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Mercbeast
12-05-2011, 01:07 AM
The Mercbeast SWTOR Boxing Framework (THIS IS BASED OFF OF DUAL COMPUTER BOXING, SOME SETTINGS MAY CHANGE OR NOT WORK AS ADVERTISED WHEN SINGLE BOXING!)

First off, let me give you a little background on my SWTOR experience. I got into beta through a friends account in early August. By the end of August I had leveled 6 characters into their 40's. When the next build rolled around I leveled on the PvP server "Revan" where I was the first Imperial to hit level 50 on my Mercenary. I then got access to another friends account and I started an operative and an assassin dual box. I leveled them to 50 before I leveled a dual mercenary team to 50.


The first thing that became apparent to me setting up my system is that I like to mix and match characters and I have severe altitis. This meant I wanted to create a framework system that was as plug and playable as possible. What I mean by this if it isn't apparent is, I wanted a setup that I could use as the basis for any possible character combination and have it function with minimal fine tuning.


The first thing I have done is create a basic keymap. This key map has all of my keys already defined. When I create a new team, I simply copy the keymap, rename it and assign it to my new team(remember to change the action target group in each specific hotkey) this is a huge time saver. At this point I also want to give a nod to Mosg2, my setup is heavily influenced by the system he used and shared with all of us in his DK Manifesto last year.


So what I am going to do here is basically give a step by step guide of how I have setup my system.


ACTION TARGET GROUP
Create an action target group for your team, add them to it.


SETTING UP THE KEYS
I like to use F1 through F12 with ISboxer because I find they interfere with my normal keybinds the least. Whatever keys you use just substitute them whenever I refer to F1 or F2.

My modifier of choice is also shift, so I will be using shift F1 and so on for pretty much everything. I turn on both of my sidebars and I bind them to Shift-F1 through Shift-F11 on the left and Ctrl-Shift-F1 through Ctrl-Shift-F11 on the right any bars will work, but I like to use the two bottom bars for more specific keybinds. For example I use shift-g for stun type abilities with all my teams on round robin.


Create a new keymap, add your characters to the keymap.
Step 1) Right click on mapped keys and select new mapped key. I will then name it "SF1".
Step 2) Do not bind a hotkey to this key.
Step 3) Go to step 1(In ISboxer). Right click on Actions and create a "New Keystroke Action". Choose as your target the Action Target Group you created for this team. Set the hotkey as "Shift+F1".
Step 4) Copy this keymap 21 times, for each copy I will rename it to the appropriate hotkey, the next one for example will be named "SF2". I will also change the hotkey output in step 1 to reflect what this new keymap is supposed to output.
These are my basic "wildcard" type hotkeys. These 22 hotkeys will cover the vast majority of my keybinds but they are primarily used for my DPS rotations and if needed my healing rotations.


NON-STANDARD KEYMAPS
Ok so we've got all these basic wildcard hotkeys setup. We're not going to want every key in this setup to do exactly the same thing, this figures in with making our rotations as optimal as possible.

Since this is my operative keymap we're going to go back and look at "SF1". For me, this is my corrosive dart. This is my opener, it is extremely important for my DPS due to the talent "Tactical Opportunity", but because it is instant I don't want it to spam every single time I hit a DPS rotation hotkey.

Open that keymap up, click on steps and add another step. I believe the duration on the corrosive dart is 12 seconds. Set the second step to target this ATG, and set the hotkey output as Shift-F1. Now check all the boxes relating to do not pass to the next step, and set the timer at 12 seconds for both steps. What this will do is, since this is the first key in the DPS rotation we will eventually set up, every 12 seconds this key is allowed to pass and it will be number 1 priority. This means that when you are on target, this ability will have 100% uptime without you having to micro the ability much at all. You should of course keep tabs to make sure it hit, and have a secondary key not bound to your DPS rotation so you can re-use the ability to get corrosive dart on target IF you miss or are resisted.

Another example of an ability you might want to limit is Missile Blast for the Bounty Hunter. Early game it is a big part of your DPS, but it is also a huge heat builder. Fiddling with the timing can give you an absolutely optimal DPS rotation for Mercenaries maximizing damage dealt with a manageable heat build.


UNIVERSAL KEYS
These are keys that I use with virtually every group, they use the same keys I will use when I play a single character. As such these keys do not have to be tied to specific action target groups. I use them for everyone. These are the keys that make my system as plug and play as possible. For example, W outputs to all characters and I use W as my rest ability. Shift-W outputs to all characters and it is my CC breaker. Shift-G is round robin short duration stuns if the class has them. Shift-V are round robin knock backs.

Creating these type of keys is pretty self evident I don't think I need to bore you with this :)


UTILITY HOTKEYS

Go in game and setup the following hotkeys. Target Party 1. Follow Target. Target of Target.
Here is what I used.
Target Party 1 = Ctrl+F1
Follow Target = Ctrl + T
Target of Target = Numpad *

Assist

Create a hotkey called "Assist". Set this hotkey to pass a step when pressed or released. Do not bind a key to it.
Create two steps.
Step 1: Create a key stroke action.
Ctrl + F1 -> Other Action Target Group (This will use target party 1 on your slave characters)
Step 2: Create a key stroke action.
Num * -> Other Action Target Group (This will use target of target on your slave characters)

Autofollow

Create a hotkey called "Autofollow". Set this hotkey to pass a step when pressed or released. Do not bind a key to it.
Create two steps.
Step 1: Create a key stroke action.
Ctrl + F1 -> Other Action Target Group (This will use target party 1 on your slave characters)
Ctrl + T -> Other Action Target Group (This will use follow target on your slave characters)
Step 2: Create a key stroke action.
Num * -> Other Action Target Group (This will use target of target on your slave characters)
Autofollow actual assists the target as well in step 2. This was done because otherwise your characters will target party member 1 99.9% of the time. It doesn't really accomplish much other than to assist you in determining that your slaves are on the right target.

Companion Attack

Create a hotkey called "CompAttack". Execute when hotkey pressed or released. Bind a hotkey to it, I use 0.
Step 1
Do Assist in ATG key map -> Self
0 -> Action Target Group (This is sending 0 to all members of your action target group)
Step 2
0 -> Action Target Group (I repeat this step because sometimes it seems a little unresponsive)

DPS ROTATION

Setting up your optimal DPS rotation really is a trial and error process, and the Operative is probably the most tricky class to squeeze the most juice out of.

My DPS rotation is simply a priority system. I create a Mosg2 style spam hotkey. This hotkey will have two steps. I also check all the do not pass boxes on the second step and set it to not pass to the next step for 1.5s (I adjust this as my haste rating increases).

Step 1 runs off abilities S-F1 through S-F11.
In S-F1 slot I will put Corrosive Dart. In S-F2 I will put Stimboost. In S-F3 I will put Lacerate. In S-F4 I will put Backstab (I change the order of Backstab, Lacerate and Shiv all the time, explanation below) S-F5 is Shiv. For Operatives I don't actually fill all 11 hotkeys. I do however leave them all in. In S-F11 I put rifle shot.

I generally use between 2 and 4 DPS hotkeys. I will run a sustainable DPS rotation, and an aggressive DPS rotation both with autofollow. I will also run a sustainable DPS rotation and an aggressive DPS rotation without autofollow. They are situational but needed at times. Here is how I make my DPS rotation with follow.

