Log in

View Full Version : [WoW] ele shaman dps macro



Multibocks
12-09-2011, 07:05 PM
So I have been using an all in one macro for shaman dps. Its easy and simple, but the drawback is that it requires testing to get the shocks from making it hang. Well I have three shaman and it is becoming a pain in the ass to constantly adjust as they gaingear, particularly when haste changes. Anyone have a two step that just works? Its it even possible considering the cool downs and flame shocks duration? I'm tired of getting sub par dps when I get a gear upgrade. I almost think I would do better to not include earth shock.

pinotnoir
12-09-2011, 07:11 PM
Look at Mercs sticky macro post for a good two step shaman macro.

Multibocks
12-09-2011, 08:50 PM
Yeah but I don't think that macro scales with haste, I mean its the same amount of LBs before you earth shock etc. I haven't used it but it looks similar to mine, just split into two steps.

JohnGabriel
12-10-2011, 08:28 PM
Well I think everyone just sitting around doing nothing for a second or two waiting on your shocks is still more dps then not using earth shock at all. Save your fine-tuning for after you get 3 or 4 new pieces of gear instead of every piece.

Multibocks
12-11-2011, 08:33 AM
Well I have definitely gained more than one piece since 4.3 launched! My shaman have gone from pitiful 346 gear to almost all pieces being 378 or above

Khatovar
12-11-2011, 09:08 AM
WoW itself can swap up to 6 actionbars. What about using a third step to drop additional LBs as filler for times when you're held up on shock cooldowns?

zenga
12-11-2011, 11:20 AM
Well I think everyone just sitting around doing nothing for a second or two waiting on your shocks is still more dps then not using earth shock at all..

That is not correct at all. A few things since 4.3:

- cooldown on chain lightning has been removed
- casting earthshock below 7 stacks is a dps loss compared to casting a lightning bolt
- chain lightning is again a viable single target filler, provided it's not glyphed, there is a hard point where lightning bolt becomes better single target than chain lightning, but that is pretty depending on your amount of mastery, haste and spellpower (talking about firelands heroic geared ele)
- if you have 2 piece T12 setbonus (obtainable through justice points), the cooldown reduction on the fire elemental comes from casting lightning bolts, keep that in mind when weaving chain lightning into your rotation, with this set bonus it's really a good idea to use the glyph of fire elemental on most fights
- chain lightning eats mana single target, the moment you have to use a thunderstorm to get mana back you have basically lost the dps gain over lightning bolt

valkry
12-11-2011, 11:51 AM
That is not correct at all. A few things since 4.3:

- cooldown on chain lightning has been removed
- casting earthshock below 7 stacks is a dps loss compared to casting a lightning bolt
- chain lightning is again a viable single target filler, provided it's not glyphed, there is a hard point where lightning bolt becomes better single target than chain lightning, but that is pretty depending on your amount of mastery, haste and spellpower (talking about firelands heroic geared ele)
- if you have 2 piece T12 setbonus (obtainable through justice points), the cooldown reduction on the fire elemental comes from casting lightning bolts, keep that in mind when weaving chain lightning into your rotation, with this set bonus it's really a good idea to use the glyph of fire elemental on most fights
- chain lightning eats mana single target, the moment you have to use a thunderstorm to get mana back you have basically lost the dps gain over lightning bolt
Wht do you think of Cl spam to 30% mana or so then LB to ill back up. CL spam also generates LS quicker than LB too.

Though I wish they had kept the old t12 set bonus for basically perma fire ele

Multibocks
12-11-2011, 12:34 PM
That is not correct at all. A few things since 4.3:

- cooldown on chain lightning has been removed
- casting earthshock below 7 stacks is a dps loss compared to casting a lightning bolt
- chain lightning is again a viable single target filler, provided it's not glyphed, there is a hard point where lightning bolt becomes better single target than chain lightning, but that is pretty depending on your amount of mastery, haste and spellpower (talking about firelands heroic geared ele)
- if you have 2 piece T12 setbonus (obtainable through justice points), the cooldown reduction on the fire elemental comes from casting lightning bolts, keep that in mind when weaving chain lightning into your rotation, with this set bonus it's really a good idea to use the glyph of fire elemental on most fights
- chain lightning eats mana single target, the moment you have to use a thunderstorm to get mana back you have basically lost the dps gain over lightning bolt

So how much would it hurt my dps to just do lightning bolts, FS and lava burst with no earth shock? 5%? 10%?

zenga
12-11-2011, 01:12 PM
So how much would it hurt my dps to just do lightning bolts, FS and lava burst with no earth shock? 5%? 10%?

