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Knytestorme
07-20-2011, 01:34 AM
Just did a new blog post outlining my experiences with boosting a new team last week regarding locations, where to move teams etc. Feel free to check it out, though will post the most relevant bits here later tonight.

http://www.gen-xxx.com/2011/07/20/first-team-done-some-experiences/

mikekim
07-20-2011, 03:09 AM
below is a brief schedule of my boosting experience with the new raf, it might be of some help

boosting was done with a lvl 84 mage:
essentially run through instances spamming arcane explosion & arcane barrage. arcane blast and missiles for the bosses. higher level instances pop mirror image to tank

1-11 starter quests

(pickup tabards for factions - running instances will get you exalted with at least 4 of the 6 factions)

11-21 Shadowfang Keep (port to location with have group will travel) - you only need to do 4 runs so dont have to worry about the 1 hour lockout for instances)
21-41 Scarlet Monastery (cath and armory - doing other other two instances when the quests become available - run of both is just over 12min)
41-45 Scholomance
45-48 Stratholme 1 run live and a couple of undead
48-58 Upper and Lower Blackrock spire (3 runs) - takes 40 minutes per run but great xp

58 first couple of quests in HFP (kill the demons, destory the gateways and the 2x bombing runs) which opens up the weaken the Ramparts quest
58-64 ramps and blood furnace - including the omninous letter q, weaken the ramps and blood is thicker q's
64-68 sethekk halls and 2x quests
68-69 shadow labs including 4x quests (this took up pretty much the whole of the level (around 90%)
69-69.5 Ring of blood questline.
69.5-70 sethekk halls (stayed here as it is essentially an easy autopilot boost) - at the time didnt have wotlk, otherwise would have gone to Northrend. (it was only 2 runs anyway.. each kill was still giving around 1400xp)

with raf questing is a joke in Northrend 80% of BT gets you to from 70 to 76, basically pick and choose your fav quests. i decided to quest rather than boost so i had some money on the toons to go towards the 8k flying costs

70-76 Borean tundra questing - (including one run of the Nexus and the 4 quests) - skipping quite a few of the collection q's
76-78 Scholazar Basin (nessingwary's bascamp and freya Questlines)
78-78.5 Ampitheater of Anguish in Zul Drak
78.5-80 Icecrown (argent crusade start bit)

/played time is averaging around the 32-34 hour mark to 80

MiRai
07-20-2011, 08:48 AM
below is a brief schedule of my boosting experience with the new raf, it might be of some help

[lots of stuff missing]

/played time is averaging around the 32-34 hour mark to 80
Are your experiences/methods the same when it comes to where you park your characters for boosting? It's
been awhile since I've boosted but I do Armory different than Knytestorme mentioned as I pull Herod first and
then bring him back (don't remember if you can pull him all the way back to the beginning, though, since I
always killed him earlier than that).

Mercbeast
07-20-2011, 08:53 AM
Alternatively.

Scholo 37-42

BRD 42+

BRD is really very good now, my basic run is to clear the main entrance area + the loops, moving the lowbies into the area so they don't miss xp. Then run to the shadowforge gate or whatever and take the door into that area. Close the door and clear all the way to General Angerforge. Run back to the big door drop down into the semi circle area with the dorf packs on the opposite end as Bael'gar. Clear out towards where your lowbies are and run them down through the shadowforge gate, then clear to Bael'gar. Reset. It is HUGE xp and will get you into your mid 50's very easily. By 53-54 I'd probably switch over to lower BRS until ramparts.

mikekim
07-20-2011, 04:14 PM
Are your experiences/methods the same when it comes to where you park your characters for boosting? It's
been awhile since I've boosted but I do Armory different than Knytestorme mentioned as I pull Herod first and
then bring him back (don't remember if you can pull him all the way back to the beginning, though, since I
always killed him earlier than that).

SFK - leave the toons in the entrance

Graveyard - clear to stairs, move toons to there then proceed to clear the rest of the instance

Library - clear to start of library, move toons to there then clear

Armory - i clear the first courtyard and the mobs at the bottom of the stairs, then move the toons to there.
i then proceed to clear the rest, running to the end of the instance spamming arcane explosion, no need to pull herod back

cathedral - clear the lower level move the toons to the stairs, clear the upstairs outside, then straight to morgraine, which aggros the rest of cath (apart from fairbanks).

Scholo - same as Knytestorme

Strat - same as Knytestorme

urbs & lrbs - clear to fire boss then move up toons, you can do the clear and move bit, for the rest of the instance. once they hit mid 50's you can leave them on follow without issues.

Ramps - same

BF - clear and move (most of the time i ran this was with the quests, so had to pickup blood)

Sethekk same as Knytestorme


Nexus - clear and move

Lyonheart
07-20-2011, 04:21 PM
No need to move the toons in Cath.. they will get exp from everything if you leave them at zone in. You can even kill the boss in the hidden room and they will get exp. Same for Lib.. leave them at zone in and you can kill the boss.. they will get exp.

MiRai
07-20-2011, 05:48 PM
No need to move the toons in Cath.. they will get exp from everything if you leave them at zone in. You can even kill the boss in the hidden room and they will get exp. Same for Lib.. leave them at zone in and you can kill the boss.. they will get exp.
The range at which you gain XP was nerfed in 3.3 and you can no longer fight in the Cathedral and gain XP. As
for Library, XP should be gained up until Doan's room.

Yahtzee
07-20-2011, 08:01 PM
My experience with the new RAF.
No BoA's until level 70. (Stuck on trial), summon rotation with 3 separate characters. Have Group Will Travel (HGWT), doing all dungeon quests as they become available inside/outside of dungeon.