DPS 1

Create new mapped key. Name it "DPS 1"
Bind it to whatever you are going to spam. Set it to pass when pressed or released.
Step 1: Keymap Actions -> Do New KeyMap Action
Do Assist in ATG key map -> Self
Do SF1 in ATG key map -> Self
Do SF2 in ATG key map -> Self
...
Do SF11 in ATG key map -> Self
Step 2: Set to do not pass for 1.5 seconds (As you get haste and your GCD lowers you will lower this as well to reflect it).
Do Autofollow in ATG key map -> Self
Do CompAttack in ATG key map -> Self

So what this key is going to do, is on every keypress it will assist. On every key release it will autofollow. Every 12 seconds it will use corrosive dart. Every 35 seconds tactical advantage permitting it will use Stim Boost. Then it will prioritize Lacerate, then Backstab, then Shiv, then Rifle Shot. It will also tell your companions to attack what you attack.

I think that this should cover it. If there are any questions or clarifications requested please by all means fire away. Additionally if you see any improvements that can be made again PLEASE weigh in because the more minds we have working on this problem, the more elegant the solution we can find for assisting and autofollowing etc.

tchallawow
12-05-2011, 03:37 AM
thanks man. truly

pinotnoir
12-05-2011, 03:53 AM
How many you going to box when its live?

Apps
12-05-2011, 09:38 AM
How many you going to box when its live?

I know I am.
Kedash is.
McWrathy is.
Kris1234 is.

A lot of us are.

Kris1234
12-05-2011, 09:57 AM
How many you going to box when its live?

I think he may have meant how many TOONS :)

for me I will do 2 toons till lvl 10, then another 2, then box 4 from lvl 10 to 50

Im doing it this way coz im going for 1 of each class

Apps
12-05-2011, 10:22 AM
I think he may have meant how many TOONS :)

for me I will do 2 toons till lvl 10, then another 2, then box 4 from lvl 10 to 50

Im doing it this way coz im going for 1 of each class


OH!!!! that makes more sense.. kk, in that case..

I am doing 2 Inquisitors (one ass and one sorc) together, level to 50
Then doing 1 warrior and one BH, together, to level 50

Similar to what Kris is doing.

Kris1234
12-05-2011, 10:50 AM
I just started doing this in isboxer when it came to me that this current setup would only work if using multiple of the same class correct? because of the delays you put into SF1 ect

is that correct?

If so, then instead of creating new keymaps for each team, create them for each class and sub class instead.
create ATG for class and sub classes instead of the whole group

this should then allow you to have a mixed team. ( I THINK :))

any thoughts?

EDIT
after thinking about it, im going to create a different KeyMap per toon so I wont have an issue when it comes to say, 2 BH being differnt levels with different abilities. altho until early access starts I have no idea what im thinking will even work :P

Apps
12-05-2011, 11:02 AM
Well, there is more than one way to do that for ISBoxer.
For example: you could do repeater regions, and be a clicker. where if you click the skill in the "1" position, it will do X for class 1 and Y for class 2. (When macros are able to be up), you could set the macros up for each class, and use the ATGs to perform multiple actions for multiple classes at the same time... OR, like you said, for now... no macros, and still use ATG's

It would be better to level 2 ranged units together, and if you are doing melee too, then level them up together too. In other words... dont put a melee and a ranged together, without using ATG's

Of course, you could also simply leave them out of specific ATG's and just be a key presser. But you would obviously need to put whatever spam skill in the keys for the toons specific for their use... and press the "1", "2", "3" etc.

jinkobi
12-05-2011, 11:42 AM
Thank you for sharing all your stuff. Appreciate your time and work!

Lyonheart
12-05-2011, 01:40 PM
Good stuff Merc!

And Apps.. you cant level a BH and Warrior together until level 10. SWs and SIs start on same planet. BHs and IAs start on another.

Apps
12-05-2011, 03:08 PM
Good stuff Merc!

And Apps.. you cant level a BH and Warrior together until level 10. SWs and SIs start on same planet. BHs and IAs start on another.
Right. Yup, I know. I thought that lil tid bit was covered by Kris's comment plus mine.. Either way. For anyone else who didnt catch that... or havent played Beta, Lyons stating that similar to some of wow's starting zones, in SWTOR you cant get out of certain areas until level 10.



I think he may have meant how many TOONS :)

for me I will do 2 toons till lvl 10, then another 2, then box 4 from lvl 10 to 50

Im doing it this way coz im going for 1 of each class


OH!!!! that makes more sense.. kk, in that case..

I am doing 2 Inquisitors (one ass and one sorc) together, level to 50
Then doing 1 warrior and one BH, together, to level 50

Similar to what Kris is doing.

Mercbeast
12-05-2011, 05:13 PM
How many you going to box when its live?


Just two.

Mercbeast
12-05-2011, 05:46 PM
I just started doing this in isboxer when it came to me that this current setup would only work if using multiple of the same class correct? because of the delays you put into SF1 ect

is that correct?

If so, then instead of creating new keymaps for each team, create them for each class and sub class instead.
create ATG for class and sub classes instead of the whole group

this should then allow you to have a mixed team. ( I THINK :))

any thoughts?

EDIT
after thinking about it, im going to create a different KeyMap per toon so I wont have an issue when it comes to say, 2 BH being differnt levels with different abilities. altho until early access starts I have no idea what im thinking will even work :P


I've run this setup with different classes. For example my first team was an Operative/Assassin combo.

In that situation you can absolutely create a specific "Assassin" and "Operative" keymap. SF1 when sent to both characters then can do different things. For example maybe you want your assassin to open with Dark Charge (The shield ability I think it is called :P) and you want the Operative to corrosive dart. The timings may be different and you can accomplish that.

What I did instead, was this. Since my operative didn't need to use 11 keys in a DPS rotation, and my assassin didn't need to use 11 keys, I was able to earmark a couple keys for each character that would be timer based. So for example the Operative had SF1 and the Assassin got SF2 and SF3. The regular rotation for both characters using shared keys began at SF4, with SF2 and SF3 blank for the Op and SF1 blank for the Assassin.

I also ran a DPS rotation for the assassin that fired off of my heal rotation for the operative. Here is how I did that.

Create new mapped key. Name it "DPS/Heal"
Set it to pass when pressed or released.
Step 1: Keymap Actions -> Do New KeyMap Action
Do SF1 in ATG key map -> ASSASSIN CHARACTER
Do SF2 in ATG key map -> ASSASSIN CHARACTER
...
Do SF11 in ATG key map -> ASSASSIN CHARACTER
Step 2: Set to do not pass for 1.5 seconds (As you get haste and your GCD lowers you will lower this as well to reflect it).
Do 0 in ATG key map -> ASSASSIN CHARACTER

Create new mapped key. Name it "OPHEAL1"
Bind it to whatever you are going to spam. Set it to pass when pressed or released.
Step 1: Keymap Actions -> Do New KeyMap Action
Do CSF1 in ATG key map -> Self (This will be kolto infusion 1.5s uses tac advantage)
Do CSF2 in ATG key map -> Self (This is kolto injection 2.5s cast time)
Do DPS/HEal in ATG keymap -> Self

This allows your assassin to continue tanking and doing DPS while you are throwing heals around. Readjustments can be made on the fly by using your regular DPS hotkey to move and reposition.

