View Full Version : [WoW] MoP Official Talent Calculator Discussion
Vecter
11-23-2011, 03:31 AM
http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-calculator
Things are going to get pretty interesting, some wild and really cool new talents!
tanknspanker
11-23-2011, 05:02 AM
^thx
indeed seems nice
Quiding
11-23-2011, 07:17 AM
Remorseless Winter..... need I say more :D
dancook
11-23-2011, 07:50 AM
Remorseless Winter..... need I say more :D
I was just looking at that :)
I'm thinking a four blood spec dks that can stay alive nicely whilst inflicting masses of the opposing faction with that on RR would be lovely... utility class :)
actually I first thought it was a constant aura :D so my hopes are dashed - forgot it was a spell cast.
tanknspanker
11-23-2011, 09:10 AM
Remorseless Winter..... need I say more :D
3777 x4 ( 4 dks) x8 ( 8 seconds and it does dmg evrey second)
=120k dmg Ö total ( 15k per tick aoe.. Healers will love this!)
+ you get some nice slow effects and some nice stuns if the target isnt fleeing..
While doing this you can do some death syphon..
--->12.5k dmg and healing 75%o the dmg you do
So thats like the new death strike?
Crazyness changes IMO
dancook
11-23-2011, 09:49 AM
Thinking more about blood spec dks...
Outbreak, Bone Shield, Asphyxiate, Death Siphon, Blood Tap, Remorseless Winter.
Blood Rites - On Death Strike (damage + heal + shield) the Runes will become Death Runes (blood rites) = Death Siphon (damage + heal)
Blood Tap - 3 x Rune Strike generates Death Runes = Death Siphon (damage + heal)
Getting hit increases your attack power.. (Vengeance)
One spam key which hits
Rune Strike > Death Coil (so in range more likely to use rune strike, death coil if out of range)
Death Siphon
Death Strike
Rune Tap (10% health heal) - Will of Necropolis refreshes this CD at 30% health and applies 25% DR
Blood Tap
Bone Shield
Dancing Rune Weapon
Outbreak
Raise Dead
Empower Rune Weapon
Remorseless Winter (mebbe)
oh and IWT :)
I want to play.....
/cast [@party1,dead][@party2,dead][@party3,dead][@party4,dead]Raise Ally
oh I need to get this into my rotation!!!
thefunk
11-23-2011, 03:52 PM
For me, Alter time is a must try. I can think of some comedy moments to have with mages, especially in BG's, jumping off a cliff....
Multibocks
11-23-2011, 07:31 PM
If this is too spammy sorry, a mod can remove it. Shaman changes are interesting, does this mean shaman that aren't resto can't heal?
Vecter
11-23-2011, 07:42 PM
If this is too spammy sorry, a mod can remove it. Shaman changes are interesting, does this mean shaman that aren't resto can't heal?
No from my understanding if you look at the passive abilities under All, every spec gets those. It is only the abilities under spec that are specific for that spec. Not sure what Class is supposed mean compared to All.
leroyreborn
11-23-2011, 07:44 PM
If this is too spammy sorry, a mod can remove it. Shaman changes are interesting, does this mean shaman that aren't resto can't heal?
looks like chain heal is resto only but looks like all shaman get a single target heal at lvl 7
edit. looks like druids are losing a lot of off spec healing to
Multibocks
11-23-2011, 07:55 PM
Just go to MMO-Champion for the changes that were deleted. I don't understand why we can't discuss upcoming changes? Isn't that the point of a message board? Why post the talents, they will change a crap ton too. Hell the blues called them PRE- alpha.
Yes it will change, but its fun to brain storm with what they have given us.
Lyonheart
11-23-2011, 11:18 PM
Just go to MMO-Champion for the changes that were deleted. I don't understand why we can't discuss upcoming changes? Isn't that the point of a message board? Why post the talents, they will change a crap ton too. Hell the blues called them PRE- alpha.
Yes it will change, but its fun to brain storm with what they have given us.
Amen.. no reason to delete post just because they might change.. its all going to change.. its all about the hype and anticipation!
Ancestral Guidance looks nice! 3 min cooldown makes it less usfull though. and no CH for ele sucks!
Vecter
11-24-2011, 12:18 AM
Amen.. no reason to delete post just because they might change.. its all going to change.. its all about the hype and anticipation!
Ancestral Guidance looks nice! 3 min cooldown makes it less usfull though. and no CH for ele sucks!
There's no reason to have 4 posts of talents when you can easily go right to the source. We can have full discussions. They will end up getting bumped down in the post anyways as we continue to discuss.
valkry
11-24-2011, 01:45 AM
Remorseless winter just looks like the new and improved bla... I mean skill storm!!
Multibocks
11-24-2011, 02:54 AM
There's no reason to have 4 posts of talents when you can easily go right to the source. We can have full discussions. They will end up getting bumped down in the post anyways as we continue to discuss.
I actually went through the effort because MMO is blocked at work. Not that you would know that.
Elgert
11-24-2011, 05:15 AM
Just read this on mmo-champion:
Heart of the Crusader is a new passive ability that increases your mounted speed by 20%.
Aren't "passive ability"s normally ones you get automatically? Certainly hope not, or driving a team with a Paladin is over :-(
valkry
11-24-2011, 05:18 AM
Just read this on mmo-champion:
Heart of the Crusader is a new passive ability that increases your mounted speed by 20%.
Aren't "passive ability"s normally ones you get automatically? Certainly hope not, or driving a team with a Paladin is over :-(
There might be the possibility that you get the option to buy it at the trainer, could always boycot it. I too would be anable to drive my team with my pally tank leading
Elgert
11-24-2011, 05:33 AM
More from the same source: Healing Stream Totem has been removed.
And yes, I know panda-land is still far away and much can change :D
Ualaa
11-24-2011, 09:09 PM
I like the potential of to Frost Dk's and Holy Paladins...
That said, thinking again as a Feral...
You retain the +30% movement in kitty.
You gain Nature's Swiftness, every 3 minutes (round-robin).
Probably 1x Faerie Fire for the armor reduction, and then Typhoon (knock back) on round-robin.
I'd take Wildcharge in the fourth tier, as Pounce > Ravage is fun.
The Vortex is the only Cat-Form option on that tier, giving you Pull enemies and Push enemies (Typhoon).
I like Disentablement for the final ability, although Heart of the Wild lets the Ferals play other roles.
Basically have almost as useful abilities as the start of Cataclysm...
Losing Berserk = Fear break + Fear Immunity for the duration is fairly huge... but almost all boxing compositions have to deal with Fear too (with only the Trinket).
Getting back powershifting = root breaker, with a 20% heal (max once/30sec) added on.
And the ability to Nature's Swiftness > Big Heal or Battle Rez... on round-robin, while still able to Predatory Strike for insta-cast Nature spells.
The non-trinket Fear break/immunity was huge.
But being able to powershift out of roots/snares, and heal a fair amount the first time in each encounter...
And have 5x Nature's Swiftness from Cat Form, on round-robin every 3 minutes... well those are both nice too.
Andreauk
11-26-2011, 06:02 AM
Urgh if they are replacing Healing stream totem with that one on a 3 min cooldown, think I will stop leveling my shaman team.. was one of the reasons I wanted them.
Redbeard
11-26-2011, 08:41 AM
I like the look of the priest stuff... smitespam looks like it was rolled as passive into discipline, and there are a few more similar options in the talents. Good stuff.
Is it just me or are they removing a lot of buffs?
On the one hand its cool because for people who are obsessed with buffs (pointing at myself) because it frees you up a bit to choose different classes.
On the other hand you do lose some synergy.
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