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Kicksome
07-08-2012, 11:10 AM
I've been messing around a bit more with the WDs to get a "faceroll" type spec. Where I don't need to kite most elite packs, and can just tank, but without the crazy cost of WD tank gear.

So far I'm pretty certain that we need:

Stun Gear (cc gear)- stuns and interrupts - 4% on each guy is ideal
Freeze Gear (cc gear) - almost the same as stun except it breaks sooner - 4% on each guy
Life on Hit gear (LoH) - to get our hitpoints back as quickly as possible - at least 1k LoH.
Mana Regen Gear - at least 10 on helm, offhand, weapon. This will give you ~50 total. Although one of my guys doesn't have any on his offhand.
Spells that proc the LoH/CC gear - (Not all spells proc it in the same way, e.g. bears hardly procs, but acid cloud procs like mad).
At least 30k health pool, and some level of resist gear - to take the hits and not get one shot. The more the better. All my guys have 32k health now, and I'm trying to get around 300 resist, although some only have like 230ish.


I've been messing around with this spec:
http://us.battle.net/d3/en/calculator/witch-doctor#iZURTQ!ZVU!aaaZYb (http://us.battle.net/d3/en/calculator/witch-doctor#iZURTQ%21ZVU%21aaaZYZ)

I swap Bad Medicine instead of Jungle Fort on just one guy
I am trying 2 Acid Rains and 2 Slow burns
[don't use this] I have Big Bad Voodoo Raindance on round robin for 80 seconds of total mana regen. - mana regen only effects the caster.
I have Big Bad Voodoo Slam Dance on round robin for 80 seconds of 30% more dps and 20% attack speed to all party members in range.
4x hex is almost always up, which seems pretty helpful - just more cc. (Although I'm still testing this on the elite packs in 3/4/Pony)
The Gargantuans die pretty quickly, but they are a decent distraction.
I'm not sure if Soul Harvest is better, but since we need all the abilities on CD, I'm often not harvesting anything.


Also, I'm trying Chill (13% total) on shoulders on 3 guys, it's really tough to determine how much a difference this makes, but I get the feeling it's helping. I heard in some random post it resets the swing timer, but I have no idea if it's true. I do know it slows the enemy when it procs, and it's tough to see the proc unless you look hard.

Anyone else have any tips?

Ellay
07-08-2012, 01:47 PM
Sort of on the same level, I was using stun gear on my monks but switched it out for more dps.. I felt like freeze lasted longer than stun - but that's probably just me :) It is really hard to tell the duration, the good news is there are no diminishing returns from what I can tell. I imagine they might put that in when PvP comes around.

Kicksome
07-09-2012, 11:52 AM
I ran through almost all of Act 3 last night.

I went from Keeps Depths Level 1 to Kill Azmodan. About 2 bags worth of rares each guy.

I used Acid Rain, Hex, Big Stinker, BBV Rain Dance. Hex was really useful, and the pets actually stayed up on a lot of fights, they were really handy.

It went pretty well, maybe 1 or 2 repairs. I didn't actually kill Azmodan though, that fight seemed to take forever.

http://www.kicksome.com/spiderlady.jpg

Ellay
07-09-2012, 05:16 PM
Can you tell me how long it took you to run all of that and how many ilvl63 items you got?
For instance currently I can run act 1 lickity split and fill up the entire inventory with rares on each character in about 30-40 minutes - not runnining super fast just rolling through the farm spots. Sometimes I get another row - I'd say in total then about 40 rares per character. That averages out to about 6-7 i63 items per 30-40 minutes. Trying to benchmark here if I should be dropping the monks and going for a different class since act 3 is vastly different in speed and success for cost of gear required.

Kicksome
07-09-2012, 11:51 PM
Ok, here's what I just tried.