Here is another trick I used with my operative/assassin team to reduce the micro in fighting as much as possible.

Create new mapped key. I named it "HOTASS". Set a hotkey for target last target in game (I think that is what it is called). I used Control F2.
Bind it to whatever. Set it to pass when pressed or released.
Step 1: Keymap Actions -> Do New KeyMap Action
Do C-F1 in ATG key map -> OPERATIVE CHARACTER
Do CS-F3 in ATG key map -> OPERATIVE CHARACTER

Step 2: Set to do not pass for A)1.5s B)12s (As you get haste and your GCD lowers you will lower this as well to reflect it).
Do Control F2 in ATG key map -> OPERATIVE CHARACTER

With this key, you can use it in two ways option A and or option B. With A you can fire it manually with a hotkey and what it will do is quickly target the assassin cast your HOT and then switch targets back to what you were fighting. OR with B you can insert this into your DPS rotation. Option B is extremely lazy and not all that efficient since you will be running your hot with near 100% uptime on your tank. However when grinding out elites in heroics sometimes it is nice to just turn your brain off. I used both and in fact I have two copies of the hotkey. One that is setup to be used manually via hotkey, and another I can use by simply moving the HOT into the slot the hotkey is calling. If I don't want that option, I leave it empty. You can also just add or remove that line from your DPS spam at need.

Mercurio
12-06-2011, 09:42 AM
Looks like great stuff Beast. I look forward to trying this all out when SWTOR releases in a few weeks!

Thanks for all the hard work and for sharing!

Themopolis
12-06-2011, 04:54 PM
[QUOTE=Mercbeast;350388]The Mercbeast SWTOR Boxing Framework

Companion Attack

Create a hotkey called "CompAttack". Execute when hotkey pressed or released. Bind a hotkey to it, I use 0.
Step 1
Do Assist in ATG key map -> Self
0 -> Action Target Group (This is sending 0 to all members of your action target group)
Step 2
0 -> Action Target Group (I repeat this step because sometimes it seems a little unresponsive)

I'm a little fuzzy here.....and still pretty sober. "Do Assist in ATG key map ->Self" So under step one, I right click on Actions and select "Key Map Actions", "New Do Mapped Key Action"...right? I made my assist keymap under the "Always on" tab because it's not ATG specific. By "Self"...should I select a specific slot or character name. Thanks in advance! Thank you Mercbeast for this piece of awesomeness.

Mercbeast
12-06-2011, 10:50 PM
[QUOTE=Mercbeast;350388]The Mercbeast SWTOR Boxing Framework

Companion Attack

Create a hotkey called "CompAttack". Execute when hotkey pressed or released. Bind a hotkey to it, I use 0.
Step 1
Do Assist in ATG key map -> Self
0 -> Action Target Group (This is sending 0 to all members of your action target group)
Step 2
0 -> Action Target Group (I repeat this step because sometimes it seems a little unresponsive)

I'm a little fuzzy here.....and still pretty sober. "Do Assist in ATG key map ->Self" So under step one, I right click on Actions and select "Key Map Actions", "New Do Mapped Key Action"...right? I made my assist keymap under the "Always on" tab because it's not ATG specific. By "Self"...should I select a specific slot or character name. Thanks in advance! Thank you Mercbeast for this piece of awesomeness.

Self refers to current window I believe. So it will execute the action in the current window. You've already defined an actual assist keymap. So all this hotkey is doing is telling your current window to execute the assist key which defines who you send that key to! I hope that isn't confusing! :)

Themopolis
12-09-2011, 11:00 PM
Thanks Merc!

Darthpeon
12-13-2011, 08:15 AM
Hi Merc thank you for the detailed post. Long time lurker here, first time registered poster looking to finally dive into multiboxing with swtor release. I have read through all of the wiki help files and watched Marai's videos which mostly pertain to wow related stuff but I'm still having a hard time grasping setting up keymaps and all related things.

I am brand spanking new to isboxer - just purchased an account. Is it possible to import your isboxer config into mine to view all of your settings on screen to understand how they actually apply/look in the program.

I got lost about a few lines into your directions. Thanks in advance.

Khatovar
12-13-2011, 08:30 AM
I'd suggest reading through Ualaa's guide to get the feel for keymaps and the like

http://www.dual-boxing.com/showthread.php?t=26231

Mercbeast
12-14-2011, 04:41 PM
I'd just like to add this.

This setup is based off of dual computer boxing because Lax had not yet added a single box work around. Today using a friends account I ran into a problem using action target groups. For assisting/following using the target Other Action Target Group members was not working. The quick fix was to change it from Other ATG to All Windows without Current.

This also may simply be a result of me not taking the time to properly setup my config as I just jumped on a friends second account to make sure everything would be smooth for tomorrow when I get in on my second account (fingers crossed ;p )

XLana
12-15-2011, 08:48 PM
Sorry i'm Pretty new with Multi Boxing......well, i'm doing only 2 Trooper....i've Installed HotkeyNet, is it Me or Star Wars Block all these programs and we can't Open 2 Windows? and can't even get Keys to go through my 2nd Windows :(

I've got the Same Set up with Warcraft Druid/War...works fine.....or only ISOBoxer is Working.....anyways you seem to be the Pro Mercbeast, if you have any Idea...let me know :)

Lax
12-15-2011, 09:11 PM
Sorry i'm Pretty new with Multi Boxing......well, i'm doing only 2 Trooper....i've Installed HotkeyNet, is it Me or Star Wars Block all these programs and we can't Open 2 Windows? and can't even get Keys to go through my 2nd Windows :(

I've got the Same Set up with Warcraft Druid/War...works fine.....or only ISOBoxer is Working.....anyways you seem to be the Pro Mercbeast, if you have any Idea...let me know :)
You cannot open more than one SWTOR instance on one PC without virtualization software (such as Inner Space). Your only other options are multiple PCs (or virtual machines). Given that, though, broadcasting with HKN should work fine

XLana
12-15-2011, 09:39 PM
Awww Thanks Lax....Okie i've set up my Laptop 2nd PC...yet broadcasting with HKN doesn't work, seem like Bioware Even Block HotkeyNet......oh well if anyone have this Problem or a Solution let me know :)

Also it seem it even Block Multiplicity and Now my G400 Mouse Hotkey......After 2 restart still failing, meh..even went back to Warcraft and everything is fine.....it's prob Bioware who block all these prob, i don't know how tho...i'm such a newB -_-



Thanks for the Help anyways :)

Apps
12-16-2011, 09:26 AM
Ok, so Im "struggle busing" this right now…

Im having an issue with the Window swap plus Target Party Member.

Mercbeasts Framework sorta works for me. So some of the keystrokes and keybinds are the same.

Basically heres my issue.

UTILITY HOTKEYS

Go in game and setup the following hotkeys. Target Party 1. Follow Target. Target of Target.
Here is what I used.
Target Party 1 = Ctrl+F1
Follow Target = Ctrl + T
Target of Target = Numpad *

I used these same keybinds in game for both toons.