10-15 -> Ragefire Chasm
15-20 -> Shadowfang Keep (HGWT)
20-40 -> Scarlet Monastery, 4 wings per reset until they become obsolete (HGWT)
40-50 -> Zul'ferrak (HGWT)
50-58 -> UBRS/LBRS (HGWT)
58-61 -> Hellfire Ramparts (HGWT)
61-63 -> Blood Furnace
63-65 -> Mana Tombs (HGWT)
65-68 -> Shadow Lab
68-72 -> The Nexus (HGWT)
72-75 -> Azjol Nerub, Ahn'Kahen, Violet Hold (HGWT, Dal Port)
75-80 -> Halls of Lightning (HGWT)
80-81 -> Questing (Hyjal)

Total play time of about 20 hours, about 1.5 hours were spent AFKing. Done over 2 days.

Conclusion? Leveling is absurdly easy! Never been a better time to start up, or to level new characters.

Scelesti
07-20-2011, 09:00 PM
How I do it...

10-20 -> Wailing Caverns
20-38 -> Scarlet Monastery
38-48 -> Zul'Farrak
48-58 -> LBRS and the first room of UBRS.

With WC and SM you're going to get locked. I can usually get SM done in about 35 minutes. Really nice to get 4-6 levels in SM in 35 minutes, then relax for a bit. This is just how I do it with a weird schedule. It's a lot less running and with an epic flying mount and level 23 guild, really easy and not much movement required. I usually don't get a mount til level 38 when I do ZF. Mounts are pretty nice for ZF though.

One nice thing about LBRS is that there is a point in the instance where you can stand and get about 95% of the xp for the rest of the instance. When you get to the ogre part, there's a bridge. If you place your boosting characters halfway on the bridge, you'll get XP for the rest of the instance. You only have to move your slaves 3-4 times before this point and I was eventually getting to where I could do a LBRS run in about 20-30 minutes. I did it with an 83 Ret Paladin in Prot gear, so I'd imagine with a better geared level 80 it'd be quicker.

The reason why a geared level 80 is better because the stats at 80 are more ridiculous than at level 85. My level 81 Mage in 4 piece t10 has like 30% haste, 45% crit, and a little less spell power. You will do more dps in a t10 geared toon than a heroic geared level 85.

EDIT: I quest from 58+. I don't know why, i just find them easier, and honestly even though dungeoning is pretty OP, the quests in Outlands and Northrend are really enjoyable with RaF. I went from 59-63 on my mages in about 90-120 minutes. The first quests in Hellfire are a bitch though(Collect wood and bloods), but beyond that its kill kill kill.

Knytestorme
07-20-2011, 09:10 PM
The range at which you gain XP was nerfed in 3.3 and you can no longer fight in the Cathedral and gain XP. As
for Library, XP should be gained up until Doan's room.

That's incorrect Fen.

As said, if you move your team up to the arch leading into the first courtyard and park them there they will get xp for any mobs killed up to the second set of pillars in the cath itself, though I pull Morgraine and then move back to the cath door and let them come to me to die there.

e2thex
07-20-2011, 10:07 PM
That's incorrect Fen.

As said, if you move your team up to the arch leading into the first courtyard and park them there they will get xp for any mobs killed up to the second set of pillars in the cath itself, though I pull Morgraine and then move back to the cath door and let them come to me to die there.

This is what I do too. I'm in the process of leveling my dudes, but I'm moving to Scholo at 33. Is there a reason people aren't going there until 37? It was dropped to 33 with Cata (I think). I have verified that you can zone in at 33.

MiRai
07-20-2011, 10:29 PM
No need to move the toons in Cath.. they will get exp from everything if you leave them at zone in. You can even kill the boss in the hidden room and they will get exp. Same for Lib.. leave them at zone in and you can kill the boss.. they will get exp.
The range at which you gain XP was nerfed in 3.3 and you can no longer fight in the Cathedral and gain XP. As
for Library, XP should be gained up until Doan's room.
That's incorrect Fen.

As said, if you move your team up to the arch leading into the first courtyard and park them there they will get xp for any mobs killed up to the second set of pillars in the cath itself, though I pull Morgraine and then move back to the cath door and let them come to me to die there.
I bolded Lyonheart's text to which I was replying to. He said you can leave them at the zone in point, I said you
cannot, and you're telling me I'm wrong and you say you still have to move them. :)

I know for a 100% fact that they nerfed the XP range in patch 3.3 because some of the first videos I had ever
created were showing how to instance boost back in 3.2 when I was wearing awesome Ulduar gear (thanks
Svpernova!). You can see right in my Cathedral video (http://www.youtube.com/watch?v=dw8BxLzt1pk) and in my Armory video (http://www.youtube.com/watch?v=Dc0W3fsxQhY) that you could indeed kill things
at a further distance than you can these days and still be awarded experience (my alts never move from where
they zone in in either video).

Knytestorme
07-20-2011, 10:40 PM
I bolded Lyonheart's text to which I was replying to. He said you can leave them at the zone in point, I said you
cannot, and you're telling me I'm wrong and you say you still have to move them. :)

I know for a 100% fact that they nerfed the XP range in patch 3.3 because some of the first videos I had ever
created were showing how to instance boost back in 3.2 when I was wearing awesome Ulduar gear (thanks
Svpernova!). You can see right in my Cathedral video (http://www.youtube.com/watch?v=dw8BxLzt1pk) and in my Armory video (http://www.youtube.com/watch?v=Dc0W3fsxQhY) that you could indeed kill things
at a further distance than you can these days and still be awarded experience (my alts never move from where
they zone in in either video).


hahahah ok, you got me lawyered there, yes you do have to move them from the zone-in :D

mikekim
07-21-2011, 12:45 AM
My experience with the new RAF.
No BoA's until level 70. (Stuck on trial), summon rotation with 3 separate characters. Have Group Will Travel (HGWT), doing all dungeon quests as they become available inside/outside of dungeon.