I did Act 1 (I didn't time this) - but I did this fast, skipped as much trash as possible, didn't open any normal chests. This probably took me at least 20-30 mins
Festering Woods (3 - 5 elites)
Leorics (1-3 elites)
Cemetery of the forsaken (3 - 5 elites)
Northern Highlands (1 elite), then (Go to watchtower [if it's up] - top west 1-4 elites)
Highlands crossing (North to Cave of Moon Clan 1- 3 elites)


Then after I was done farming Act I - which was about 2/3rd of a bag full of rares (no bosses).

I went to Whimsyshire - with 5 stacks.

I cleared it, it took me exactly 40 minutes. There were 6 packs, and 1 purple. Which filled up the last 1/3rd of my bag.

In Whyimsyshire, I got 4 level 63's and 1 legendary.

In Act 1, I got 3 level 63's.

The nice thing about farming Act 1, is that you get 5 stacks to go to Whimsyshire.

Kicksome
07-10-2012, 01:11 AM
Just timed it, it took me 45 mins to clear Act I to the point where the bags were 80% full of rares.

dancook
07-10-2012, 06:12 AM
:) Well I just bought 3 copies of D3 to bring me up to 4.. started Witch Doctors thanks to this thread! :) cheers

Ellay
07-10-2012, 10:25 AM
I don't run highlands crossing? does it seem fast? I instead do jailer/butcher since you'll hit 3 elites~ to jailer and another 1-2 to butcher.

Oatboat
07-10-2012, 02:02 PM
When i farm act 1 i set the game up with the very last checkpoint before butcher

Hit Cemetary Gardens 1 elite in graveyard (sometimes) and then the 3 fast dungeons there with the chance of an event
TP to Festering woods 2-3 elites with chance of event and 2 dungeons with 2 elites
Head to northern highlands and kill everything (3 legendary pieces dropped during Khazra barricade so i include it everytime) proceed all the way to leorics manor all the way through 3rd level of halls.

You dont get any warden kills but you dont have to worry about story line so it works out better for me.

dancook
07-10-2012, 02:28 PM
When I farm, I check for watch tower - if it's not there I remake :) well that was single player.. If it's there maybe that's when I join with other toons.

Previous I was farming with a friend and we both made a game to check for it

-- WELL since I bought the extra 3 copies of D3 today, my WD's are in Act 4 normal, my favourite spell so far is the Hex dolls with heal rune :) not needed any pots, between that and health orbs..

it's nice:D

Kicksome
07-10-2012, 07:42 PM
I ran Act I again, took 40 minutes and I was full on yellows.

5 level 63 items total out of about 120 total.

Tons of 61 and 62s. Not many rings or amulets though.

Kicksome
07-10-2012, 08:35 PM
I cleared Whimsyshire after I farmed Act 1 - it took about the same time, 40 mins max.

26 rares total
1 legendary
5 level 63

I had to skip one pack of shielded bears, but other than that I cleared it with maybe 3 deaths each.

Kicksome
07-10-2012, 11:23 PM
Did another whimsyshire, 8x level 63's in one run. Same time 30-40 mins.

Ellay
07-11-2012, 07:28 AM
Awesome news. I'm working on a new build - hoping to get some time to report back the stats and will let you know :)

Kicksome
07-12-2012, 01:35 PM
I feel a bit silly - can't believe I didn't realize this earlier. I saw the signs, but didn't put 2+2 together.

"I have Big Bad Voodoo Raindance on round robin for 80 seconds of total mana regen."

Well... BBV Rain dance doesn't effect other party members!!! At least the mana regen part - just the caster.

So I switched to BBV - Slam dance which gives ALL party members in the area 30% more damage, and 20% attack speed increase.

It turns out a free 30% damage increase to all party members, for 80 seconds, makes a massive difference on the elite packs.

hystericalme
07-18-2012, 06:40 AM
You should be using 1 of each totem and use all 4 at the same time as they stack (beside the mana regen portion). The mana regen one goes to the main WD who has a 1k+ DPS mhander while the other 3 all have a manajuma (35% MF). Very simple to destroy packs in Act 1/2 this way.