I can get the Follow and Assist to “work”, but I have an issue with how it works. The problem is, if I press my Maped Key Hotkey too many times my non-mail toon will just sit there. The reason being, when I press the key once, the slave targets the “Target Party 1” member.. when I press the key again, the slave will “Target the Targets Target”. But if I make a mistake or get excited or freak out, and press the key a third time, the slave targets the “Target Party 1” again, as it should. I don’t want this. I want the action Hotkey to be pressed and the members always target the target of target.

I think I need a two step action key, (like a step one for press key, and step two for key release).

I haven’t been able to organize the “DPS” keys like I want just yet, because of the Assist problem.

Suggestions on how to improve this?

Below are a few screenshots of my setup.

http://i431.photobucket.com/albums/qq40/Shifthapens/Assist1.jpg

http://i431.photobucket.com/albums/qq40/Shifthapens/Follow1.jpg

http://i431.photobucket.com/albums/qq40/Shifthapens/Follow2.jpg

http://i431.photobucket.com/albums/qq40/Shifthapens/Follow3.jpg

http://i431.photobucket.com/albums/qq40/Shifthapens/Follow4.jpg

http://i431.photobucket.com/albums/qq40/Shifthapens/Follow5.jpg

Meeo
12-16-2011, 10:13 AM
I tested with some of the ATGs and Setups that Merc posted. very good details indeed. However, im myself am running into an issues with ATG. I can get my ATG to pass hotkey details to my current window but i can not for the life of me get my alts hotkeys to trigger using ATGs (and with Others ATG).

If i change it to All Windows o/ Current or Window:Current i can get that stuff to work on my main machine, then again im a complete ATG with Keymaps noob. I've ready the posts but still run into issue lol. Hopefully ill figure it out tonight.

Mercbeast
12-16-2011, 10:35 AM
Ok, so Im "struggle busing" this right now…

Im having an issue with the Window swap plus Target Party Member.

Mercbeasts Framework sorta works for me. So some of the keystrokes and keybinds are the same.

Basically heres my issue.


I used these same keybinds in game for both toons.

I can get the Follow and Assist to “work”, but I have an issue with how it works. The problem is, if I press my Maped Key Hotkey too many times my non-mail toon will just sit there. The reason being, when I press the key once, the slave targets the “Target Party 1” member.. when I press the key again, the slave will “Target the Targets Target”. But if I make a mistake or get excited or freak out, and press the key a third time, the slave targets the “Target Party 1” again, as it should. I don’t want this. I want the action Hotkey to be pressed and the members always target the target of target.

I think I need a two step action key, (like a step one for press key, and step two for key release).

I haven’t been able to organize the “DPS” keys like I want just yet, because of the Assist problem.

Suggestions on how to improve this?



The Assist key I use addresses this. It is a two step key. Each time you assist it targets party 1 and then target of target. You're on the right track. Without a screenshot, this is how I have mine setup. It just needs to be two steps and execute on keystroke up or down. This makes it a one keypress solution that can be called by your DPS rotation to provide reliable one button mashing buttery goodness.

Assist

Set this hotkey to pass a step when pressed or released. Do not bind a key to it.
Create two steps.
Step 1: Create a key stroke action.
Ctrl + F1 -> Other Action Target Group (This will use target party 1 on your slave characters)
Step 2: Create a key stroke action.
Num * -> Other Action Target Group (This will use target of target on your slave characters)

XLana
12-17-2011, 01:58 PM
Thanks...got all my Prob Fixed! Thanks Apps and Beast ;)


was wondering if it was Legal...(i know i'm lazzy) to use my new Naga Mouse....to Bind these 3 Sets in 1 Click, like -> Target Gr1 -> Target Target -> DPS

i've read some people do it with G12 Keybord or some other Mouse....but is it Legal in SWTOR, or we can't Macro a chain of keys?


Anyways...other than that, everything is working fine *beside the Follow bug......thanks for the Help so far! <3

Krago
12-18-2011, 03:19 PM
Normally, I have no issues setting things up for a new game but ...

I followed you setup mercbest and everything almost works. :)

The issue I am having is that the second action in the first step of my DPS doesn't get hit, it always executes the 1st one.

If I push Shift-F2 ( second skill in my rotation it works ) on both toons.

However, in the DPS rotation it is not called, any ideas?

Bloodcloud
12-19-2011, 12:28 AM
Awww Thanks Lax....Okie i've set up my Laptop 2nd PC...yet broadcasting with HKN doesn't work, seem like Bioware Even Block HotkeyNet......oh well if anyone have this Problem or a Solution let me know :)

Also it seem it even Block Multiplicity and Now my G400 Mouse Hotkey......After 2 restart still failing, meh..even went back to Warcraft and everything is fine.....it's prob Bioware who block all these prob, i don't know how tho...i'm such a newB -_-



Thanks for the Help anyways :)

run HKN as Administrator!

Apps
12-19-2011, 09:54 AM
The Assist key I use addresses this. It is a two step key. Each time you assist it targets party 1 and then target of target. You're on the right track. Without a screenshot, this is how I have mine setup. It just needs to be two steps and execute on keystroke up or down. This makes it a one keypress solution that can be called by your DPS rotation to provide reliable one button mashing buttery goodness.

Assist

Set this hotkey to pass a step when pressed or released. Do not bind a key to it.
Create two steps.
Step 1: Create a key stroke action.
Ctrl + F1 -> Other Action Target Group (This will use target party 1 on your slave characters)
Step 2: Create a key stroke action.
Num * -> Other Action Target Group (This will use target of target on your slave characters)

BAM! this is exactly what Mosg2 and I worked out. Exactly. I had this wrong. Thanks for the confirmation posting.


Thanks...got all my Prob Fixed! Thanks Apps and Beast ;)


was wondering if it was Legal...(i know i'm lazzy) to use my new Naga Mouse....to Bind these 3 Sets in 1 Click, like -> Target Gr1 -> Target Target -> DPS

i've read some people do it with G12 Keybord or some other Mouse....but is it Legal in SWTOR, or we can't Macro a chain of keys?


Anyways...other than that, everything is working fine *beside the Follow bug......thanks for the Help so far! <3

Not sure what I did, but Im glad you got things working. Sometimes seeing someone elses problem helps. I hope my failures and fixes helped.. yet, I cant take any credit. Mercbeast, and Mosg2, and Kris123 have (in my opinion), got this down tight.


Normally, I have no issues setting things up for a new game but ...

I followed you setup mercbest and everything almost works. :)

The issue I am having is that the second action in the first step of my DPS doesn't get hit, it always executes the 1st one.

If I push Shift-F2 ( second skill in my rotation it works ) on both toons.

However, in the DPS rotation it is not called, any ideas?

You need to create all new DPS keys. You can use the default ones, but you have to alter all of them. Basically, you need to take the target of target and assist out of the equation, and simply use the ATG as the target window for your keypress. I used the std "1 thru =" so I could play solo and not mess with the default keybinds in game. It worked.

So heres what you end up with, using my method... (or Mercs method with a Mosg2 twist)
Press your follow keymap.
(your slave(s) follows to a location)
click on your target with your main screen
Press your Assist keymap.
Press your dps keys 1 thru =.

If you have to switch targets, you can leave your slave attacking the first target, and you move your main to the second target BOTH will continue to dps those targets, so long as the targets dont move, if you are melee class.