10-15 -> Ragefire Chasm
15-20 -> Shadowfang Keep (HGWT)
20-40 -> Scarlet Monastery, 4 wings per reset until they become obsolete (HGWT)
40-50 -> Zul'ferrak (HGWT)
50-58 -> UBRS/LBRS (HGWT)
58-61 -> Hellfire Ramparts (HGWT)
61-63 -> Blood Furnace
63-65 -> Mana Tombs (HGWT)
65-68 -> Shadow Lab
68-72 -> The Nexus (HGWT)
72-75 -> Azjol Nerub, Ahn'Kahen, Violet Hold (HGWT, Dal Port)
75-80 -> Halls of Lightning (HGWT)
80-81 -> Questing (Hyjal)

Total play time of about 20 hours, about 1.5 hours were spent AFKing. Done over 2 days.

Conclusion? Leveling is absurdly easy! Never been a better time to start up, or to level new characters.

20 hours :eek:

I found that i had hit 20 hours only reaching 70

Yahtzee
07-21-2011, 02:11 AM
20 hours :eek:

I found that i had hit 20 hours only reaching 70

I was using a fully PvE epic'd feral druid to train through the dungeons. There were several occasions where I hit the dungeon lockout, even during BC/WotLK dungeons. I think I was getting around 3.5 million XP per hour doing Halls of Lightning at the end, it was about 2~3 levels an hour at that rate (75-80), and about 10 minutes per run.

Having some characters parked, or on route to the next instance to use the guild perk to summon really cuts out a lot of time.

RAF to 81 is absolutely insane.

Knytestorme
07-27-2011, 11:15 PM
just adding onto this after some more experimenting last night with new team in regards to SM.

GY - As stated, clear to steps leading up and leave team there, will get xp for boss.

Library - Can leave team at quest-giver and get xp for all mobs inc Doan

Armory - Clear first area to steps, leave team there and will get xp up to Herod

Cath - leave team parked at archway leading into courtyard, will get full xp up to second pillar set in Cath so make sure to pull bosses back to there before killing.

For SFK I found I needed about 5 runs to get from 11 to 21 but I stayed there till 23 before getting bored, started taking more than 10 min a level around then lol

MiRai
07-27-2011, 11:22 PM
For SFK I found I needed about 5 runs to get from 11 to 21 but I stayed there till 23 before getting bored, started taking more than 10 min a level around then lol
Haha, we're so spoiled when we're boosting.

Knytestorme
07-28-2011, 12:02 AM
Haha, we're so spoiled when we're boosting.

lol yeah, I even was telling myself off for thinking it at the time. Just wasn't right to be thinking it but all I could think was how much faster I could hit 25/30 if I moved to SM right away, and I was right....1-30 in 6 hours last night after work

Quiding
07-28-2011, 09:11 AM
For SM cath I used a quicker way after seing a video YT, I haven't tried this in cata I must say tho, not sure if it still works.

http://www.youtube.com/watch?v=_uZ1u83ChQg

I would just park them at entrance, the one boss you do kill ain't THAT much XP.

Mercbeast
07-28-2011, 06:42 PM
just adding onto this after some more experimenting last night with new team in regards to SM.

GY - As stated, clear to steps leading up and leave team there, will get xp for boss.

Library - Can leave team at quest-giver and get xp for all mobs inc Doan

Armory - Clear first area to steps, leave team there and will get xp up to Herod

Cath - leave team parked at archway leading into courtyard, will get full xp up to second pillar set in Cath so make sure to pull bosses back to there before killing.

For SFK I found I needed about 5 runs to get from 11 to 21 but I stayed there till 23 before getting bored, started taking more than 10 min a level around then lol

Don't need to move your guys ever in SM.

In Armory, just pull Herod back to the stairs down.

In Cath, the most efficient way is to clear the bottom, them run directly to the Commander or Champion guy. Pull him out of the cath with the ENTIRE cath with him. Kill them just off the stairs. Wait for the chick. Let her res the Commander. Everything else on top will now agro. Run down to the lower level and LOS around the stairs and kill everything.

At 33 go to Scholo.

At 42 go to BRD.

BRD is the best boosting place in the game now in my experience.

PhantomRogue
07-29-2011, 10:42 AM
Im getting through my second Boosting Group. First was Warriors, now onto hunters. I rush as a Feral Druid, geared in Cata Epics.

Heres how I've done it.

1-10 -> Questing

11-15 .> RFC, tow them till the first island of Targarin (sp). Then can sit them there.

15-23 -> SFK, Just park them at the gate. This Zone is perfect for boosting, incredibly easy and a ton of bosses.

23-39 -> SM. Library to Cath is easy. Mobs are closely packed and running the quests along the way is a great bonus.

39-50 -> ZF is awesome. The Zombie/Graves bit gives almost 60% of a level. I usually tow the characters around with
me, ZF is too big and you can't mass pull this place anymore, but its still full of baddies and a relatively quick boost.

50-59 -> UBRS/LBRS. This zone would be perfect if I didn't have to run back from the LBRS boss back to the instance zonein (adds ~5min to a run time). Again, I just tow the characters with me.

59-61 -> Ramparts. Towing characters. Still trying to find a place I can leave them.

62-64 -> BF. The bombs can hurt a bit if you aren't careful, but again, leaving them just isn't working out.

64-66 -> Slave Pens. Kind of a crappy zone, but was easy enough to rush through.

66-69 -> Completely Random zones. I got bored and just started running around HGWT to random instances to get the achievements.

69-72 -> Utgarde Keep. I hate this place. Its easy to rush, but trailing toons behind you can get cumbersone, as some of the mobs have cone/AE attacks. Gets very bad after 70. Getting to 70 was cake, but exp slows down immensely at 70, even with 3x in the dungeons.

72+ I've yet to find a good place to go. Currently in Azjul Nerub.

Going to try questing in WOTLK as it seems those dungeons aren't made for rushing and parking the alt toons and they don't give nearly as much exp as questing does.

