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Lyonheart
03-22-2012, 01:44 PM
So now that MoP Beta has started and MoP going live is not far off, what do you feel is best way to spend your time? I was just starting to gear up my 85s again, but I'm thinking that I should start maxing out Profs. I have a ton of 85s and only my main team has maxed professions. So do you think an army of Alchs is still the best bet for fast cash at launch ( or shortly there after )?

I already have a full set of boA gear ( minus rings ) for a team of monks 8)

zenga
03-22-2012, 01:53 PM
what do you feel is best way to spend your time?

Having a wank while looking at the ele shaman talents :P

On a more serious note, I think it's too early to say what's best (apart from the obvious). 1-2 weeks down the road much more info will be available about professions, factions, mats, craftable stuff etc

Lyonheart
03-22-2012, 02:07 PM
Having a wank while looking at the ele shaman talents :P

On a more serious note, I think it's too early to say what's best (apart from the obvious). 1-2 weeks down the road much more info will be available about professions, factions, mats, craftable stuff etc

true.. at the end of every expansion, i get no joy out of gearing up, knowing that the first quest greens will replace it. So I was just trying to figure out what to do until then . I know after may 15th I will be playing D3, but until then I guess ill just rack up Hks and level profs.

Apps
03-22-2012, 02:19 PM
Having a wank while looking at the ele shaman talents :P



This statement bothers me a little. I dunno why. But having read it, ... now I feel "icky"

traedoril
03-22-2012, 03:22 PM
At the start of EVERY expansion since BC JC has been the most profitable profession. It is slowly over taken by Alchemy. Skinning is another VERY profitable profession.

I have a JC, Skinner, and a Herbalist. I make around 500k at the start of every expansion selling gems, leather and herbs. I have 5 alchey's who make me money after everyone levels their proffesions to max.

Ualaa
03-22-2012, 04:24 PM
I would suggest leveling your alts.

In Cataclysm (level 85 cap), we needed to be level 75 for a maximum (trade) skill level alternate.
With a level 90 cap in MoP, we will likely need to be 80th for a maximum (trade) skill level alternate.
I'm aiming for 85th on the alts, just to be safe.

Gathering professions bring in a massive amount, initially.
As does stockpiling anything that the new Pandaren and Monks toons will need leveling up, which includes what they need for leveling their professions.

The cost of leveling your alchemy army, is prohibitive initially.
But a month or so into the expansion, the MoP herbs (and reagents for other professions) will come down in price.

I'd aim to have stockpiles of Cloth, Leather, Ore, etc... to sell initially.
To have a 525 Skinner, 525 Herbalist and 525 Miner on the team you'll level first... for the initial expansion period.
And to have your alternates high enough level, to do their professions to whatever point is profitable... once the initial over-priced period fades.

Ughmahedhurtz
03-22-2012, 05:06 PM
I'm gonna level my favorite groups from 80-85 that I didn't get to before taking a break from WoW. Realistically, if you haven't already started finishing up your tradeskills now, the closer we get to the expansion, the more crafting mats will cost as everyone tries to tidy up things.

Shania
03-22-2012, 10:08 PM
On my realm alot of mats have gone down in price, especially ore and herbs and gems.

Now is the time to definitely finish off alts, profs.

Im finishing off a new team too 80 and then straight into another to 80 then RAF should be dry, and then taking them too 85 and just gearing them casually in RF gear until MOP.

Except my main and main alts that raid HM Raids, we are trying to finish off 8/8 HM and achieves before MOP and before I get into the Beta, as then I will be more fiddling in Beta then Cata.

Also inbetween I am trying to finish off any achievements I have not done, like Lore I just finished it all lastnight, so these things that I like, I wont need to go back and do, and can focus on thew new achieves.

We have for the first time opened up recruiting, as in taking random people into the guild, to prepare for MOP

On top of that Im trying to get Gold capped one a toon, its almost there, but I spent 55k on that deaths charger mount lol

you got a few months so level alts, finish off others, profs, achieves etc.

Scelesti
03-23-2012, 12:34 AM
I'm leveling as many toons as I can which includes polishing off professions.
I'm hoping to have 3 or 4 PvE teams(DKs, Shamans, Warlocks, ???) and 1 or maybe 2 PvE teams(Mage, ???)
I'm probably just going to level up alchemy since it will be really cheap right now then level an herbalist per team and that should make alchemy not too bad once MoP hits.
Jewelcrafting is too much of a pain in the rear for me to consider leveling. Although I might look into having a JCer per team.

