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View Full Version : [ISBoxer] Different Resolutions



Themopolis
09-26-2011, 01:07 PM
I was wondering if ISBoxer could support 5760x1080 (2d surround) on the main and 1920x1080 on the slaves. Since all of the "clickies" are on the center screen...I don't see the need to render the larger resolution on the slaves. I'm in the process of building a new rig..that's why I'm asking.

MiRai
09-26-2011, 01:15 PM
I don't see why not... assuming your computer can handle it.

I just ran 5 clients at 3240 x 1920 last week as a test on SLI'd 580's yet the performance was less than I would
have liked.

EDIT: I guess I could elaborate a bit more. The performance wasn't that great because my GPUs were pegged
at 100% the entire time and had nothing to do with ISBoxer. After a while of playing in surround, the monitor
bezels just begin to remind me why I game on a single monitor and I would much rather just buy a nice 30"
and play on that. Also, with your different resolutions you won't be able to utilize 1:1 mouse broadcasting nor
will you be able to use instant swapping.

Themopolis
09-26-2011, 01:39 PM
Thanks MiRai!

Zub
09-26-2011, 08:45 PM
Also, with your different resolutions you won't be able to utilize 1:1 mouse broadcasting nor
will you be able to use instant swapping.

That pretty much sums it up doesn't it.

If you want perfect mouse replication and instant screen swapping -two of the main (and most loved) features from ISBoxer- your *need* to have all wows (main+slaves) using the same in-game resolution .

MiRai
09-26-2011, 09:08 PM
That pretty much sums it up doesn't it.

If you want perfect mouse replication and instant screen swapping -two of the main (and most loved) features from ISBoxer- your *need* to have all wows (main+slaves) using the same in-game resolution .
I do always try to recommend for ISBoxer users to have all WoWs at the same resolution because of this but, I
realize not everyone wants that or not everyone's hardware can handle it. Lax actually implemented a Cursor
Positioning Mode a while back which has a "Scaled To Fit" option and, from what I've heard, it is pretty damn
close to being 1:1 when using windows of different resolutions. Aspect ratios play a bigger role when using
that mode.