MiRai
07-29-2011, 12:43 PM
In Cath, the most efficient way is to clear the bottom, them run directly to the Commander or Champion guy. Pull him out of the cath with the ENTIRE cath with him. Kill them just off the stairs. Wait for the chick. Let her res the Commander. Everything else on top will now agro. Run down to the lower level and LOS around the stairs and kill everything.
I do not agree. I've always done Morgraine prior to doing anything with the bottom because he auto pulls the
entire instance to you after Whitemane revives him.


59-61 -> Ramparts. Towing characters. Still trying to find a place I can leave them.
What is wrong with leaving them right at the point where you zone in?

PhantomRogue
07-29-2011, 01:24 PM
I do not agree. I've always done Morgraine prior to doing anything with the bottom because he auto pulls the
entire instance to you after Whitemane revives him.

What is wrong with leaving them right at the point where you zone in?

I didn't get exp from the final 2 bosses when I left them at the start... Ill try it again though, my Hunters just dinged 59 in BRS.

MiRai
07-29-2011, 02:00 PM
I didn't get exp from the final 2 bosses when I left them at the start... Ill try it again though, my Hunters just dinged 59 in BRS.
Weird. The only boss I remember having to worry about range-wise was Gargolmar. Vazruden and his dragon
should be closer to the zone in point than either of the other 2 bosses.

Toned
07-29-2011, 02:13 PM
I run to cathedral... 1 shot Morgraine... let her revive him and run to zone in. Aoe them down with my prot paladin, and gain exp :) (Noobs stay on the exact spot they zoned in).

pinotnoir
08-01-2011, 04:06 PM
below is a brief schedule of my boosting experience with the new raf, it might be of some help

boosting was done with a lvl 84 mage:
essentially run through instances spamming arcane explosion & arcane barrage. arcane blast and missiles for the bosses. higher level instances pop mirror image to tank

1-11 starter quests

(pickup tabards for factions - running instances will get you exalted with at least 4 of the 6 factions)

11-21 Shadowfang Keep (port to location with have group will travel) - you only need to do 4 runs so dont have to worry about the 1 hour lockout for instances)
21-41 Scarlet Monastery (cath and armory - doing other other two instances when the quests become available - run of both is just over 12min)
41-45 Scholomance
45-48 Stratholme 1 run live and a couple of undead
48-58 Upper and Lower Blackrock spire (3 runs) - takes 40 minutes per run but great xp

58 first couple of quests in HFP (kill the demons, destory the gateways and the 2x bombing runs) which opens up the weaken the Ramparts quest
58-64 ramps and blood furnace - including the omninous letter q, weaken the ramps and blood is thicker q's
64-68 sethekk halls and 2x quests
68-69 shadow labs including 4x quests (this took up pretty much the whole of the level (around 90%)
69-69.5 Ring of blood questline.
69.5-70 sethekk halls (stayed here as it is essentially an easy autopilot boost) - at the time didnt have wotlk, otherwise would have gone to Northrend. (it was only 2 runs anyway.. each kill was still giving around 1400xp)

with raf questing is a joke in Northrend 80% of BT gets you to from 70 to 76, basically pick and choose your fav quests. i decided to quest rather than boost so i had some money on the toons to go towards the 8k flying costs

70-76 Borean tundra questing - (including one run of the Nexus and the 4 quests) - skipping quite a few of the collection q's
76-78 Scholazar Basin (nessingwary's bascamp and freya Questlines)
78-78.5 Ampitheater of Anguish in Zul Drak
78.5-80 Icecrown (argent crusade start bit)

/played time is averaging around the 32-34 hour mark to 80

Bump so I can find it.

Vecter
08-01-2011, 04:40 PM
Stickied due to good info, will unsticky when its no longer useful.

F9thRet
08-02-2011, 11:17 PM
I don't know if anyone mentioned this or not, But I discovered the joy of Black Rock Spires yesterday. Only did a few runs with a team at 50 x4 one booster at 85.

After 20 minutes more or less, had three levels on em.

Stephen

pinotnoir
08-03-2011, 01:38 AM
Should I stay in ZF at 42 or go to BRD? ZF seems like lots of mobs and my noobs follow me on their mounts as I howling blast everything.

tundra622
08-03-2011, 03:29 AM
do you guys find it easier to boost a group of toons from 1-81 and then start another group or do you level a few groups up in stages?
I'm planing on starting my Raf soon 5 accounts and wanted to make 5xclass of everything. i currently only have 2 level 85's
Please correct me if my math is wrong!
Each set of characters boosted to 81 should give me 40 grant-a-levels
If i boost all 9 classes to 81 thats 360 grant-a-levels + 2 from leveling the dk's from 55-60 and 10 more from 60-81
Total 372 grant-a-levels if i boost all 10 classes during the 90 days RAF.

That leaves my first account with my 2 current 85's and the death knight i leveled to 60.
i spend 41 of my levels to get my dk to 81 leaving me with 331 Grant-a-levels to get the 7 other classes to 81
331(levels)/7(classes left)= 47.29 levels to grant each
81-47= 34(Min level to reach 81)

So i need to get all classes to 34(35 maybe if my math is wrong or i missed some info how the levels work now) so i can grant them to 81 with 2 grant-a-levels left over from level 34(or 9 left over from 35)

Knytestorme
08-03-2011, 04:28 AM
Should I stay in ZF at 42 or go to BRD? ZF seems like lots of mobs and my noobs follow me on their mounts as I howling blast everything.

Have never done ZF in the last month doing 4 teams.

I leave SM at 40 and go to Scholo till ~45, run Strat live once to do quests then run strat dead till 48 then off to UBRS till 58. With both scholo and UBRS you can leave your team at close to the zone-in and get full xp (UBRS you have to move them in to the bridge in questgiver room).

Could also do BRD from 48-52 if you like but I just found it annoying when I did it the other day.

[EDIT]

Tundra, I've been leveling them up a team at a time with boosting to 70/72 and then questing to 81 the rest of the way and found it keeps me sane as just as I'm nearing the end of northrend and getting sick of it I am then changing back into boosting mode before having to hit it up again...not sure I could handle doing 70-80 in northrend 10 times in a row without a break.

