those load percentage numbers, my CPU and GPU should still be able to push more FPS than what I'm seeing. So, why would I be getting such bad framerates in game?

Exhibit B:
http://i.imgur.com/YyJjs.jpg - CPU 96% // GPU 94% - High Video Preset (No MSAA) (5 Clients @ 1920x1080)

The answer becomes clear when looking at the same setup with a lower video preset. You can see that my load percentages are visibly higher when using a lower preset. Why?

Reason being, is If you are putting more load on your computer hardware than it can handle you're going to see lower than expected load percentages because your hardware is being overworked and it can't keep up. When this happens, you will see shitty framerates in game that bounce around all over the place when you're not really doing much of anything.

Ticks
12-22-2012, 09:53 AM
http://www.twitch.tv/ualaa/b/350065263

Here is a short video (9 mins, 21 sec) with DX11 x5, everyone on Ultra.

Hey Ualaa,

Would you mind sharing which unit frames you use?

Thanks

Ualaa
12-22-2012, 12:08 PM
Look, it seems like you're really trying to prove something here, so I'll say this... I'm really happy for you, and Imma let you play at Ultra using DX11 all you want, but from what I can see in your video, it shows that you're completely maxing out your system and it's really struggling to keep the game at a playable framerate.

The recorded stream does not look fluid or smooth, it looks very choppy because your framerates are all over the place (as is expected when running all of your clients on Ultra) -- Your main client is literally bouncing around from 20-60 FPS and there is no fighting or any action happening on screen. When you're directly outside of the entrance/exit of Orgrimmar, and there aren't that many people around (maybe 15 at most?), your main screen is hovering around 20-30 FPS and only goes back up to 60 FPS when they're out of sight or when you're in the tunnel.

Every time I mention I had used Ultra for a while, you seem to get upset.

As previously mentioned, Ultra was purely to see how the system would run... not something I planned on using long term.
In the last thread, I mentioned I had thought it was DX9 (x5) but was actually DX11 (x3) & DX9 (x2).
I played with those settings for a few weeks, intending to reduce the settings since I don't like many of the Ultra visuals, but was lazy since the game was smooth.



The video was purely for curiosity, as every time I mention Ultra x5, you feel obligated to jump in and add - but not with DX11.
On my end it was smooth, but there were moments where player models loaded a few seconds late, definitely playable but I'd rather use lower settings and have everyone load immediately.

My frame rates (as shown with Control R) fluctuate everywhere in the game; the reported FPS is meaningless.
They jump all over the place, and have consistently done so across five platforms and four expansions, with Keyclone for the first of those expansions and IS Boxer for the latter three.
The play is smooth on my end.
If it is not, I lower settings until it is... or conversely upgrade my system.

With five clients running DX 9, on medium/low settings (my normal setting level), the FPS jumps up and down exactly as it did in the DX11/Ultra video.
That is normal behavior for Warcraft and has been for as long as I've been playing the game.

Does the stream itself look choppy, or just the reported framerates?




The point of my post was that you tell people you're able to play using Ultra on all of your game clients at once, and while you technically are able to (your clients aren't crashing), I think you'd be crazy to find those framerates as acceptable. I don't think anyone wants their main client to be maxing out at 20 FPS during a big fight whether it's PvE or PvP. So, let me ask you this...

Do you find the performance you displayed in your video acceptable and would you take your 5-man team into a large-scale battleground or into a typical Zerg world PvP situation (e.g. Stormwind takeover) with all of your clients set to Ultra/DX11?


I don't play on Ultra normally, and would not even if I were to only run a single client.
I dislike many of the Ultra effects, especially weather... or spell effects, when people spam their abilities; ground spawn sparkle is also easier to see on lower settings.

Ultra/DX11 x5 pushes the system a little (CPU/Ram), and close to its maximum for the video card.
That is with five clients, not the ten which I plan to run.

That is also in older zones without a large number of players
It is quite possible that actual MoP zones would have different polygon counts or whatever, and strain the system more.
I'm sure a 40v40 battleground would be a lot more of a strain, then Org with maybe 50 people in it.

I play with the 'Medium' preset.
Then modify that to minimal settings for Shadows, Water Reflections, Sun Shafts, Spell Effects and Weather.
And maximum settings for View Distance of characters and objects.

I don't particularly like the Weather Effects or having my screen filled with Spell Effects or the look of Water.
I don't care either way about Shadows, but always lower them because they're one of the larger strains on a system and performance trumps eye-candy for me.

Also, I would rather RAF with five on settings I can use with ten.
Then to get used to higher settings with five, that need to be reduced when I start to ten-box.




Hey Ualaa,

Would you mind sharing which unit frames you use?

Thanks

Shadowed Unit Frames.
Also have Grid going, in the bottom middle.

MiRai
12-22-2012, 01:15 PM
You're right... You're multiboxing in Ultra/DX11 using 5 clients. End of story.

Ualaa
12-22-2012, 01:31 PM
I was, in that video.
I'm not using Ultra, or even DX 11, for normal play.

As far as XSplit goes, it didn't appreciably increase system load.
The game was essentially as smooth with or without it running.
Prior to systems with hyper-threading, it was a massive performance hit.