Just think of your assist key as your "this is what I want my slave to fight" key... then your main can do whatever you want.

keth
12-19-2011, 10:40 AM
Thanks...got all my Prob Fixed! Thanks Apps and Beast ;)


was wondering if it was Legal...(i know i'm lazzy) to use my new Naga Mouse....to Bind these 3 Sets in 1 Click, like -> Target Gr1 -> Target Target -> DPS

i've read some people do it with G12 Keybord or some other Mouse....but is it Legal in SWTOR, or we can't Macro a chain of keys?


Anyways...other than that, everything is working fine *beside the Follow bug......thanks for the Help so far! <3


I'm using a naga mouse with ISboxer, even though not boxing right now. I built myself click casting ability, it just kills my hands to be a healer without that. Never seen a game yet that won't allow mouse button programming style macros for this reason.

BTW if I was boxing I imagine the click casting would work smoothly with the click through frames to get around some of the lack of macros. Thats how I used to have healers, cures, etc, set up in wow.

Krago
12-19-2011, 02:03 PM
You need to create all new DPS keys. You can use the default ones, but you have to alter all of them. Basically, you need to take the target of target and assist out of the equation, and simply use the ATG as the target window for your keypress. I used the std "1 thru =" so I could play solo and not mess with the default keybinds in game. It worked.

So heres what you end up with, using my method... (or Mercs method with a Mosg2 twist)
Press your follow keymap.
(your slave(s) follows to a location)
click on your target with your main screen
Press your Assist keymap.
Press your dps keys 1 thru =.

If you have to switch targets, you can leave your slave attacking the first target, and you move your main to the second target BOTH will continue to dps those targets, so long as the targets dont move, if you are melee class.

Just think of your assist key as your "this is what I want my slave to fight" key... then your main can do whatever you want.

I ended up making several DPS keys 1 - 4 and that works.

However, I was under the impression that with Merc's + mosg2 method I could have each DPS key, say '1' fire off several spells? Or, am I misunderstanding something?

I am not using the DPS keys from ISBoxer, I made a new keymap for ToR and created Shift F1 - Shift F12 ingame key bindings. I then called SF1, SF2, and SF3 in my DPS '1' as actions.

I am at work, so I am doing this from memory. I can take screen shots when I get home to help explain what i am rambling on about. :)

Apps
12-19-2011, 02:45 PM
I ended up making several DPS keys 1 - 4 and that works.

However, I was under the impression that with Merc's + mosg2 method I could have each DPS key, say '1' fire off several spells? Or, am I misunderstanding something?

I am not using the DPS keys from ISBoxer, I made a new keymap for ToR and created Shift F1 - Shift F12 ingame key bindings. I then called SF1, SF2, and SF3 in my DPS '1' as actions.

I am at work, so I am doing this from memory. I can take screen shots when I get home to help explain what i am rambling on about. :)

Currently you can not do that. you can not activate a string of skill s (like a macro), in the game. There isnt a macro system in place for the swtor game. Bioware indicated early on the macro system will not be implimented at launch, but did (in a round about way), say it may be added later. Thats as much as I remember. I didnt follow the story close enough to know if anything else was said... perhaps someone else on the forums may have.

And your right... you can adjust your keymap keys to use whatever you want... just so long as the key you press, corresponds with the keybind from the game to fire "1 thru 4" (for example) You can make ISBoxer use whatever key makes more sense for you. Basically, the keymap designation is ISBoxers key that you press... and when you press that key, it sends the input to the game. Now, when you setup that particular keymap, you can use "G" (as an example), as your ISBoxer Keymap. And when you configure it with steps... your step one can be Send to Current window > "3" upon key press...and if you use another step, it could be made to Send to Current window "4" upon the key release.

Then in game what happens is when you press "G", it activates key "3" and upon releasing the "G" key, it activates the "4" key. The problem is, if your skills you are attempting to use are using the same Global cooldown, the action from "4" gets skipped. So its null. but if you want to use it to first target something, then send the "3" to Current window, you can do that easily.

make sense?

Krago
12-19-2011, 05:07 PM
BAM! this is exactly what Mosg2 and I worked out. Exactly. I had this wrong. Thanks for the confirmation posting.



Not sure what I did, but Im glad you got things working. Sometimes seeing someone elses problem helps. I hope my failures and fixes helped.. yet, I cant take any credit. Mercbeast, and Mosg2, and Kris123 have (in my opinion), got this down tight.



You need to create all new DPS keys. You can use the default ones, but you have to alter all of them. Basically, you need to take the target of target and assist out of the equation, and simply use the ATG as the target window for your keypress. I used the std "1 thru =" so I could play solo and not mess with the default keybinds in game. It worked.

So heres what you end up with, using my method... (or Mercs method with a Mosg2 twist)
Press your follow keymap.
(your slave(s) follows to a location)
click on your target with your main screen
Press your Assist keymap.
Press your dps keys 1 thru =.

If you have to switch targets, you can leave your slave attacking the first target, and you move your main to the second target BOTH will continue to dps those targets, so long as the targets dont move, if you are melee class.

Just think of your assist key as your "this is what I want my slave to fight" key... then your main can do whatever you want.

Hi Apps,

I know there is no macro support in SWToR. :)

The section I am referring, I have copied below.
Specifically Step 1 where each "Do SF1 ,, SF 11 in ATG key map->self" is referenced.

What I cannot get to work is the execution of SF2 .. SF 11, it only executes SF1.
I have mapped each ability in game to one key binding.
Which is explained in Mercbeast's 2nd last paragraph below.

So:

Shift F1 = Rapid Shot ( or whatever it is called )
Shift F2 = Missile Blast, ( or whatever it is called )
Shift F3 = Rocket Punch.

I then have each "Do SF<n> in ATG key map->self", mapped to one of the above.



DPS 1

Create new mapped key. Name it "DPS 1"
Bind it to whatever you are going to spam. Set it to pass when pressed or released.
Step 1: Keymap Actions -> Do New KeyMap Action
Do Assist in ATG key map -> Self
Do SF1 in ATG key map -> Self
Do SF2 in ATG key map -> Self
...
Do SF11 in ATG key map -> Self
Step 2: Set to do not pass for 1.5 seconds (As you get haste and your GCD lowers you will lower this as well to reflect it).
Do Autofollow in ATG key map -> Self
Do CompAttack in ATG key map -> Self

So what this key is going to do, is on every keypress it will assist. On every key release it will autofollow. Every 12 seconds it will use corrosive dart. Every 35 seconds tactical advantage permitting it will use Stim Boost. Then it will prioritize Lacerate, then Backstab, then Shiv, then Rifle Shot. It will also tell your companions to attack what you attack.

I think that this should cover it. If there are any questions or clarifications requested please by all means fire away. Additionally if you see any improvements that can be made again PLEASE weigh in because the more minds we have working on this problem, the more elegant the solution we can find for assisting and autofollowing etc.

Apps
12-19-2011, 05:54 PM
Do you have your Keymap Hotkey settings set to Default to OFF and change your drop down menu to Press OR Prelease for each dps Keymaped key?

Save, export to IS.. should work.

Krago
12-19-2011, 09:41 PM
Do you have your Keymap Hotkey settings set to Default to OFF and change your drop down menu to Press OR Prelease for each dps Keymaped key?

Save, export to IS.. should work.