The thing to consider with your plan is that to do what you want to do you will have to link all the RAF's to your initial account and if you are then boosting I do't believe the lowbies will get the RAF benefit since their linked account isn't in the correct level range but I may be wrong, just something to check into

F9thRet
08-03-2011, 04:47 PM
do you guys find it easier to boost a group of toons from 1-81 and then start another group or do you level a few groups up in stages?
I'm planing on starting my Raf soon 5 accounts and wanted to make 5xclass of everything. i currently only have 2 level 85's
Please correct me if my math is wrong!
Each set of characters boosted to 81 should give me 40 grant-a-levels
If i boost all 9 classes to 81 thats 360 grant-a-levels + 2 from leveling the dk's from 55-60 and 10 more from 60-81
Total 372 grant-a-levels if i boost all 10 classes during the 90 days RAF.

That leaves my first account with my 2 current 85's and the death knight i leveled to 60.
i spend 41 of my levels to get my dk to 81 leaving me with 331 Grant-a-levels to get the 7 other classes to 81
331(levels)/7(classes left)= 47.29 levels to grant each
81-47= 34(Min level to reach 81)

So i need to get all classes to 34(35 maybe if my math is wrong or i missed some info how the levels work now) so i can grant them to 81 with 2 grant-a-levels left over from level 34(or 9 left over from 35)


I boost one group up until they are capable of boosting the next to 15. Then I let them get rested while I do the next group and repeat. So given my time , By the end of week one, I have at least 8-9 teams at level 15, and am then able to boost them all the way at my will. I so hate the starting levels anymore, and sure, it takes an hour to get them to 15, but they are so boring.

Stephen

tundra622
08-03-2011, 06:12 PM
I'm planing on linking my accounts A-C-D-E-F
Because i already have a B which i no longer use..
Are you saying that if I'm boosting with A because its not in the level range I'm not going to be able to grant any characters on A up? ... i might have to quest/instance them all up in groups of 5 if that's the case
Thanks leveling 1 group up at a time sounds sensible(<that's hard to spell)

Knytestorme
08-03-2011, 09:56 PM
I'm planing on linking my accounts A-C-D-E-F
Because i already have a B which i no longer use..
Are you saying that if I'm boosting with A because its not in the level range I'm not going to be able to grant any characters on A up? ... i might have to quest/instance them all up in groups of 5 if that's the case
Thanks leveling 1 group up at a time sounds sensible(<that's hard to spell)

nah, doing it that way is fine I believe since all are linked to a RAF partner in their range but I'm not positive about A.

I have mine linked B-C-D-E and boost with an unlinked A and it's been fine but I can't comment on what happens with A in your situation. You might want to make a separate post in newbie or general forum if searching doesn't bring you an answer just to make sure it all will work before doing it.

F9thRet
08-03-2011, 09:57 PM
Right, with A that would be the end of the chain , unless it is linked to say your B account that you already have leveled up. There really is no wrong way of doing it, and heck with one group just questing and randoms, you can level in a day or two to 60 easy, and then to 80 in a few more days.

Stephen

Knytestorme
08-04-2011, 08:57 AM
for any alliance players.

Just confirmed if you leave team at Commander Coe in stockades at entry you will get full xp for the instance

Meathead
08-04-2011, 12:48 PM
When boosting I used a level 85 DK in few epics and blue's of 85 gear. Also I did use BOA gear on all characters 2 piece extra 20% XP

Level's 1 - 11

Quest at your starting zone till level 11, I used the Undead to me they were the fastest to get to that level, less pick up quests, I only had to do 2 all the way to level 11 to add more to the Undead zone there are a few RARE MONSTERS give great XP ! (at least a quarter/half level from a kill)

Level's 11 - 22

SFK Instance

Used HGWT to get to the instance.

The Instance I choose was SFK I parked my toons at the entrance near the gate and then took my DK on a rampage all the way thru it to the end of the instance and back. Run the instance about 5-6 times when your toons hit 20-21 go get the quests and then do a run with your Alts on follow of your main Toon due to the fact the quest goes all the way thru the instance to the last boss.

Level's 22 - 36

SM Instance

Used HGWT Again

Now with SM I ran Cath and Armory till I hit level 30 then went in to Graveyard and accepted the quest, my Toons sat on the stairs going up to the out door zone, once the quest was complete I then went and did Libary- Accept the quests in Libary btw there are 2 quests one at the start and one just after the first court yard after accepting them I when and ran the instance once and completed it till quests were done. Then go back in to Cath and Armory run it till you are level 34-35 to accept the new quests then have, They both have 2 quests one at the start in armory and cath, with in cath there is one at the top of the waterfall in the middle and one in armory in the middle of the court yard. do them quests/runs till you reach level 36.

Level's 36 - 42

Scholo

Used HGWT Again

Keep your toons at the start of the bridge near the NPC's they will get all XP in the instance..I ran the the whole instance taking about 10mins to do one run but it is worth it due to the bosses giving good xp aswell.keep running the instance over and over till you reach level 40 then accept all the quests.once accepted clear the first room then move them up and sit them in that room. clear the rest of the instance and collect your quests items they will get the kills for the boss quests or objective quests but there is one quest that is a pick up, once done all the quests turn them in I GAINED 1 and half LEVELS from them! then ran Scholo one more time to hit 42.

AT Level 42 My play time is 4 hours 20mins

WILL KEEP UPDATING AS I GO!

death
08-22-2011, 07:27 AM
hey guys, just found an ok lvling area inside the Halls of Lightning

its the area with the rock elementals called Slag, gives around 1% -2% of a level, each clear, about 15 mobs with low as HP with a near instant respawn, im getting 1-3% of a level per minute which should average out to 50-55 mins per level, im at 78 now

e2thex
08-23-2011, 01:14 AM
Has anyone tried boosting in the Icecrown Citadel 5 mans? They seem like a good way to get some leveling gear to replace the lvl 1 gear on the slaves before hitting the Cata content.