Gearing for life regen and life on hit is a total waste, those are not for the WD. Same deal goes for the stun/freeze gear. You should be looking for int/vit/max mf/sockets. You don't need resists for act 1/2.

Kicksome
07-19-2012, 03:22 PM
You should be using 1 of each totem and use all 4 at the same time as they stack (beside the mana regen portion). The mana regen one goes to the main WD who has a 1k+ DPS mhander while the other 3 all have a manajuma (35% MF). Very simple to destroy packs in Act 1/2 this way.

Gearing for life regen and life on hit is a total waste, those are not for the WD. Same deal goes for the stun/freeze gear. You should be looking for int/vit/max mf/sockets. You don't need resists for act 1/2.

I'm successfully farming Whimsyshire, Act 3/4 and I've posted videos of me doing it. So telling me that I picked the wrong gear and it's a total waste is a bit of a silly statement.

Everyone knows Act 1 is a faceroll, so I could probably do it with just about any spec and blue gear. In my posts above I was just trying to do some apples to apples drop comparisons.

I've been farming Whimsyshire, Act 3/4, so that's what I'm geared for - no comparison to act 1/2. I don't use all the totems at once since it's a 2 minute CD. And in Whimsyshire you have to move a lot, so you go out of totem range and you just blew a 2 min CD.

My Act 1 farming gear is currently 250% MF on my 3 alts, 120% on my main with no buffs. Well over 300% average with 5 stacks. (Thanks to void for the tip on MF gearing)

hystericalme
07-19-2012, 07:45 PM
Whatever you're doing, it's far from optimal. You were already clueless on how MF functioned yet ran here to copy/paste after I had already explained to you. Whatever is fun for you I guess but stacking those stats is a complete and utter waste if your goal is to optimise for item finding. 5 i63's in 40 minutes is proof of this.

MiRai
07-19-2012, 07:58 PM
Whatever you're doing, it's far from optimal. You were already clueless on how MF functioned yet ran here to copy/paste after I had already explained to you. Whatever is fun for you I guess but stacking those stats is a complete and utter waste if your goal is to optimise for item finding. 5 i63's in 40 minutes is proof of this.
You're more than welcome to put your money where your mouth is and provide a video of your more optimal setup.

hystericalme
07-19-2012, 08:09 PM
There are already plenty of videos online that explain how to effectively play a WD. I don't need to make one myself to explain to someone why stun/freeze gear is next to useless for a WD.. sorta obvious as to why.

Love the software but this forum is full of a bunch of old timers who think EQ/DAOC skills apply to D3. I'm out.

MiRai
07-19-2012, 08:14 PM
There are already plenty of videos online that explain how to effectively play a WD. I don't need to make one myself to explain to someone why stun/freeze gear is next to useless for a WD.. sorta obvious as to why.

Love the software but this forum is full of a bunch of old timers who think EQ/DAOC skills apply to D3. I'm out.
Very helpful. See ya!

Kicksome
07-19-2012, 08:22 PM
Whatever you're doing, it's far from optimal. You were already clueless on how MF functioned yet ran here to copy/paste after I had already explained to you. Whatever is fun for you I guess but stacking those stats is a complete and utter waste if your goal is to optimise for item finding. 5 i63's in 40 minutes is proof of this.

Man, I bet you're just the life of the party. Bro, we're sitting here trying to brainstorm different builds and determine drop rates vs time spent on our own. That's fun for some people. It's just a game, some people don't play it as optimally as you think you do. Some people have more fun trying to figure this stuff out than they do farming Act I all day. And I guess some people have more fun being haters.


There are already plenty of videos online that explain how to effectively play a WD. I don't need to make one myself to explain to someone why stun/freeze gear is next to useless for a WD.. sorta obvious as to why.

