smalltanker
12-27-2011, 12:02 PM
Paladin Multi-Boxing… Low level
Greetings I recently started boxing a new group of paladins on Magtheridon-US, a PVP server. My first inclination was to run 5 x Protadins as I thought there would be great survivability based on my previous experience running 4 blood DKs and a retadin. Let me say that this was not a good idea. On the plus side there is some potential to use multiple protadins in PVP. In low level AB with 4 prots a well timed shield toss from all 4 will one shot the first toon it hits and shut down multiple casters if they are guarding flags. I then went to plan B from level 15-20 or so which was to run a holy with 4 prots. The issue here was slow DPS and multiple toons having to be healed. So plan C emerged which is the obvious choice, a standard group composition with three retadins, a protadin and a holydin. I choose Tauren for the extra health bonus and warstomp. I can say that for a PVE or PVP group the warstomp comes in handy in instances along with our other stuns for being able to slow damage down and to let the tank get agro.
I am using my “Z” key as my spam key that activates my DPS key “2” and “;”. I have my two step set up to activate DPS macro1 on the “2” key and a proc macro on my “;”.
So let’s talk specifics. This is a work in progress as my toons are now only level 31 but here is how I am rolling to give leveling boxers an idea.
On my healer my #2 key is “Judgement” my “;” key is for ”Crusader Strike”. If I am close enough to the action to judge it activates my “Judgement of the Pure” talent for an extra 9% melee and casting haste plus 30% spirit regen while in combat. This is a first tier talent and I grabbed it at the 3/3 level. I also took 3/3 “Protector of the Innocent”. Basically this one heals my holydin anytime I cast a heal on another toon. On Tier 2 at I took 3/3 “Clarity of Purpose” to reduce the cast time of my Holy Light spell. Holy Light is the most mana efficient spell at my level (minus my free instant ones) and is my spam key on my mouse wheel button for mouse over healing. I also took 1/2 “Last Word” to get to the next tier and to be a clutch heal on targets below 35% health for my “Word of Glory” spell that is my second most used spell after Holy Shock. I use “Word of Glory” as my left thumb button 2 and my “Holy Shock” as left thumb button one for mouse over. At the tier 3 level I am spec’d into “Daybreak” at the 2/2 level. “Daybreak” gives you a 20% chance make your “Holyshock” not trigger its cooldown. This one comes in handy when I am in a flashheal spam rotation due to large amounts of damage to party. The ability to rip off two instant cast “holy shocks” followed up by an instant “Word of Glory” helps keep up a melee team.
So to complete my set up I have “1” as “Consecration” for extra AOE damage when I need it. “3” is “Hammer of Justice”, “4” is “Warstomp”, “5” is “Divine Protection” and “6” is “Exorcism”. I use “Exorcism” to pull on my holydin and then I line of sight. On my other four toons “6” is also “Exorcism” so I have the ability to spam it if I get locked down by a mage or to catch a runner. I also have “Lay on Hands” and “Hand of Protection” in easy reach as I drive with my Holydin. Finally, for ease of use I have “Blessing of Kings” on “0” and “Seal of Righteousness” on “-“, finally I have my “Summon Sunwalker Kodo” on “=”. These three buttons let me buff on the fly and mount up without complicated ALT, CTRL, Shift keying, very useful for BGs and questing.
Now for my Retadins.
I am using the following specs: 3/3 “Crusade” 30% increase to my “Crusader Strike” and “Templar’s Verdict” which is a core piece of my DPS macros and accounts for a lot of my toons damage. 2/2 “Improved Judgement” for an extra 20 yards judgement range. For Tier 2 I went with 3/3 “Rule of Law” to increase my “Crusader Strike’ crit by 15% and 2/2 “Pursuit of Justice”. PofJ increases our speed and that is key as we have no gap closers. At tier 3 I went 1/1 “Communion” for increased damage to the ret and to party plus replenishment and 1/1 “Divine Storm”. Divine storm is used in my macros but also increases my AOE + passive healing. The down side of “Divine Storm” is if I spam it too much I lose out on holy power for “Templar’s Verdict”. As a result I have one ret with more “Divine Storm” in his rotation for more AOE + heals knowing that I am shorting him HP for “Templar’s Verdict”. But I am good with that as that instant “Divine Storm” will pull aggro off of my healer when I am LOSing giving the tank just enough time to secure aggro for the duration of the fight.