Tsumi
08-23-2011, 01:24 AM
Has anyone tried boosting in the Icecrown Citadel 5 mans? They seem like a good way to get some leveling gear to replace the lvl 1 gear on the slaves before hitting the Cata content.

I always run it at 78 in order to complete the quest line for the added xp. With RAF and BOAs you can get very close to 80. The added epic drops are also nice, but you will replace them as soon as you start questing cat a zones.

Zub
08-23-2011, 01:32 AM
for any alliance players.

Just confirmed if you leave team at Commander Coe in stockades at entry you will get full xp for the instance
Hordies using LFG will probably get the full xp too ;-)

Meathead
08-23-2011, 06:38 AM
quck question why leave ULBRS at 58 and not at 55? and do ramps from 55-62 ?

death
08-23-2011, 07:00 AM
quck question why leave ULBRS at 58 and not at 55? and do ramps from 55-62 ?

cant get into Ramps till 57

MiRai
08-23-2011, 07:01 AM
quck question why leave ULBRS at 58 and not at 55? and do ramps from 55-62 ?
Because you can no longer go to Ramparts at level 55 anymore.

Meathead
08-23-2011, 07:23 AM
aww dam they bumped it to lvl 57 ! Also I was wondering for UBERS and LBRS how do you guys do it.. I was thinking just do the first part of uppers before the fire boss then the whole of lowers that way I dont have to cart my guys around and waste more time

Ashley
08-25-2011, 01:41 PM
PROTIP: Boosting using lvl 85 Fire mages and instant flame strikes are very handy for instances upto SM Cath.

HomoDoctus
08-29-2011, 02:53 AM
i actually boost to 70 with a fire mage, then switch to my feral druid. It slows down a lot at that point, but the mage is too squishy for pulling instances past uk, nexus i find.

as for lbrs and ubrs, i just keep them on follow for the entire instance, the only time they come close to dying is running through the whelps room.

e2thex
09-06-2011, 12:01 AM
I don't know if anyone has had a similar experience, but I found boosting past 61 to be too boring to take (I really hate the Auchindoun instances). I boosted all of my teams to 61 but couldn't stand Mana Tombs or Shadow Labs long enough to take them to 68.

I've been questing in Hellfire from 61 to 65, then Nagrand from 65-68 and it is much more enjoyable. It helps that they are two of my favorite zones in TBC but I think alot of my issues is that after taking 9 teams to 61 through instances, it gets old.

Right now I have 6/10 teams to 68, ready to hit Borean Tundra and 4 tames at 61 with about a month left on my RAF.

Knytestorme
09-06-2011, 04:16 AM
I don't know if anyone has had a similar experience, but I found boosting past 61 to be too boring to take (I really hate the Auchindoun instances). I boosted all of my teams to 61 but couldn't stand Mana Tombs or Shadow Labs long enough to take them to 68.

I've been questing in Hellfire from 61 to 65, then Nagrand from 65-68 and it is much more enjoyable. It helps that they are two of my favorite zones in TBC but I think alot of my issues is that after taking 9 teams to 61 through instances, it gets old.

Right now I have 6/10 teams to 68, ready to hit Borean Tundra and 4 tames at 61 with about a month left on my RAF.

I just boost to 63 in HFC and then to 68 in Seth Halls, both are mindless runs, only have to move your team once in Halls up to the first boss after you kill it and only take like 15-20 min a run. I just put on TV or a moive and watch that as I go running through both those instances spamming my macro key and killing everything in my way....much easier and faster thank questing.

PhantomRogue
09-06-2011, 09:42 AM
I just boost to 63 in HFC and then to 68 in Seth Halls, both are mindless runs, only have to move your team once in Halls up to the first boss after you kill it and only take like 15-20 min a run. I just put on TV or a moive and watch that as I go running through both those instances spamming my macro key and killing everything in my way....much easier and faster thank questing.

70 is easy boosting in Hellfire and Sethick. 1 Shadow Labs run will ding you 69, then the Ring of Blood should hit you 70.

Then I run Nexus or Utgarde keep a few times to ding 72.

Once 72, I quest in Borean till 75, then its off to Halls of Lightning to 80. HoL is by far the best boosting I have seen for 75+

I don't have too much more time on my RAF, so here's to hoping I can get my Hunters from 73 o 80 this week.

Molson
09-25-2011, 08:53 AM
quck question why leave ULBRS at 58 and not at 55? and do ramps from 55-62 ?

I'll tell you why I stay in UBRS until 60 when I boost: DE and shards. Those shards sell for 20g each on my server. I can get over 10 a run, sometimes 20. That is the sort of gold that pays for lvl 60 mounts :)

Also, outlands is FAST. I was doing a team of DKs there this weekend, and even sticking with ramps for the fast kills, I got up to 65 in just a few hours. (If I had boosted, it would have been faster, but I wanted the dungeon thing for guild rep/gold...)

When I don't have my DE char and I am boosting, I go asap to outlands as the drops = more gold/hour. XP is fast in either location.

Sam DeathWalker
09-25-2011, 02:10 PM
My plan is to tag boost, in world, not instance.

Find mobs that are not gray to everyone. Group raf lowbies with one high level Booster/Tagger. Tag mobs with Tagger. Kill mobs with out of group help or with tagger.


For example level 85 tagger. Level 80 Mobs. Level anything RAF lowbies (make sure they are within the 4-5 levels of each other). Then outside of group high level helpers to kill mobs.

Tagger and lowbies in group. Unlimited others high level outside of group to help kill mobs. Tagger tags and all high levels kill. Because the mobs are not grey to the tagger the exp penalty is not to much. Lowbies will probably get max exp they can from killing a mob.

This works best with aoe of course. And you want a spot with fast spawning mobs (tables in IC for example) and lots of them if you have outside of group help to kill.

And now that I have all level 25 guild perks I am hopeing this process goes a lot faster (of course I can't even start for a few months as RL is pwning me).