Love the software but this forum is full of a bunch of old timers who think EQ/DAOC skills apply to D3. I'm out.

Why don't you point out a few Multiboxing videos showing 4x Witchdoctors clearing the hardest content in the game (Act3/4/Whimsyshire). I think you'll probably only find mine at this point. If you actually watched them, you'd see why LoH and Freeze/Stun works so well. Perma stuned bosses is far from worthless.

candlebox
07-20-2012, 02:08 AM
I started a forum about the dbags in this community for a reason. Here is some proof. Keep your head up kick. Plenty of people to bring you down.

tundra622
07-20-2012, 06:51 AM
wow, i may be misunderstanding but did he just assume that multiboxing 4xWD's is the same as playing 1?

candlebox
07-20-2012, 10:03 AM
yeah, just another troll.

dancook
07-20-2012, 12:55 PM
There are already plenty of videos online that explain how to effectively play a WD. I don't need to make one myself to explain to someone why stun/freeze gear is next to useless for a WD.. sorta obvious as to why.

What you say could be true for a single Witch Doctor - but this is multi-boxing. If you think 10-20% chance to 'freeze/stun' on a WD is too bad to be relied upon - imagine when all 4 have the same, it becomes very different.

-- forgot to read page 3 before posting:)

p.s. keep up the good work OP!

And tell me about the your builds now? I'm running with what I originally read in the first post - not really got enough mana regen to make Acid Cloud reliable yet (only level 50 too). Are you still using Vision Quest?

Kicksome
07-20-2012, 04:47 PM
And tell me about the your builds now? I'm running with what I originally read in the first post - not really got enough mana regen to make Acid Cloud reliable yet (only level 50 too). Are you still using Vision Quest?

I would suggest you get Mana Regen on Helm, Weapon and Offhand. You really need these, I even have this on my MF only sets. It makes a huge difference. Even if you give up DPS on the paper doll, get all 3 pieces for max mana regen if you run this build IMO.

Here's a decent spec that's pretty much what I use now (I just sub out jungle fort for bad medicine on one guy) - which gives your group 40% damage reduction (except for the mad medicine guy): http://us.battle.net/d3/en/calculator/witch-doctor#iZURTQ!ZVU!aaaZYb (http://us.battle.net/d3/en/calculator/witch-doctor#iZURTQ%21ZVU%21aaaZYb)

This is a Vision Quest build, so you get 300% mana regen when 4 skills are on CD - which should always be the case in combat. Hex should always be up, it's a GREAT cc, and just keep resummoning your gargs, and use spirit walk whenever it's up.

Your main attack, acid cloud, takes about 172 mana, also use grasp every time it's up. Which leaves you to round robin BBV when you need it for 30% damage and speed - this is the other skill that won't be on cooldown all the time along with Acid Cloud.

So if you don't have ANY mana regen you get:
20 (default) + 0 = 60 + 20 mana a sec
20 (default) + 10 (1x 10 mana regen item) = 90 + 30 mana / sec
20 (default) + 20 (2x 10 mana regen items) = 120 + 40 mana / sec
20 (default) + 30 (3x 10 mana regen items) = 150 + 50 mana / sec
20 (default) + 35 (3x ~10-14 mana regen items) = 165 + 55 mana / sec

So you can see, you can spam Acid Cloud a LOT more often with that nice 200 - 220 mana / sec. That's a LOT more dps, stun procs and LoH procs.

dancook
07-20-2012, 05:44 PM
Thanks a lot :) great info! looking forward to 60

Ellay
07-21-2012, 03:39 PM
Ugh, don't want to do it but I think I might end up making a WD combo. Ranged is king in this game sometimes.

dancook
07-22-2012, 05:40 PM
http://www.youtube.com/watch?v=lPBuMl8N3AEJust dinged 60 on my WD...now i need to comb the AH for the 'ultimate' items - it's difficult:D

actually i bought super cheap items....

