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Phanes
07-21-2011, 09:51 PM
I have been messing around with a Druid and a Pally on Fippy and have found it pretty slow and clunky. However after years of boxing a very polished WOW team the bar is set pretty high.

Given the lag I see with /assist and /target I am not sure if a mixed team is the best choice.

Honestly I am thinking of doing

Pally as Tank/Puller
Enchanter for Slows and Mana Crack
then 4 Druids.

I see druids almost like shamans from WOW. When you think about it they can nuke, dot, heal, aoe, and on top of all that you can travel faster also.

I would basically do Two High Elves and 4 Wood Elves so they all start in the same area.

I see holding a camp something like this.

Pall pulls using Lull so I can break camps.

Pull comes in Pally uses stuns to hold aggro. Chanter slows and nukes. Druids do a mix of dots, snare, and nukes. When the tank needs some love he gets hit by four healing spells. I can have the duids do a combo of hots, heals, and insta heals.

As much as I would like to get a cleric in there I think the burn potential of a group like this is pretty high for single or even AOE situations. With the mix of hots, instants, and some big bomb heals I could heal through just about anything. The Pally can hold group aggro real well by using group heal spells.

What do you guys think I would love to hear from some EQ boxers both current and past. Please keep in mind I am on Fippy so I can't use mercs.

Gomotron
07-22-2011, 02:49 AM
Unless they have changed things, Mage pets are way OP. During my time on Fippy, I tried a mixed group of SHD, CLR, ENC, WIZ, MAG, SHM and did not have very good results.

Then I made a 5 Mage and CLR group and started mowing down mobs. Dungeons were still tough due to aggro issues (nothing like an errant mage pet bringing back a pack of 20 mobs). If you are looking just to goof around, I'd try the 5x Mage + CLR route.

Phanes
07-22-2011, 08:03 AM
Unless they have changed things, Mage pets are way OP. During my time on Fippy, I tried a mixed group of SHD, CLR, ENC, WIZ, MAG, SHM and did not have very good results.

Then I made a 5 Mage and CLR group and started mowing down mobs. Dungeons were still tough due to aggro issues (nothing like an errant mage pet bringing back a pack of 20 mobs). If you are looking just to goof around, I'd try the 5x Mage + CLR route.

I have actually seen a lot of AFK mage groups leveling. Basically a boxer has 3 or 4 afk mages sitting at a blue spawn and then a couple of utlility classes.

However I really want the ability to SOW and Port + group evac never hurts. I did see some box crews while I was there they were usually running some type of tank and then 5 of the same character.

Gomotron how far did you go with your group and why did you quit in the end?

Gomotron
07-24-2011, 02:18 AM
Well I only got to around level 10 with the mixed group. Got to 20 with the mage team.

The reason I quit was the same reason I quit in the first place: the GRIND. I forgot how bad it was. I would have tried sticking it out for longer but when you added in the archaic user interface, it got to be too much.

Phanes
07-25-2011, 01:01 PM
Well I only got to around level 10 with the mixed group. Got to 20 with the mage team.

The reason I quit was the same reason I quit in the first place: the GRIND. I forgot how bad it was. I would have tried sticking it out for longer but when you added in the archaic user interface, it got to be too much.

I have just kicked off but with a full group bonus + RAF + exp pots I am getting like 8x normal exp so it is going pretty quick. However I imagine the novelty will wear off at some point and I will probably end up quitting. What kept me boxing in WOW so long was the MB guild I was in and friends I had made there over the years. I don't know anyone on Fippy however the wonder of the Common lands Bazaar, starting naked, CB, BB, Unrest all that type of stuff has really sucked me back in again.

The Pally, ENC, 4 x Druid team is working great. I have the druids in almost all their newb gear quest stuff and the pally is in random drops from mobs I have killed. I have been thinking of selling a game card for plat, apparently SOE does not officially support that but since the money stays with them they don't stop it, but I feel like that kind of undermines what the TLP servers are all about.

Gomotron
07-26-2011, 11:45 PM
The RAF alone has me tempted to restart a team.

Trying... to... resist... the... urge...

Phanes
07-27-2011, 09:52 AM
The RAF alone has me tempted to restart a team.

Trying... to... resist... the... urge...

Nice thing is you RAF chain and for the price of one month everyone gets two months. So you go buy 6 game cards at walmart for 90 bucks then you get all six accounts for two months. Assuming you are doing TLP if not just do 3 accounts and run mercs.

Starbuck_Jones
07-27-2011, 10:59 AM
It's been a LONG time since I boxed eq but I did it with a Paladin tank/puller, Ranger, and a bard. Somewhere around level 45-55 it fell apart because the paladin's lull spell quit working. I leveled them together by running the lost dungeons of norrath private instances.

Things are probably different now, but check to see if the paladins lull scales as far as you want it to.

Phanes
07-29-2011, 10:55 AM
From what I was told Pallies make the best pullers until 55 then SKs or Monks do better however the Pacification pull works fine. My team setup is this.

