View Full Version : Multiboxing druids?
unit187
07-28-2007, 07:02 PM
Tried to 3-boxing shadow priests but at 20 lvl I have found out that mind flay removes follow and I dont really like that :P
Thinking about multiboxing (3 or 4 or 5 - not decided yet) balance druids. In boomkin form they've got alot of armor and one always can shapeshift to healer or bear and do the thing needed. What do u guys think about it?
Working on 5 druids as we speak, level 7.
I expect it to be less powerful than 5 shaman, but the stealth is pretty desirable.
Apocolyse
07-29-2007, 12:20 AM
Druids is what I plan on doing.
1 bear
1 cat
2 Boomkin
1 Tree
Maybe do 1 of them a hunter instead of a boomkin, the comedy of a Hunter with 4 Druids as pets is too appealing.
OMG Hunter with a Bare Durid for a pet OP!! OP!!!
If I were doing it, I would do 5x seal form.
Druids is what I plan on doing.
1 bear
1 cat
2 Boomkin
1 Tree
Maybe do 1 of them a hunter instead of a boomkin, the comedy of a Hunter with 4 Druids as pets is too appealing.
OMG Hunter with a Bare Durid for a pet OP!! OP!!!
being a hunter class for most of my wow carreer, I had a big irl lol, good show :P
MrLonghair
07-29-2007, 05:54 AM
I've got a pair of priests at level 35, and the /follow going away on Flay problem was solved by binding the main computers movement keys to trigger /follow macros on the client computer. It works so well, that enemy players run away from the duo :/
I tried a pair of druids to level 6, I can definitely see it working at later levels when you've got oomkin form and when +spelldamage and +spellcrit gear becomes available, but until that time it's going to be hard.
To run two feral druids, one as bear and one as cat, I recommend the bear charges in while the cat simply moves up manually. Then you pray the mob doesn't change position randomly.
Where would us dual/multiboxer folks be without people trying weird combinations of classes? Good luck :)
Apocolyse
07-29-2007, 01:00 PM
My main is feral for life. I love the Drurid class and would love to have 1 of each spec and form ina group pwning up WoW.
I have thought about the melee issue and I will have to actually play to see how it works. ATM it seems that I can simply have the cats /follow me and I simply turn and walk backwards so the mob is facing me but my cats are behind the mob for shred.
I am already used to facing the mobs as I have tanked a bazillion heroics and up through Solarian as a Bare, and cating when appropriate of course.
I think my final group will be 1 Bare main, 2 cats, a moonkin and a tree. Have to see how it all works out maybe more boomkins but well have to see. :)
I'm going for purely moonkin dps for levelling (with 5 stacked, it's faster than 5 cats imo). Might need to put some points in feral for one, but we'll see. So far I am pretty impressed with levelling as balance.
Rascalion
07-30-2007, 03:01 PM
I'm going for purely moonkin dps for levelling (with 5 stacked, it's faster than 5 cats imo). Might need to put some points in feral for one, but we'll see. So far I am pretty impressed with levelling as balance.
5 battle chickens? Talk about your pew!pew!pew!pew!pew! moonfire spam ...
5x root
5x starfire
5x wrath
5x moonfire
I don't know many mobs or players that would still be standing ...
mmcookies
07-30-2007, 03:39 PM
you guys might enjoy this
http://www.youtube.com/watch?v=1dR4mkJ0La4
music is a bit loud tho, might want to shut it off
mmcookies
07-30-2007, 03:42 PM
http://www.youtube.com/watch?v=vvpcskbLU-A
this too
Bradster
07-30-2007, 05:18 PM
I'd roll 5 Boomkins and make a guild called <KFC>
Mannyman
07-30-2007, 08:44 PM
I think at one time, an all Moonkin group was #1 in 5v5 arenas.
It's an interesting group, but it will be a challenge to control more than 1 melee toon if you plan to have a few kitties in there.
I'm considering giving up on my lvl 22 all-druid 5box, they just do not feel powerful at all while levelling, comparatively a 4 lock\priest group is actally much easier to do instances with and to be honest, I less and less feel like doing heroics\whatever is something I want to do. Instances are really only fun with other people.
unit187
08-15-2007, 09:11 AM
as it was said before, at low level balance druids are very weak, only after getting boomkin form and decent gear they are becoming powerful
Minister
08-15-2007, 09:47 AM
Fellas. Maybe I'm missing something. Why would you want 5 70 Druids? There's only 3 specs. Are you selling them after? I just don't get it.
Sovereign
08-15-2007, 09:57 AM
There's only 3 specs for any class, and if you think about it, most classes only have one utility, maybe two. Druids actually have 3 utilities, dps, healing, and tanking.
Why would anyone want 5 of any character? To have fun I'm betting. Not everyone is going to raid, but at least 3 of them would be useful for even that.
Speaking as a Level 70 Boomkin (we are no longer OOMKINs like we used to be) I must say that Balance Druids kick arse. I would highly suggest though that you don't switch fully to balance until you have enough Talent points to spec for Dreamstate to help resolve mana issues. Honestly the best time to switch to Moonkin would be post-50 and even better post-58 when Outland's gear itemization is 1000% better for leather wearing casters.
I'm considering giving up on my lvl 22 all-druid 5box, they just do not feel powerful at all while levelling, comparatively a 4 lock\priest group is actally much easier to do instances with and to be honest, I less and less feel like doing heroics\whatever is something I want to do. Instances are really only fun with other people.
unit187
08-15-2007, 10:34 AM
well, leveling 5 druids in feral would be pain considering "face target" problems
Gigatron
08-15-2007, 01:26 PM
well, leveling 5 druids in feral would be pain considering "face target" problems
I recently been meleeing on my 5 shamans and haven't had many facing issues. I just pull the target in a bit and they smack them dead fairly quickly, plus it costs no mana.
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