choosing

MF on all items

LOH - Amu, Rings Weapon
Chance on Freeze/Stun - Where possible

Int / All res - where I have the options to

Vit items are a bonus :)

All in all only spent 10mil - wanted to get ~800 damage weapons, and one was almost 4mil:(

Now I have a base to work from I can upgrade as I need

--- edit

I modified my keymap so when I hit space/shift space it hits keys 1/2/3 and rmb. I have to let up lmb occasionally so that the rmb can trigger - but it's a nice spam in A4 hell with this setup now..

big thanks to Op, this is FUN
:)

Kicksome
07-22-2012, 09:14 PM
Very cool, is that Inferno or Hell? I like this spec because it's a lot cheaper to gear.

Either way, that's very cool, you geared them up quick.

dancook
07-22-2012, 09:22 PM
It's hell, I reached 60 before finishing. Gearing, I bought new gear for every slot for all four WDs. But I did say making sure (except for weapons) that I did not spend more than 100k per item. Often I spent 20-50k for a lot of stuff.

Health averaging something like 19k, damage 12k+ i think, about 250% MF on each char with 5 stacks of valor.. enough chances to xxx to lock the enemy and enough regen to keep going.

As I was gearing cheaply, I'm lacking vit and my int stats on items are generally 50-90. It's enough to get started though.. I didn't want to spend too much and find my funds ran out half way through gearing them:)

I did Diablo after Izual, Diablo couldn't get off a single damage attack and did not summon the black mirror dudes. The most he managed was a cage, which wasn't near me... :) awesome

dancook
07-24-2012, 04:02 AM
Just defeated Skeleton King in inferno - want to think about upgrading gear.

I'll probably look at charting the max stats available on each gear piece, maybe It will mean I can get more 'freeze' on a belt and none on a weapon, so I'm not so restricted with gear choices which is making it hard to decide what to buy next.
https://docs.google.com/spreadsheet/ccc?key=0AkS6e5xIiZOjdG9MS0pSNUhSdjI5VUJfbnhlX0c0d VE#gid=0

--- have anyone considered this mask with 7% crit on acid cloud?
http://us.battle.net/d3/en/item/visage-of-giyua

Tehmuffinman
07-24-2012, 11:46 AM
Just defeated Skeleton King in inferno - want to think about upgrading gear.

I'll probably look at charting the max stats available on each gear piece, maybe It will mean I can get more 'freeze' on a belt and none on a weapon, so I'm not so restricted with gear choices which is making it hard to decide what to buy next.
https://docs.google.com/spreadsheet/ccc?key=0AkS6e5xIiZOjdG9MS0pSNUhSdjI5VUJfbnhlX0c0d VE#gid=0

--- have anyone considered this mask with 7% crit on acid cloud?
http://us.battle.net/d3/en/item/visage-of-giyua

Here you go, I use this a lot:
http://www.d3rmt.com/guides/diablo-3-item-stat-maximum-values/

dancook
07-24-2012, 12:41 PM
Thanks

I just added my stun and freeze up..

4.1, 3.4
2.9, 4.1
6.2, 2.9
3.9, 4.3

respectively on each char..

So as Kicksome suggested 4% of each for each char seems to be a good sweet spot - now I know I can reach that on just two items instead of spreading across four - I will have more upgrade options.

Tehmuffinman
07-24-2012, 12:45 PM
Nice...

I need one more license to round out 4. Lucky me the WD was what interested me on release, so I already have a decently geared WD (minus requisite stun/freeze gear for boxing).

Time to box 3 more to 60! This looks really fun =)

dancook
07-24-2012, 12:48 PM
All I want is..

4% Freeze belts with MF and Int,
4% Stun Gloves with MF and Int...

Can the AH provide??? no....


