View Full Version : Huge display problems with IsBoxer after patch
Altsoba
01-18-2012, 10:44 AM
After the patch today (don't ask me why, don't know the relation...) the display is completely messed up when I launch the game with IsBoxer. Windows are totally distorted, like in a random pattern each one displays differently.
When I launch the client without IsBoxer everything is normal.
And I've tried using 5 different files that worked just fine yesterday before patch.
Help needed. Thank you.
A.
EDIT: Created a new file quickly using the wizard and it worked fine. Guess some display options from yesterday no longer work today. Just wanted to know which.
Hi. SWTOR may have reset you to full screen mode. You can probably hit Alt+Enter to toggle the game back into windowed mode. After toggling into windowed mode, it will probably look wrong still. To complete the process you can close the window, and re-launch your team. Alternatively, you might be able to use the Reload button from the in-game ISBoxer Control Panel (Ctrl+Shift+Alt+G) or an Export to Inner Space (through ISBoxer) at that point.
The current ISBoxer 40 Beta includes a check for this when you Export. :)
Altsoba
01-18-2012, 12:58 PM
Hi. SWTOR may have reset you to full screen mode. You can probably hit Alt+Enter to toggle the game back into windowed mode. After toggling into windowed mode, it will probably look wrong still. To complete the process you can close the window, and re-launch your team. Alternatively, you might be able to use the Reload button from the in-game ISBoxer Control Panel (Ctrl+Shift+Alt+G) or an Export to Inner Space (through ISBoxer) at that point.
The current ISBoxer 40 Beta includes a check for this when you Export. :)
Thank you Lax :)
It was so messed up that I started one from scratch (building now). Anyhow, I'll load the previous one and try your advice so I can give some input here.
Cheers,
A.
Slightly related, but still a thread steal here. sorry Altsoba.
Mosg and I ran into this little nugget monday.
When setting up a click bar. in game I press the CTRL+ALT+SHIFT+G to open the user interface. To get the click bar region to show up, I have to click the "show all"...ok... no biggie. turned off the formation, and the keymaps icons... then simply moved the two click bars where I wanted them.
Save as "Auto" and done.
Problem is. We got the click bar setup wrong. So we re-made it, and deleted the old one. Even deleted it from ISBoxer from the Character set, and the Clickbar set. Followed same instruction... CTRL+ALT+SHIFT+G ... click show all. WTF!??! the old ones still show, along with the new ones.
closed ISBoxer, and IS... re opened. deleted ALL... yes ALL clickbars from ISBoxer, and verified not in the character set. Made one "test" clickbar.... CTRL+ALT+SHIFT+G, click show all.
-_-
Now I have all the stuff, plus the first new clickbar, the second set of click bars, and the "test" clickbar too. My screen is a cluttered cluster fuck of click bar regions...lol.
Just curious... (Lax), could you add a function to the interface menu to import or show the new ones, vs show all... or is there a purge method for removing the ones Ive already deleted? its not difficult to click the small "x's" and remove the old boxes... just weird.
Anyway, Mosg and I thought we should mention this to you... FYI.
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