View Full Version : Easy way to "mute" a character in Isboxer?
Smedbox
11-29-2011, 02:25 AM
For the times when I play with my wife or kids, does anyone know if there is a way to "mute" (disable broadcast actions based off key presses) on a specific account? Currently, I let her run on a completely separate instance of the game on her computer, but I'd still like to play one other char that I control on her computer - with the proper picture-in-picture that I have going in Isboxer...
Ughmahedhurtz
11-29-2011, 03:57 AM
If you don't launch the game via ISBoxer, it won't know it exists. If she's playing when you want to use your other guys, just close InnerSpace on that machine and it won't even try to load the client on that PC.
Smedbox
11-29-2011, 12:15 PM
Yes, that's what I do now. I let her run on a completely separate instance of the game that isn't launched via Isboxer. Then I have another instance running in the background that I control. But then I can't see what that character is doing - no access to video feed picture-in-picture.
Ughmahedhurtz
11-29-2011, 02:10 PM
Can't do VideoFX feeds anyway on multiple PCs.
Smedbox
11-29-2011, 06:26 PM
I'm using it for the characters running on the same machine, not different machines. In this case, I want 3 characters on my PC and 2 characters on my wife's PC. She would be controlling one character, I'm controlling the rest. With picture-in-picture, I can see what every character is doing at any given time.
At the moment there's no simple mute switch. I actually can add one without too much trouble that would block buttons or cursor movement in specific windows, perhaps in the next week or two.
In the meantime what you would have to do is something like set up an Action Target Group to replace "All", and temporarily remove this character from that ATG.
Smedbox
11-29-2011, 06:55 PM
At the moment there's no simple mute switch. I actually can add one without too much trouble that would block buttons or cursor movement in specific windows, perhaps in the next week or two.
It seems like ignoring all generation of keyboard and mouse events on the "muted window" would work fine. The "muted window" would also have to prevent mapped keys from getting triggered from that window too. I'd basically want it to behave like Alt+Shift+M (toggle keymaps on/off) but just on the current window.
I have a clickbar on top of my picture-in-picture, which executes a mapped key to switch the main window to another character. I guess this behavior may get disabled too, but that wouldn't be a big deal if I could set up a hotkey for "mute".
In the meantime what you would have to do is something like set up an Action Target Group to replace "All", and temporarily remove this character from that ATG.
But is it also possible to create an ATG for things like "Others"?
others is a mechanic, you would select between "Group (all of): xyz" and "Group (others in): xyz" to be equivalent to all w/ current and all w/o current
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