... I take that bacK:D found some cheap ones too

dancook
07-24-2012, 02:57 PM
http://www.youtube.com/watch?v=4_jKItoz_RU

What a thrill the butcher was, :) that fire was scary

Tehmuffinman
07-24-2012, 03:04 PM
Hey dancook, out of curiosity... have you tried Plague of Toads - Rain of Toads instead of Acid Cloud? The LoH coefficient for it is much higher than Acid Cloud. There is no up front damage but the ticks hit MUCH harder than Acid Cloud, and the effect stacks for repeated casts in the same area. It is also a fraction of the mana.

I would be interested in seeing a video fo you testing it out, curious if the lack of the 24 yard area of the Acid Cloud rune causes issues with using Rain of Toads.

dancook
07-24-2012, 03:19 PM
I just had a look at Rain of Toads, straight away I was put off by the small radius. The large radius of Acid Cloud is a godsend... you can't have the odd elite running wild doing what it wants.

Tehmuffinman
07-24-2012, 03:21 PM
I just had a look at Rain of Toads, straight away I was put off by the small radius. The large radius of Acid Cloud is a godsend... you can't have the odd elite running wild doing what it wants.

I figured as much and thought that might be a hold back from a boxing perspective. I was only curious because RoT for a solo WD is a common part of some LoH builds.

Thanks for checking it out! I'd love to see you actually try it in practice if you feel bored at some point, merely to satisfy my own curiosity.

Tehmuffinman
07-24-2012, 05:28 PM
Firebomb + Ghost Bomb is also supposed to have a really high LoH coefficient, and it has a large radius like Acid Cloud.

Ellay
07-27-2012, 12:31 PM
For the geared WD's, what's your dps looking like on the paper doll? Always torn to try these guys out but I enjoy the dps that my monks do. Though I don't do as much when I have to kite which WD have to do less of :P

dancook
07-27-2012, 03:34 PM
I wouldn't class myself as 'geared' yet :) problems with belial inferno - he can one shot my crew with a double hand slap..

Not sure whether to grind Act 2 elites or Act 1 (i don't actually know a good route for Act 2..)

Darthpeon
07-27-2012, 07:10 PM
I wouldn't class myself as 'geared' yet :) problems with belial inferno - he can one shot my crew with a double hand slap..

Not sure whether to grind Act 2 elites or Act 1 (i don't actually know a good route for Act 2..)

If you're getting slapped by Belial, swap to splinters and only commit to one or two shots between your movement. I found the WD casting animations to be too long to try and dps him normally phase 3, before moving add haunt for a dps filler.

I did it with slow 2 handers, this may be easier with fast 1 handers.

Ellay with BBV i'm around 50k on all 4 if thats what you mean.

dancook
07-28-2012, 07:26 AM
I got legendary helms for all my crew, I've been picking them up for about 1-4mil with crit to acid cloud, chance to crit and mana regen - comes with about 84 int.
http://i716.photobucket.com/albums/ww161/dancook1982/wd.jpg

There was a much better one at 120mil:) I'm not ready for that.

I did JUST find an Ouroboros, see attached - also got Andarial's Visage from the same mob - though it doesn't look so good:)
http://i716.photobucket.com/albums/ww161/dancook1982/ouroboros.jpg

Crum1515
07-28-2012, 09:49 AM
Wow, grats!

Geno
07-28-2012, 04:26 PM
Dancook or Kicksome is it possible for either of you to post screen shots of your gear? Would be interested in checking them out. :)

Multibocks
07-28-2012, 06:46 PM
http://i.imgur.com/GQtBe.jpg
Check out this guys thread, WDs can be so beast in the right conditions.

http://www.reddit.com/r/Diablo/comments/wgvsp/witch_doctor_crazy_crits_for_fun_only/

I was doing this (gearing up a WD), but when I hit 51 I ran out of steam and I'm not interested in playing anymore. I do have some nice things that were waiting for me at 60( I wanted to beat this guys top crit.) I might return, but I've farmed the shit outta this game and can't do it anymore.

