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View Full Version : [WoW] Hit/Expertise quad pvp DKs



Koralon
06-28-2011, 05:31 PM
Was just wondering what everyone else was doing in terms of Hit and Expertise for quad boxing dks in arenas and bgs (with 2handers). You don't need hit for dk spells anymore. So are you guys going for hit and/or expertise cap? Also, I've been buying the warrior bracers/belt/feet because they have mastery/haste vs crit/expertise. Just wondering what would be a little more effective in multiboxing pvp dks and if certain stats are more vital than others seeing as we aren't always facing our targets and probably missing out on some melee auto attacks.

I currently have 1.9% chance to miss with melee, 2.75% chance to be dodged, 2.75% chance to be parried.

Just hoping to be geared properly for the next season, thanks for all your suggestions in advance :D

Scelesti
06-28-2011, 07:29 PM
Expertise isn't needed for PvP...you're better off using any other stat.

The pvp melee hit cap is 5%.and you're automatically spell hit capped.

I think you need something like 130 spell penetration though. Although I'm not sure if boxers get that or not.

Multibocks
06-28-2011, 07:38 PM
Yes spell pen is mandatory, 195 needed to avoid resists.

Kekkerer
06-29-2011, 04:29 AM
Expertise isn't needed for PvP...you're better off using any other stat.

The pvp melee hit cap is 5%.and you're automatically spell hit capped.

I think you need something like 130 spell penetration though. Although I'm not sure if boxers get that or not.

Mages and priests have 2.25% dodge, it's worth getting enough expertise to counter that.

Multibocks
06-29-2011, 08:48 AM
for some reason my mages shows 3,68% dodge