My DPS Macro on my “2” key is:
/castsequence reset=target/15 Judgement,Crusader Strike,Crusader Strike,Divine Storm
/cast Consecration
My DPS Macro1 on my “;” key is:
/castsequence reset=target/20 Templar's Verdict,Templar's Verdict,Templar's Verdict,Templar's Verdict,Templar's Verdict
/cast Hammer of Justice
/cast Holy Wrath
For my Prot Pally I am using the following spec at this point. 3/3 “Divinity” to increase incoming heals by 6% and 2/2 “Seals of the Pure” for 6% more damage to help me hold aggro. Tier two I am using “Judgements of the Just” to reduce melee attack speed and 3/3 “Toughness” for an extra 9% armor which reduces all physical attacks damage to my tank. “Toughness” goes straight to effective health and is the reason I also use my tank as my miner/herbalist. While these two professions aren’t great at level 85 for tanks at lower level I use the extra stam from mining, tauren and the lifeblood to boost my tanks aggro generation at lower level play. For tier three talents I am rolling with 1/1 “Hammer of the Righteous” to secure more AOE threat and 1/3 “Sanctuary” to reduce my incoming damage and to work on unlocking “Shield of the Righteous”.
DPS Macro “2” Key:
/castsequence reset=target/9 Judgement,Hammer of the Righteous,Hammer of the Righteous,Hammer of the Righteous
/cast Consecration
/cast Hammer of the Righteous
/cast Lifeblood(Rank 2)
/use 13
DPS1 Macro “;” Key
/castsequence reset=target/20 Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield
/cast Word of Glory
/cast Holy Wrath
I have “Avenger’s Shield” on my #1 key to pull with if needed. “0” = “Righteous Fury” for buffing purposes.
I run “Devotion Aura” on tank and heal and “Retribution Aura” on the 3 retadins.
So some fun facts/opinions from my time playing this team. It is possible to heal Gnomergan at level using only “Word of Glory” and “Holy Shock”. Next fact is “The Zerg” is a great guild on Magtheridon. I rolled into them this weekend, they made me welcome and I am appreciating the leveling XP bonus as I am doing non-RAF and have no BOAs, so leveling old school. Another thing to note, you have to be gentle on spamming IWT as your guys will go running everywhere.
Greetings I recently started boxing a new group of paladins on Magtheridon-US, a PVP server. My first inclination was to run 5 x Protadins as I thought there would be great survivability based on my previous experience running 4 blood DKs and a retadin. Let me say that this was not a good idea. On the plus side there is some potential to use multiple protadins in PVP. In low level AB with 4 prots a well timed shield toss from all 4 will one shot the first toon it hits and shut down multiple casters if they are guarding flags. I then went to plan B from level 15-20 or so which was to run a holy with 4 prots. The issue here was slow DPS and multiple toons having to be healed. So plan C emerged which is the obvious choice, a standard group composition with three retadins, a protadin and a holydin. I choose Tauren for the extra health bonus and warstomp. I can say that for a PVE or PVP group the warstomp comes in handy in instances along with our other stuns for being able to slow damage down and to let the tank get agro.
I am using my “Z” key as my spam key that activates my DPS key “2” and “;”. I have my two step set up to activate DPS macro1 on the “2” key and a proc macro on my “;”.
So let’s talk specifics. This is a work in progress as my toons are now only level 31 but here is how I am rolling to give leveling boxers an idea.
On my healer my #2 key is “Judgement” my “;” key is for ”Crusader Strike”. If I am close enough to the action to judge it activates my “Judgement of the Pure” talent for an extra 9% melee and casting haste plus 30% spirit regen while in combat. This is a first tier talent and I grabbed it at the 3/3 level. I also took 3/3 “Protector of the Innocent”. Basically this one heals my holydin anytime I cast a heal on another toon. On Tier 2 at I took 3/3 “Clarity of Purpose” to reduce the cast time of my Holy Light spell. Holy Light is the most mana efficient spell at my level (minus my free instant ones) and is my spam key on my mouse wheel button for mouse over healing. I also took 1/2 “Last Word” to get to the next tier and to be a clutch heal on targets below 35% health for my “Word of Glory” spell that is my second most used spell after Holy Shock. I use “Word of Glory” as my left thumb button 2 and my “Holy Shock” as left thumb button one for mouse over. At the tier 3 level I am spec’d into “Daybreak” at the 2/2 level. “Daybreak” gives you a 20% chance make your “Holyshock” not trigger its cooldown. This one comes in handy when I am in a flashheal spam rotation due to large amounts of damage to party. The ability to rip off two instant cast “holy shocks” followed up by an instant “Word of Glory” helps keep up a melee team.