Kicksome
07-30-2012, 05:21 PM
Dancook or Kicksome is it possible for either of you to post screen shots of your gear? Would be interested in checking them out. :)

Here's my main guy, he doesn't have all his good gear on, but it's pretty close.
http://www.kicksome.com/equip.jpg

Ughmahedhurtz
07-30-2012, 09:18 PM
Sorry if this is a slight derail but where are you guys making the money to afford all these millions in gear?

Kicksome
07-30-2012, 10:41 PM
It's all about looking for deals on the AH - my gear was either farmed or bought for pretty cheap. The most expensive was probably the weapon for maybe 8 mil or something and the offhand for 1-2 mil. I doubt I spent more than that on all the other stuff combined. Maybe 30 mil or so for all my guys total.
When I get on, or finish farming, or get bored I search on:
Gloves with 4 stun, belts with 4 freeze, mojos with 8 crit and mana regen, helms mana regen, int and vit etc...
or whatever I know I need to upgrade.
You come across crazy deals from time to time, just buy them. It just takes a bit of time.

Also, just start farming Act I, you'll find upgrades all the time if you have crappy gear. The one thing I hardly ever found upgrades on was ceramoninal dagger and mojo. Gloves, boots, bracers, helms, shoulders, rings, amulets etc... drop a ton, so you'll find upgrades or stuff that will sell well.

A good pair of gloves can increase your DPS by 10k - here are a couple I just happened to still have in my stash thing.


http://www.kicksome.com/deal1.jpg

or
http://www.kicksome.com/deal.jpg

dancook
07-31-2012, 04:20 AM
I had about 3 level 60s before I started multiboxing - I sold all their gear to invest in my witch doctors:)

Ellay
07-31-2012, 08:56 AM
Definitely what Kicksome said on gear, just takes patience looking at the auction house - which is difficult because their search system needs more options.

We need some kind of boss I think for a barometer on kill speed - maybe Siegebreaker or even Butcher. I realize the videos you made were quite a while ago and the kill speed is much faster now. Currently I am farming act 2 on my monks with ease and slowly upgrading while building my gold chest. I swap to MF gear right before the kill which am concerned about when they switch it so you can't do that anymore (haven't stated how they are going to change it yet).
The nice part on WD's with this setup is you don't have to focus too much on resists because the monsters should be hypothetically locked down.

Ughmahedhurtz
07-31-2012, 12:23 PM
The nice part on WD's with this setup is you don't have to focus too much on resists because the monsters should be hypothetically locked down. Which presents its own longevity issue. Blizzard has been nothing if not consistent in nerfing things that they consider too 'easy.' I look for them to add an internal cooldown on stuns/freezes/etc. eventually.

Ellay
07-31-2012, 02:53 PM
I would agree but that wouldn't hit stores in my opinion until PvP came out, and in that case would they only nerf it with players or would monsters still have unlimited CC. Referencing Izual fight with 4 players you pretty much are CC'd the entire fight.

Darthpeon
07-31-2012, 05:23 PM
If you need a specific slot upgrade, I tend to have several decent pieces for each slot available on mules waiting to be auctioned for gold. Just pm me, I unload stuff at bargain prices to clear up bank slots. On a side note - In regards to the other thread with Klesh discussing using more than 1 account for the rmah, i would recommend against it. I looked into it after that thread and read several posts stating people have been begun getting banned and funds siezed for using the rmah "as an investment vehicle" as per some new wording in the blizzard eula. Penalized for selling too many items over the course of a period. You may more than likely get instantly flagged by selling on two or more accounts tied to the same personal information.

With the very few pieces that I have managed to find through inferno farming good enough for the rmah, i have sold and used the funds to buy gold with it to further advance my gear.

I forsee blizzard coming back and tweaking what they consider a hit on skills that currently hit often and are used in conjunction with cc, to make things proc less. It probably will be around pvp time, if not before then - definitely the moment the first MB team perma stuns a player. :cool:

Currently some encounters and elite packs serve as a check vs cc builds throughout inferno.

