View Full Version : [Rated BGs] Try Rated BG.
Littleburst
07-09-2011, 08:05 AM
I just did 4 Rated Battlegrounds on my feral, solo boxed. Joined a semi decent pug. Won 3 games, lost the last one. It's amazing how easy it is. If you didn't try it yet and you got full vicious, then I highly recommend you give it a shot. Per win you get like 400 Conquest points.
Just get some people on vent, 1 person to coordinate who has a clue and you'll have a pretty decent win chance. Especially in the weekend I imagine.
I didn't think it was this easy, hence posting this to make sure others get their welfare(Ilvl 384) aswell! :D
Some things did get changed though, EotS bases have flags to cap the bases for example. Only been in WSG, EotS and BoG.
zenga
07-09-2011, 11:57 AM
One thing to take into account when judging rbg 's 'difficulty' is the amount of scrubs queuing up now for conquest points. Pve geared players you'd boot from a random heroic running around like headless chickens w/o a plan. As soon as they see it doesn't pay off and they keep getting trashed, those teams will stop pretty fast and it's back to normal.
But yeah now it's really worth it to farm conquest points that way.
Shodokan
07-09-2011, 04:00 PM
You have to be super specific... telling people not to fight on roads, specifying where everyone should be and why, and be able to react to situations for people... doable (i got 5 wins as 4 boxing dk with 2 loss around 2400 mmr with my guild) but EoTS is a pain in the ass.
Littleburst
07-09-2011, 06:54 PM
You have to be super specific... telling people not to fight on roads, specifying where everyone should be and why, and be able to react to situations for people....
Then you should find more capable people :D
Shodokan
07-10-2011, 12:32 AM
Then you should find more capable people :D
I need to find people who understand the limitations of boxing in rated BGs.
Mercbeast
07-10-2011, 01:20 AM
You have to be super specific... telling people not to fight on roads, specifying where everyone should be and why, and be able to react to situations for people... doable (i got 5 wins as 4 boxing dk with 2 loss around 2400 mmr with my guild) but EoTS is a pain in the ass.
I've found eots one of the easiest to box.
You should be able to control 2 nodes yourself. That leaves 5 guys on the other side to just control 1. If the other team pushes hard to one side or the other, you go where the main fighting is and control those 2 points.
Koralon
07-10-2011, 03:43 PM
My favorite one is probably Gilneas, I usually just send 2-3 ppl to guard the close base(depending on where we spawn) then run the others around the water with path of frost to the far base where the other team spawns and it usually works quite well after we get the far base I run back and forth depending on where they need help. Try to get a group with 4 healers, healers are OP atm, I usually end up with 3. Think I'm 9wins5losses, not sure but 4 of the loses were due to me having 4k+ latency and not being able to follow myself to bases that were getting attacked, middle of nowhere internet sux :(. But yeah GL, they are pretty easy to multibox with dks especially base cap ones where you can just spam howling blast at the flag and kill everyone while they are trying to cap it LOL.
I'm definitely going for the 75 win achieve for the mount this season at least. Sadly the horde mount looks cooler ;) but ally one is still decent. want to send the second 4 mounts i get to low lvl alts for bg grind lvling :P.
Littleburst
08-02-2011, 04:16 PM
So, today we did 3 RBG's. We being Quiding x 4 on his DKs with his holydin from 5's. Me on my disc priest. And pugged 4 people. A DK, a rogue, a boomkin and a resto shaman. We queued up and started at 1600 rating. The RNG lord decided we should get 3 AB's in a row. So we did 3 AB's in a row. Started at 1600 MMr, 1700 MMR and after winning the third, we're probably at 1750-1800 MMR. It is EXTREMELY easy. When you can get carried by a good quadboxer, like Quid showed.
4 DK's being boxed, left 6 spots free. You need 3 bases to win. We had generally 1 healer and 1 dps defend each base and Quid would help out where needed. Worked flawlessly. Our team(or Quiding lol) dominated all 3 matches from the start. What I have to say though, we had 4 good pugs, that helps ofcourse. Everyone was very vocale about where what was incoming etc. Something that is required obviously in RBG, which made it a lot easier.
So I'm really curious about other people's experiences. How many people tried or didn't try it so far? And what MMR did you get up to?
Alemi
08-02-2011, 04:23 PM
So I'm really curious about other people's experiences. How many people tried or didn't try it so far? And what MMR did you get up to?
I've been playing 2 boxers in an RBG, knowing that AB is going to be a PITA and probably a loss (unless we can get an immediate 4 cap and bottle them up at their start for a while). Even then, we're around 1200-1500 MMR. RBGs are fun regardless.
Here's a vid we found when we were around 1300 MMR from the opposing team's point of view.
http://www.youtube.com/watch?v=K8BzVSE8zHM
Quiding
08-02-2011, 07:56 PM
Tried a few RBG's aswell with 4dks in AB it went very well, in flag carrier games it was much harder because of all of the CC, honestly I don't think i'll be able to do this with 4 dks :(
Littleburst
08-02-2011, 08:29 PM
Allright, so we did another 3 games, new pugs. And we got owned. I think we lost 3 or 4 games. All twin peaks / Warsong gulch. Quiding just getting CC'd to fuck which makes a boxer a lot less usefull. FC kiting all over the place, etc.
So I think it's actually very profitable to not have FC games, a boxer is a lot stronger in those. Since a boxer can defend in there, unlike in Twin peaks/Warsong.