Thanks Apps, I'll give it a try.

Oh wait! I can't because the servers are down until 12:01am tonight. :(

Apps
12-30-2011, 11:16 PM
This needs bumped. Also, Is this info still the best method? I know people are still looking for "the setup" still.

Granted Mercbeasts is directed towards multiple computer setup, however this should still work just fine for a single computer no?

With all the talk about Focus and it auto-targeting with assist, is this method setup still current? should the Focus be mentioned here?

Mercbeast
12-31-2011, 02:02 AM
This needs bumped. Also, Is this info still the best method? I know people are still looking for "the setup" still.

Granted Mercbeasts is directed towards multiple computer setup, however this should still work just fine for a single computer no?

With all the talk about Focus and it auto-targeting with assist, is this method setup still current? should the Focus be mentioned here?

This setup works fine for single boxing multiple clients.

The focus assist works and if they fix it so it persists, it will be a better solution to target -> target of target. For now however unless you want to set focus after every zone transition/quest dialogue target->target of target works fine with minimum micromanagement.

Apps
12-31-2011, 12:22 PM
This setup works fine for single boxing multiple clients.

The focus assist works and if they fix it so it persists, it will be a better solution to target -> target of target. For now however unless you want to set focus after every zone transition/quest dialogue target->target of target works fine with minimum micromanagement.

Yup, I got it figured out last night... Just a note for clarification.

When making a new Mapped Key, its a good idea to first rename the key description AND rename the actual key name itself. If not, when you do the Assist for DPS (for example) what you end up with is

"Do New Mapped Key in Assist Key Map -> self"

vs the instructions of
"Do Assist Key in ATG -> self"

So basically what I wasnt doing was choosing the pull down menu for the actual mapped key, since my options in the pull down were either blank or "New Mapped Key"... and the whole time I kept yelling at the screen saying.. "BUT I DONT WANT TO MAKE A NEW FUCKIN KEY DAMMIT!"

see? and now I feel extra dumb. Anyway, perhaps this'll help someone else.

For now, I got everything working perfectly. Merc, you're the best for making this thread. Just need an IWT and /follow to work better, and im golden. Ive even set up a heal key, on the side bars which correspond with a HealTargetParty1 Key Map I made for the healer specifically. Works like a charm!

Bloodcloud
01-18-2012, 07:28 AM
Create new mapped key. Name it "DPS 1"
Bind it to whatever you are going to spam. Set it to pass when pressed or released.
Step 1: Keymap Actions -> Do New KeyMap Action
Do Assist in ATG key map -> Self
Do SF1 in ATG key map -> Self
Do SF2 in ATG key map -> Self
...
Do SF11 in ATG key map -> Self

Question:
1) Do i understand this correctly that this one DPS Key, effectively presses all keys on the clients at the "same time", and in the priority you specify the order of the skills/spells/attacks on the bars?
1a) what is your "key queue" time (or something like that) in the preferences of swtor ?


Create a hotkey called "CompAttack". Execute when hotkey pressed or released. Bind a hotkey to it, I use 0.
Step 1
Do Assist in ATG key map -> Self
0 -> Action Target Group (This is sending 0 to all members of your action target group)
Step 2
0 -> Action Target Group (I repeat this step because sometimes it seems a little unresponsive)

Note:
2) pet attack is a toggle in the game. If you press it two times in a row, the pet stops attacking!!

Apps
01-18-2012, 10:00 AM
Question:
1) Do i understand this correctly that this one DPS Key, effectively presses all keys on the clients at the "same time", and in the priority you specify the order of the skills/spells/attacks on the bars?
1a) what is your "key queue" time (or something like that) in the preferences of swtor ?
Note:
2) pet attack is a toggle in the game. If you press it two times in a row, the pet stops attacking!!


For your questions 1 and 1a, youre correct. Mercbeasts setup uses one button to send key presses in game, as a alternative to no in-game macro system. You can set each action to delay x amount of time. Soooo, "it depends". Whatever skills or attacks in game you want to use as a combo key, and this is obviously dependent on what class you play, and how you want to play it. This is your spamable key. And yes, the companion attack is a toggle. its not a spamable key. You press it and they go.


Now, personally, this is not how I currently have my game set up. I altered from Mercbeasts framework and developed my own from Mosg's "Holy Grail", and Remanz Clickbar healing. I like to press each button for each skill or attack. (to be fair), I do have some combo keymaps set up.

I created a DPS1 through DPS6 and these are my regular "go to" skills. Then I just setup the in game skills with the particular slot and press what i need.

Briefly, mine looks like this...

Keymaps
+ Apps Control (set)
- Target Me
- Heal Me
- Heal Other
- Assist Me
- Follow Me
- Companion Attack
- CC Ability 1
- CC Ability 2
- OShit
+ Apps Warrior (set)
- DPS1
- DPS2
- DPS3
- DPS4
- DPS5
- DPS6
- DPS7
- Follow Jump (no action)
+ Apps Sorcerer (set)
- DPS1
- DPS2
- DPS3
- DPS4
- DPS5
- DPS6
- DPS7
- Follow Jump (no action)

Altsoba
01-18-2012, 12:55 PM
I'm not being able to use the what you called NON-STANDARD KEYMAPS.

It just simply keeps spamming Affliction (Instant dot, no CD, 21s duration).

I created a mapped key, two steps:
Step 1:
4 (my Aff bind) - target Others in ATG (as my main is an assassin tank)
Checked Do not advance to next step for a t least 21s
Step 2:
Same as Step 1

Maybe the problem is there, don't know but that's the way I understood it.

Any help is very welcome :).
Thank you.
A.

Apps
01-18-2012, 01:07 PM
whats your keypress action set to? "off (Default)" or "on"

Is this a multistep or multi action keymap action?

Altsoba
01-18-2012, 01:11 PM
whats your keypress action set to? "off (Default)" or "on"

Is this a multistep or multi action keymap action?

Thank you Apps - it's set to off (Default) and execute a step released (default)

I'm trying to replicate Merc's setup, so I guess it's the second type, one keymap, mutiple keys pressed at the same time.

The mapped key I mention as an example is being called by my dps bind (as per OPs example of the corrosive dart)

There's this expression in the OP "Open that keymap up, click on steps and add another step. " which makes me assume we have two steps on that keymap that do exactly the same (since we already created one while setting up the keys too). There might be a problem with my understanding here but even so, I tried to do the same with only one step and it didn't work either

Cheers,
A.

Apps
01-18-2012, 01:34 PM
Thank you Apps - it's set to off (Default) and execute a step released (default)

I'm trying to replicate Merc's setup, so I guess it's the second type, one keymap, mutiple keys pressed at the same time.

The mapped key I mention as an example is being called by my dps bind (as per OPs example of the corrosive dart)

There's this expression in the OP "Open that keymap up, click on steps and add another step. " which makes me assume we have two steps on that keymap that do exactly the same. There might be a problem with my understanding here but even so, I tried to do the same with only one step and it didn't work either

Cheers,
A.


K i would first start by changing that and then change the pull down menu just below it to "Pressed or Released". So that when you do step one, its press.. and when you release the key, it does step two.

in step one, you want to be sure your actions.. (because there are multiple actions here) that youre sending them all to the appropriate window.