I forgot to mention that: earth shock + fulmination never accounts for more than 10% of my dps on all logs I've checked, usually it's 7-9%. Assuming earth shock + fulmination is 10% of the damage, not casting it wouldn't mean a 10% loss in dps, as you use that global cooldown to cast a lightning bolt (that can overload).

Still fulmination is a basic ele shaman mechanic so it would be quite a waste not to use it at all. If you have trouble I advise to use it less often, or even try to manually cast it.

In my current pve gear I'm sitting at 3200 haste, glyphed flame shock means that it's on the target for 27.54 seconds. Lightning bolt is a 1.53s cast, lava burst & chain lightning 1.15 (my gcd = 1.15s).

Something along the lines of ...

/castsequence flame shock, lightning bolt, lightning bolt, lightning bolt , lightning bolt , lightning bol, lightning bolt , lightning bolt, lightning bolt, lightning bolt, earth shock , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt (...)
/cast lava burst

.... i.e. Rolling Thunder gives a 60% chance to add a lightning shield orb, so weaving using earth shock in the middle of a single target sequence should be pretty safe for having your shock off CD for when you need to reset the macro. It's not optimal, but at least you don't waste those fulminations (i.e. just make less use of it and build in some safe time)

As for AOE, you shouldn't really bother with anything else than spamming chain lightning if there are packs of 3 mobs or more, so I guess you should have a dedicated spam-able button for AOE situations (chain lightning is mana neutral as soon as there are 3 mobs).

Multibocks
12-11-2011, 03:43 PM
Ok sounds good, I'll try that.

zenga
12-11-2011, 04:35 PM
Wht do you think of Cl spam to 30% mana or so then LB to ill back up. CL spam also generates LS quicker than LB too.

Though I wish they had kept the old t12 set bonus for basically perma fire ele

Well I can imagine having (on lets say 378 gear levels) chain lightning replacing light bolt is more convenient as it's a small dps increase single target (provided you don't go oom), but also works on trash packs. Not sure what the easiest to pve box is, but there are quite some 3+ mob trash packs in the new heroics that you want to kill asap, so glyphing CL is a good thing. How would you manage the 30% mana mark then? Either way, glyphed CL and use it as a single target spell is quite a dps loss.

I personally would go with a single target macro that spams lightning bolt, use a full fulmination stack now and then, and . use lava burst whenever it's off CD (if you have 2p T12 from justice points, the Fire Elemental cooldown will only be reduced by bolts). And have a dedicated button to spam chain lightning only on trash. It's so unbelievably good since they removed the CD that it's one of the most powerful aoe's in the game. And on really big trash packs, multiple Earthquakes combined with CL is just crazy. Don't bother with fire totems, flame shock spreading or EQ, basically just spam Chain lightning and everything will drop).

JohnGabriel
12-12-2011, 05:52 AM
My shamans are not geared too well, but I did some experimenting.

I average around 16k dps in heroics. On a couple bosses I made sure to remove lightning shield and my dps dropped down to 9k.

Fulmination seems to be a very big part of the dps. Though I am not sure how to test how much dps is lost from not having lightning shield up and being attacked by any aoe spells, which I assume also trigger a lightning orb.

tanknspanker
12-12-2011, 06:40 AM
My shamans are not geared too well, but I did some experimenting.

I average around 16k dps in heroics. On a couple bosses I made sure to remove lightning shield and my dps dropped down to 9k.

Fulmination seems to be a very big part of the dps. Though I am not sure how to test how much dps is lost from not having lightning shield up and being attacked by any aoe spells, which I assume also trigger a lightning orb.