Pally
Chanter
Cleric
3 Druids

I figure if I mess up a pull I get close to the group die then rez up. After I have broken a camp it should be easy. With that setup I can heal everyone with the push of a button and I will work on mezzing a bit later.

I have thought about dropping a druid and running a monk. FD pulling is pretty sweet. The 3x RAF when lower level is awesome too. I started a cleric and added him to the group making 6 and he caught up to the rest of the group in about 2 hours.

Jar
07-30-2011, 03:33 AM
Ya Monks now are great pullers with mezz we have its not a long mezz but it works killer.. I am currently boxing.

90 monk t4 geared
90 cleric t2 raid geared
90 shaman t2 raid geared


I love it~

Sam DeathWalker
08-05-2011, 01:27 AM
I havn't played since 2008 but back then the best splitting/pulling was:

Use COTH (Mage) to call a ranger who would do the split and then a warrior to tag.

So the ranger fires at a mob and gets agro, then the mage coth the ranger to clear agro and the warrior (tank) tags.

Lots of times you can spilt a mob in a group easy with this.

eqboxer2011
08-06-2011, 01:39 PM
I six box on firiona vie server. I run all different classes because I don't want to be limited to my abilities. I have a warrior, ranger, enchanter, cleric, druid, and beastlord. I'm currently 85 so my team works quite well for me. Not able to do the later 2 expansions due to gear suckage but its all good to me.

trowadeath
08-10-2011, 06:54 AM
I'm on fippy, lvl 36 now.

Running
Monk, Mage, Wiz, Druid

Wanna start 2 more. Definitely a tank, I'm thinking a SK, but a pally would be nice for some rezzing.
For the 6th, not sure, maybe a shm? Think I'll eventually need more healing than just my druid.

Opinions?

Forkedman
08-10-2011, 09:16 AM
I'm on Fippy. 29 at the moment.

Running a SK, Cleric, Mage, Wizard, Chanter, Shaman.
Though considering swapping out the Shaman for a bard.

@Trowadeath

Why two porters? Wouldn't get you more from a cleric than a druid since you've already got the wizard for transport? As for a 6th, Shaman is pretty nice and you'll definitely need a slower later on.

Phanes
08-10-2011, 04:00 PM
I did end up doing

Pally for Lull pulls, LOH, and another rezzer
Cleric buffs/heals/rez
Chanter mana crack/buffs/mez/debuffs
3 druids ports/buffs/nukes/rezzers/backup healers

Working out pretty good so far.

Anyone want to fire up a boxing guild on Fippy?

trowadeath
08-10-2011, 04:53 PM
I'm on Fippy. 29 at the moment.

Running a SK, Cleric, Mage, Wizard, Chanter, Shaman.
Though considering swapping out the Shaman for a bard.

@Trowadeath

Why two porters? Wouldn't get you more from a cleric than a druid since you've already got the wizard for transport? As for a 6th, Shaman is pretty nice and you'll definitely need a slower later on.


Well, I used to have a druid back in the day and I loved it, so definitely wanted one, then I've never played a wiz... Guess I wasn't really thinking about efficiency when I started this team lol.

I think shm/druid healing should suffice.
Still on the fence on whether I want a SK or Pally to tank for me, I think SK would be easier to box and hold aggro well, but pally would be nice for the rezzing.


@Phanes, we should! I've been guild-less and very lonely.

trowadeath
08-11-2011, 06:03 AM
I just started a guild, called it "Fippy Boxers" ... it's 3AM and I'm not feeling creative. =P


Anyways, I'm lvl 38 now, and at a loss for a good place to go. I've had bad luck with CoM, I have trouble with adds.
If you wanna join the guild, my leader is my monk named "Snookiet"
When I made my characters I was thinking: "Okay, what can I name them so that I will regret it later?"

If there's another guild already or whatever, let me know!

MiRai
08-11-2011, 06:06 AM
I just started a guild, called it "Fippy Boxers" ... it's 3AM and I'm not feeling creative. =P
Haha. 3AM is when creativity is at its peak!

Phanes
08-11-2011, 11:55 AM
I just started a guild, called it "Fippy Boxers" ... it's 3AM and I'm not feeling creative. =P


Anyways, I'm lvl 38 now, and at a loss for a good place to go. I've had bad luck with CoM, I have trouble with adds.
If you wanna join the guild, my leader is my monk named "Snookiet"
When I made my characters I was thinking: "Okay, what can I name them so that I will regret it later?"

If there's another guild already or whatever, let me know!

Castle Mistmoore is good 35 to 45 then you can head over to Sol and farm CGS and GEBs while hitting the 50s. Then over to chardock or karnors castle till mid 50s then off to Seb.

Phanes
08-15-2011, 09:21 AM
On a sidenote I got tired of pulling trains on myself so I am leveling up with Monk.

I did CB belts and pads to 10 then just PLd via damage shield, buffs, and nukes. She is already 20 and a few more levels I can group her up and kill greys to my main but yellow+ to her and she will get 3x exp till she catches the rest of the group.

Maleick
08-18-2011, 11:42 PM
Where or how do you get xp pots on progression servers?