(I dont use ATG's anymore since its easier to just make a keyset for a particular window given Im running dissimilar classes.)

Anyway, you also want to make sure you have the “do not pass” checkboxs clicked. As per this note.


My DPS rotation is simply a priority system. I create a Mosg2 style spam hotkey. This hotkey will have two steps. I also check all the do not pass boxes on the second step and set it to not pass to the next step for 1.5s (I adjust this as my haste rating increases).

If it were me, I wouldn’t use the ATG, and instead use the Character Slot X as the target window… .but that’s only if you are using dissimilar classes. If all the classes are the same, then you really don’t even need the ATG at all. You can just use “Window all w/o Current” or “Window all w/current”

Altsoba
01-18-2012, 01:47 PM
Did all the changes, still not working :/

I have the feeling that I'm missing something really basic here...

Ok, so I decided to make a crash test :p and the problem is within the affliction key map itself.

Here's what I did:

I created a new mapped key;
Hotkey XPRO-35
Hold any Keystroke... Off
Execute a step when... pressed or released

Advanced - leave as default

Created Step 1:
Keystroke action -> 4 (my affliction bind) -> self
Do not advance to the next step -> Checked
...for at least -> Checked
21s
and only trigger once -> Unchecked

Created Step 2:
Keystroke action -> 4 (my affliction bind) -> self
Do not advance to the next step -> Checked
...for at least -> Checked
21s
and only trigger once -> Unchecked

So the goal here is to go to the client of one of my Sorcerers and do it all from there (that's why I'm using self and binded a Hotkey).

It keeps spamming Affliction... Should it? Guess it should as it is doing it, so mustbe doing something wrong why and sure don't want it ^^

Apps
01-18-2012, 02:19 PM
ok, so is the XPRO-35 a mouse button or something? based upon what you typed, when you press your hotkey "XPRO-35" once...your toons should press the 4 key once, and then as soon as you release the key, it will press 4 again... then 21 seconds later another 4.

Try this. lets make a little test of something simple, and then you can apply what you see here to what you want your game to do. Lets make a NEW mapped key. Make your hotkey something you arent using in game.. but a standard key with no combo... like the "Home" key.

hotkey is "Home"
Hold keystroke is "off"
choose "Pressed or Released"

Do New keystroke action
step one
-action
do new mapped key action
4-> self
(set do not advance to 1.5)
do new mapped key action (right click on the word "action" just above the key you just did)
5->self (this is just a test to see if the key action is working... i dont know what you have on "5" so lets just assume its a buff or something)
(set do not advance to 1.5)

Step two
-action
do new mapped key action
TAB-> self
do new mapped key action
X-> Self

Save and export.
click on a target (something you can kill solo)
and press your Home key.

what should happen is... you should cast affliction, then your action (whatever is on 5)
and then immediately target the next closest hostel and sit down.

Once you confirm this works, you should be able to eliminate variables as to why your DPS key you made from mercbeast isnt working.. make sense?

Altsoba
01-18-2012, 03:37 PM
The X-PRO35 is from a X-KEYS Keyboard.

I even did something simpler (targeting an alt in duel):

Hotkey 4 (X-PRO35 worked too)
Hold any Keystroke... Off
Execute a step when... pressed or released

Advanced - leave as default

Created Step 1:
Keystroke action -> 4 (my affliction bind) -> self
Do not advance to the next step -> Unchecked
...for at least -> Unchecked
default value
and only trigger once -> Unchecked

Created Step 2:
Keystroke action -> 0 (buff) -> self
Do not advance to the next step -> Checked
...for at least -> Checked
21s
and only trigger once -> Unchecked

And it worked. I spammed buff whenever it was ready and casted Affliction every 21s.

Which makes sense, leaving it free to proceed to next step (buff) and only lock on it and then going to step 1 again after the lock.

Now, why won't it work having two steps of Affliction both with 21s lock?

Apps
01-18-2012, 03:41 PM
likely because the attack / skill uses the same GCD. the time between press and release is what? tenths of a second? You wont be able to notice when its the press action or the release action thats firing. It wont run automatically, (of course). so when you press it once and release, it could still be in the mode of the 21 seconds from the initial press, so the release gets skipped.

So instead of trying to use the same attack / skill, you wouldnt be any better off than if you just did a single step action and just spammed the key.

I.e. the software isnt going to allow you to automate and thus break any ToU.


BTW, good job workin out your different variables. :)

Altsoba
01-18-2012, 03:48 PM
likely because the attack / skill uses the same GCD. the time between press and release is what? tenths of a second? You wont be able to notice when its the press action or the release action thats firing. It wont run automatically, (of course). so when you press it once and release, it could still be in the mode of the 21 seconds from the initial press, so the release gets skipped.

So instead of trying to use the same attack / skill, you wouldnt be any better off than if you just did a single step action and just spammed the key.

I.e. the software isnt going to allow you to automate and thus break any ToU.


BTW, good job workin out your different variables. :)

Thanks again mate.
Thing is I don't want to spam Affliction as it doesn't have a CD it's a dot with a duration. It's exactly like the example given on the op for the corrosive dart. So if Merc was able to do it, I want to do it too as it largely optimizes my dps cycle and reduces the amount of keys needed.

What is frustrating is that it seems really straightforward from theop explanation and it just won't work for me.
Well, that or any other way for achieving same result of course.

Apps
01-18-2012, 03:59 PM
in the interim, perhaps you should just add the key press to your regular key rotation.. this way it always gets pressed.. even if its on GCD. So long as you are dpsing, and pressing keys in combat.

Altsoba
01-18-2012, 04:03 PM
I did a successful 100% dot uptime with the following:

Hotkey X-PRO35
Hold any Keystroke... Off
Execute a step when... pressed or released

Advanced:
Reset to Step 1 after 42s from the first Hotkey press
This is what's new 42s = 2*dot duration

Created Step 1:
Keystroke action -> 4 (my affliction bind) -> self
Do not advance to the next step -> Checked
...for at least -> Checked
21s
and only trigger once -> Checked

Created Step 2:
Keystroke action -> 4 (my affliction bind) -> self
Do not advance to the next step -> Checked
...for at least -> Checked
21s
and only trigger once -> Checked

Going to try integrate it in the big picture DPS key.

Altsoba
01-18-2012, 04:31 PM
As soon as I integrate even one simple key on the cycle I no longer achieve 100% uptime with the dot.

So if anyone has a way of doing the following, I'd be most thankful:

I want to spam in one key the following:
Affliction (Bind 4) every 21s
Shock (Bind 1) whenever's up
Force lightning (Bind 2) whenever's up
Crushing Darkness (Bind 3) whenever's up
Lightning Strike (Bind 5) every 6s

Of course I'm currently able to do shock, force lightning ans crushing darkness as desired. The issue is only with the timed spells.

Thank you,
A.

chazz
01-18-2012, 07:32 PM
Altsoba:
I'm completely new to this myself (only have very limited experience boxing WoW in the past), so I may be talking out of my ass here.
But if it's only one dot you need 100% uptime with, why not just put the dot in a step of its own in the dps key rather than the ability key?
Step 1 dot, step 2 all your dps abilities you want to use and put a delay on step 2 to not pass back to 1 for 21s. This will ensure that every 21s your dot gets casted.
Because while you have it in the same step as your other abilities, the delay in the ability key itself doesn't matter since at exactly every 21s you might fire off Shock instead for example, thus causing the delay and loss of uptime.

