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View Full Version : [ISBoxer] Making different key maps for different character sets?



Negativ1337
09-22-2011, 03:16 AM
Hey guys,

I recently started multiboxing again and something that i never understand was:

You make a new map and create new keys.
You add characters and character sets ( For example Keepz, Keeps, Keepc, Keepsix // Paladin team ).
You create new keys including a hotkey. ( For exaple 1 = ftl assist me, interract with target, press 1 'Crusader Strike'
Then for some reason i never got this to work. But when i put my characters and mapped keys in an existing folder that you will find in every ISBoxer ( for example: the map General ) my keys do work.

Am i doing something wrong? I would like to make different teams and classes but its annoying to use the same keybindings/keymaps for all the teams.

Kind regards,

Negativ1337

Lax
09-22-2011, 08:18 AM
1. Assign the new Key Maps to the appropriate Character Sets -- with either the new Key Map or the Character Set selected in the top pane, drag the other into the bottom left pane so that it appears under Key Maps for the Character Set, or under Character Sets for the Key Map.
2. Add Key Map State Actions to "Activate Maps" under the Control Key Map (called "Always On" for those not playing WoW) -- http://isboxer.com/wiki/FAQ#I_added_a_new_Key_Map_but_the_Key_Maps_toggle_ does_not_disable_it.3F
3. White List the appropriate Key Maps in each Character Set, so the wrong ones don't get loaded -- also explained in http://isboxer.com/wiki/FAQ#I_added_a_new_Key_Map_but_the_Key_Maps_toggle_ does_not_disable_it.3F

Negativ1337
09-22-2011, 10:36 AM
Thanks a lot!

Going to fix this asap.

Ughmahedhurtz
09-22-2011, 03:07 PM
Yeah, the "White list" part is what got me at first, too.