Mercbeast
08-02-2011, 10:45 PM
Allright, so we did another 3 games, new pugs. And we got owned. I think we lost 3 or 4 games. All twin peaks / Warsong gulch. Quiding just getting CC'd to fuck which makes a boxer a lot less usefull. FC kiting all over the place, etc.
So I think it's actually very profitable to not have FC games, a boxer is a lot stronger in those. Since a boxer can defend in there, unlike in Twin peaks/Warsong.
I ran some RBG's at the start of the season.
Running 5 in WSG/TP is bad. Your team is too inflexible. The problem we ran into was that sure we could win every single battle, but invariably what happened was one guy from the other team camped our flag room, whenever we popped their carrier midfield they'd pick up the flag again. Then I'd be forced to go blow up their carrier and then it became a race as to who could blow up the other flag carrier up. I actually usually won this race by my team was usually unable to actually cap before the flag was taken again :( With this in mind, I'd never run more than 4 in RBG's and probably just run 3.
EOTS was the most difficult when it should be the easiest. This is due to the new flag capping mechanic for EOTS. The passive control system in regular EOTS favors boxing much more. The 10 man limitation is also problematic. Our strategy became thus; boxer waits to see which way the other team commits hard. Boxer + rest of team - flag cappers intercept and defeat their main force. Boxer continues to cap a third node, rest of team controls 2 nodes and contends central flag. I think we ultimately went about 3 and 2 in EoTS.
Gilneas is the easiest to win in my estimation. Strategy as follows. One stays at first point, 9 ride up over the hill. The 9 have one objective, engage the other teams main force and defeat them, if they come up the hill themselves smash them. If they go to WW go and smash them at WW. Once the other team is defeated, one detaches from main force and caps WW and 8 proceed to other teams base to pen them in, camp their GY and try the 3cap. Speed is of the essence since you are banking on limiting how many can slip out. This strategy worked in the 2 or 3 games we adopted it for.
AB - Simply put, Boxer never defends and just caps. One or two people should always be avaliable to defend what boxer grabs. If you try to play defensive and reactionary you will lose to a smart team. Our first game in AB we tried the take and hold 3 route. It worked for half the game, then the other team stopped defending ANY points and just started plowing into 2 objectives at once repeatedly. We lost a close game to this strategy as we desperately tried to take and hold 3. Our wins all came from leaving minimal defenders and staying constantly on the offensive. Slow game as you generally look at only 2 or maybe 3 nodes ever active but the coordinated DPS of your boxer usually means your team wins any big fights, and wins them decisively.
The strategies you normally employ without a boxer tend to not work because you are not playing to the strengths of a boxer. Ensure the other team is always reacting to what you do, rather than you reacting to what they do. This is the most important thing. If you allow them to dictate the impetus of a match you've lost because by its nature a boxer has limited flexibility. If we make them react to us, we limit the impact our lack of flexibility can have on the match. Find strategies to do this and you will achieve your highest level of success imho.
ebony
08-04-2011, 02:25 AM
RBG are about as are just as bad as using the BG system its just luck who and what group get what there playing i like to see how it plays out next patch (if they silly doing it) when U only need to QUE 5+ and the other 5 are pugged from the QUE.
tundra622
08-04-2011, 03:10 AM
Wait WHA?!? did you just say they will be pugging 50% of the Rated bg?
... did i miss something?
Fat Tire
08-04-2011, 10:22 AM
RBG are about as are just as bad as using the BG system its just luck who and what group get what there playing i like to see how it plays out next patch (if they silly doing it) when U only need to QUE 5+ and the other 5 are pugged from the QUE.
Source?
ebony
08-04-2011, 05:20 PM
Source?
i was on the pvp pannel and or Ask the dev's i know i read it somewhere they said if RBG keep not getting used it be a good plan, someone asked to open them like LFG and they said they "might" do 5 man quing system that could world well/.
tundra622
08-04-2011, 05:36 PM
oh? like 2 seperate groups of 5 queing... then the spam of "get in my vent channel and listen to what i tell you"
I wonder if people will QQ about 2 5 man teams being put together with a "Premade" 10 man.
... mm shows what i think of the wow community, well its not 100% so who knows. The game will go on!
ill brb after i find the ask the devs pvp post
tundra622
08-04-2011, 05:41 PM
found it! http://us.battle.net/wow/en/forum/topic/2267599521#1
its the 2nd ask the devs, 1st questing 2nd paragraph
ebony
08-05-2011, 01:37 AM
found it! http://us.battle.net/wow/en/forum/topic/2267599521#1
its the 2nd ask the devs, 1st questing 2nd paragraph
thanks thats the one :D i find it as well from google before just posting it here.
This is our first stab at offering very powerful gear through Battlegrounds and it is going to take some tweaking to get right. We understand that some more casual players may have given up on the system and we want a chance to fix that. It’s possible we could require fewer players to form a team, such as merging two groups of 5 together – at least we’d know for sure that you had 2 healers and had put some thought into your comp. We could also put in some kind of browsing system to make it easier to find people looking for Rated Battlegrounds.
even the browsing system would help a lot to be fair blizzard wonted it to be more guild i think trying to get guilds togaver more but its not really working even with rep and stuff its not that hard to get back up. all i see in level 25 guilds is fighting over the "extra" 5% gold from drops going to Guild bank and them going thats my money!!!!!!!
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