MiRai
07-31-2012, 05:58 PM
In regards to the other thread with Klesh discussing using more than 1 account for the rmah, i would recommend against it. I looked into it after that thread and read several posts stating people have been begun getting banned and funds siezed for using the rmah "as an investment vehicle" as per some new wording in the blizzard eula. Penalized for selling too many items over the course of a period. You may more than likely get instantly flagged by selling on two or more accounts tied to the same personal information.
Why not post this information in the other thread then? There's no guarantee that anyone reading that thread will pick out your reply for it over here.

citlal
08-13-2012, 09:18 PM
Hey kicksome, what build are you currently using, the link to your build in the first post leave a lot of slots clear or with no runes.

dancook
08-22-2012, 03:21 PM
Now that we can't spam acid cloud any other ideas?:) current using rain of toads and piercing veil for increased damage. Mana Regen handles it fine

got 3 legendaries in one run so far.

tundra622
08-22-2012, 07:09 PM
i was thinking something like http://us.battle.net/d3/en/calculator/witch-doctor#WZURYQ!Wec!bZZacb and ill probebly try use fierce loyalty.. although i want to make a spec that uses grave injustice

Jayunit
09-07-2012, 01:31 AM
I've been farming act three for a while now, before the pet buff I was doing the freeze/stun build like everyone else farming act three. Currently I use two builds and so far enjoy the burst of bears depending on which pack I'm fighting.

Build one:
Firebomb/Ghost Bomb
Zombie Dogs/Leeching Beasts

Spirit Walk/Healing Journey
Soul Harvest/Vengeful Spirit
Gargantuan/Humongoid
Big Bad Voodoo/Slam Dance - Round the Robin of coarse.

Passives:
Spirit Vessel
Gruesome Feast
Pierce the Veil

Build two: Switch Soul Harvest for Zombie bears

I normally don't like using zombie bears due to how situational they can be versus the range of Ghost bomb, but I always have ghost bomb in case it's a pack that doesn't want me close to it :P.

All of my characters are very well balanced at roughly 65k dps unbuffed 576 lowest resist 27k hp roughly.

When I'm not farming act 3 I throw on four goldskins four Thing of the deeps, gold/gold find socket helm and destroy act one. The gold is pretty nice for the less focused grind.

I've played with grave injustice/thing of the deeps but that passive isn't really worth the DPS loss.

With my passive build a 65k dps character gets up to 180k dps, using doorways/stair cases I rarely have to avoid anything, trash dies instantly and elite/rares are a matter of seconds.

I used to run Jungle Fortitude but learned avoidance from your self is a better habit than relying on a passive. It has payed off imensely now that act three I turn into a meat grinder :P.

-edit; I forgot to add I use Echoing Fury on each character, so basically Ghost Bomb Spam pretty much makes "everything" run the other direction, your pets will continue to keep them walled even in an open environment. If you use splinters one Echoing Fury can keep one target perma feared for the most part, ghost bomb seems to have a lower chance to proc the fear from my experiance, so I run four characters with it (socket crit damage of coarse).

tundra622
09-07-2012, 05:09 AM
so you dont use freeze/stun gear anymore? i havent realy played much on my WD's since 1.0.4 starting to level other classes to try out =D

Jayunit
09-07-2012, 05:17 PM
so you dont use freeze/stun gear anymore? i havent realy played much on my WD's since 1.0.4 starting to level other classes to try out =D

Nope, pets keep things away, and if something gets too close it will end up getting feared and run the opposite direction of you. Four Echoing Fury's with at least 15% fear on each should do the trick. It's a nice weapon you can get 250 int on it easily 15%+ fear on hit and once you get more money you can upgrade to sockets and get a better damage out of it. I've been running this setup since the patch came out and have not really changed anything at all.