MiRai
09-25-2011, 02:46 PM
My plan is to tag boost, in world, not instance.

Find mobs that are not gray to everyone. Group raf lowbies with one high level Booster/Tagger. Tag mobs with Tagger. Kill mobs with out of group help or with tagger.


For example level 85 tagger. Level 80 Mobs. Level anything RAF lowbies (make sure they are within the 4-5 levels of each other). Then outside of group high level helpers to kill mobs.

Tagger and lowbies in group. Unlimited others high level outside of group to help kill mobs. Tagger tags and all high levels kill. Because the mobs are not grey to the tagger the exp penalty is not to much. Lowbies will probably get max exp they can from killing a mob.

This works best with aoe of course. And you want a spot with fast spawning mobs (tables in IC for example) and lots of them if you have outside of group help to kill.
Mobs must be at least level 81 for what you want to work.

http://us.battle.net/wow/en/forum/topic/1253376893

Sam DeathWalker
09-25-2011, 03:24 PM
Good Link. Right. If the tagger is 85 you must be in Cata Zones.

Ashley
09-28-2011, 05:12 AM
I'm finding that from 75->80 without RAF, BGS are quicker (if you have <2m queues).

Negativ1337
10-06-2011, 10:15 AM
Booster character:
Class: Death Knight
Race: Orc
Level: 85
Gear: S9 PvP Gear

Boosting what:
4x Undead Warlock
RAF Accounts linking: Account B + C + D are invited by my main account, Account A

Routine Vanilla:
1-4 Do the kill quests in undead area
4-6 Kill Scarlet mobs above the starting area
6-10 Questing
10-15 RFC ( Have Group Will Travel by main character )
- Do RFC dungeon quests as soon as they are available ( Req. lvl 13 )
15-20 SFK ( Heartstone to Undead starting area )
- Do SFK dungeon quests as soon as they are available ( Req. lvl 16 )
20-40 Scarlet Monastery ( Heartstone from SFK to Undead starting area, pick up mount at warlock trainer @ Brill, and run to SM )
- Do SM Graveyard dungeon quests as soon as they are available ( Req. lvl 26 )
- Do SM Library dungeon quests as soon as they are available ( Req. lvl 29 )
- Do SM Armory dungeon quests as soon as they are available ( Req. lvl 32 )
- Do SM Cathedral dungeon quests as soon as they are available ( Req. lvl 35 )
40-45 Zul'Farrak ( Have Group Will Travel )
- Do ZF dungeon quests as soon as they are available ( Req. lvl 44 )
45-48 BRD ( Take flightpad )
- Do dungeon quests as soon as they are available ( Req. lvl ?? )
48-58 LBRS
- Do dungeon quests as soon as they are available ( Req. lvl 55 )

Routine TBC ( 58 - 68:
Coming soon...

Routine Wotlk ( 68 - 80 ):
Coming soon...

sync00
10-28-2011, 09:45 AM
I'm going to use a level 70 balanced Druid for boosting. It probably is not a good build for that but it is all I've got right now.

This is my first time boosting and I've only been playing WoW a couple months. I'd appreciate any tips you might have on how to make good use of this build for boosting.

Ualaa
10-28-2011, 11:26 PM
During my RAF, I used a variety of classes to boost with.

Basically had a lot of toons across two previously existing accounts.
And then added four toons that matched the one I already had.

So had a 70 Hunter boost four Hunters to 60th.
Did the same with a Shaman boosting Shammies.
And a druid boosting Druids... and a Priest boosting Priests.

Didn't do the Warlocks, Mages or Paladins, during RAF.
Although I have Warlocks (4x Warlocks, 1x Priest) in the 30's and Paladins (5x) in the upper 50's since RAF.

Boost a lot of classes during RAF.
More options are great, even if you don't think you'll use them now.
You might want them later.

jstanthr
10-29-2011, 02:32 PM
i had my best luck either boosting with my 85mage or my 85pally, used the mage for stuff up to lvl 60ish, then the pally, to keep the speed up.,

sync00
10-29-2011, 03:03 PM
i had my best luck either boosting with my 85mage or my 85pally, used the mage for stuff up to lvl 60ish, then the pally, to keep the speed up.,
Do you use any special gear when boosting with the mage to toughen it up?

sync00
10-29-2011, 03:06 PM
The only instance I've run so far is SFK. I'm using a level 70 toon at the moment.

I'm curious to hear how many pulls you guys need to do with an instance like SFK.

jstanthr
10-30-2011, 03:55 PM
The only instance I've run so far is SFK. I'm using a level 70 toon at the moment.

I'm curious to hear how many pulls you guys need to do with an instance like SFK.

to keep from hitting the 5per hour i do sfk a little differently
1. move toons up against fence facing courtyard
a. kll to first boss
2. run across courtyard, go up ramp on the right, pulling everything to springdale, run back down throu baron's room, end up at the corner directly across from where my toons are parked
a kill it all (with both bosses) loot bosses
3 go back and get toons and just drag them with me while clearing to the greed/red alchy boss (i drop them off out of los on the outside of the room on the stairs.
a kill the boss grab toons, proceed to last bosses room, u can hit the last boss from the door and usually one shot him, loot him, take the shortcuts to get out faster, reset / repeat

then i usually move to sm at 21ish


*vote to sticky this thread or at least an edited up version of it

sync00
10-30-2011, 04:28 PM
to keep from hitting the 5per hour i do sfk a little differently
1. move toons up against fence facing courtyard
a. kll to first boss
2. run across courtyard, go up ramp on the right, pulling everything to springdale, run back down throu baron's room, end up at the corner directly across from where my toons are parked
a kill it all (with both bosses) loot bosses
3 go back and get toons and just drag them with me while clearing to the greed/red alchy boss (i drop them off out of los on the outside of the room on the stairs.
a kill the boss grab toons, proceed to last bosses room, u can hit the last boss from the door and usually one shot him, loot him, take the shortcuts to get out faster, reset / repeat

There is a post on the first page of this thread that says you can leave the toons at the SFK entrance. I have a horrible sense of direction and figured that must mean at the entrance of each room or area.