Altsoba
01-19-2012, 12:40 PM
Altsoba:
But if it's only one dot you need 100% uptime with, why not just put the dot in a step of its own in the dps key rather than the ability key?
Step 1 dot, step 2 all your dps abilities you want to use and put a delay on step 2 to not pass back to 1 for 21s. This will ensure that every 21s your dot gets casted.

Thanks a lot that inspired me and here's what I did, working 100% fine:

Below, is the example for a sorcerer dps single target cycle. I did another for multi target and also single target tank and multi target tank.

Mapped Key DPS SINGLE TARGET:
Hold any Keystroke... --> Default (Off)
Execute a Step... --> pressed OR released

Advanced:
Reset to Step 1 after 240s from the first Hotkey press

Step 1:
Affliction -> all other

Step 2:
Shock -> all other
Do not advance to the next step ...for at least 1.5s

Step 3:
Force Lightning -> all other
Do not advance to the next step ...for at least 7.5s (enough time for two so hopefully it procs for insta spell)

Step 4:
Shock -> all other (Shock is up again and is great DPS with the possible proc)
Do not advance to the next step ...for at least 1.5s

Step 5:
Crushing Darkness -> all other
Do not advance to the next step ...for at least 1.5s (it has a cast time but most of the time is instant due to FL proc)

Step 6:
Force Lightning -> all other
Do not advance to the next step ...for at least 4.5s

Step 7:
Shock -> all other
Do not advance to the next step ...for at least 1.5s

I've tested it in a Flashpoint and I'm quite happy with it.
The whole cycle last about 18s+1 GCD which is really close to the 21s uptime of Affliction.
I'll tune up yet, as well as adjust to Alacrity as it goes up but it's a method I like that somehwhat replicates the castsequence we're used to.

It might even be a method of doing things already posted before and for that I apologize but I never understood it this way untill now.

On my DPS key I call the Assist, Trinkets, Temp Buffs (etc...), DPS and Tank Key Maps and that's how I organized it.

Thank you again to all of you.
Follow fixed, got my "macros" I'm a happy panda (pun intended :p)
A.

Apps
01-19-2012, 12:55 PM
Great job! you got it exactly right. Be sure to edit your above post and include the "use this step once" or "pass" checkbox, as to not confuse anyone copying your setup.

Nice rotation btw.

pinotnoir
01-19-2012, 02:01 PM
I have a hybrid lightning madness spec for my SI. The only spells I use playing solo are death field when ever its up, affliction, spam lightning barrage. When you get an instant cast proc I use crushing darkness and when thats on cooldown chain lightning. I never use shock at 50 unless I am in pvp and want to finish someone off with low health. I setup an isboxer macro to always activate my two relics. Anyone boxing SI should spec the madness talent so lighting barrage has no cooldown.

Mercbeast
01-19-2012, 07:43 PM
As soon as I integrate even one simple key on the cycle I no longer achieve 100% uptime with the dot.

So if anyone has a way of doing the following, I'd be most thankful:

I want to spam in one key the following:
Affliction (Bind 4) every 21s
Shock (Bind 1) whenever's up
Force lightning (Bind 2) whenever's up
Crushing Darkness (Bind 3) whenever's up
Lightning Strike (Bind 5) every 6s

Of course I'm currently able to do shock, force lightning ans crushing darkness as desired. The issue is only with the timed spells.

Thank you,
A.

You should be able to achieve this with a spam rotation.

Step 1
Bind 4
Bind 1
Bind 2
Bind 3
Bind 5

Then in Bind 4 itself, set it to pass once every 21s. Now the trick here is, set it to click only once.

Go back to your DPS spam, and if you run an up down step advancement and 2 steps, set the second step to advance after 1.5s. If you don't do this you might actually miss your first keystroke to put up affliction.

Korruptor
01-20-2012, 02:17 PM
Thanks for sharing your setup! I've been using a customized setup based on yours with a BH group and the damage is massive. It totally makes up for no macro'ing in ToR.

I'm actually trying to get a friend to try this setup with just single boxing as it will greatly improve his DPS by not having to fish for what to hit and when.

OGRedd
01-20-2012, 11:10 PM
Beast, what does your BH dps spam key look like? I've been trying to tune mine up but can't get it right.

Mercbeast
01-21-2012, 01:48 AM
Beast, what does your BH dps spam key look like? I've been trying to tune mine up but can't get it right.

I actually don't DPS spam with my commandos.

Since commandos/mercs have so few abilities I've mostly just keyed them up individually.

I have one key for just grav round.

I have one key that is sort of DPS spammy, it is in order.

Stock Strike
High Impact Bolt
Sticky Grenade
Hammer Shot

I have one key that is just hammer shot.

I have one key that is just full auto.

That essentially covers all my primary DPS abilities. I'll open with 2 grav rounds, then hit my semi spam button to throw HIB. If someone is in my grill I use the DPS spam to stock strike them. For PvE just throwing your hammer shot into your rotation every 3rd or 4th attack seems to work best.

losschris
08-12-2012, 10:06 AM
Good read merc, I enjoyed it sadly i'm trying to stick to similar classes for my teams, not up to the task of yet trying to work out a good mixed team like you and riker. I might try in the future Trooper Tank, Smuggler Healer, Consular DPS, Consular DPS, not sure though. I have no problem running the DPS system since I have good xp with sorc dps, nor the healing system, but not sure how a trooper is at tanking. Never really played one past lvl 10.

blackshifter
08-12-2012, 12:36 PM
Good read merc, I enjoyed it sadly i'm trying to stick to similar classes for my teams, not up to the task of yet trying to work out a good mixed team like you and riker. I might try in the future Trooper Tank, Smuggler Healer, Consular DPS, Consular DPS, not sure though. I have no problem running the DPS system since I have good xp with sorc dps, nor the healing system, but not sure how a trooper is at tanking. Never really played one past lvl 10.

I just came off leveling a BH, Sorc dps, Sorc dps, Ops healer group to 50. The Trooper and Consular DPS is a match made in heaven. There are so many abilities that lines up together including their AE.

losschris
08-12-2012, 04:29 PM
that is good to know, right now i feel over powered in any heroic especially if tank / spank. I know that if you leave a sorc or sniper alone they will dish out extreme punishment, I want to get some videos made soon, I really do love Lost Island in Heroic though.

blackshifter
08-12-2012, 05:10 PM
Just wait til you try out Trooper and Consular DPS. Especially Balance spec'd. You can run in and out of range with a Trooper and for the most part, still hold aggro while the Consular dots mobs and runs around like a chicken.

losschris
08-12-2012, 08:58 PM
I like that spec for pvp mostly

Riiker
09-11-2012, 10:02 AM
that is good to know, right now i feel over powered in any heroic especially if tank / spank. I know that if you leave a sorc or sniper alone they will dish out extreme punishment, I want to get some videos made soon, I really do love Lost Island in Heroic though.

Losscriss! Are you saying that you've boxed LI HM? If so, please give some details. What was the team and what gear did everyone have when you first cleared it. I just tried to box it with my republic team and I couldn't make it past the first mini boss. My team is almost all columi.