So to complete my set up I have “1” as “Consecration” for extra AOE damage when I need it. “3” is “Hammer of Justice”, “4” is “Warstomp”, “5” is “Divine Protection” and “6” is “Exorcism”. I use “Exorcism” to pull on my holydin and then I line of sight. On my other four toons “6” is also “Exorcism” so I have the ability to spam it if I get locked down by a mage or to catch a runner. I also have “Lay on Hands” and “Hand of Protection” in easy reach as I drive with my Holydin. Finally, for ease of use I have “Blessing of Kings” on “0” and “Seal of Righteousness” on “-“, finally I have my “Summon Sunwalker Kodo” on “=”. These three buttons let me buff on the fly and mount up without complicated ALT, CTRL, Shift keying, very useful for BGs and questing.
Now for my Retadins.
I am using the following specs: 3/3 “Crusade” 30% increase to my “Crusader Strike” and “Templar’s Verdict” which is a core piece of my DPS macros and accounts for a lot of my toons damage. 2/2 “Improved Judgement” for an extra 20 yards judgement range. For Tier 2 I went with 3/3 “Rule of Law” to increase my “Crusader Strike’ crit by 15% and 2/2 “Pursuit of Justice”. PofJ increases our speed and that is key as we have no gap closers. At tier 3 I went 1/1 “Communion” for increased damage to the ret and to party plus replenishment and 1/1 “Divine Storm”. Divine storm is used in my macros but also increases my AOE + passive healing. The down side of “Divine Storm” is if I spam it too much I lose out on holy power for “Templar’s Verdict”. As a result I have one ret with more “Divine Storm” in his rotation for more AOE + heals knowing that I am shorting him HP for “Templar’s Verdict”. But I am good with that as that instant “Divine Storm” will pull aggro off of my healer when I am LOSing giving the tank just enough time to secure aggro for the duration of the fight.
My DPS Macro on my “2” key is:
/castsequence reset=target/15 Judgement,Crusader Strike,Crusader Strike,Divine Storm
/cast Consecration
My DPS Macro1 on my “;” key is:
/castsequence reset=target/20 Templar's Verdict,Templar's Verdict,Templar's Verdict,Templar's Verdict,Templar's Verdict
/cast Hammer of Justice
/cast Holy Wrath
For my Prot Pally I am using the following spec at this point. 3/3 “Divinity” to increase incoming heals by 6% and 2/2 “Seals of the Pure” for 6% more damage to help me hold aggro. Tier two I am using “Judgements of the Just” to reduce melee attack speed and 3/3 “Toughness” for an extra 9% armor which reduces all physical attacks damage to my tank. “Toughness” goes straight to effective health and is the reason I also use my tank as my miner/herbalist. While these two professions aren’t great at level 85 for tanks at lower level I use the extra stam from mining, tauren and the lifeblood to boost my tanks aggro generation at lower level play. For tier three talents I am rolling with 1/1 “Hammer of the Righteous” to secure more AOE threat and 1/3 “Sanctuary” to reduce my incoming damage and to work on unlocking “Shield of the Righteous”.
DPS Macro “2” Key:
/castsequence reset=target/9 Judgement,Hammer of the Righteous,Hammer of the Righteous,Hammer of the Righteous
/cast Consecration
/cast Hammer of the Righteous
/cast Lifeblood(Rank 2)
/use 13
DPS1 Macro “;” Key
/castsequence reset=target/20 Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield,Avenger's Shield
/cast Word of Glory
/cast Holy Wrath
I have “Avenger’s Shield” on my #1 key to pull with if needed. “0” = “Righteous Fury” for buffing purposes.
I run “Devotion Aura” on tank and heal and “Retribution Aura” on the 3 retadins.
So some fun facts/opinions from my time playing this team. It is possible to heal Gnomergan at level using only “Word of Glory” and “Holy Shock”. Next fact is “The Zerg” is a great guild on Magtheridon. I rolled into them this weekend, they made me welcome and I am appreciating the leveling XP bonus as I am doing non-RAF and have no BOAs, so leveling old school. Another thing to note, you have to be gentle on spamming IWT as your guys will go running everywhere.