I was getting fed up with my toons losing follow and moving them from area to area. So I left the toons at the bottom of the first set of stairs and tested to see how far I could go and still get xp. I found out you can leave the toons there and they get xp for everthing in SFK.

Gomotron
11-01-2011, 12:25 AM
There is a post on the first page of this thread that says you can leave the toons at the SFK entrance. I have a horrible sense of direction and figured that must mean at the entrance of each room or area.

I was getting fed up with my toons losing follow and moving them from area to area. So I left the toons at the bottom of the first set of stairs and tested to see how far I could go and still get xp. I found out you can leave the toons there and they get xp for everthing in SFK.

This is essentially what I do as well.

I park the toons at the front gate. First pull is to the jail and AoE down trash. After the guy opens the door, I pull the courtyard, stables, front part of the keep to the right all the way until you get to Baron area and the pull that area back through the dining hall, kitchen and back to the other side of the front gate and AoE there.

Then I pull everything I can up to the Wolf. If you AoE from the entrance to the Wolf's room, your team will get XP. Sometimes I found that killing at the back of the room would lose XP for the team.

Generally I don't kill anything beyond that as it's out of reach of the toons without moving and it's generally not worth the effort of moving them (except for the first time for the achievement).

sync00
11-08-2011, 09:15 PM
Some people mentioned going to Scholomance at 40/41. According to Wowhead you can get in there at 33.

Won't you get more xp if you start an instance as soon as possible?

sync00
11-11-2011, 06:19 PM
After I move my slaves up in Stratholme, on the dead side, they get killed by gargoyles while I'm fighting. Any ideas on how to deal with that?

Wha
11-12-2011, 02:47 PM
good info
:)

jstanthr
11-12-2011, 03:08 PM
After I move my slaves up in Stratholme, on the dead side, they get killed by gargoyles while I'm fighting. Any ideas on how to deal with that?

your parking them to close to the mobs, look for an emote on ur alts screen that says "eye of naxxaramas sees something" then make them kill it, its non elite and easily killable. or just park your guys farther back. when im doing the gauntlet area i usually leave them on follow on me, then drop them off in front of the ziggarauts then pick em up and move on.

sync00
11-12-2011, 03:57 PM
your parking them to close to the mobs, look for an emote on ur alts screen that says "eye of naxxaramas sees something" then make them kill it, its non elite and easily killable. or just park your guys farther back. when im doing the gauntlet area i usually leave them on follow on me, then drop them off in front of the ziggarauts then pick em up and move on.
The slaves are naked and can't kill anything.

I clear from the start of the entrance to the gate where the rats attack you. Then I move the slaves about half way to the gate. There are no mobs in sight where I park them and I don't see how it could be too close to mobs.

Where are you getting the descriptions for those areas you describe (gauntlet, ziggarauts)?

fcha
11-14-2011, 01:50 AM
My 5 RAF druids (Toon b,c,d,e invited by Toon a) are sticking on 75. I don't want do the picking quests. Even the killling quest is not good to experiences boosting. Any suggestion to me? :P

dancook
11-14-2011, 06:02 AM
I love the idea of boosting, but it seems like I'd need a fifth levelled to complete a team.

My active chars are setup as such.

1 - 85 Paladin, 74 Mage
2 - 85 Shaman, 85 DK, 74 Mage
3 - 85 Shaman, 85 DK, 74 Mage
4 - 85 Shaman, 85 DK, 74 Mage
5 - 85 Shaman, 85 DK, 74 Mage

Do you plan to just boost 4 characters level 85 so you can integrate them with an existing member, PVP with 4 or get pugs?

Tonuss
11-14-2011, 02:46 PM
The slaves are naked and can't kill anything.

I clear from the start of the entrance to the gate where the rats attack you. Then I move the slaves about half way to the gate. There are no mobs in sight where I park them and I don't see how it could be too close to mobs.
I am assuming that they have not changed that mechanic in Stratholme. Periodically, a non-elite undead mob (looks like a black ghost) will spawn near the group and you'll see an emote or yell like "The Eye of Naxxramas says The living are here!"

If it is not killed within a few seconds, two elite gargoyles will spawn and attack the group. The ghosts do not spawn when the instance is generated, so it doesn't matter that you cleared every mob you saw.

Wha
12-06-2011, 10:59 PM
good post

Meathead
08-16-2012, 04:15 AM
Is 250 EXP + 77 GB right for level 48? Using RAF

Kojii
08-16-2012, 04:22 AM
Deepholm aoe area, Im getting to do about per level about 39-42 mins from level 70 and up Im at 75 now

Ñightsham
08-27-2012, 03:54 PM
Just a quick question, are you guys looting as well or simply passing on the drops?

heyaz
08-27-2012, 05:39 PM
Anyone aware of any major changes affecting boosting in the upcoming patch? So far I know of only two, and they won't be game breaking:

- Have Group Will Travel gone (back to multi person mounts, strategically placed warlocks, and summon friend)
- Scarlet Monastery is being redone... not sure what the new one looks like

Anything else?

Tin
08-27-2012, 05:45 PM
http://www.dual-boxing.com/threads/46852-Mists-of-Pandaria-General-Information-amp-Discussion-Release-Date-9-25-12?p=366426&viewfull=1#post366426

heyaz
08-27-2012, 06:19 PM
I've read that, and the wowpedia page, thanks

hendrata
09-12-2012, 11:39 AM
Has anyone tried the new SM and see how it is? Also looting should be painless now with AOE looting. Just have one character with guild page to vendor the grays quickly.

MiRai
09-12-2012, 01:08 PM
Has anyone tried the new SM and see how it is?
http://www.dual-boxing.com/threads/47814-boosting-in-the-new-SM