EaTCarbS
03-23-2012, 10:35 AM
Not much to do really. My gear sucks on most of my guys but I may do a bit of farming now, and I definitely will when mop comes out.

JohnGabriel
03-25-2012, 05:54 PM
I just need to make sure I have a set of BtA gear to outfit a 5 man monk team.

From what I read they can wear leather, I am guessing the tank/dps use the rogue agility leather while the healer would use druid caster leather.

Hopefully they wont need new BtA gear, since I dont think I can save up enough justice points to but a complete set for 5 toons because of the 4000 cap.

d0z3rr
03-27-2012, 03:47 PM
I think the best idea is to find a new game. If MoP is as terrible as Cataclysm was, you'll need a good fallback game to play.

Lyonheart
03-27-2012, 03:59 PM
I think the best idea is to find a new game. If MoP is as terrible as Cataclysm was, you'll need a good fallback game to play.

There are a few games coming out this year I will try. GW2, The Secret World, Tera.. but I will be pleasantly surprised if any of those hold my interest longer than a few weeks past level cap. I hope I am wrong! Until then, I look forward to fluffy, hugable pandas and pokemon!

zenga
03-27-2012, 06:40 PM
I think the best idea is to find a new game. If MoP is as terrible as Cataclysm was, you'll need a good fallback game to play.

Care to elaborate why cataclysm was terrible? I personally had a blast: challenging dungeons, very good raid content (T11 is seen as best tier ever), rbg's, 2 new awesome bg's, raid finder that makes things more accessible for many, balance in pve was closer than ever, balance in pvp was generally ok (except for a few exceptions like rogues in 4.3), a ton of comfort of life changes, etc ... deathwing was a disappointment, but I don't really see how you can define cata as terrible.

Lyonheart
03-27-2012, 08:50 PM
Care to elaborate why cataclysm was terrible? I personally had a blast: challenging dungeons, very good raid content (T11 is seen as best tier ever), rbg's, 2 new awesome bg's, raid finder that makes things more accessible for many, balance in pve was closer than ever, balance in pvp was generally ok (except for a few exceptions like rogues in 4.3), a ton of comfort of life changes, etc ... deathwing was a disappointment, but I don't really see how you can define cata as terrible.


I think one of the things a lot of people did not like was the linear questing. They will try a combo of linear and open questing in MoP.. I'm very happy about that 8)

JohnGabriel
03-27-2012, 10:31 PM
Most things added to WoW are just copied from other games. They find something good that people like so they add it to WoW. Being the big dog means they don't have to be innovative, they just have to be quick on the innovations of others before people leave.

MiRai
03-27-2012, 11:02 PM
Most things added to WoW are just copied from other games. They find something good that people like so they add it to WoW. Being the big dog means they don't have to be innovative, they just have to be quick on the innovations of others before people leave.
Surely there must be something that World of Warcraft invented in the realm of MMORPGs, no?

Ualaa
03-27-2012, 11:35 PM
At the same time, every other game on the block takes what has worked for others before and start with that.
They also try to work around whatever doesn't work or is disliked in the previous game...

This is not a unique process.
Warcraft did exactly this with Everquest...

JohnGabriel
03-27-2012, 11:55 PM
Surely there must be something that World of Warcraft invented in the realm of MMORPGs, no?

Yeah I didn't mean to imply they never brought anything to the genre. Just meant that now they are really big they are taking more of a back seat approach and adding existing ideas rather than risk more by adding untested ideas.

Khatovar
03-28-2012, 12:18 AM
Most things added to WoW are just copied from other games. They find something good that people like so they add it to WoW. Being the big dog means they don't have to be innovative, they just have to be quick on the innovations of others before people leave.


I'd buy that if MMOs weren't such a niche market prior to WoW. Or if every game that comes out didn't have players screaming for things like Dungeon Finder, Spec Swapping, UI Customization and Addons, macro systems... And considering that the people who develop these games are people who used to play other games, it's not surprising.

If you want to, you can find things in any game that's a "rip off" of something else. Me, I'd rather just enjoy the fact that it doesn't take weeks to get one level or months to change my spec.

Narij
03-28-2012, 10:48 AM
I'm leveling up professions (enchanting, blacksmithing, tailoring and engineering still have a few dozen more points to go) as well as farming gold. Granted I'm taking the long way to farm it (clearing old raids) but I find it far more enjoyable and since blizzard designs gold costs for people with very little, I suspect I'll be in good shape. I'm also tempted to level up my shaman/warlock team to 85, but I don't know if I can do more gathering quests.