This you can see with recount(dmg meter)
You can see with this addon howmuch percentage a sertain spell did in ur dps rotation

Multibocks
12-12-2011, 12:08 PM
My shamans are not geared too well, but I did some experimenting.

I average around 16k dps in heroics. On a couple bosses I made sure to remove lightning shield and my dps dropped down to 9k.

Fulmination seems to be a very big part of the dps. Though I am not sure how to test how much dps is lost from not having lightning shield up and being attacked by any aoe spells, which I assume also trigger a lightning orb.

Did you also remove earth stock from your rotation? using it would be a huge waste of dps if you aren't casting it with 9 orbs

Bollwerk
12-12-2011, 02:08 PM
I altered the main button of my 2-step macro to be, more or less:
Flame Shock, LBx3, Earth Shock, LBx3, Earth Shock, LBx (1 or 2 I think)

I tweak the Lightning Bolt filler at the end based on when Flame Shock needs to be refreshed on target dummies.
Also, one requirement to make this work is the Glyph for lightning shield (I forget the name) that makes you never drop below 3 orbs. This makes a HUGE difference in many fights, since you occasionally get hit and lose an orb. This makes it so you never need to refresh it.

zenga
12-12-2011, 02:51 PM
I altered the main button of my 2-step macro to be, more or less:
Flame Shock, LBx3, Earth Shock, LBx3, Earth Shock, LBx (1 or 2 I think)

I tweak the Lightning Bolt filler at the end based on when Flame Shock needs to be refreshed on target dummies.
Also, one requirement to make this work is the Glyph for lightning shield (I forget the name) that makes you never drop below 3 orbs. This makes a HUGE difference in many fights, since you occasionally get hit and lose an orb. This makes it so you never need to refresh it.

Not too sure how a 2 step macro behaves in isboxer with ele shamans, but does it mean you cast 3x lightning bolt and then earth shock? Basically if the risk that you cast earth shock at less than 7 stacks of lightning shield it's a dps loss compared to casting a lightning bolt, on the other hand not casting earth shock at or above 7 stacks is a dps loss compared to casting a bolt.

How does the 2nd macro of your 2step look like?

And just to understand it: 2 step means button down it fires of first spell of macro one, button up it itterates through another macro, and keeps doing that correct?

Also the glyph of lightning shield is mandatory for elemental shamans unless you use 4 pieces of pvp set gear (since the bonus there adds a stack when you take damage).

Bollwerk
12-12-2011, 03:47 PM
2nd macro is just Totems, then "endless" Lava Bolt.
As for the first macro, I've tried with 4 LBs between shocks, but it messes up the timing on things and my dps seems to suffer, so it's a tradeoff for being lazy I guess. I just mash one button. I can micromanage things while playing solo and using no macros and my dps goes up by about 1k. But when boxing, that's not viable.

Multibocks
12-12-2011, 06:51 PM
I altered the main button of my 2-step macro to be, more or less:
Flame Shock, LBx3, Earth Shock, LBx3, Earth Shock, LBx (1 or 2 I think)

I tweak the Lightning Bolt filler at the end based on when Flame Shock needs to be refreshed on target dummies.
Also, one requirement to make this work is the Glyph for lightning shield (I forget the name) that makes you never drop below 3 orbs. This makes a HUGE difference in many fights, since you occasionally get hit and lose an orb. This makes it so you never need to refresh it.

If you want to see how useful earth shock is, then completely remove it from your dps rotation.

Ualaa
12-12-2011, 09:50 PM
Haven't tried www.maxdps.com in a while.
It used to allow you to plug in your class/spec, level, and the relative stats such as haste, mastery, etc.

And then come up with an optimal DPS rotation.
Which at least is a starting point for your own rotations.

There might be another site like that, if maxdps is not around or updated?

zenga
12-12-2011, 10:13 PM
There might be another site like that, if maxdps is not around or updated?

The best way (and most reliable/used among high end raiders) is to download an application called simulationcraft (http://code.google.com/p/simulationcraft/). You can import your armory, or a chardev.org profile, and then run a simulation with stat weight. You can opt in/out certain spells, buffs, ... go for a patchwerk style, change your skill, etc ... it's the most accurate is it has such a huge userbase and it gets constantly updated.